replace (misnamed) dwall3_3 by equivalent dwall_3_3
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
Normalised all maps
* Fixed darkness on several maps. Should be fair now. The problem is that high level dragons have x-ray vision and therefore don't care much about darkness... :-))
* submitted a bunch of fixes after testing...
* almost done. one check is missing: we need to make sure that the player already possessed the invitation "skill" at level 1.
* fixed a few mistakes; it's working now, but not as "secure" as I'd like it to be.
* added part two of the invite quest; needs some testing but should be safe...
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