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IPO_navar.map 1.11 (16 years ago) by root: fixaltar: change altars to money and also fix their names
aliscave.map 1.4 (17 years ago) by elmex: Lots of changes in navar ./navar_city/misc/city1magic.map - moved magic ears and mouths into the old guy and added @addtopic to give hints to the player what to talk about ./navar_city/misc/city1armour.map - moved magic ear dialog into the npc and improved the dialog a bit ./navar_city/misc/city1smith.map - moved dialog into the npc ./navar_city/misc/aliscave.map - finally a good and nicely applied magic ear (improved the text in it anyways) ./navar_city/city1court.map - moved dialogs into the npcs. how were players supposed to know what to talk about with the npcs... ./navar_city/tower/magetower4.map - moved magic ear into npc and added hint for the riddle. ./navar_city/city1prison.map - changed the way to enter the prison a bit ./navar_city/warehouse4.map - why are in navar most dialogs only by magic ears done?
aliswell.map 1.5 (16 years ago) by root: gold
bowyer.map 1.6 (16 years ago) by root: fixconverter
buildshop.map 1.5 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
city1armour.map 1.8 (17 years ago) by elmex: Lots of changes in navar ./navar_city/misc/city1magic.map - moved magic ears and mouths into the old guy and added @addtopic to give hints to the player what to talk about ./navar_city/misc/city1armour.map - moved magic ear dialog into the npc and improved the dialog a bit ./navar_city/misc/city1smith.map - moved dialog into the npc ./navar_city/misc/aliscave.map - finally a good and nicely applied magic ear (improved the text in it anyways) ./navar_city/city1court.map - moved dialogs into the npcs. how were players supposed to know what to talk about with the npcs... ./navar_city/tower/magetower4.map - moved magic ear into npc and added hint for the riddle. ./navar_city/city1prison.map - changed the way to enter the prison a bit ./navar_city/warehouse4.map - why are in navar most dialogs only by magic ears done?
city1bank.map 1.7 (16 years ago) by root: fixconverter
city1gen.map 1.7 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
city1magic.map 1.11 (16 years ago) by root: fixaltar: change altars to money and also fix their names
city1mermaid.map 1.9 (16 years ago) by elmex: adjusted some maps where the money amount was encoded in the environment
city1smith.map 1.9 (16 years ago) by root: fixconverter
city1weapon.map 1.7 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
dragon_guild.map 1.6 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
jeweler.map 1.6 (16 years ago) by root: fixaltar: change altars to money and also fix their names
kitchen.map 1.8 (16 years ago) by root: fixconverter
library.map 1.10 (16 years ago) by root: fixaltar: change altars to money and also fix their names
market1.map 1.6 (16 years ago) by root: fixconverter
market2.map 1.4 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
tannery.map 1.7 (16 years ago) by root: fixconverter
thamshop.map 1.6 (16 years ago) by root: fixconverter
theater.map 1.7 (17 years ago) by root: replace (misnamed) dwall3_3 by equivalent dwall_3_3
theater2.map 1.5 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
theater3.map 1.6 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
theater4.map 1.6 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
theaterb1.map 1.4 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
theaterb2.map 1.5 (16 years ago) by root: gold
theaterb3.map 1.6 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
theaterb4.map 1.5 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability
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