../
|
chest.map
|
1.4
(18 years ago)
by root:
replace most material types by named materials, also normalised maps again
|
cave_pass4.map
|
1.6
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
cave_pass3.map
|
1.3
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
cave_pass2.map
|
1.5
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
cave_pass.map
|
1.4
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
castle_eurecaB2.map
|
1.5
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
castle_eurecaB1.map
|
1.4
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
castle_eureca9.map
|
1.4
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
castle_eureca8.map
|
1.5
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
castle_eureca7.map
|
1.4
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
castle_eureca6.map
|
1.4
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
castle_eureca5.map
|
1.6
(18 years ago)
by root:
replace most material types by named materials, also normalised maps again
|
castle_eureca4.map
|
1.4
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
castle_eureca3.map
|
1.3
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|
castle_eureca2.map
|
1.6
(18 years ago)
by root:
replace most material types by named materials, also normalised maps again
|
castle_eureca1.map
|
1.5
(18 years ago)
by root:
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
|