../
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snake_pit/
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(from snakepit_1.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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small_buildings/
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(from hut_Galmorus.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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shops/
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(from Mopoon_wshop.map/1.6)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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marsh/
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(from marsh1_1.map/1.4)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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elven_moon/
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ebony/
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(from entrance1.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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dragon_hangar/
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(from hangar.map/1.6)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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Sunset_Lake/
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(from fortress.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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RETower/
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(from tower3.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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Mwizard/
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(from Mwizard0.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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Butakis/
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(from prison_e.map/1.7)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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DA.map
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1.4
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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11 directories and
1 file shown