make rods more rare
d'oh, and the tomatoes, too :(
minor maps
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Add inscribable arches for other book types. Use 'container'/weight_limit to define capacity of inscribables in characters. Add treasures/arches to specify books with/without text. Scorn and Navar Public Libraries use these so they don't generate inscribables. Fix bug allowing theft of blank books from libraries. Fix bug preventing adding an adjective to a book name if the titles are used up. Change error message on reading empty book to be more clear. Change error message on failed inscription [too much text] to be more informative. Looking at an inscribable will tell you what you can do with it/what its capacity is in a hint. Fix broken debug statements in book generation.
removed jewelery scroll from random items
alchemy spell changes and added new alchemy spell class graphic
adjusted goldcoins and platinacoins in the treasures
- new type: INSCRIBABLE - inscription only works on inscribable items (spellscrolls special cased) - add new empty scroll, empty book and empty mailscroll archetypes - use mailscroll in ipo.
additioanl whitespace we despise
made stat potions more rare another time. made improvement potions also more rare.
making stat potions even more seldom :)
changed the random_potion treasurelist to not output stat potions in 100% of cases on maps with a low difficulty. stat potions got more rare with this now, map makers should not fear to put a random potion on their map now without outbalancing the game so easily. The chance of a stat potion got reduced to 15%. (i already see it coming that there are too few stat potions out there :-)
added 'none' treasure as so many maps rely on this thing when it didn't even had been existing.
remove trailing spaces
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