|
File
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Last Change |
|---|---|
../
|
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castle/
|
(from castle2.0.map/1.5) remove explicit region from maps that are sorted nicely, for higher portability |
cave/
|
(from level1.map/1.4) remove explicit region from maps that are sorted nicely, for higher portability |
darcap/
|
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forgotten_town/
|
(from city.map/1.7) fixaltar: change altars to money and also fix their names |
houses/
|
|
lynn/
|
(from castle1.0.map/1.4) remove explicit region from maps that are sorted nicely, for higher portability |
pygmy_forest/
|
|
quest/
|
(from fire.map/1.4) remove explicit region from maps that are sorted nicely, for higher portability |
temple_justice/
|
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town2/
|
(from shop_b.map/1.6) fixaltar: change altars to money and also fix their names |
undead/
|
(from undead.1.map/1.4) remove explicit region from maps that are sorted nicely, for higher portability |
README
|
1.1.1.1 (19 years ago) by root: Initial Import |
cave_to_dragtrans.map
|
1.1 (18 years ago) by elmex: removed landbridge to japan boat and added some nice map to get to the island with the boat |
dragtrans_to_japboat.map
|
1.3 (18 years ago) by elmex: longer lines |
house1.map
|
1.4 (18 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability |
mine_to_island.map
|
1.3 (18 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed' |
village1.map
|
1.4 (18 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability |