../
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armour/
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class/
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connect/
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(from mover.arc/1.4)
pout anim sections first because the loader nukes is_animated flag
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construct/
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(from bungalow.arc/1.3)
simply ran cfarch-normalize on all arches
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dev/
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(from merge.csh/1.1.1.1)
Initial Import
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disease/
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(from diseased_needle.arc/1.6)
more manual adjustment to move_on/off and move_type
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door/
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(from odoor_2.arc/1.4)
replace material by materilname in all simple cases
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exit/
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flesh/
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(from README/1.1.1.1)
Initial Import
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floor/
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food/
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(from waybread.arc/1.4)
replace material by materilname in all simple cases
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gods/
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(from README/1.1.1.1)
Initial Import
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ground/
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indoor/
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(from mat.arc/1.4)
replace material by materilname in all simple cases
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inorganic/
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jewel/
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julian/
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light/
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(from flint_and_steel.arc/1.4)
remaining material conversions, this step was actually destructive because i only went for the nearest materials
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mapbuilding/
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mining/
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misc/
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monster/
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(from magic_skills.trs/1.1)
Moved some treasures out the lib/treasures file into the arch tree.
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music/
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optical/
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(from crystalball.arc/1.4)
more materials converted
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planes/
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player/
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(from GuildForce.arc/1.3)
simply ran cfarch-normalize on all arches
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potion/
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(from potioncol.arc/1.4)
replace material by materilname in all simple cases
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quads/
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random/
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(from randomTali.arc/1.3)
simply ran cfarch-normalize on all arches
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readable/
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res/
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river/
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(from river_36.arc/1.3)
simply ran cfarch-normalize on all arches
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shop/
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(from conv.arc/1.3)
simply ran cfarch-normalize on all arches
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skills/
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(from praying.arc/1.2)
simply ran cfarch-normalize on all arches
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sound/
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spell/
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(from power_crystal_black.arc/1.5)
pout anim sections first because the loader nukes is_animated flag
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system/
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talisman/
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(from ring.arc/1.5)
pout anim sections first because the loader nukes is_animated flag
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transport/
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(from biggalleon.arc/1.3)
simply ran cfarch-normalize on all arches
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traps/
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(from blades.arc/1.5)
more manual adjustment to move_on/off and move_type
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treasures/
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(from weapons.trs/1.1)
moved treasures further into the arch tree
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wall/
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weapon/
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CHANGES
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1.2
(18 years ago)
by pippijn:
New images for boots and two shields
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Naming.doc
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1.1.1.1
(19 years ago)
by root:
Initial Import
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README
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1.1.1.1
(19 years ago)
by root:
Initial Import
|
TODO
|
1.2
(18 years ago)
by pippijn:
New images for boots and two shields
|