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Revision: 1.52
Committed: Thu Nov 27 17:05:19 2008 UTC (16 years ago) by root
Branch: MAIN
CVS Tags: rel-2_72, rel-2_73, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_79, rel-2_78
Changes since 1.51: +1 -3 lines
Log Message:
phase 1 of scorn remodelling

File Contents

# Content
1 region world
2 longname in The World
3 jail_map /scorn/misc/jail
4 jail_x 16
5 jail_y 1
6 portal_map *scorn_town_portal
7 msg
8 If you are seeing this, someone goofed, you should never see this message, and
9 you should report this to the DM.
10 endmsg
11 music ross/game1,ross/game6,ross/ross1
12 end
13
14 region wilderness
15 parent world
16 longname somewhere in the wilderness
17 fallback 1
18 msg
19 Grass, mountains, trees, rivers, and not a soul to be seen for miles around,
20 the wilderness is not the most civilised of places, and stories
21 that have reached the towns tell of fearsome creatures and labyrinthine
22 dungeons far under the surface. Of course, these rumours have never been
23 verified, though the few who have tried have taken a long time in doing so....
24 endmsg
25 end
26
27 region panthalassa
28 parent world
29 longname somewhere on the great ocean panthalassa
30 music ross/ross3,km/water_prelude
31 msg
32 Few people ventured far enough to reach the ocean Panthalassa. Its extent
33 is completely unknown, subject of some weird theories only, and nothing is
34 known about its depth, the life it contains or the dangers it holds. No
35 ship ventured far into it and came back. The only thing known about it is this:
36 it is better to turn back. Now.
37 endmsg
38 end
39
40 treasureone region_panthalassa
41 arch bird
42 end
43
44 region tethys
45 parent panthalassa
46 longname somewhere on the vast ocean
47 randomitems region_panthalassa
48 chance 0.001
49 msg
50 The source of life and death: Water! The ocean Tethys is surrounding all
51 known landmasses was already many adventurers' death.
52 endmsg
53 end
54
55 region creation
56 parent world
57 longname at the creation
58 msg
59 Who knows where this place is, but all have seen it. As mysterious as it is,
60 it's just another part of life.
61 endmsg
62 music km/fairytale_waltz
63 end
64
65 region southpole
66 parent world
67 longname near the south pole
68 music km/spacial_winds
69 msg
70 A cold place in the very south of the world. Strange monsters guard their
71 territory here but also many treasures are said to be found here.
72 endmsg
73 end
74
75 treasureone region_security_zone
76 arch bird
77 end
78
79 region highway
80 parent world
81 longname on the imperial highway
82 chance 0.005
83 randomitems region_security_zone
84 music ross/game3
85 msg
86 The Imperial Highway was built long ago, so much so that its origins are
87 now long since passed out of recorded history and into the stuff of legends.
88 In the years since its construction it has gained the name "The yellow Brick
89 Road" on account of the distinctive colour of its paving. Whilst in former
90 times the Imperial highway was safe to all who would pass along it, in
91 recent times it has started to decay, as the toll of centuries comes to bear
92 on this once-splendid testament to past powers. It is still the safest
93 way to travel over land.
94 endmsg
95 end
96
97 region brest_highway
98 parent world
99 longname on the road connecting Scorn, Brest and Lake Country
100 chance 0.005
101 randomitems region_security_zone
102 music ross/game6
103 msg
104 Unlike most places in the world, the area stretching from Scorn down
105 to Brest and Lake Country is patrolled regularly by kingdom soliders
106 and should be relatively safe. Make sure you are not wandering too far
107 into the wilderness, though, as only the roads are under watch (and not
108 everywhere - Lake Country is notoriously dangerous).
109 endmsg
110 end
111
112 region greenway
113 parent wilderness
114 longname on the Greenway
115 msg
116 The elves are thought to have quicker ways to travel...
117 endmsg
118 end
119
120 treasureone region_scorn_kingdom
121 arch bird
122 chance 3
123 more
124 arch gnoll
125 chance 2
126 more
127 arch goblin
128 chance 2
129 more
130 arch ogre
131 chance 1
132 more
133 arch killer_bee
134 chance 1
135 end
136
137 region scorn_kingdom
138 parent world
139 longname in the Kingdom of Scorn
140 music km/thinking_out_loud,km/dance_monster
141 chance 0.1
142 randomitems region_scorn_kingdom
143 msg
144 Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
145 is a safe and welcoming place for those who pass by. Its position on the
146 Imperial highway allows it to maintain its importance as a stopping off
147 point between the other major cities along the route and an attractive
148 location for trade and commerce. This combined with the sheltered harbour and
149 extensive shipping lines, ensures that Scorn remains a key crossroads
150 bustling with activity, long after its former military dominance has
151 diminished.
152 endmsg
153 end
154
155 region scorn_county
156 parent scorn_kingdom
157 longname in the county of Scorn
158 chance 0.01
159 randomitems region_scorn_kingdom
160 msg
161 Outside the gates of the city of scorn, the activity of the town can be heard,
162 but not seen. The cries of the traders, and calls of the sailors belie your
163 proximity to this bustling town, though to look around you see only the relative
164 tranquility of quiet farmland and the sense of peace it evokes.
165 endmsg
166 end
167
168 treasureone region_generic_city
169 arch mouse_nongen
170 end
171
172 region scorn
173 parent scorn_county
174 longname in the City of Scorn
175 music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
176 randomitems region_generic_city
177 msg
178 Here, in amidst the trading activity at the heart of scorn you find
179 yourself scarcely able to hear yourself think with the din of commerce all around
180 you as shop keepers and traders shout their wares.
181 endmsg
182 match ^/scorn/
183 end
184
185 region scornarena
186 parent scorn
187 longname within the Scorn arena
188 music km/power_restored
189 msg
190 A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
191 endmsg
192 end
193
194 region scornoldcity
195 parent scorn
196 longname within the remains of Old Scorn
197 music km/crisis
198 msg
199 You find yourself gasping in wonder at the extensive caverns underneath the city,
200 here there remains the ruins of old Scorn. A reminder of the great power the city
201 once possessed, and a sign of how far it has fallen. As you look around however
202 you notice that whilst the previous inhabitants of these ruins are no longer
203 present, some new ones seem to have taken their place, and these denizens don't
204 appear to be very welcoming.
205 endmsg
206 end
207
208 region euthville
209 parent scorn_kingdom
210 longname at the ruins of Euthville
211 music km/unrelenting
212 msg
213 The ruins of Euthville can be found just off the Imperial Highway north
214 of Scorn. The riches and accomplishments of this one prosperous city
215 actually lead to it's downfall. Now, only terror and hardship remains --
216 demons and undead run rampant through the broken remains.
217 endmsg
218 match ^/euthville/
219 end
220
221 region three_sisters
222 parent world
223 longname on the island of the three sisters
224 music km/feral_chase
225 msg
226 Little is known about this island except that it is surrounded
227 by a shield wall of high mountains.
228 endmsg
229 match ^/sisters/
230 end
231
232 region middle_island
233 parent scorn_kingdom
234 longname on the middle island
235 music km/we_got_trouble
236 msg
237 This is a mostly deserted and boring island. It is so boring, in fact,
238 that nobody cared to name it, so everybody just calls it "the middle
239 island", as it is situated roughly in the middle between the Navar and
240 Scorn kingdoms. The fact that it is almost devoid of human settlements
241 makes it an ideal battleground for larger groups.
242 endmsg
243 end
244
245 treasureone region_navar_kingdom
246 arch ape
247 chance 100
248 more
249 arch sandy
250 chance 70
251 more
252 arch scorpion
253 chance 120
254 more
255 arch snake_nongen
256 chance 70
257 more
258 arch shadowpup
259 chance 7
260 end
261
262 region navar_kingdom
263 parent world
264 music km/kumasi_groove
265 longname in the region around Navar
266 randomitems region_navar_kingdom
267 chance 0.01
268 jail_map /navar_city/jail/jail
269 jail_x 16
270 jail_y 1
271 portal_map /world/world_121_116
272 portal_x 44
273 portal_y 45
274 msg
275 Straddling the corner of the Imperial highway as it turns North near the
276 Eastern border of the known world, and surrounded by dangerous territory,
277 Navar is an unlikely site for one of the world's grandest cities.
278 Yet there it stands, dominating the skyline for miles around and showing the
279 same bustling activity expected of any thriving market town.
280 endmsg
281 end
282
283 region navar
284 parent navar_kingdom
285 longname in the City of Navar
286 music ross/ross5
287 chance 0.002
288 randomitems region_generic_city
289 jail_map /navar_city/jail/jail
290 jail_x 16
291 jail_y 1
292 msg
293 The heart of the Navar region: Navar city. It's said it's the gathering of
294 opportunities! Meet experienced adventurers and clever shop keepers or explore
295 the unexplored dungeons.
296 endmsg
297 match ^/navar_city/
298 end
299
300 region valleynoy
301 parent navar_kingdom
302 longname on Valley Noy
303 music km/fire_prelude
304 portal_map /elmex/jeweler/town_portal
305 portal_x 4
306 portal_y 3
307 msg
308 This island is famous for its many deep valleys. Few people live here, and
309 most of them mine the mountains for gems, crystals and precious metals.
310 endmsg
311 end
312
313 treasureone region_brest_county
314 arch panther
315 more
316 arch giant_bat
317 more
318 arch dog
319 more
320 arch mastif
321 more
322 arch blob
323 more
324 arch war_ant
325 more
326 arch spit_ant
327 end
328
329 region brest_county
330 parent world
331 longname in Brest county
332 music km/the_dread
333 chance 0.01
334 randomitems region_brest_county
335 portal_map /world/world_107_123
336 portal_x 40
337 portal_y 30
338 msg
339 Little is known about this mostly unexplored area. The harsh weather and dangerous
340 wildlife prevented most adventurers from traveling in this area, and the rest seems
341 to know how to keep their secrets to them.
342 endmsg
343 end
344
345 treasureone region_brest
346 arch snake_nongen
347 end
348
349 region brest
350 parent brest_county
351 longname in Brest
352 randomitems region_brest
353 chance 0.01
354 msg
355 The town of the tough. Only few adventurers find their way here without
356 meeting death instead. But the ones who found it built up a city in the midst
357 of nowhere, cornered by high and unpassable mountains.
358 endmsg
359 match ^/brest/
360 end
361
362 treasureone region_darcap_county
363 arch small_troll
364 chance 50
365 more
366 arch gnoll
367 chance 50
368 more
369 arch ogre
370 chance 50
371 more
372 arch elec_dragon
373 chance 5
374 more
375 arch faerie_dragon
376 chance 5
377 more
378 arch cold_dragon
379 chance 5
380 more
381 arch baby_dragon
382 chance 2
383 more
384 arch para_fire
385 chance 5
386 more
387 arch para_water
388 chance 5
389 more
390 arch para_air
391 chance 5
392 more
393 arch para_earth
394 chance 5
395 end
396
397 region darcap_county
398 parent world
399 longname in the sultanate of Darcap
400 music km/blue_scorpion,km/artifact
401 randomitems region_darcap_county
402 chance 0.01
403 portal_map /world/world_116_102
404 portal_x 36
405 portal_y 25
406 msg
407 Isolated from the rest of the region by the ocean and an extensive
408 mountain range to the south, and possessing a massive natural harbour,
409 Darcap is a small, but easily defensible town, dominated by a pair of
410 powerful guilds. The town is also noted for its circus, whose reputation
411 draws visitors from all over the world.
412 endmsg
413 end
414
415 region darcap
416 parent darcap_county
417 longname in the city of Darcap
418 chance 0.002
419 randomitems region_generic_city
420 msg
421 The center of an isolated continent: Darcap city, where brave adventurers
422 and mysterious practitioners of the arcane and dark arts live and perform.
423 endmsg
424 match ^/darcap/
425 end
426
427 region darcapcircus
428 parent darcap
429 longname in the Darcap Circus
430 music km/waunobe_march,km/comic_hero
431 msg
432 This circus' reputation draws visitors from all over the world.
433 endmsg
434 end
435
436 treasureone region_wolfsburg_county
437 arch pirate
438 chance 50
439 more
440 arch gnome
441 chance 50
442 more
443 arch fighter
444 chance 50
445 more
446 arch thief
447 chance 20
448 more
449 arch thief_1
450 chance 20
451 more
452 arch child_thief
453 chance 5
454 end
455
456 region wolfsburg_county
457 parent world
458 longname near the port of Wolfsburg
459 randomitems region_wolfsburg_county
460 chance 0.01
461 music km/miris_magic_dance,km/netherworld_shanty
462 msg
463 Located on an island far away from the coast, Wolfsburg relies entirely on its
464 quay to supply the town and as a result has a strong seafaring tradition among
465 its populence.
466 endmsg
467 end
468
469 region wolfsburg
470 parent wolfsburg_county
471 longname in Wolfsburg
472 randomitems region_wolfsburg_county
473 chance 0.01
474 msg
475 A filthy, dangerous city Wolfsburg certainly is. Full of pirates, thugs and similarly
476 low life forms, Wolfsburg has acquired the reputation of being a pirate's nest. Travel,
477 especially at sea, is very dangerous around Wolfsburg.
478 endmsg
479 match ^/wolfsburg/
480 end
481
482 region santodominion_county
483 parent world
484 longname in the area around Santo Dominion
485 music km/dragon_and_toast,km/sancho_panza_gets_a_latte
486 msg
487 Santo Dominion sits in a small bay to the north of Scorn. It is an
488 important port of call for ships travelling to and from Scorn and is
489 also somewhat famous for its Opera and its Litle House of Horrors, two
490 magnificent cultural buildings you would not expect in so small a town as
491 Santo Dominion.
492 endmsg
493 end
494
495 region santodominion
496 parent santodominion_county
497 longname in Santo Dominion
498 chance 0.002
499 randomitems region_generic_city
500 msg
501 Santo Dominion sits in a small bay to the north of Scorn. It is an
502 important port of call for ships travelling to and from Scorn and is
503 also somewhat famous for its Opera and its Litle House of Horrors, two
504 magnificent cultural buildings you would not expect in so small a town as
505 Santo Dominion.
506 endmsg
507 match ^/santo_dominion/
508 end
509
510 treasureone region_lake_country
511 arch cobra
512 chance 100
513 more
514 arch black_metallic_serpent
515 chance 20
516 more
517 end
518
519 region lakecountry
520 parent world
521 longname in Lake Country
522 randomitems region_lake_country
523 chance 0.015
524 msg
525 Lake Country originally was where the elves lived who where exiled
526 from the north by the kings of Scorn, during the Vth millenia EK. They
527 named the area Vkovzerov. The major elven city of Vkovzerov was
528 Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
529 endmsg
530 match ^/lake_country/
531 end
532
533 region portjoseph
534 parent world
535 longname in Port Joseph
536 chance 0.002
537 randomitems region_generic_city
538 msg
539 Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But
540 not everything is as it seems...
541 endmsg
542 match ^/port_joseph/
543 end
544
545 region pupland
546 parent world
547 longname in Pupland
548 music km/dragon_and_toast,km/an_upsetting_theme,km/ambush
549 portal_map /pup_land/lone_town/town
550 portal_x 9
551 portal_y 13
552 msg
553 Pupland is as dangerous as a small puppy. It is a happy, thriving community of
554 nice and peaceful people. Or at least so it seems on first sight...
555 endmsg
556 match ^/pup_land/
557 end
558
559 region ancientpupland
560 parent pupland
561 longname in the Pupland of times long past
562 music km/misuse
563 msg
564 You have been thrown to this ancient version of pupland through some
565 unidentified time travel magic. Nobody knows what dangers or joys
566 are waiting here.
567 endmsg
568 end
569
570 region nurnberg
571 parent pupland
572 longname in Nurnberg
573 msg
574 Nurnberg is one of the biggest and most modern cities of the known world. It is famous
575 for its many unique attractions that set it apart from the more average cities of the
576 world.
577 endmsg
578 match ^/pup_land/nurnberg/
579 end
580
581 region lonetown
582 parent pupland
583 longname in Lone Town
584 chance 0.002
585 randomitems region_generic_city
586 msg
587 Formerly a very secluded and cold place that was hard to reach, Lone Town has seen
588 a remarkable increase in travel and tourism over the recent years due to a
589 much better airline and road infrastructure.
590 endmsg
591 match ^/pup_land/lone_town/
592 end
593
594 region aldwulf
595 parent world
596 longname in the aldwulf archipelago
597 music km/thinking_out_loud,km/dance_monster
598 chance 0.1
599 msg
600 Situated in some distance to the nearest continent, the aldwulf
601 archipelago has a very distinct culture. Unlike in other parts of the
602 world, you can actually find civilised kobold races here. Important
603 sightseeing stops are the water town and the various kobold towns.
604 endmsg
605 match ^/aldwulf/
606 end
607
608 region stoneville_county
609 parent world
610 longname near Stoneville
611 music km/legend_of_one
612 msg
613 The area surrounding Stoneville is also called "Dragon Island".
614 Not that there would be much area, but still...
615 endmsg
616 end
617
618 region stoneville
619 parent stoneville_county
620 longname in Stoneville City
621 music km/phantasm
622 chance 0.002
623 randomitems region_generic_city
624 msg
625 Stoneville is the home of such adventurous places as the Adventurers
626 Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
627 small, is rumoured to host a number of dragons, too, which gave it the
628 unofficial name "Dragon Island".
629 endmsg
630 match ^/dragonisland/
631 end
632
633 region firevolcano
634 parent world
635 longname in the Fire Volcano
636 music km/neolith,km/thinking_out_loud
637 msg
638 This fiery volcano rose up from the mountains one day. It is inhabited by a
639 strange race of fire creatures who seem friendly, but very competitive.
640 endmsg
641 end
642
643 region azumauindo
644 parent world
645 longname in the Shogunate of Azumauindo
646 music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon
647 portal_map /world/world_127_101
648 portal_x 37
649 portal_y 5
650 msg
651 A hidden and closed civilization, at the far east of the world.
652 endmsg
653 end
654
655 region dream
656 parent world
657 longname dreaming?
658 music km/celtic_impulse
659 portal_map /mlab/cloudworlddecity
660 portal_x 57
661 portal_y 120
662 msg
663 You do not know if you are awake or still dreaming.
664 endmsg
665 match ^/mlab/
666 end
667
668 region citydeclouds
669 parent dream
670 longname in the City de Clouds
671 msg
672 A wonderous city resting on the clouds, it could not possibly exist...
673 endmsg
674 end
675
676 region theabyss
677 parent dream
678 longname in The Abyss
679 msg
680 Where the damned lay in torment for eternity. There is no forgiveness. Welcome
681 to hell.
682 endmsg
683 end
684
685 region dis
686 parent theabyss
687 longname in the city of Dis
688 msg
689 Long forgotten, here lies the eternal city of hell. It was never made nor shall
690 it be unmade. It was here and always will be, the damned have their city and no
691 enjoyment to them will it ever surrender.
692 endmsg
693 end
694
695 region kingdomofsaints
696 parent dream
697 longname in the Kingdom of Saints
698 msg
699 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
700 be much advanced knowlege known to it, outside the realms of sorcery and superstition.
701 The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
702 however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
703 has recently sharply decreased due to an unknown reason.
704 endmsg
705 end
706
707 region kingdomofsaintsborder
708 parent kingdomofsaints
709 longname near the Kingdom of Saints Border
710 msg
711 A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
712 be much advanced knowlege known to it, outside the realms of sorcery and superstition. To the
713 east of here lies the Valley of Gehennom. To the north and south is unknown wilderness.
714 endmsg
715 end
716
717 region stjohns
718 parent kingdomofsaints
719 longname in the town of St. John's
720 msg
721 The seat of justice for the Kingdom of Saints and the town closest to the border. This town
722 once sent to the capital, St. Bartholomew, vast riches in the green gem. It's mine now lays
723 vacant due to an unknown malady.
724 endmsg
725 end
726
727 region strose
728 parent kingdomofsaints
729 longname in the town of St. Rose
730 msg
731 A small town in the Kingdom of Saints dwarfed to the east by the copper mountains.
732 Its main production is livestock.
733 endmsg
734 end
735
736 region stbartholomew
737 parent kingdomofsaints
738 longname in the town of St.Bartholomew
739 msg
740 The town of St. Bartholomew is the capital of the Kingdom of Saints.
741 Situated between two mountain ranges rich in iron and copper ore St.
742 Bartholomew is well protected and well supplied with minerals useful
743 in wartime production. St. Bartholomew boasts a world class
744 bank, a well stocked libary, and one of the only two power generation
745 plants in existance, as well as the only working centerfuge throughout the
746 explored world.
747 endmsg
748 end
749
750 region ipo_meeting
751 parent world
752 longname in the IPO meeting room
753 msg
754 Completely carved out of a non-magic plane that consists of dense rock,
755 the IPO meeting room is considered one of the most illustruous achievement
756 of modern magic.
757
758 Most Post Offices have a connection to this room, making it possible for
759 people living in distant regions to meet each other in person.
760 endmsg
761 end
762