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Comparing cf.schmorp.de/maps/scorn/shops/buildshop.map (file contents):
Revision 1.1 by root, Sat Feb 4 23:55:05 2006 UTC vs.
Revision 1.2 by pippijn, Sun May 7 08:55:53 2006 UTC

1arch map 1arch map
2name Acme Inc.
2region scorn 3region scorn
3name Acme Inc. 4shopitems building material:95;item builder:95;*:-100
5shopmax 2000
6width 20
7height 20
8enter_x 17
9enter_y 19
4msg 10msg
5Creator: Ryo Saeba 11Creator: Ryo Saeba
6Date: 1/25/2004 12Date: 1/25/2004
7endmsg 13endmsg
8width 20
9height 20
10enter_x 17
11enter_y 19
12shopitems building material:95;item builder:95;*:-100
13shopmax 2000
14end 14end
15arch tile_white_floor 15arch tile_white_floor
16end 16end
17arch wwall_2_2_2 17arch wwall_2_2_2
18end 18end
2768arch tile_white_floor 2768arch tile_white_floor
2769x 17 2769x 17
2770y 18 2770y 18
2771end 2771end
2772arch oakdoor 2772arch oakdoor
2773slaying /world/world_105_115
2773msg 2774msg
2774Thank you for your visit! 2775Thank you for your visit!
2775endmsg 2776endmsg
2776slaying /world/world_105_115
2777hp 10 2777hp 10
2778sp 29 2778sp 29
2779x 17 2779x 17
2780y 18 2780y 18
2781end 2781end
2892@match blah 2892@match blah
2893Click. 2893Click.
2894 2894
2895Which will make it activate upon the somebody within two squares saying "blah", and will additionally say "Click." upon activation. 2895Which will make it activate upon the somebody within two squares saying "blah", and will additionally say "Click." upon activation.
2896endmsg 2896endmsg
2897x 18
2898y 11
2897material 0 2899material 0
2898no_pick 1 2900no_pick 1
2899identified 1 2901identified 1
2900x 18
2901y 11
2902end 2902end
2903arch tile_white_floor 2903arch tile_white_floor
2904x 18 2904x 18
2905y 12 2905y 12
2906end 2906end
2909msg 2909msg
2910To build on a spot, all items on this spot must be 'buildable'. 2910To build on a spot, all items on this spot must be 'buildable'.
2911Buildable items will display 'this is a buildable item' when examined. 2911Buildable items will display 'this is a buildable item' when examined.
2912There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. Also you can build signs and talking books on of books and or scrolls, because they are needed for specifying the message. Also, buttons, levers and pedestals can be build underneath gates. Don't worry, you should have some clear messages on why you can't build. 2912There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. Also you can build signs and talking books on of books and or scrolls, because they are needed for specifying the message. Also, buttons, levers and pedestals can be build underneath gates. Don't worry, you should have some clear messages on why you can't build.
2913endmsg 2913endmsg
2914x 18
2915y 12
2914material 0 2916material 0
2915no_pick 1 2917no_pick 1
2916identified 1 2918identified 1
2917x 18
2918y 12
2919end 2919end
2920arch tile_white_floor 2920arch tile_white_floor
2921x 18 2921x 18
2922y 13 2922y 13
2923end 2923end
2927To remove built items, you need a 'generic destroyer'. 2927To remove built items, you need a 'generic destroyer'.
2928Simply apply it, and fire in the desired direction. It will remove the first built item from the location. 2928Simply apply it, and fire in the desired direction. It will remove the first built item from the location.
2929Warning: a destroyer will remove items starting from the lowest order on the spot. Basically, this means the first removed item will be a pedestal (underground), then items on floor. 2929Warning: a destroyer will remove items starting from the lowest order on the spot. Basically, this means the first removed item will be a pedestal (underground), then items on floor.
2930Note that the destroyer will not remove walls or floors. 2930Note that the destroyer will not remove walls or floors.
2931endmsg 2931endmsg
2932x 18
2933y 13
2932material 0 2934material 0
2933no_pick 1 2935no_pick 1
2934identified 1 2936identified 1
2935x 18
2936y 13
2937end 2937end
2938arch tile_white_floor 2938arch tile_white_floor
2939x 18 2939x 18
2940y 14 2940y 14
2941end 2941end
2944msg 2944msg
2945All items not requiring any special handling are built simply by marking the appropriate material and firing the builder. 2945All items not requiring any special handling are built simply by marking the appropriate material and firing the builder.
2946Note that, to avoid any issue, those items can not be picked up. 2946Note that, to avoid any issue, those items can not be picked up.
2947Note also that you can build an item on another. 2947Note also that you can build an item on another.
2948endmsg 2948endmsg
2949x 18
2950y 14
2949material 0 2951material 0
2950no_pick 1 2952no_pick 1
2951identified 1 2953identified 1
2952x 18
2953y 14
2954end 2954end
2955arch tile_white_floor 2955arch tile_white_floor
2956x 18 2956x 18
2957y 15 2957y 15
2958end 2958end
2974* make 2 marking runes on the square that you want to build the button and gate on 2974* make 2 marking runes on the square that you want to build the button and gate on
2975* build the gate first 2975* build the gate first
2976* then build the button underneath it 2976* then build the button underneath it
2977This is useful for making a gate avoid crushing people underneath it. Also, you can use this same technique with inverted gates in order to make a square that pushes objects placed on it off of it. 2977This is useful for making a gate avoid crushing people underneath it. Also, you can use this same technique with inverted gates in order to make a square that pushes objects placed on it off of it.
2978endmsg 2978endmsg
2979x 18
2980y 15
2979material 0 2981material 0
2980no_pick 1 2982no_pick 1
2981identified 1 2983identified 1
2982x 18
2983y 15
2984end 2984end
2985arch tile_white_floor 2985arch tile_white_floor
2986x 18 2986x 18
2987y 16 2987y 16
2988end 2988end
2992Building enables you to put walls and floors where you want. 2992Building enables you to put walls and floors where you want.
2993Building a floor lets you remove walls. This is the only way to remove them. 2993Building a floor lets you remove walls. This is the only way to remove them.
2994You can change an existing floor by building another on top. Same goes for walls. 2994You can change an existing floor by building another on top. Same goes for walls.
2995All created floors are magic, and will preserve items you put on them. 2995All created floors are magic, and will preserve items you put on them.
2996endmsg 2996endmsg
2997x 18
2998y 16
2997material 0 2999material 0
2998no_pick 1 3000no_pick 1
2999identified 1 3001identified 1
3000x 18
3001y 16
3002end 3002end
3003arch tile_white_floor 3003arch tile_white_floor
3004x 18 3004x 18
3005y 17 3005y 17
3006end 3006end
3015* apply the builder 3015* apply the builder
3016* mark the material of the item you want to build 3016* mark the material of the item you want to build
3017* fire the builder in the desired direction 3017* fire the builder in the desired direction
3018Of course, the material is used when you build, so you need to buy quite a few. 3018Of course, the material is used when you build, so you need to buy quite a few.
3019endmsg 3019endmsg
3020x 18
3021y 17
3020material 0 3022material 0
3021no_pick 1 3023no_pick 1
3022identified 1 3024identified 1
3023x 18
3024y 17
3025end 3025end
3026arch tile_white_floor 3026arch tile_white_floor
3027x 18 3027x 18
3028y 18 3028y 18
3029end 3029end

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