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/cvs/cf.schmorp.de/arch/sound
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wn/ (from arrive.ogg/1.1) shooting and impacting sounds for many bullets and some cones
ss/ (from announce_bass.ogg/1.1) add some sounds
olpc/ (from detect_minerals.ogg/1.1) added detect mineral spell.
misc/ (from doorkickopen.ogg/1.1) *** empty log message ***
fx/ (from meta/1.8) implement 'travelguide sound'
elmex/ (from meta/1.3) increased volume of zombie sample.
cf/ (from blip.wav/1.1) new meta file framework, new sounds, new everything
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