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Info/ (from world.gif/1.1.1.1) Initial Import
aldwulf/ (from README/1.3) * removed makeshift modifications from world/world_106_115 * added ship transport from Scorn (world/world_104_115) * added dragon transport from Pupland (pup_land/rainbow/station) * few useability fixes
art/
azumauindo/
brest/ (from amphis.map/1.5) nuked doubled spaces
celvear_port/
darcap/ (from README/1.1.1.1) Initial Import
deliantra/
dragonisland/ (from hangar.map/1.11) completely tagify scorn
dungeons/ (from barad_dur.map/1.4) gold
editor/
elmex/ (from school.map/1.12) orgre => ogre I think this was the intention, because there are ogres all over the place
euthville/ (from boulder_inferno.map/1.2) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
gotischerbereich/
heaven/ (from town.map/1.6) normalised
inn_and_outpost/ (from README/1.1.1.1) Initial Import
lake_country/ (from DA.map/1.6) indent
lorak/
lostwages/
marksel/ (from cellar.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
mlab/ (from cdcvaulta1.map/1.4) fixconverter
navar_city/ (from city1church1.map/1.6) remove explicit region from maps that are sorted nicely, for higher portability
navar_continent/ (from fisher_east.map/1.2) fix message
onefang/ (from IceCastleB.map/1.17) *** empty log message ***
perl/
planes/ (from IPO_meeting_room.map/1.3) darkness is lightness, i hope
port_joseph/ (from README/1.1.1.1) Initial Import
pup_land/ (from barrier.map/1.9) virtualise pup_land/world and pup_land/rainbow/islands
python/ (from CFBank.py/1.1.1.1) Initial Import
quests/
santo_dominion/ (from tobias.map/1.6) remove explicit region from maps that are sorted nicely, for higher portability
schmorp/ (from house_of_four.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
scorn/ (from README/1.1.1.1) Initial Import
scorn_continent/ (from eastern_port_administration.map/1.2) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
sisters/ (from README/1.1.1.1) Initial Import
start/ (from tutorial.map/1.26) gold
styles/
teamarena/ (from teamwar.map/1.5) normalised
templates/ (from README/1.1.1.1) Initial Import
test/ (from trigger.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
under_world/ (from README/1.1.1.1) Initial Import
underground_canyon/
unlinked/ (from Fogs.map/1.5) normalised
valleynoy/
wassar/
whalingoutpost/ (from lighthouse1.map/1.4) normalised
wolfsburg/ (from dept_store_armour.map/1.6) remove explicit region from maps that are sorted nicely, for higher portability
world/ (from world_117_104.map/1.2) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
COPYING.Affero 1.1 (16 years ago) by root: make license more explicit
COPYING.GNU 1.1 (16 years ago) by root: make license more explicit
HallOfDMs.map 1.12 (15 years ago) by root: completely tagify scorn
HallOfSelection.map 1.6 (15 years ago) by root: integrate hallofselection into tutorial
TODO 1.6 (18 years ago) by pippijn: Fixed old scorn
nimbus.map 1.43 (15 years ago) by root: spice up old city a bit
normalize 1.14 (18 years ago) by elmex: improved replaced the casino python script
regions 1.52 (15 years ago) by root: phase 1 of scorn remodelling
rename-maps 1.1 (17 years ago) by root: renamed maps diretcly on cvs server, add rename-maps script. template maps have not been renamed because they use windows file endings
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