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A quick walk thru would have been preferred, now you will just have to |
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find your own way around. Start with the README, although keep in mind |
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that some of that is obsolete, and it rambles at the end about other |
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plans I had. |
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This was all done a long time ago, but I never got around to actually |
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sticking it into cvs. Note that the forest.pl that is mentioned has |
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already been applied to Big World in cvs, so the forest itself is now |
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well established. |
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The code has changed since I did this, and some things are currently |
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broken that worked before. I'll try to remember them all. |
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Movement codes seem to have changed, so my carefully choreographed NPC |
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movements are now screwed. The patrons of the night club are supposed |
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to wander around aimlessly and dance, just like patrons in a real night |
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club. At the moment, a lot of them just crowd around any players, |
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which can make it hard to move. The two mud wrestlers should actually |
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wrestle each other. The ants should move. The birds and bees |
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should fly around, but not attack anybody. I think all the others are |
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moving as they should. |
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There are python scripts which are supposed to give you the |
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mark_club.arc in the arch directory when you enter the night club, and |
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remove it when you leave. Since it is a powerful protective device, |
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the removal should also happen at all exits from the castle. Both |
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appear to be broken at the moment. |
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On the other hand, the purpose of the mark is to protect night club |
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patrons from the lighting and pyrotechnic effects. Night clubs that |
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fry patrons to a crisp tend to become unpopular. I believe that there |
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is now code to produce zero damage versions of the spells used for the |
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effects. It would be preferable to use those rather than equip patrons |
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with a high powered protective device that could lead to abuse. If |
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that is possible, you should remove the bonuses, but leave the |
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penalties. A night of clubbing SHOULD leave you feeling tired and |
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confused. |
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The spell code was completely changed after I did the spell library, I |
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don't think anything in there works anymore. |
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The scenic elevator to the suites seems broken. I started creating |
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this map on the small world, and converted it to big world, but I |
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didn't get around to converting the scenic elevator maps. They still |
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reflect where the castle was on the small world. |
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The part of the ant farm where the dragons kick in used to crash the |
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server. I don't know if the server got fixed. I may have fixed it |
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myself, I vaguely remember a debugging session. |
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There is a revolving restaurant, but it has no furniture, as there |
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are player movers, monster movers, but no inanimate object movers. |
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The ants side of the ant farm maps should have a maze like series of |
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ant tunnels throughout. I just put borders around the edges of the |
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maps, it should get filled with twisty little passages, all alike. The |
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ants above ground are trapped by blockers that should not block |
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anything else, this represents the fact that it is an ant trail from the |
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ant mound to the kitchen. This appears to be working, I just thought I |
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should explain it. |
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The basement has a small prison cell. Since I added that, there is now |
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code to drag naughty players to cells. The idea behind this cell is |
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that the prince will select a suitable bunch of monsters from the cages |
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around the arena, and let the prisoner run the gauntlet. If they |
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escape with their lives, then they are set free. This may not work to |
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well with permadeath turned on. B-) The arena has boxes for high |
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paying audiences, everybody else has to watch from the edges. |
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The TEMP directory contains the player file for Prince onefang, and his |
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version of the suites. In his suites, near the lower left corner, is |
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portals to various places. Some of these are just conveniences. |
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Others are the only way to get to certain parts of the castle. One of |
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those places is the lever that controls the gates, which is hidden in |
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the display area, underneath the sign. Or you could just DM mode and |
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go thru the walls. |
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Except for the arena, the controversial areas are all blocked to |
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everybody but the Prince, or need the prince to let you in. |
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I'm sure there is more that needs explaining, feel free to bombard me |
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with questions. Carefully read the README as you go through the maps. |
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won_fang at yahoo.com.au |
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