… | |
… | |
12 | smoothlevel 20 |
12 | smoothlevel 20 |
13 | move_block all -boat |
13 | move_block all -boat |
14 | no_pick 1 |
14 | no_pick 1 |
15 | is_floor 1 |
15 | is_floor 1 |
16 | is_water 1 |
16 | is_water 1 |
17 | color_bg blue |
|
|
18 | color_fg light_blue |
|
|
19 | editable 8 |
17 | editable 8 |
20 | smoothface sea.x14 sea_S.x14 |
18 | magicmap light_blue |
|
|
19 | smoothface sea.x11 sea_S.x11 sea.x12 sea_S.x12 sea.x13 sea_S.x13 sea.x14 sea_S.x14 |
21 | end |
20 | end |
22 | |
21 | |
23 | object sea1 |
22 | object sea1 |
24 | anim |
23 | anim |
25 | sea.x11 |
24 | sea.x11 |
… | |
… | |
30 | sea.x12 |
29 | sea.x12 |
31 | mina |
30 | mina |
32 | name sea |
31 | name sea |
33 | face sea.x11 |
32 | face sea.x11 |
34 | speed -0.12 |
33 | speed -0.12 |
35 | smoothlevel 20 |
|
|
36 | no_pick 1 |
34 | no_pick 1 |
37 | is_floor 1 |
35 | is_floor 1 |
38 | is_water 1 |
36 | is_water 1 |
39 | color_bg blue |
|
|
40 | color_fg light_blue |
|
|
41 | editable 8 |
37 | editable 8 |
42 | smoothface sea.x14 sea_S.x14 |
38 | magicmap light_blue |
43 | end |
39 | end |
44 | |
40 | |
45 | object sea_ne |
41 | object sea_ne |
46 | name sea |
42 | name sea |
47 | face sea_ne.x11 |
43 | face sea_ne.x11 |
48 | smoothlevel 20 |
|
|
49 | move_block all |
44 | move_block all |
50 | no_pick 1 |
45 | no_pick 1 |
51 | is_floor 1 |
46 | is_floor 1 |
52 | is_water 1 |
47 | is_water 1 |
53 | color_bg blue |
|
|
54 | color_fg light_blue |
|
|
55 | editable 8 |
48 | editable 8 |
|
|
49 | magicmap light_blue |
56 | end |
50 | end |
57 | |
51 | |
58 | object sea_nw |
52 | object sea_nw |
59 | name sea |
53 | name sea |
60 | face sea_nw.x11 |
54 | face sea_nw.x11 |
61 | smoothlevel 20 |
|
|
62 | move_block all |
55 | move_block all |
63 | no_pick 1 |
56 | no_pick 1 |
64 | is_floor 1 |
57 | is_floor 1 |
65 | is_water 1 |
58 | is_water 1 |
66 | color_bg blue |
|
|
67 | color_fg light_blue |
|
|
68 | editable 8 |
59 | editable 8 |
|
|
60 | magicmap light_blue |
69 | end |
61 | end |
70 | |
62 | |
71 | object sea_se |
63 | object sea_se |
72 | name sea |
64 | name sea |
73 | face sea_se.x11 |
65 | face sea_se.x11 |
74 | smoothlevel 20 |
|
|
75 | move_block all |
66 | move_block all |
76 | no_pick 1 |
67 | no_pick 1 |
77 | is_floor 1 |
68 | is_floor 1 |
78 | is_water 1 |
69 | is_water 1 |
79 | color_bg blue |
|
|
80 | color_fg light_blue |
|
|
81 | editable 8 |
70 | editable 8 |
|
|
71 | magicmap light_blue |
82 | end |
72 | end |
83 | |
73 | |
84 | object sea_sw |
74 | object sea_sw |
85 | name sea |
75 | name sea |
86 | face sea_sw.x11 |
76 | face sea_sw.x11 |
87 | smoothlevel 20 |
|
|
88 | move_block all |
77 | move_block all |
89 | no_pick 1 |
78 | no_pick 1 |
90 | is_floor 1 |
79 | is_floor 1 |
91 | is_water 1 |
80 | is_water 1 |
92 | color_bg blue |
|
|
93 | color_fg light_blue |
|
|
94 | editable 8 |
81 | editable 8 |
|
|
82 | magicmap light_blue |
95 | end |
83 | end |
96 | |
84 | |