ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/cf.schmorp.de/maps/regions
Revision: 1.49
Committed: Sat Apr 19 20:25:14 2008 UTC (16 years, 6 months ago) by root
Branch: MAIN
CVS Tags: rel-2_54, rel-2_55, rel-2_56, rel-2_53
Changes since 1.48: +7 -7 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 region world
2 longname in The World
3 jail_map /scorn/misc/jail
4 jail_x 16
5 jail_y 1
6 portal_map /world/world_104_115
7 portal_x 39
8 portal_y 33
9 msg
10 If you are seeing this, someone goofed, you should never see this message, and
11 you should report this to the DM.
12 endmsg
13 music ross/game1,ross/game6,ross/ross1
14 end
15
16 region wilderness
17 parent world
18 longname somewhere in the wilderness
19 fallback 1
20 msg
21 Grass, mountains, trees, rivers, and not a soul to be seen for miles around,
22 the wilderness is not the most civilised of places, and stories
23 that have reached the towns tell of fearsome creatures and labyrinthine
24 dungeons far under the surface. Of course, these rumours have never been
25 verified, though the few who have tried have taken a long time in doing so....
26 endmsg
27 end
28
29 region panthalassa
30 parent world
31 longname somewhere on the great ocean panthalassa
32 music ross/ross3,km/water_prelude
33 msg
34 Few people ventured far enough to reach the ocean Panthalassa. Its extent
35 is completely unknown, subject of some weird theories only, and nothing is
36 known about its depth, the life it contains or the dangers it holds. No
37 ship ventured far into it and came back. The only thing known about it is this:
38 it is better to turn back. Now.
39 endmsg
40 end
41
42 treasureone region_panthalassa
43 arch bird
44 end
45
46 region tethys
47 parent panthalassa
48 longname somewhere on the vast ocean
49 randomitems region_panthalassa
50 chance 0.001
51 msg
52 The source of life and death: Water! The ocean Tethys is surrounding all
53 known landmasses was already many adventurers' death.
54 endmsg
55 end
56
57 region creation
58 parent world
59 longname at the creation
60 msg
61 Who knows where this place is, but all have seen it. As mysterious as it is,
62 it's just another part of life.
63 endmsg
64 music km/fairytale_waltz
65 end
66
67 region southpole
68 parent world
69 longname near the south pole
70 music km/spacial_winds
71 msg
72 A cold place in the very south of the world. Strange monsters guard their
73 territory here but also many treasures are said to be found here.
74 endmsg
75 end
76
77 treasureone region_security_zone
78 arch bird
79 end
80
81 region highway
82 parent world
83 longname on the imperial highway
84 chance 0.005
85 randomitems region_security_zone
86 music ross/game3
87 msg
88 The Imperial Highway was built long ago, so much so that its origins are
89 now long since passed out of recorded history and into the stuff of legends.
90 In the years since its construction it has gained the name "The yellow Brick
91 Road" on account of the distinctive colour of its paving. Whilst in former
92 times the Imperial highway was safe to all who would pass along it, in
93 recent times it has started to decay, as the toll of centuries comes to bear
94 on this once-splendid testament to past powers. It is still the safest
95 way to travel over land.
96 endmsg
97 end
98
99 region brest_highway
100 parent world
101 longname on the road connecting Scorn, Brest and Lake Country
102 chance 0.005
103 randomitems region_security_zone
104 music ross/game6
105 msg
106 Unlike most places in the world, the area stretching from Scorn down
107 to Brest and Lake Country is patrolled regularly by kingdom soliders
108 and should be relatively safe. Make sure you are not wandering too far
109 into the wilderness, though, as only the roads are under watch (and not
110 everywhere - Lake Country is notoriously dangerous).
111 endmsg
112 end
113
114 region greenway
115 parent wilderness
116 longname on the Greenway
117 msg
118 The elves are thought to have quicker ways to travel...
119 endmsg
120 end
121
122 treasureone region_scorn_kingdom
123 arch bird
124 chance 3
125 more
126 arch gnoll
127 chance 2
128 more
129 arch goblin
130 chance 2
131 more
132 arch ogre
133 chance 1
134 more
135 arch killer_bee
136 chance 1
137 end
138
139 region scorn_kingdom
140 parent world
141 longname in the Kingdom of Scorn
142 music km/thinking_out_loud,km/dance_monster
143 chance 0.1
144 randomitems region_scorn_kingdom
145 msg
146 Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
147 is a safe and welcoming place for those who pass by. Its position on the
148 Imperial highway allows it to maintain its importance as a stopping off
149 point between the other major cities along the route and an attractive
150 location for trade and commerce. This combined with the sheltered harbour and
151 extensive shipping lines, ensures that Scorn remains a key crossroads
152 bustling with activity, long after its former military dominance has
153 diminished.
154 endmsg
155 end
156
157 region scorn_county
158 parent scorn_kingdom
159 longname in the county of Scorn
160 chance 0.01
161 randomitems region_scorn_kingdom
162 msg
163 Outside the gates of the city of scorn, the activity of the town can be heard,
164 but not seen. The cries of the traders, and calls of the sailors belie your
165 proximity to this bustling town, though to look around you see only the relative
166 tranquility of quiet farmland and the sense of peace it evokes.
167 endmsg
168 end
169
170 treasureone region_generic_city
171 arch mouse_nongen
172 end
173
174 region scorn
175 parent scorn_county
176 longname in the City of Scorn
177 music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
178 randomitems region_generic_city
179 msg
180 Here, in amidst the trading activity at the heart of scorn you find
181 yourself scarcely able to hear yourself think with the din of commerce all around
182 you as shop keepers and traders shout their wares.
183 endmsg
184 match ^/scorn/
185 end
186
187 region scornarena
188 parent scorn
189 longname within the Scorn arena
190 music km/power_restored
191 msg
192 A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
193 endmsg
194 end
195
196 region scornoldcity
197 parent scorn
198 longname within the remains of Old Scorn
199 music km/crisis
200 msg
201 You find yourself gasping in wonder at the extensive caverns underneath the city,
202 here there remains the ruins of old Scorn. A reminder of the great power the city
203 once possessed, and a sign of how far it has fallen. As you look around however
204 you notice that whilst the previous inhabitants of these ruins are no longer
205 present, some new ones seem to have taken their place, and these denizens don't
206 appear to be very welcoming.
207 endmsg
208 end
209
210 region euthville
211 parent scorn_kingdom
212 longname at the ruins of Euthville
213 music km/unrelenting
214 msg
215 The ruins of Euthville can be found just off the Imperial Highway north
216 of Scorn. The riches and accomplishments of this one prosperous city
217 actually lead to it's downfall. Now, only terror and hardship remains --
218 demons and undead run rampant through the broken remains.
219 endmsg
220 match ^/euthville/
221 end
222
223 region three_sisters
224 parent world
225 longname on the island of the three sisters
226 music km/feral_chase
227 msg
228 Little is known about this island except that it is surrounded
229 by a shield wall of high mountains.
230 endmsg
231 match ^/sisters/
232 end
233
234 region middle_island
235 parent scorn_kingdom
236 longname on the middle island
237 music km/we_got_trouble
238 msg
239 This is a mostly deserted and boring island. It is so boring, in fact,
240 that nobody cared to name it, so everybody just calls it "the middle
241 island", as it is situated roughly in the middle between the Navar and
242 Scorn kingdoms. The fact that it is almost devoid of human settlements
243 makes it an ideal battleground for larger groups.
244 endmsg
245 end
246
247 treasureone region_navar_kingdom
248 arch ape
249 chance 100
250 more
251 arch sandy
252 chance 70
253 more
254 arch scorpion
255 chance 120
256 more
257 arch snake_nongen
258 chance 70
259 more
260 arch shadowpup
261 chance 7
262 end
263
264 region navar_kingdom
265 parent world
266 music km/kumasi_groove
267 longname in the region around Navar
268 randomitems region_navar_kingdom
269 chance 0.01
270 jail_map /navar_city/jail/jail
271 jail_x 16
272 jail_y 1
273 portal_map /world/world_121_116
274 portal_x 44
275 portal_y 45
276 msg
277 Straddling the corner of the Imperial highway as it turns North near the
278 Eastern border of the known world, and surrounded by dangerous territory,
279 Navar is an unlikely site for one of the world's grandest cities.
280 Yet there it stands, dominating the skyline for miles around and showing the
281 same bustling activity expected of any thriving market town.
282 endmsg
283 end
284
285 region navar
286 parent navar_kingdom
287 longname in the City of Navar
288 music ross/ross5
289 chance 0.002
290 randomitems region_generic_city
291 jail_map /navar_city/jail/jail
292 jail_x 16
293 jail_y 1
294 msg
295 The heart of the Navar region: Navar city. It's said it's the gathering of
296 opportunities! Meet experienced adventurers and clever shop keepers or explore
297 the unexplored dungeons.
298 endmsg
299 match ^/navar_city/
300 end
301
302 region valleynoy
303 parent navar_kingdom
304 longname on Valley Noy
305 music km/fire_prelude
306 msg
307 This island is famous for its many deep valleys. Few people live here, and
308 most of them mine the mountains for gems, crystals and precious metals.
309 endmsg
310 end
311
312 treasureone region_brest_county
313 arch panther
314 more
315 arch giant_bat
316 more
317 arch dog
318 more
319 arch mastif
320 more
321 arch blob
322 more
323 arch war_ant
324 more
325 arch spit_ant
326 end
327
328 region brest_county
329 parent world
330 longname in Brest county
331 music km/the_dread
332 chance 0.01
333 randomitems region_brest_county
334 portal_map /world/world_107_123
335 portal_x 40
336 portal_y 30
337 msg
338 Little is known about this mostly unexplored area. The harsh weather and dangerous
339 wildlife prevented most adventurers from traveling in this area, and the rest seems
340 to know how to keep their secrets to them.
341 endmsg
342 end
343
344 treasureone region_brest
345 arch snake_nongen
346 end
347
348 region brest
349 parent brest_county
350 longname in Brest
351 randomitems region_brest
352 chance 0.01
353 msg
354 The town of the tough. Only few adventurers find their way here without
355 meeting death instead. But the ones who found it built up a city in the midst
356 of nowhere, cornered by high and unpassable mountains.
357 endmsg
358 match ^/brest/
359 end
360
361 treasureone region_darcap_county
362 arch small_troll
363 chance 50
364 more
365 arch gnoll
366 chance 50
367 more
368 arch ogre
369 chance 50
370 more
371 arch elec_dragon
372 chance 5
373 more
374 arch faerie_dragon
375 chance 5
376 more
377 arch cold_dragon
378 chance 5
379 more
380 arch baby_dragon
381 chance 2
382 more
383 arch para_fire
384 chance 5
385 more
386 arch para_water
387 chance 5
388 more
389 arch para_air
390 chance 5
391 more
392 arch para_earth
393 chance 5
394 end
395
396 region darcap_county
397 parent world
398 longname in the sultanate of Darcap
399 music km/blue_scorpion,km/artifact
400 randomitems region_darcap_county
401 chance 0.01
402 portal_map /world/world_116_102
403 portal_x 36
404 portal_y 25
405 msg
406 Isolated from the rest of the region by the ocean and an extensive
407 mountain range to the south, and possessing a massive natural harbour,
408 Darcap is a small, but easily defensible town, dominated by a pair of
409 powerful guilds. The town is also noted for its circus, whose reputation
410 draws visitors from all over the world.
411 endmsg
412 end
413
414 region darcap
415 parent darcap_county
416 longname in the city of Darcap
417 chance 0.002
418 randomitems region_generic_city
419 msg
420 The center of an isolated continent: Darcap city, where brave adventurers
421 and mysterious practitioners of the arcane and dark arts live and perform.
422 endmsg
423 match ^/darcap/
424 end
425
426 region darcapcircus
427 parent darcap
428 longname in the Darcap Circus
429 music km/waunobe_march,km/comic_hero
430 msg
431 This circus' reputation draws visitors from all over the world.
432 endmsg
433 end
434
435 treasureone region_wolfsburg_county
436 arch pirate
437 chance 50
438 more
439 arch gnome
440 chance 50
441 more
442 arch fighter
443 chance 50
444 more
445 arch thief
446 chance 20
447 more
448 arch thief_1
449 chance 20
450 more
451 arch child_thief
452 chance 5
453 end
454
455 region wolfsburg_county
456 parent world
457 longname near the port of Wolfsburg
458 randomitems region_wolfsburg_county
459 chance 0.01
460 music km/miris_magic_dance,km/netherworld_shanty
461 msg
462 Located on an island far away from the coast, Wolfsburg relies entirely on its
463 quay to supply the town and as a result has a strong seafaring tradition among
464 its populence.
465 endmsg
466 end
467
468 region wolfsburg
469 parent wolfsburg_county
470 longname in Wolfsburg
471 randomitems region_wolfsburg_county
472 chance 0.01
473 msg
474 A filthy, dangerous city Wolfsburg certainly is. Full of pirates, thugs and similarly
475 low life forms, Wolfsburg has acquired the reputation of being a pirate's nest. Travel,
476 especially at sea, is very dangerous around Wolfsburg.
477 endmsg
478 match ^/wolfsburg/
479 end
480
481 region santodominion_county
482 parent world
483 longname in the area around Santo Dominion
484 music km/dragon_and_toast,km/sancho_panza_gets_a_latte
485 msg
486 Santo Dominion sits in a small bay to the north of Scorn. It is an
487 important port of call for ships travelling to and from Scorn and is
488 also somewhat famous for its Opera and its Litle House of Horrors, two
489 magnificent cultural buildings you would not expect in so small a town as
490 Santo Dominion.
491 endmsg
492 end
493
494 region santodominion
495 parent santodominion_county
496 longname in Santo Dominion
497 chance 0.002
498 randomitems region_generic_city
499 msg
500 Santo Dominion sits in a small bay to the north of Scorn. It is an
501 important port of call for ships travelling to and from Scorn and is
502 also somewhat famous for its Opera and its Litle House of Horrors, two
503 magnificent cultural buildings you would not expect in so small a town as
504 Santo Dominion.
505 endmsg
506 match ^/santo_dominion/
507 end
508
509 treasureone region_lake_country
510 arch cobra
511 chance 100
512 more
513 arch black_metallic_serpent
514 chance 20
515 more
516 end
517
518 region lakecountry
519 parent world
520 longname in Lake Country
521 randomitems region_lake_country
522 chance 0.015
523 msg
524 Lake Country originally was where the elves lived who where exiled
525 from the north by the kings of Scorn, during the Vth millenia EK. They
526 named the area Vkovzerov. The major elven city of Vkovzerov was
527 Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
528 endmsg
529 match ^/lake_country/
530 end
531
532 region portjoseph
533 parent world
534 longname in Port Joseph
535 chance 0.002
536 randomitems region_generic_city
537 msg
538 Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But
539 not everything is as it seems...
540 endmsg
541 match ^/port_joseph/
542 end
543
544 region pupland
545 parent world
546 longname in Pupland
547 music km/dragon_and_toast,km/an_upsetting_theme,km/ambush
548 portal_map /pup_land/lone_town/town
549 portal_x 9
550 portal_y 13
551 msg
552 Pupland is as dangerous as a small puppy. It is a happy, thriving community of
553 nice and peaceful people. Or at least so it seems on first sight...
554 endmsg
555 match ^/pup_land/
556 end
557
558 region ancientpupland
559 parent pupland
560 longname in the Pupland of times long past
561 music km/misuse
562 msg
563 You have been thrown to this ancient version of pupland through some
564 unidentified time travel magic. Nobody knows what dangers or joys
565 are waiting here.
566 endmsg
567 end
568
569 region nurnberg
570 parent pupland
571 longname in Nurnberg
572 msg
573 Nurnberg is one of the biggest and most modern cities of the known world. It is famous
574 for its many unique attractions that set it apart from the more average cities of the
575 world.
576 endmsg
577 match ^/pup_land/nurnberg/
578 end
579
580 region lonetown
581 parent pupland
582 longname in Lone Town
583 chance 0.002
584 randomitems region_generic_city
585 msg
586 Formerly a very secluded and cold place that was hard to reach, Lone Town has seen
587 a remarkable increase in travel and tourism over the recent years due to a
588 much better airline and road infrastructure.
589 endmsg
590 match ^/pup_land/lone_town/
591 end
592
593 region aldwulf
594 parent world
595 longname in the aldwulf archipelago
596 music km/thinking_out_loud,km/dance_monster
597 chance 0.1
598 msg
599 Situated in some distance to the nearest continent, the aldwulf
600 archipelago has a very distinct culture. Unlike in other parts of the
601 world, you can actually find civilised kobold races here. Important
602 sightseeing stops are the water town and the various kobold towns.
603 endmsg
604 match ^/aldwulf/
605 end
606
607 region stoneville_county
608 parent world
609 longname near Stoneville
610 music km/legend_of_one
611 msg
612 The area surrounding Stoneville is also called "Dragon Island".
613 Not that there would be much area, but still...
614 endmsg
615 end
616
617 region stoneville
618 parent stoneville_county
619 longname in Stoneville City
620 music km/phantasm
621 chance 0.002
622 randomitems region_generic_city
623 msg
624 Stoneville is the home of such adventurous places as the Adventurers
625 Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
626 small, is rumoured to host a number of dragons, too, which gave it the
627 unofficial name "Dragon Island".
628 endmsg
629 match ^/dragonisland/
630 end
631
632 region firevolcano
633 parent world
634 longname in the Fire Volcano
635 music km/neolith,km/thinking_out_loud
636 msg
637 This fiery volcano rose up from the mountains one day. It is inhabited by a
638 strange race of fire creatures who seem friendly, but very competitive.
639 endmsg
640 end
641
642 region azumauindo
643 parent world
644 longname in the Shogunate of Azumauindo
645 music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon
646 portal_map /world/world_127_101
647 portal_x 37
648 portal_y 5
649 msg
650 A hidden and closed civilization, at the far east of the world.
651 endmsg
652 end
653
654 region dream
655 parent world
656 longname dreaming?
657 music km/celtic_impulse
658 portal_map /mlab/cloudworlddecity
659 portal_x 57
660 portal_y 120
661 msg
662 You do not know if you are awake or still dreaming.
663 endmsg
664 match ^/mlab/
665 end
666
667 region citydeclouds
668 parent dream
669 longname in the City de Clouds
670 msg
671 A wonderous city resting on the clouds, it could not possibly exist...
672 endmsg
673 end
674
675 region theabyss
676 parent dream
677 longname in The Abyss
678 msg
679 Where the damned lay in torment for eternity. There is no forgiveness. Welcome
680 to hell.
681 endmsg
682 end
683
684 region dis
685 parent theabyss
686 longname in the city of Dis
687 msg
688 Long forgotten, here lies the eternal city of hell. It was never made nor shall
689 it be unmade. It was here and always will be, the damned have their city and no
690 enjoyment to them will it ever surrender.
691 endmsg
692 end
693
694 region kingdomofsaints
695 parent dream
696 longname in the Kingdom of Saints
697 msg
698 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
699 be much advanced knowlege known to it, outside the realms of sorcery and superstition.
700 The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
701 however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
702 has recently sharply decreased due to an unknown reason.
703 endmsg
704 end
705
706 region kingdomofsaintsborder
707 parent kingdomofsaints
708 longname near the Kingdom of Saints Border
709 msg
710 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
711 be much advanced knowlege known to it, outside the realms of sorcery and superstition. To the
712 east of here lies the Valley of Gehennom. To the north and south is unknown wilderness.
713 endmsg
714 end
715
716 region stjohns
717 parent kingdomofsaints
718 longname in the town of St. John's
719 msg
720 The seat of justice for the Kingdom of Saints and the town closest to the border. This town
721 once sent to the capital, St. Bartholomew, vast riches in the green gem. It's mine now lays
722 vacant due to an unknown malady.
723 endmsg
724 end
725
726 region strose
727 parent kingdomofsaints
728 longname in the town of St. Rose
729 msg
730 A small town in the Kingdom of Saints dwarfed to the east by the copper mountains.
731 Its main production is livestock.
732 endmsg
733 end
734
735 region stbartholomew
736 parent kingdomofsaints
737 longname in the town of St.Bartholomew
738 msg
739 The town of St. Bartholomew is the capital of the Kingdom of Saints.
740 Situated between two mountain ranges rich in iron and copper ore St.
741 Bartholomew is well protected and well supplied with minerals useful
742 in wartime production. St. Bartholomew boasts a world class
743 bank, a well stocked libary, and one of the only two power generation
744 plants in existance, as well as the only working centerfuge throughout the
745 explored world.
746 endmsg
747 end
748
749 region ipo_meeting
750 parent world
751 longname in the IPO meeting room
752 msg
753 Completely carved out of a non-magic plane that consists of dense rock,
754 the IPO meeting room is considered one of the most illustruous achievement
755 of modern magic.
756
757 Most Post Offices have a connection to this room, making it possible for
758 people living in distant regions to meet each other in person.
759 endmsg
760 end
761