../
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undead/
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(from undead.1.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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town2/
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(from shop_b.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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temple_justice/
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quest/
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(from fire.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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pygmy_forest/
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lynn/
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(from castle1.0.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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houses/
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forgotten_town/
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(from city.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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darcap/
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cave/
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(from level1.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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castle/
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(from castle2.0.map/1.4)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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village1.map
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1.3
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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mine_to_island.map
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1.3
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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house1.map
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1.3
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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README
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1.1.1.1
(19 years ago)
by root:
Initial Import
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11 directories and
4 files shown