../
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thunder_bolt.x81.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
thunder_bolt.x71.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
thunder_bolt.x61.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
thunder_bolt.x51.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
thunder_bolt.x41.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
thunder_bolt.x31.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
thunder_bolt.x21.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
thunder_bolt.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
thunder_bolt.x01.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
thunder_bolt.arc
|
1.11
(17 years ago)
by root:
- enforce new rule: the race field should actually be the archetype name
of the base archetype for bows, not some random id.
- renamed crossbow bolts race to "bolt".
|
reflexbow_bone.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
reflexbow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
reflexbow.arc
|
1.11
(17 years ago)
by root:
use archetype names in race strings for bows, improve spell description
|
magic_bow.x14.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
magic_bow.x13.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
magic_bow.x12.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
magic_bow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
magic_bow.arc
|
1.10
(17 years ago)
by root:
use archetype names in race strings for bows, improve spell description
|
longbow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
longbow.arc
|
1.10
(17 years ago)
by root:
use archetype names in race strings for bows, improve spell description
|
lightning_bow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lightning_bow.arc
|
1.11
(17 years ago)
by root:
- enforce new rule: the race field should actually be the archetype name
of the base archetype for bows, not some random id.
- renamed crossbow bolts race to "bolt".
|
huntersbow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
huntersbow.arc
|
1.10
(17 years ago)
by root:
use archetype names in race strings for bows, improve spell description
|
handcrossbow_bone.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
handcrossbow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
handcrossbow.arc
|
1.11
(17 years ago)
by root:
- enforce new rule: the race field should actually be the archetype name
of the base archetype for bows, not some random id.
- renamed crossbow bolts race to "bolt".
|
elven_bow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
elven_bow.arc
|
1.9
(17 years ago)
by root:
use archetype names in race strings for bows, improve spell description
|
crossbow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
crossbow.arc
|
1.12
(17 years ago)
by root:
- enforce new rule: the race field should actually be the archetype name
of the base archetype for bows, not some random id.
- renamed crossbow bolts race to "bolt".
|
compositebow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
compositebow.arc
|
1.10
(17 years ago)
by root:
use archetype names in race strings for bows, improve spell description
|
bow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bow.arc
|
1.10
(17 years ago)
by root:
use archetype names in race strings for bows, improve spell description
|
bolt.x81.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bolt.x71.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bolt.x61.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bolt.x51.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bolt.x41.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bolt.x31.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bolt.x21.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bolt.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bolt.x01.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bolt.arc
|
1.10
(17 years ago)
by root:
- enforce new rule: the race field should actually be the archetype name
of the base archetype for bows, not some random id.
- renamed crossbow bolts race to "bolt".
|
arrow.x81.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
arrow.x71.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
arrow.x61.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
arrow.x51.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
arrow.x41.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
arrow.x31.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
arrow.x21.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
arrow.x11.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
arrow.x01.32x32.png
|
1.1
(18 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
arrow.arc
|
1.10
(17 years ago)
by root:
use archetype names in race strings for bows, improve spell description
|