../
|
arch/
|
(from cauldron.x11.png/1.1)
better arch import
|
fonts/
|
|
music/
|
(from in_a_heartbeat.ogg/1.1)
preliminary per-region music
|
pod/
|
|
sounds/
|
|
theme-blue/
|
(from b1_button_active.png/1.2)
we need it lighter, baby
|
theme-metal/
|
(from b1_button_active.png/1.4)
optipng again *argl
|
theme-plain/
|
(from b1_button_active.png/1.1)
*** empty log message ***
|
ui/
|
|
b1_button_active.png
|
1.3
(17 years ago)
by root:
- reworked texture uploading to be much more fanciful and obey
card/driver limits.
- moved texture creation in MapWidget and MapMap out of the drawing
path to accomodate texture-size-limited configs (there is dire need
for a kind of pre-draw-hook).
- added an inactive graphics for buttons
|
b1_button_inactive.png
|
1.1
(17 years ago)
by root:
- reworked texture uploading to be much more fanciful and obey
card/driver limits.
- moved texture creation in MapWidget and MapMap out of the drawing
path to accomodate texture-size-limited configs (there is dire need
for a kind of pre-draw-hook).
- added an inactive graphics for buttons
|
c1_checkbox_active.png
|
1.3
(18 years ago)
by root:
resized to 2**n, optimised
|
c1_checkbox_bg.png
|
1.3
(18 years ago)
by root:
resized to 2**n, optimised
|
d1_bg.png
|
1.8
(18 years ago)
by root:
*** empty log message ***
|
d1_border_bottom.png
|
1.3
(18 years ago)
by root:
resized to 2**n, optimised
|
d1_border_left.png
|
1.3
(18 years ago)
by root:
resized to 2**n, optimised
|
d1_border_right.png
|
1.3
(18 years ago)
by root:
resized to 2**n, optimised
|
d1_border_top.png
|
1.3
(18 years ago)
by root:
resized to 2**n, optimised
|
dialogue.png
|
1.3
(17 years ago)
by root:
- changed most db accesses to be asynchronous
(this was way more difficult than anticipated)
- face id allocation is still synchronous (and has to be as long as
we want to allow multiple instances running in parallel)
- facemap is cached locally, so subsequent accesses are fast
- the alternative would be to store faceids, not tileids, in the
in-memory map, but then mapcache tiles are non-displayable
unless the server already sent them.
- tile loading and map cache load/store are fully asynchronous
- replaced 32x32 dialogue and noface images by 64 bit versions
- properly scale special dialogue/noface textures to tilesize
|
g1_food_gauge_empty.png
|
1.5
(18 years ago)
by root:
misc improvements
|
g1_food_gauge_full.png
|
1.5
(18 years ago)
by root:
misc improvements
|
g1_grace_gauge_empty.png
|
1.5
(18 years ago)
by root:
add some overflow gauge gfx
|
g1_grace_gauge_full.png
|
1.4
(18 years ago)
by root:
optimised and changes some gfx
|
g1_grace_gauge_overflow.png
|
1.1
(18 years ago)
by root:
add some overflow gauge gfx
|
g1_hp_gauge_empty.png
|
1.5
(18 years ago)
by root:
misc improvements
|
g1_hp_gauge_full.png
|
1.5
(18 years ago)
by root:
misc improvements
|
g1_mana_gauge_empty.png
|
1.4
(18 years ago)
by root:
optimised and changes some gfx
|
g1_mana_gauge_full.png
|
1.4
(18 years ago)
by root:
optimised and changes some gfx
|
g1_mana_gauge_overflow.png
|
1.1
(18 years ago)
by root:
add some overflow gauge gfx
|
gauge.xcf
|
1.1
(18 years ago)
by elmex:
added gauges source file
|
magicmap.png
|
1.1
(18 years ago)
by root:
*** empty log message ***
|
noface.png
|
1.3
(17 years ago)
by root:
make noface much less obtrusive to fight the blinking i will introduce
|
s1_slider.png
|
1.5
(17 years ago)
by root:
beautified slider
|
s1_slider_bg.png
|
1.4
(17 years ago)
by root:
beautified slider
|
theme.json
|
1.4
(16 years ago)
by root:
fix metal theme etc.
|
x1_close.png
|
1.3
(17 years ago)
by root:
*** empty log message ***
|
x1_close.xcf
|
1.3
(17 years ago)
by elmex:
new resize and move buttons
|
x1_move.png
|
1.2
(17 years ago)
by elmex:
new resize and move buttons
|
x1_resize.png
|
1.3
(17 years ago)
by elmex:
new resize and move buttons
|