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Revision: 1.10
Committed: Thu Feb 1 19:13:38 2007 UTC (17 years, 10 months ago) by root
Branch: MAIN
CVS Tags: pre_material_cfarch_normalize_run
Changes since 1.9: +1 -1 lines
Log Message:
single-pass parsers find bugs

File Contents

# Content
1 region world
2 longname The World
3 jail_map /scorn/misc/jail
4 jail_x 16
5 jail_y 1
6 msg
7 If you are seeing this, someone goofed, you should never see this message.
8 endmsg
9 end
10 region wilderness
11 parent world
12 longname Somewhere Out in the Wilderness
13 fallback 1
14 msg
15 Grass, mountains, trees, rivers, and not a soul to be seen for miles around,
16 the wilderness is not the most civilised of places, and stories
17 that have reached the towns tell of fearsome creatures and labyrinthine
18 dungeons far under the surface. Of course, these rumours have never been
19 verified, though the few who have tried have taken a long time in doing so....
20 endmsg
21 end
22 region southpole
23 parent world
24 longname The South Pole
25 msg
26 A cold place in the very south of the world. Strange monsters guard their
27 territory. Many treasures are said to exist here.
28 endmsg
29 end
30 region ocean
31 parent world
32 longname Somewhere in the vast Ocean
33 msg
34 The source of life and death: Water! The vast and dangerous ocean was already
35 many adventurers death. What treasures and monsters may it reveal? Only
36 few came back and never talked much about it...
37 endmsg
38 end
39 region creation
40 parent world
41 longname The Creation of Time
42 msg
43 Who knows where this place is, but all have seen it. As mysterious as it is,
44 its just an other part of life.
45 endmsg
46 end
47 region highway
48 parent world
49 longname The Imperial Highway
50 msg
51 The Imperial Highway was built long ago, so much so that its origins are
52 now long since passed out of recorded history and into the stuff of legends.
53 In the years since its construction it has gained the name "The yellow Brick
54 Road" on account of the distinctive colour of its paving. Whilst in former
55 times the Imperial highway was safe to all who woul dpass along it, in
56 recent times it has started to decay, as the toll of centuries comes to bear
57 on this once-splendid testament to past powers.
58 endmsg
59 end
60 region greenway
61 parent wilderness
62 longname The Greenway
63 msg
64 The elves are thought to have quicker ways to travel...
65 endmsg
66 end
67 region scorn_kingdom
68 parent world
69 longname The Kingdom of Scorn
70 msg
71 Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
72 is a safe and welcoming place for those who pass by. Its position on the
73 Imperial highway allows it to maintain its importance as a stopping off
74 point between the other major cities along the route and an attractive
75 location for trade and commerce. This combined with the sheltered harbour and
76 extensive shipping lines, ensures that Scorn remains a key crossroads
77 bustling with activity, long after its former military dominence has
78 diminished.
79 endmsg
80 end
81 region scorn_county
82 parent scorn_kingdom
83 longname The County of Scorn
84 msg
85 Outside the gates of the city of scorn, the activity of the town can be heard,
86 but not seen the cries of the traders, and calls of the sailors belie your
87 proximity to this bustling town, though to look around you see only the relative
88 tranquility of quiet farmland and the sense of peace it evokes.
89 endmsg
90 end
91 region scorn
92 parent scorn_county
93 longname The City of Scorn
94 msg
95 Here, in amidst the trading activity at the heart of scorn you find
96 yourself scarcely able to hear yourself think with the din of commerce all around
97 you as shop keepers and traders shout their wares.
98 endmsg
99 end
100 region scornarena
101 parent scorn
102 longname The Scorn Arena
103 msg
104 A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
105 endmsg
106 end
107 region scornoldcity
108 parent scorn
109 longname The remains of Old Scorn
110 msg
111 You find yourself gasping in wonder at the extensive caverns underneath the city,
112 here there remains the ruins of old Scorn. A reminder of the great power the city
113 once possessed, and a sign of how far it has fallen. As you look around however
114 you notice that whilst the previous inhabitants of these ruins are no longer
115 present, some new ones seem to have taken their place, and these denizens don't
116 appear to be very welcoming.
117 endmsg
118 end
119 region navar_kingdom
120 parent world
121 longname The Kingdom of Navar
122 jail_map /navar_city/jail/jail
123 jail_x 16
124 jail_y 1
125 msg
126 Straddling the corner of the Imperial highway as it turns North near the
127 Eastern border of the known world, and surrounded by dangerous territory,
128 Navar is an unlikely site for one of the world's grandest cities.
129 Yet there it stands, dominating the skyline for miles around and showing the
130 same bustling activity expected of any thriving market town.
131 endmsg
132 end
133 region navar
134 parent navar_kingdom
135 longname The City of Navar
136 jail_map /navar_city/jail/jail
137 jail_x 16
138 jail_y 1
139 msg
140 The heart of the Navar region: Navar city. It's said it's the gathering of
141 opportunities! Meet experienced adventurers and clever shop keepers or explore
142 the unexplored dungeons.
143 endmsg
144 end
145 region brest_county
146 parent world
147 longname Brest County
148 msg
149 Little is known about this mostly unexplored area. The harsh weather and dangerous
150 wildlife prevented most adventurers from traveling in this area, and the rest seems
151 to know how to keep their secrets to them.
152 endmsg
153 end
154 region brest
155 parent brest_county
156 longname Brest
157 msg
158 The city of the tough. Only few adventurers find their way here without
159 finding death instead. But the ones who found it build up a city in the midst
160 of nowhere cornered by high and unpassable mountains.
161 endmsg
162 end
163 region darcap_county
164 parent world
165 longname The Sultanate of Darcap
166 msg
167 Isolated from the rest of the region by an extensive mountain range to the
168 south, and possessing a massive natural harbour, Darcap is a small, but
169 easily defensible town, dominated by a pair of powerful guilds. The town is
170 also noted for its circus, whose reputation draws visitors from all over
171 the world.
172 endmsg
173 end
174 region darcap
175 parent darcap_county
176 longname The City of Darcap
177 msg
178 The center of the isolated continent: Darcap city, where brave adventurers live.
179 endmsg
180 end
181 region darcapcircus
182 parent darcap
183 longname Darcap Circus
184 msg
185 This circus' reputation draws visitors from all over the world.
186 endmsg
187 end
188 region wolfsburg_county
189 parent world
190 longname The Port of Wolfsburg
191 msg
192 Located on an island far away from the coast, wolfsburg relies entirely on its
193 quay to supply the town and as a result has a strong seafaring tradition among
194 its populence.
195 endmsg
196 end
197 region wolfsburg
198 parent wolfsburg_county
199 longname Wolfsburg
200 msg
201 A filthy, dangerous city Wolfsburg certainly is. Full of pirates, thugs and similarly
202 low life forms, Wolfsburg has acquired the reputation of being a pirate's nest. Travel,
203 especially at sea, is very dangerous around Wolfsburg.
204 endmsg
205 end
206 region santodominion_county
207 parent world
208 longname the area around Santo Dominion
209 msg
210 Santo Dominion sits in a small bay to the north of Scorn. It is an
211 important port of call for ships travelling to and from Scorn and is
212 also somewhat famous for its Opera and its Litle House of Horrors, two
213 magnificent cultural buildings you would not expect in so small a town as
214 Santo Dominion.
215 endmsg
216 end
217 region santodominion
218 parent santodominion_county
219 longname Santo Dominion
220 msg
221 Santo Dominion sits in a small bay to the north of Scorn. It is an
222 important port of call for ships travelling to and from Scorn and is
223 also somewhat famous for its Opera and its Litle House of Horrors, two
224 magnificent cultural buildings you would not expect in so small a town as
225 Santo Dominion.
226 endmsg
227 end
228 region lakecountry
229 parent world
230 longname Lake Country
231 msg
232 Lake Country originally was where the elves who where exiled from the north
233 by the kings of Scorn, during the Vth millenia EK. They named the area
234 Vkovzerov. The major elven city of Vkovzerov was Tashkeren-tah. It was
235 destroyed by a Water arch-elemental in 4453EK.
236 endmsg
237 end
238 region portjoseph
239 parent world
240 longname Port Joseph
241 msg
242 [Describe Port Joseph]
243 endmsg
244 end
245 region pupland
246 parent world
247 longname Pupland
248 msg
249 [Describe pupland]
250 endmsg
251 end
252 region ancientpupland
253 parent pupland
254 longname Pupland of Times Long Past
255 msg
256 [Describe Ancient Pupland]
257 endmsg
258 end
259 region nurnberg
260 parent pupland
261 msg
262 [Describe Nurnberg]
263 endmsg
264 end
265 region lonetown
266 parent pupland
267 msg
268 [Describe Lonetown]
269 endmsg
270 end
271 region stoneville_county
272 parent world
273 msg
274 The area surrounding Stoneville is also called "Dragon Island".
275 Not that there would be much area, but still...
276 endmsg
277 end
278 region stoneville
279 parent stoneville_county
280 longname Stoneville City
281 msg
282 Stoneville is the home of such adventurous places as the Adventurers
283 Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
284 small, is rumoured to host a number of dragons, too, which gave it the
285 unofficial name "Dragon Island".
286 endmsg
287 end
288 region firevolcano
289 parent world
290 longname Fire Volcano
291 msg
292 This fiery volcano rose up from the mountains one day. It is inhabited by a
293 strange race of fire creatures who seem friendly, but very competitive.
294 endmsg
295 end
296 region azumauindo
297 parent world
298 longname The Shogunate of Azumauindo
299 msg
300 A hidden and closed civilization, at the far east of the world.
301 endmsg
302 end
303 region dream
304 parent world
305 longname Life is but a dream?
306 msg
307 You do not know if you are awake or still dreaming.
308 endmsg
309 end
310 region citydeclouds
311 parent dream
312 longname City de Clouds
313 msg
314 A wonderous city resting on the clouds, it could not possibly exist...
315 endmsg
316 end
317 region theabyss
318 parent dream
319 longname The Abyss
320 msg
321 Where the damned lay in torment for eternity. There is no forgiveness. Welcome
322 to hell.
323 endmsg
324 end
325 region dis
326 parent theabyss
327 longname The City of Dis
328 msg
329 Long forgotten, here lies the eternal city of hell. It was never made nor shall
330 it be unmade. It was here and always will be, the damned have their city and no
331 enjoyment to them will it ever surrender.
332 endmsg
333 end
334 region kingdomofsaints
335 parent dream
336 longname The Kingdom of Saints
337 msg
338 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
339 be much advanced knowlege known to it, outside the realms of sorcery and superstition.
340 The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
341 however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
342 has recently sharply decreased due to an unknown reason.
343 endmsg
344 end
345 region kingdomofsaintsborder
346 parent kingdomofsaints
347 longname The Kingdom of Saints Border
348 msg
349 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
350 be much advanced knowlege known to it, outside the realms of sorcery and superstition. To the
351 east of here lies the Valley of Gehennom. To the north and south is unknown wilderness.
352 endmsg
353 end
354 region stjohns
355 parent kingdomofsaints
356 longname The Town of St. John's
357 msg
358 The seat of justice for the Kingdom of Saints and the town closest to the border. This town
359 once sent to the capital, St. Bartholomew, vast riches in the green gem. It's mine now lays
360 vacant due to an unknown malady.
361 endmsg
362 end
363 region strose
364 parent kingdomofsaints
365 longname The Town of St. Rose
366 msg
367 A small town in the Kingdom of Saints dwarfed to the east by the copper mountains.
368 Its main production is livestock.
369 endmsg
370 end
371 region stbartholomew
372 parent kingdomofsaints
373 longname Town of St.Bartholomew
374 msg
375 The town of St. Bartholomew is the capital of the Kingdom of Saints.
376 Situated between two mountain ranges rich in iron and copper ore St.
377 Bartholomew is well protected and well supplied with minerals useful
378 in wartime production. St. Bartholomew boasts a world class
379 bank, a well stocked libary, and one of the only two power generation
380 plants in existance, as well as the only working centerfuge throughout the
381 explored world.
382 endmsg
383 end
384