../
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towers/
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temples/
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(from valriel.map/1.8)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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taverns/
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(from goths.map/1.16)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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shops/
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(from apartment_shop.map/1.9)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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peterm/
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(from undead_quest.map/1.6)
replace most material types by named materials, also normalised maps again
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oldcity/
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(from end.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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misc/
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(from drywell.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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mansion/
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(from entrance.map/1.4)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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magara/
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(from porter_house.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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kar/
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(from creepy.house.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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houses/
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(from wizz.lev1.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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guilds/
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(from guildhousesinc.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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dtabb/
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(from cave.map/1.3)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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crow/
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cannery/
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(from ware1.map/1.4)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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apartment/
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(from apartments.map/1.12)
allow magic in a single spot in the scorn apartment
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anthony/
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(from passoffice.map/1.5)
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
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README
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1.1.1.1
(19 years ago)
by root:
Initial Import
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