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This is the change log for GDE. |
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- made the connect exit tool a bit more sane. |
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- the perl eval tool can now save scripts. |
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- the perl eval now prints errors. |
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- added AE::EditText for lore & msg. |
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- fixed a bug where a potential empty slaying field could be |
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generated when using the connect tool. |
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- fixed a bug with above/below floor where objects of same |
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archname were not touched at all. they are replaced now. |
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- fixed a bug in the connect tool, which appended .map to all paths. |
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- handle connect tool w.r.t. virtual tiles a bit more gracefully. |
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- using a the new movement type operator <= now. |
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- fixed problem where move type default value was not properly handled. |
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1.3 ? |
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- previous releases. |