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Revision: 1.2
Committed: Wed Jan 24 14:52:26 2007 UTC (17 years, 10 months ago) by elmex
Branch: MAIN
Changes since 1.1: +3 -3 lines
Log Message:
typo fix

File Contents

# Content
1 region wilderness
2 parent world
3 longname Somewhere out in the Wilderness
4 fallback 1
5 msg
6 Grass, mountains, trees, rivers, and not a soul to be seen for miles around,
7 the wilderness is not the most civilised of places, and stories
8 that have reached the towns tell of fearsome creatures and laberythian
9 dungeons far under the surface. Of course, these rumours have never been
10 verified, though the few who have tried have taken a long time in doing so....
11 endmsg
12 end
13 region world
14 longname The World.
15 jail /scorn/misc/jail 15 1
16 msg
17 If you are seeing this, someone goofed, you should never see this message.
18 endmsg
19 end
20 region creation
21 parent world
22 longname The Creation of Time
23 msg
24 Who knows where this place is, but all have seen it. As mysterious as it is,
25 its just an other part of life.
26 endmsg
27 end
28 region highway
29 parent world
30 longname The Imperial Highway
31 msg
32 The Imperial Highway was built long ago, so much so that its origins are
33 now long since passed out of recorded history and into the stuff of legends.
34 In the years since its construction it has gained the name "The yellow Brick
35 Road" on account of the distinctive colour of its paving. Whilst in former
36 times the Imperial highway was safe to all who woul dpass along it, in
37 recent times it has started to decay, as the toll of centuries comes to bear
38 on this once-splendid testament to past powers.
39 endmsg
40 end
41 region greenway
42 parent wilderness
43 longname The Greenway
44 msg
45 The elves are thought to have quicker ways to travel...
46 endmsg
47 end
48 region scorn
49 parent world
50 longname The Kingdom of Scorn
51 msg
52 Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
53 is a safe and welcoming place for those who pass by. Its position on the
54 Imperial highway allows it to maintain its importance as a stopping off
55 point between the other major cities along the route and an attractive
56 location for trade and commerce. This combined with the sheltered harbour and
57 extensive shipping lines, ensures that Scorn remains a key crossroads
58 bustling with activity, long after its former military dominence has
59 diminished.
60 endmsg
61 end
62 region scorncounty
63 parent scorn
64 msg
65 Outside the gates of the city of scorn, the activity of the town can be heard,
66 but not seen the cries of the traders, and calls of the sailors belie your
67 proximity to this bustling town, though to look around you see only the relative
68 tranquility of quiet farmland and the sense of peace it evokes.
69 endmsg
70 end
71 region streetsofscorn
72 parent scorn
73 msg
74 Here, in amidst the trading activity at the heart of scorn you find
75 yourself scarely able to hear yourself think with the din of commerce all around
76 you as shop keepers and traders shout their wares.
77 endmsg
78 end
79 region scornarena
80 parent scorn
81 msg
82 A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
83 endmsg
84 end
85 region scornoldcity
86 parent scorn
87 msg
88 You find yourself gasping in wonder at the extensive caverns underneath the city,
89 here there remains the ruins of old Scorn. A reminder of the great power the city
90 once possessed, and a sign of how far it has fallen. As you look around however
91 you notice that whilst the previous inhabitants of these ruins are no longer
92 present, some new ones seem to have taken their place, and these denizens don't
93 appear to be very welcoming.
94 endmsg
95 end
96 region navar
97 parent world
98 longname The Kingdom of Navar
99 jail /navar_city/jail/jail 16 1
100 msg
101 Straddling the corner of the Imperial highway as it turns North near the
102 Eastern border of the known world, and surrounded by dangerous territory,
103 Navar is an unlikely site for one of the world's grandest cities.
104 Yet there it stands, dominating the skyline for miles around and showing the
105 same bustling activity expected of any thriving market town.
106 endmsg
107 end
108 region brest
109 parent world
110 longname Brest
111 msg
112 Describe Brest
113 endmsg
114 end
115 region darcap
116 parent world
117 longname The Sultanate of Darcap
118 msg
119 Isolated from the rest of the region by an extensive mountain range to the
120 south, and possessing a massive natural harbour, Darcap is a small, but
121 easily defensible town, dominated by a pair of powerful guilds. The town is
122 also noted for its circus, whose reputation draws visitors from all over
123 the world.
124 endmsg
125 end
126 region darcapcircus
127 parent darcap
128 longname Darcap Circus
129 msg
130 This circus' reputation draws visitors from all over the world.
131 endmsg
132 end
133 region wolfsburg
134 parent world
135 longname The Port of Wolfsburg
136 msg
137 Located on an island far away from the coast, wolfsburg relies entirely on its
138 quay to supply the town and as a result has a strong seafaring tradition among
139 its populence.
140 endmsg
141 end
142 region santodominion
143 parent world
144 longname Santo Dominion
145 msg
146 Describe Santo Dominion
147 endmsg
148 end
149 region lakecountry
150 parent world
151 longname Lake Country
152 msg
153 Describe Lake Country
154 endmsg
155 end
156 region portjoseph
157 parent world
158 longname Port Joseph
159 msg
160 Describe Port Josesph
161 endmsg
162 end
163 region pupland
164 parent world
165 longname Pupland
166 msg
167 Describe pupland
168 endmsg
169 end
170 region ancientpupland
171 parent pupland
172 longname Pupland of Times Long Past
173 msg
174 Describe Ancient Pupland
175 endmsg
176 end
177 region nurnberg
178 parent pupland
179 msg
180 Describe Nurnberg
181 endmsg
182 end
183 region lonetown
184 parent pupland
185 msg
186 Describe Lonetown
187 endmsg
188 end
189 region stoneville
190 parent world
191 msg
192 Describe Stoneville
193 endmsg
194 end
195 region firevolcano
196 parent world
197 msg
198 This fiery volcano rose up from the mountains one day. It is inhabited by a
199 strange race of fire creatures who seem friendly, but very competitive.
200 endmsg
201 end
202 region azumauindo
203 parent world
204 longname The shogunate of Azumauindo
205 msg
206 A hidden civilization, at the far east of the world.
207 endmsg
208 end
209 region dream
210 parent world
211 longname Life is but a dream?
212 msg
213 You do not know if you are awake or still dreaming
214 endmsg
215 end
216 region citydeclouds
217 parent dream
218 longname City de Clouds
219 msg
220 A wonderous city resting on the clouds, it could not possibly exist...
221 endmsg
222 end
223 region theabyss
224 parent dream
225 longname The Abyss
226 msg
227 Where the damned lay in torment for eternity. There is no forgiveness. Welcome
228 to hell.
229 endmsg
230 end
231 region dis
232 parent theabyss
233 longname The City of Dis
234 msg
235 Long forgotten, here lies the eternal city of hell. It was never made nor shall
236 it be unmade. It was here and always will be, the damned have their city and no
237 enjoyment to them will it ever surrender.
238 endmsg
239 end
240 region kingdomofsaints
241 parent dream
242 longname The Kingdom of Saints
243 msg
244 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
245 be much advanced knowlege known to it, outside the realms of sorcery and superstition.
246 The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
247 however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
248 has recently sharply decreased due to an unknown reason.
249 endmsg
250 end
251 region kingdomofsaintsborder
252 parent kingdomofsaints
253 longname The Kingdom of Saints Border
254 msg
255 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
256 be much advanced knowlege known to it, outside the realms of sorcery and superstition. To the
257 east of here lies the Valley of Gehennom. To the north and south is unknown wilderness.
258 endmsg
259 end
260 region stjohns
261 parent kingdomofsaints
262 longname The Town of St. John's
263 msg
264 The seat of justice for the Kingdom of Saints and the town closest to the border. This town
265 once sent to the capital, St. Bartholomew, vast riches in the green gem. It's mine now lays
266 vacant due to an unknown malady.
267 endmsg
268 end
269 region strose
270 parent kingdomofsaints
271 longname The Town of St. Rose
272 msg
273 A small town in the Kingdom of Saints dwarfed to the east by the copper mountains.
274 Its main production is livestock.
275 endmsg
276 end
277 region stbartholomew
278 parent kingdomofsaints
279 longname Town of St.Bartholomew
280 msg
281 The town of St. Bartholomew is the capital of the Kingdom of Saints.
282 Situated between two mountain ranges rich in iron and copper ore St.
283 Bartholomew is well protected and well supplied with minerals useful
284 in wartime production. St. Bartholomew boasts a world class
285 bank, a well stocked libary, and one of the only two power generation
286 plants in existance, as well as the only working centerfuge throughout the
287 explored world.
288 endmsg
289 end
290 nomore
291