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Revision: (vendor branch)
Committed: Mon Feb 6 20:26:32 2006 UTC (18 years, 5 months ago) by root
CVS Tags: pre_first_cfarch_normalize_run, pre_second_normalise_run, post_second_normalise_run, post_normalise_revert, rel-2_82, rel-2_81, rel-2_80, UPSTREAM_2006_03_15, rel-3_0, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_72, rel-2_73, rel-2_71, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_54, rel-2_55, rel-2_56, rel-2_79, UPSTREAM_2006_02_01, rel-2_53, rel-2_32, post_first_cfarch_normalize_run, UPSTREAM_2006_02_22, rel-2_90, rel-2_92, rel-2_93, rel-2_78, rel-2_61, pre_normalise_revert, rel-2_43, rel-2_42, rel-2_41, HEAD
Changes since 1.1: +0 -0 lines
Log Message:
Initial Import

File Contents

# Content
1 This directory contains the different skills available.
3 The Skill_Tools directory contains devices which enable a skill
4 to be used, or perhaps makes the user better at the skill.
5 Note that some number of skill tools are located with the
6 player/class diretories.
8 See the doc/Developers/skills for more information on what
9 the values here mean. The file has details on what it takes
10 to add a new skill to the game.