| 1 |
=head1 Game FAQ/Tips and Tricks |
| 2 |
|
| 3 |
Here are some questions you might asked yourself over time. |
| 4 |
Also some nice Tips and Tricks are listed here, which you may find informative. |
| 5 |
|
| 6 |
=head2 X<faq_igniteandthaw>How do I thaw icecubes? Or: How do I ignite a torch? |
| 7 |
|
| 8 |
There are a few options: |
| 9 |
The right-click context menu in the L<Inventory|playerbook_inventory> reveals |
| 10 |
B<ignite/thaw>, which will ignite something or thaw icecubes. |
| 11 |
You will need a B<flint & steel> L<$ARCH/light/flint_and_steel.base.111.png> for this |
| 12 |
to work! |
| 13 |
|
| 14 |
An alternative would be to use the L<mark|command/mark> and L<apply|command/apply> |
| 15 |
commands like this: |
| 16 |
|
| 17 |
mark icecube |
| 18 |
apply flint and steel |
| 19 |
|
| 20 |
If you need to something do this often, I recommend using the L<Bind |
| 21 |
Recorder|binding_recorder>. |
| 22 |
|
| 23 |
=head2 The client is very sluggish and slow, what can I do about this? |
| 24 |
|
| 25 |
Most likely, you don't have accelerated OpenGL support. Try to find a |
| 26 |
newer driver, or a driver from your hardware vendor, that features OpenGL |
| 27 |
support. |
| 28 |
|
| 29 |
If this is not an option, the following Setup options reduce the load and |
| 30 |
will likely make the client playable with software rendering (it will |
| 31 |
still be slow, though): |
| 32 |
|
| 33 |
=over 4 |
| 34 |
|
| 35 |
=item * B<Video Mode> should be set as low as possible (e.g. 640x480) |
| 36 |
|
| 37 |
=item * Enable B<Fast & Ugly> mode |
| 38 |
|
| 39 |
=item * Disable B<Fog of War> |
| 40 |
|
| 41 |
=item * Increase B<Map Scale> |
| 42 |
|
| 43 |
=back |
| 44 |
|