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Revision: 1.12
Committed: Thu Feb 15 04:04:21 2007 UTC (17 years, 8 months ago) by root
Branch: MAIN
Changes since 1.11: +63 -59 lines
Log Message:
- tell player about each region as she enters.
- region longnames no longer are prefixed with in, change accordingly.

File Contents

# Content
1 region world
2 longname in The World
3 jail_map /scorn/misc/jail
4 jail_x 16
5 jail_y 1
6 msg
7 If you are seeing this, someone goofed, you should never see this message.
8 endmsg
9 end
10
11 region wilderness
12 parent world
13 longname somewhere in the wilderness
14 fallback 1
15 msg
16 Grass, mountains, trees, rivers, and not a soul to be seen for miles around,
17 the wilderness is not the most civilised of places, and stories
18 that have reached the towns tell of fearsome creatures and labyrinthine
19 dungeons far under the surface. Of course, these rumours have never been
20 verified, though the few who have tried have taken a long time in doing so....
21 endmsg
22 end
23
24 region panthalassia
25 parent world
26 longname somewhere on the great panthalassian ocean
27 msg
28 Few people ventured far enough to reach the ocean Panthalassia. Its extent
29 is completely unknown, subject of some weird theories only, and nothing is
30 known about its depth, the life it contains or the dangers it holds. No
31 ship ventured far into it and came back. The only thing known about it is this:
32 it is betetr to turn back. Now.
33 endmsg
34 end
35
36 region tethys
37 parent panthalassia
38 longname somewhere on the vast ocean
39 msg
40 The source of life and death: Water! The ocean Tethys is surrounding all
41 known landmasses was already many adventurers' death.
42 endmsg
43 end
44
45 region southpole
46 parent world
47 longname near the south pole
48 msg
49 A cold place in the very south of the world. Strange monsters guard their
50 territory. Many treasures are said to exist here.
51 endmsg
52 end
53
54 region creation
55 parent world
56 longname at the creation
57 msg
58 Who knows where this place is, but all have seen it. As mysterious as it is,
59 its just an other part of life.
60 endmsg
61 end
62
63 region highway
64 parent world
65 longname on the imperial highway
66 msg
67 The Imperial Highway was built long ago, so much so that its origins are
68 now long since passed out of recorded history and into the stuff of legends.
69 In the years since its construction it has gained the name "The yellow Brick
70 Road" on account of the distinctive colour of its paving. Whilst in former
71 times the Imperial highway was safe to all who woul dpass along it, in
72 recent times it has started to decay, as the toll of centuries comes to bear
73 on this once-splendid testament to past powers.
74 endmsg
75 end
76
77 region greenway
78 parent wilderness
79 longname on the Greenway
80 msg
81 The elves are thought to have quicker ways to travel...
82 endmsg
83 end
84
85 region scorn_kingdom
86 parent world
87 longname in the kingdom of Scorn
88 msg
89 Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
90 is a safe and welcoming place for those who pass by. Its position on the
91 Imperial highway allows it to maintain its importance as a stopping off
92 point between the other major cities along the route and an attractive
93 location for trade and commerce. This combined with the sheltered harbour and
94 extensive shipping lines, ensures that Scorn remains a key crossroads
95 bustling with activity, long after its former military dominence has
96 diminished.
97 endmsg
98 end
99
100 region scorn_county
101 parent scorn_kingdom
102 longname in the county of Scorn
103 msg
104 Outside the gates of the city of scorn, the activity of the town can be heard,
105 but not seen the cries of the traders, and calls of the sailors belie your
106 proximity to this bustling town, though to look around you see only the relative
107 tranquility of quiet farmland and the sense of peace it evokes.
108 endmsg
109 end
110
111 region scorn
112 parent scorn_county
113 longname in the City of Scorn
114 msg
115 Here, in amidst the trading activity at the heart of scorn you find
116 yourself scarcely able to hear yourself think with the din of commerce all around
117 you as shop keepers and traders shout their wares.
118 endmsg
119 end
120
121 region scornarena
122 parent scorn
123 longname within the Scorn arena
124 msg
125 A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
126 endmsg
127 end
128
129 region scornoldcity
130 parent scorn
131 longname within the remains of Old Scorn
132 msg
133 You find yourself gasping in wonder at the extensive caverns underneath the city,
134 here there remains the ruins of old Scorn. A reminder of the great power the city
135 once possessed, and a sign of how far it has fallen. As you look around however
136 you notice that whilst the previous inhabitants of these ruins are no longer
137 present, some new ones seem to have taken their place, and these denizens don't
138 appear to be very welcoming.
139 endmsg
140 end
141
142 region navar_kingdom
143 parent world
144 longname in the kingdom of Navar
145 jail_map /navar_city/jail/jail
146 jail_x 16
147 jail_y 1
148 msg
149 Straddling the corner of the Imperial highway as it turns North near the
150 Eastern border of the known world, and surrounded by dangerous territory,
151 Navar is an unlikely site for one of the world's grandest cities.
152 Yet there it stands, dominating the skyline for miles around and showing the
153 same bustling activity expected of any thriving market town.
154 endmsg
155 end
156
157 region navar
158 parent navar_kingdom
159 longname in the city of Navar
160 jail_map /navar_city/jail/jail
161 jail_x 16
162 jail_y 1
163 msg
164 The heart of the Navar region: Navar city. It's said it's the gathering of
165 opportunities! Meet experienced adventurers and clever shop keepers or explore
166 the unexplored dungeons.
167 endmsg
168 end
169
170 region brest_county
171 parent world
172 longname in Brest county
173 msg
174 Little is known about this mostly unexplored area. The harsh weather and dangerous
175 wildlife prevented most adventurers from traveling in this area, and the rest seems
176 to know how to keep their secrets to them.
177 endmsg
178 end
179
180 region brest
181 parent brest_county
182 longname in Brest
183 msg
184 The city of the tough. Only few adventurers find their way here without
185 finding death instead. But the ones who found it build up a city in the midst
186 of nowhere cornered by high and unpassable mountains.
187 endmsg
188 end
189
190 region darcap_county
191 parent world
192 longname in the sultanate of Darcap
193 msg
194 Isolated from the rest of the region by an extensive mountain range to the
195 south, and possessing a massive natural harbour, Darcap is a small, but
196 easily defensible town, dominated by a pair of powerful guilds. The town is
197 also noted for its circus, whose reputation draws visitors from all over
198 the world.
199 endmsg
200 end
201
202 region darcap
203 parent darcap_county
204 longname in the city of Darcap
205 msg
206 The center of the isolated continent: Darcap city, where brave adventurers live.
207 endmsg
208 end
209
210 region darcapcircus
211 parent darcap
212 longname in the Darcap Circus
213 msg
214 This circus' reputation draws visitors from all over the world.
215 endmsg
216 end
217
218 region wolfsburg_county
219 parent world
220 longname near the port of Wolfsburg
221 msg
222 Located on an island far away from the coast, wolfsburg relies entirely on its
223 quay to supply the town and as a result has a strong seafaring tradition among
224 its populence.
225 endmsg
226 end
227
228 region wolfsburg
229 parent wolfsburg_county
230 longname in Wolfsburg
231 msg
232 A filthy, dangerous city Wolfsburg certainly is. Full of pirates, thugs and similarly
233 low life forms, Wolfsburg has acquired the reputation of being a pirate's nest. Travel,
234 especially at sea, is very dangerous around Wolfsburg.
235 endmsg
236 end
237
238 region santodominion_county
239 parent world
240 longname in the area around Santo Dominion
241 msg
242 Santo Dominion sits in a small bay to the north of Scorn. It is an
243 important port of call for ships travelling to and from Scorn and is
244 also somewhat famous for its Opera and its Litle House of Horrors, two
245 magnificent cultural buildings you would not expect in so small a town as
246 Santo Dominion.
247 endmsg
248 end
249
250 region santodominion
251 parent santodominion_county
252 longname in Santo Dominion
253 msg
254 Santo Dominion sits in a small bay to the north of Scorn. It is an
255 important port of call for ships travelling to and from Scorn and is
256 also somewhat famous for its Opera and its Litle House of Horrors, two
257 magnificent cultural buildings you would not expect in so small a town as
258 Santo Dominion.
259 endmsg
260 end
261
262 region lakecountry
263 parent world
264 longname in Lake Country
265 msg
266 Lake Country originally was where the elves who where exiled from the north
267 by the kings of Scorn, during the Vth millenia EK. They named the area
268 Vkovzerov. The major elven city of Vkovzerov was Tashkeren-tah. It was
269 destroyed by a Water arch-elemental in 4453EK.
270 endmsg
271 end
272
273 region portjoseph
274 parent world
275 longname in Port Joseph
276 msg
277 Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But
278 not everything is as it seems...
279 endmsg
280 end
281
282 region pupland
283 parent world
284 longname in Pupland
285 msg
286 [Describe pupland]
287 endmsg
288 end
289
290 region ancientpupland
291 parent pupland
292 longname in the Pupland of times long past
293 msg
294 [Describe Ancient Pupland]
295 endmsg
296 end
297
298 region nurnberg
299 parent pupland
300 longname in Nurnberg
301 msg
302 [Describe Nurnberg]
303 endmsg
304 end
305
306 region lonetown
307 parent pupland
308 longname in Lone Town
309 msg
310 [Describe Lonetown]
311 endmsg
312 end
313
314 region stoneville_county
315 parent world
316 longname near Stoneville
317 msg
318 The area surrounding Stoneville is also called "Dragon Island".
319 Not that there would be much area, but still...
320 endmsg
321 end
322
323 region stoneville
324 parent stoneville_county
325 longname in Stoneville City
326 msg
327 Stoneville is the home of such adventurous places as the Adventurers
328 Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
329 small, is rumoured to host a number of dragons, too, which gave it the
330 unofficial name "Dragon Island".
331 endmsg
332 end
333
334 region firevolcano
335 parent world
336 longname in the Fire Volcano
337 msg
338 This fiery volcano rose up from the mountains one day. It is inhabited by a
339 strange race of fire creatures who seem friendly, but very competitive.
340 endmsg
341 end
342
343 region azumauindo
344 parent world
345 longname in the Shogunate of Azumauindo
346 msg
347 A hidden and closed civilization, at the far east of the world.
348 endmsg
349 end
350
351 region dream
352 parent world
353 longname dreaming?
354 msg
355 You do not know if you are awake or still dreaming.
356 endmsg
357 end
358
359 region citydeclouds
360 parent dream
361 longname in the City de Clouds
362 msg
363 A wonderous city resting on the clouds, it could not possibly exist...
364 endmsg
365 end
366
367 region theabyss
368 parent dream
369 longname in The Abyss
370 msg
371 Where the damned lay in torment for eternity. There is no forgiveness. Welcome
372 to hell.
373 endmsg
374 end
375
376 region dis
377 parent theabyss
378 longname in the city of Dis
379 msg
380 Long forgotten, here lies the eternal city of hell. It was never made nor shall
381 it be unmade. It was here and always will be, the damned have their city and no
382 enjoyment to them will it ever surrender.
383 endmsg
384 end
385
386 region kingdomofsaints
387 parent dream
388 longname in the kingdom of Saints
389 msg
390 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
391 be much advanced knowlege known to it, outside the realms of sorcery and superstition.
392 The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
393 however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
394 has recently sharply decreased due to an unknown reason.
395 endmsg
396 end
397
398 region kingdomofsaintsborder
399 parent kingdomofsaints
400 longname near the Kingdom of Saints Border
401 msg
402 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
403 be much advanced knowlege known to it, outside the realms of sorcery and superstition. To the
404 east of here lies the Valley of Gehennom. To the north and south is unknown wilderness.
405 endmsg
406 end
407
408 region stjohns
409 parent kingdomofsaints
410 longname in the town of St. John's
411 msg
412 The seat of justice for the Kingdom of Saints and the town closest to the border. This town
413 once sent to the capital, St. Bartholomew, vast riches in the green gem. It's mine now lays
414 vacant due to an unknown malady.
415 endmsg
416 end
417
418 region strose
419 parent kingdomofsaints
420 longname in the town of St. Rose
421 msg
422 A small town in the Kingdom of Saints dwarfed to the east by the copper mountains.
423 Its main production is livestock.
424 endmsg
425 end
426
427 region stbartholomew
428 parent kingdomofsaints
429 longname in the town of St.Bartholomew
430 msg
431 The town of St. Bartholomew is the capital of the Kingdom of Saints.
432 Situated between two mountain ranges rich in iron and copper ore St.
433 Bartholomew is well protected and well supplied with minerals useful
434 in wartime production. St. Bartholomew boasts a world class
435 bank, a well stocked libary, and one of the only two power generation
436 plants in existance, as well as the only working centerfuge throughout the
437 explored world.
438 endmsg
439 end
440