../
|
Lake/
|
(from blake.arc/1.9)
added is_floor to lake where it is obvious
|
Mountain/
|
(from mountain5.arc/1.8)
normalise color_fg to magicmap
|
Pstone/
|
(from pstone_1.x11.64x64.png/1.4)
various new ground textures
|
Stone/
|
(from largestone.arc/1.9)
qdjust smoothlevels a bit, without givign a shit to any well-though-out system
|
Weather/
|
(from mountain1_rivlets.arc/1.6)
second normaliser run - dude
|
Winter/
|
(from istone.arc/1.6)
second normaliser run - dude
|
Wood/
|
|
new/
|
(from earth.x11.64x64.png/1.2)
new earth
|
smooth/
|
|
battleground.arc
|
1.8
(17 years ago)
by root:
normalise color_bg to devnull
|
beach.arc
|
1.10
(17 years ago)
by root:
qdjust smoothlevels a bit, without givign a shit to any well-though-out system
|
beach.x11.64x64.png
|
1.1
(17 years ago)
by root:
replace beach
|
beach_S.x11.64x64.png
|
1.1
(17 years ago)
by root:
replace beach
|
blackrock.arc
|
1.9
(17 years ago)
by root:
normalise color_fg to magicmap
|
blackrock.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
blood_sea.arc
|
1.10
(17 years ago)
by root:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
per archetype, reinforcing the view that this info should
not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
a single smoothface per archetype with possibly multiple
face => smooth values, and requires that smoothlevel values
must be consistent for all archetypes.
|
blood_sea.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
blood_sea.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
blood_sea.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
blood_sea.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
brefjell.arc
|
1.7
(17 years ago)
by root:
normalise color_fg to magicmap
|
brefjell.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
cactus.arc
|
1.2
(16 years ago)
by root:
it is unfortnate that we need this, but it could be worse :)
|
cactus1.x11.64x64.png
|
1.1
(17 years ago)
by root:
wühüst
|
cactus2.x11.64x64.png
|
1.1
(17 years ago)
by root:
wühüst
|
cactus3.x11.64x64.png
|
1.1
(17 years ago)
by root:
wühüst
|
chaos.arc
|
1.9
(17 years ago)
by root:
second normaliser run - dude
|
chaos_ball.arc
|
1.8
(17 years ago)
by root:
second normaliser run - dude
|
cmarsh.arc
|
1.9
(17 years ago)
by root:
normalise color_bg to devnull
|
cmarsh.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
cyangrass.arc
|
1.8
(17 years ago)
by root:
normalise color_fg to magicmap
|
cyangrass.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
cyangrasspond.arc
|
1.8
(17 years ago)
by root:
normalise color_fg to magicmap
|
cyangrasspond.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deep_sea.arc
|
1.12
(17 years ago)
by root:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
per archetype, reinforcing the view that this info should
not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
a single smoothface per archetype with possibly multiple
face => smooth values, and requires that smoothlevel values
must be consistent for all archetypes.
|
deep_sea.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deep_sea.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deep_sea.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deep_sea.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
deep_swamp.arc
|
1.13
(17 years ago)
by root:
- add deep_swap and dester faces by Scara, including smoothfaces
- add improved(?) dunes
|
deep_swamp.x11.64x64.png
|
1.1
(17 years ago)
by root:
- add deep_swap and dester faces by Scara, including smoothfaces
- add improved(?) dunes
|
deep_swamp.x12.64x64.png
|
1.1
(17 years ago)
by root:
- add deep_swap and dester faces by Scara, including smoothfaces
- add improved(?) dunes
|
deep_swamp_S.x11.64x64.png
|
1.1
(17 years ago)
by root:
- add deep_swap and dester faces by Scara, including smoothfaces
- add improved(?) dunes
|
deep_swamp_S.x12.64x64.png
|
1.1
(17 years ago)
by root:
- add deep_swap and dester faces by Scara, including smoothfaces
- add improved(?) dunes
|
desert.arc
|
1.11
(17 years ago)
by root:
qdjust smoothlevels a bit, without givign a shit to any well-though-out system
|
desert.trs
|
1.3
(16 years ago)
by root:
remove endspaces
|
desert.x11.64x64.png
|
1.2
(17 years ago)
by root:
lots of tinkering around with dunes and desert together with Scara :)
|
desert_S.x11.64x64.png
|
1.2
(17 years ago)
by root:
lots of tinkering around with dunes and desert together with Scara :)
|
falls.arc
|
1.6
(17 years ago)
by root:
second normaliser run - dude
|
falls.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
falls2.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
falls3.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
falls4.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
farmland.arc
|
1.9
(17 years ago)
by root:
normalise color_fg to magicmap
|
farmland.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
filth.arc
|
1.10
(17 years ago)
by root:
normalise color_bg to devnull
|
filth.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
filth.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
flowers_perm.arc
|
1.8
(16 years ago)
by root:
*** empty log message ***
|
fog.arc
|
1.12
(17 years ago)
by root:
fog is always on top or so
|
fog.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
fog.x11.64x64.png
|
1.1
(17 years ago)
by root:
some fog experiment, see http://data.plan9.de/nebel.png
|
fog.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
fog.x12.64x64.png
|
1.1
(17 years ago)
by root:
some fog experiment, see http://data.plan9.de/nebel.png
|
fog_wall.arc
|
1.10
(17 years ago)
by root:
normalise color_bg to devnull
|
glue.arc
|
1.8
(17 years ago)
by root:
second normaliser run - dude
|
glue.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
glue.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grass.arc
|
1.9
(17 years ago)
by root:
add some environment treasurelists
|
grass.trs
|
1.2
(17 years ago)
by root:
- new type: INSCRIBABLE
- inscription only works on inscribable items (spellscrolls special cased)
- add new empty scroll, empty book and empty mailscroll archetypes
- use mailscroll in ipo.
|
grass.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grass.x11.64x64.png
|
1.2
(17 years ago)
by root:
*** empty log message ***
|
grasspond.arc
|
1.8
(17 years ago)
by root:
normalise color_fg to magicmap
|
grasspond.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
grasspond.x11.64x64.png
|
1.1
(17 years ago)
by root:
some experiment in replacing a real ground tile...
|
hills.arc
|
1.8
(17 years ago)
by root:
add some environment treasurelists
|
hills.trs
|
1.2
(17 years ago)
by root:
- new type: INSCRIBABLE
- inscription only works on inscribable items (spellscrolls special cased)
- add new empty scroll, empty book and empty mailscroll archetypes
- use mailscroll in ipo.
|
hills.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
hillsrocky.arc
|
1.7
(17 years ago)
by root:
second normaliser run - dude
|
hillsrocky.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lava.arc
|
1.13
(17 years ago)
by elmex:
added simple lava ground archetype
|
lava.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lava.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lava.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lava.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lava.x15.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lostlabbluesand.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lostlabdesert.arc
|
1.9
(17 years ago)
by root:
normalise color_bg to devnull
|
lostlabdesert.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lostlabdesert2.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lostlabdesert3.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lostlabdesert4.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lostlabdesert5.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lostlabgreysand.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lostlabsand.arc
|
1.10
(17 years ago)
by root:
normalise color_bg to devnull
|
lostlabwater.arc
|
1.11
(17 years ago)
by root:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
per archetype, reinforcing the view that this info should
not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
a single smoothface per archetype with possibly multiple
face => smooth values, and requires that smoothlevel values
must be consistent for all archetypes.
|
lostlabwater.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lostlabwater.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
marsh.arc
|
1.10
(17 years ago)
by root:
normalise color_bg to devnull
|
marsh.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
oil_sea.arc
|
1.11
(17 years ago)
by root:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
per archetype, reinforcing the view that this info should
not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
a single smoothface per archetype with possibly multiple
face => smooth values, and requires that smoothlevel values
must be consistent for all archetypes.
|
oil_sea.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
oil_sea.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
oil_sea.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
oil_sea.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
quicksilver_sea.arc
|
1.10
(17 years ago)
by root:
- fix smoothfaces specification for animated tiles
- smoothfaces is the *only* attribute that could exist
multiple times. this is not supported by Crossfire.pm.
- smooth information and level is obviousaly *per face*, not
per archetype, reinforcing the view that this info should
not be in the archetypes at all.
- until this has been fixed, crossfire 2.x servers require
a single smoothface per archetype with possibly multiple
face => smooth values, and requires that smoothlevel values
must be consistent for all archetypes.
|
quicksilver_sea.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
quicksilver_sea.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
quicksilver_sea.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
quicksilver_sea.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sea.arc
|
1.15
(17 years ago)
by root:
try to rationalise move types somewhat
|
sea.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sea.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sea.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sea.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sea_ne.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sea_nw.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sea_se.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sea_sw.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
shallow_sea.arc
|
1.10
(17 years ago)
by root:
*** empty log message ***
|
shallow_sea.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
shallow_sea.x12.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
shallow_sea.x13.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
shallow_sea.x14.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
spider_web.arc
|
1.8
(17 years ago)
by root:
second normaliser run - dude
|
steppe.arc
|
1.8
(17 years ago)
by root:
- try some photos for steppe - could be random blurbs, too, but imho looks better
than the old one.
- add smoothing for steppe light.
|
steppe.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
steppe.x11.64x64.png
|
1.3
(17 years ago)
by root:
lots of tinkering around with dunes and desert together with Scara :)
|
steppelight.arc
|
1.7
(17 years ago)
by root:
- try some photos for steppe - could be random blurbs, too, but imho looks better
than the old one.
- add smoothing for steppe light.
|
steppelight.x11.64x64.png
|
1.2
(17 years ago)
by root:
lots of tinkering around with dunes and desert together with Scara :)
|
swamp.arc
|
1.11
(17 years ago)
by root:
- add deep_swap and dester faces by Scara, including smoothfaces
- add improved(?) dunes
|
swamp.x11.64x64.png
|
1.1
(17 years ago)
by root:
- add deep_swap and dester faces by Scara, including smoothfaces
- add improved(?) dunes
|
swamp_S.x11.64x64.png
|
1.1
(17 years ago)
by root:
- add deep_swap and dester faces by Scara, including smoothfaces
- add improved(?) dunes
|
temp_fog.arc
|
1.10
(17 years ago)
by root:
normalise color_bg to devnull
|
thorns.arc
|
1.7
(17 years ago)
by root:
normalise color_fg to magicmap
|
thorns.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
void_sea.arc
|
1.7
(17 years ago)
by elmex:
checking in the mailman and the void sea
|
volcano.arc
|
1.6
(17 years ago)
by root:
second normaliser run - dude
|
wasteland.arc
|
1.8
(17 years ago)
by root:
normalise color_fg to magicmap
|
wasteland.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|