--- cf.schmorp.de/maps/start/tutorial_class.map 2008/12/10 10:46:09 1.5 +++ cf.schmorp.de/maps/start/tutorial_class.map 2009/04/05 20:46:32 1.14 @@ -2,7 +2,7 @@ file_format_version 1 name Tutorial Class Selection region creation -width 40 +width 42 height 16 enter_x 7 enter_y 5 @@ -56,9 +56,6 @@ arch grass y 7 end -arch swall_1_4_half -y 7 -end arch wall_2_1_1 y 7 end @@ -83,9 +80,6 @@ arch grass y 11 end -arch swall_1_4_half -y 11 -end arch wall_2_1_1 y 11 end @@ -147,10 +141,6 @@ x 1 y 7 end -arch swall_2_1_2 -x 1 -y 7 -end arch grass x 1 y 8 @@ -167,10 +157,6 @@ x 1 y 11 end -arch swall_2_1_2 -x 1 -y 11 -end arch grass x 1 y 12 @@ -213,10 +199,6 @@ x 2 y 4 end -arch grasspond -x 2 -y 4 -end arch grass x 2 y 5 @@ -229,10 +211,6 @@ x 2 y 7 end -arch swall_2_1_2 -x 2 -y 7 -end arch grass x 2 y 8 @@ -253,10 +231,6 @@ x 2 y 11 end -arch swall_2_1_2 -x 2 -y 11 -end arch grass x 2 y 12 @@ -283,35 +257,58 @@ arch wall_1_3 x 3 end +arch swall_1_1_half +x 3 +end arch grass x 3 y 1 end +arch swall_2_1_1 +x 3 +y 1 +end arch grass x 3 y 2 end +arch swall_2_1_1 +x 3 +y 2 +end arch grass x 3 y 3 end +arch swall_2_1_1 +x 3 +y 3 +end arch grass x 3 y 4 end arch grass x 3 -y 5 +y 4 +end +arch swall_2_1_1 +x 3 +y 4 end arch grass x 3 -y 6 +y 5 +end +arch swall_2_2_1 +x 3 +y 5 end arch grass x 3 -y 7 +y 6 end -arch swall_2_1_2 +arch grass x 3 y 7 end @@ -331,7 +328,7 @@ x 3 y 11 end -arch swall_2_1_2 +arch swall_2_2_2 x 3 y 11 end @@ -339,18 +336,34 @@ x 3 y 12 end +arch swall_2_1_1 +x 3 +y 12 +end arch grass x 3 y 13 end +arch swall_2_1_1 +x 3 +y 13 +end arch grass x 3 y 14 end +arch swall_2_1_1 +x 3 +y 14 +end arch grass x 3 y 15 end +arch swall_1_2_half +x 3 +y 15 +end arch wall_1_3 x 3 y 15 @@ -383,7 +396,7 @@ arch sign name Class Selection msg -In this room you can select a B for your character. +Here you can select a B for your character. A class modifies your character: you can gain skills and items, and your stats can be modified. @@ -391,12 +404,12 @@ through the individual class descriptions. When you have decided on a class, step onto the golden teleporter below the sign. -Note that you cannot go back to the first part of the tutorial after you selected a class. -B +B -You can only delete your character and run through the character creation once again. -(To delete your character use the B command.) +When you are not satisfied with your class the only way to go back is to delete +your character and run through the character creation once again. (To delete +your character use the B command.) If you are playing for the first time and are a bit overwhelmed, then the B is a good choice for fighters, and the B is a good choice for magic users. @@ -409,15 +422,15 @@ x 4 y 5 end -arch grass +arch swall_2_1_2 x 4 -y 6 +y 5 end arch grass x 4 -y 7 +y 6 end -arch swall_2_1_2 +arch grass x 4 y 7 end @@ -449,6 +462,16 @@ x 4 y 13 end +arch sign +name Go south for the second part of the tutorial +msg +The portal to the south will bring you to the second +(out of three) tutorial map, where you will learn basic fighting and, +if you have a ranged weapon or spell, also shooting and/or casting. +endmsg +x 4 +y 13 +end arch footpath_2_1_1 x 4 y 14 @@ -470,18 +493,33 @@ arch wall_1_4 x 5 end +arch swall_1_1_half +x 5 +end arch grass x 5 y 1 end +arch swall_2_1_1 +x 5 +y 1 +end arch grass x 5 y 2 end +arch swall_2_1_1 +x 5 +y 2 +end arch grass x 5 y 3 end +arch swall_2_2_1 +x 5 +y 3 +end arch footpath_2_1_2 x 5 y 4 @@ -490,15 +528,15 @@ x 5 y 5 end -arch grass +arch swall_2_1_2 x 5 -y 6 +y 5 end arch grass x 5 -y 7 +y 6 end -arch swall_2_1_2 +arch grass x 5 y 7 end @@ -568,6 +606,10 @@ x 6 y 3 end +arch swall_2_1_2 +x 6 +y 3 +end arch footpath_2_1_2 x 6 y 4 @@ -576,15 +618,15 @@ x 6 y 5 end -arch grass +arch swall_2_1_2 x 6 -y 6 +y 5 end arch grass x 6 -y 7 +y 6 end -arch swall_2_1_2 +arch grass x 6 y 7 end @@ -635,9 +677,6 @@ arch grass x 7 end -arch swall_1_1_half -x 7 -end arch wall_2_2_4 x 7 end @@ -645,23 +684,15 @@ x 7 y 1 end -arch swall_2_1_1 -x 7 -y 1 -end arch grass x 7 y 2 end -arch swall_2_1_1 -x 7 -y 2 -end arch grass x 7 y 3 end -arch swall_1_2 +arch swall_2_1_2 x 7 y 3 end @@ -673,7 +704,7 @@ x 7 y 5 end -arch swall_1_1 +arch swall_2_2_3 x 7 y 5 end @@ -689,7 +720,7 @@ x 7 y 7 end -arch swall_3_4 +arch swall_2_1_1 x 7 y 7 end @@ -766,6 +797,10 @@ x 8 y 3 end +arch swall_2_1_2 +x 8 +y 3 +end arch footpath_3_3 x 8 y 4 @@ -886,6 +921,10 @@ x 9 y 3 end +arch swall_2_1_2 +x 9 +y 3 +end arch footpath_2_1_2 x 9 y 4 @@ -978,6 +1017,10 @@ x 10 y 3 end +arch swall_2_1_2 +x 10 +y 3 +end arch footpath_2_1_2 x 10 y 4 @@ -1128,6 +1171,10 @@ x 11 y 3 end +arch swall_2_1_2 +x 11 +y 3 +end arch footpath_2_1_2 x 11 y 4 @@ -1184,6 +1231,11 @@ x 11 y 12 end +arch sign_w +name Left Please +x 11 +y 12 +end arch footpath_2_1_2 x 11 y 13 @@ -1216,6 +1268,10 @@ x 12 y 3 end +arch swall_2_1_2 +x 12 +y 3 +end arch footpath_2_1_2 x 12 y 4 @@ -1340,23 +1396,15 @@ x 13 y 1 end -arch swall_1_1 -x 13 -y 1 -end arch grass x 13 y 2 end -arch swall_2_1_1 -x 13 -y 2 -end arch grass x 13 y 3 end -arch swall_1_2 +arch swall_2_1_2 x 13 y 3 end @@ -1424,11 +1472,6 @@ x 13 y 12 end -arch sign_w -name Left Please -x 13 -y 12 -end arch footpath_2_1_2 x 13 y 13 @@ -1461,6 +1504,10 @@ x 14 y 3 end +arch swall_2_1_2 +x 14 +y 3 +end arch footpath_2_1_2 x 14 y 4 @@ -1585,6 +1632,10 @@ x 15 y 3 end +arch swall_2_1_2 +x 15 +y 3 +end arch footpath_2_1_2 x 15 y 4 @@ -1652,6 +1703,11 @@ x 15 y 12 end +arch sign_w +name Left Please +x 15 +y 12 +end arch footpath_2_1_2 x 15 y 13 @@ -1684,6 +1740,10 @@ x 16 y 3 end +arch swall_2_1_2 +x 16 +y 3 +end arch footpath_2_1_2 x 16 y 4 @@ -1802,23 +1862,15 @@ x 17 y 1 end -arch swall_1_1 -x 17 -y 1 -end arch grass x 17 y 2 end -arch swall_2_1_1 -x 17 -y 2 -end arch grass x 17 y 3 end -arch swall_1_2 +arch swall_2_1_2 x 17 y 3 end @@ -1886,11 +1938,6 @@ x 17 y 12 end -arch sign_w -name Left Please -x 17 -y 12 -end arch footpath_2_1_2 x 17 y 13 @@ -1923,6 +1970,10 @@ x 18 y 3 end +arch swall_2_1_2 +x 18 +y 3 +end arch footpath_2_1_2 x 18 y 4 @@ -2053,6 +2104,10 @@ x 19 y 3 end +arch swall_2_1_2 +x 19 +y 3 +end arch footpath_2_1_2 x 19 y 4 @@ -2109,6 +2164,11 @@ x 19 y 12 end +arch sign_w +name Left Please +x 19 +y 12 +end arch footpath_2_1_2 x 19 y 13 @@ -2141,6 +2201,10 @@ x 20 y 3 end +arch swall_2_1_2 +x 20 +y 3 +end arch footpath_2_1_2 x 20 y 4 @@ -2272,6 +2336,10 @@ x 21 y 3 end +arch swall_2_1_2 +x 21 +y 3 +end arch footpath_2_1_2 x 21 y 4 @@ -2371,6 +2439,10 @@ x 22 y 3 end +arch swall_2_1_2 +x 22 +y 3 +end arch footpath_2_1_2 x 22 y 4 @@ -2511,6 +2583,10 @@ x 23 y 3 end +arch swall_2_1_2 +x 23 +y 3 +end arch footpath_2_1_2 x 23 y 4 @@ -2567,6 +2643,11 @@ x 23 y 12 end +arch sign_w +name Left Please +x 23 +y 12 +end arch footpath_2_1_2 x 23 y 13 @@ -2599,7 +2680,11 @@ x 24 y 3 end -arch grasspond +arch grass +x 24 +y 3 +end +arch swall_2_1_2 x 24 y 3 end @@ -2723,23 +2808,15 @@ x 25 y 1 end -arch swall_1_1 -x 25 -y 1 -end arch grass x 25 y 2 end -arch swall_2_1_1 -x 25 -y 2 -end arch grass x 25 y 3 end -arch swall_1_2 +arch swall_2_1_2 x 25 y 3 end @@ -2807,11 +2884,6 @@ x 25 y 12 end -arch sign_w -name Left Please -x 25 -y 12 -end arch footpath_2_1_2 x 25 y 13 @@ -2844,6 +2916,10 @@ x 26 y 3 end +arch swall_2_1_2 +x 26 +y 3 +end arch footpath_3_3 x 26 y 4 @@ -2982,6 +3058,10 @@ x 27 y 3 end +arch swall_2_1_2 +x 27 +y 3 +end arch footpath_2_1_2 x 27 y 4 @@ -3038,6 +3118,11 @@ x 27 y 12 end +arch sign_w +name Left Please +x 27 +y 12 +end arch footpath_2_1_2 x 27 y 13 @@ -3070,6 +3155,10 @@ x 28 y 3 end +arch swall_2_1_2 +x 28 +y 3 +end arch footpath_2_1_2 x 28 y 4 @@ -3207,6 +3296,10 @@ x 29 y 3 end +arch swall_2_1_2 +x 29 +y 3 +end arch footpath_2_1_2 x 29 y 4 @@ -3295,10 +3388,28 @@ x 30 y 3 end +arch swall_2_1_2 +x 30 +y 3 +end arch footpath_2_1_2 x 30 y 4 end +arch sign +name Hall of Mages +msg +There are lots of different magic schools, and so the magic classes are the most +numerous and diverse group. From pure magic users such as summoners or +evokers to mixed classes such as the Warlock you can find almost anything. + +It can be useful to have a fighting skill, so beginning players might do well in selecting +a class that can use a weapon. +endmsg +x 30 +y 4 +move_on all +end arch grass x 30 y 5 @@ -3430,23 +3541,13 @@ x 31 y 3 end -arch footpath_2_1_2 +arch swall_2_1_2 x 31 -y 4 +y 3 end -arch sign -name Hall of Magicians -msg -There are lots of different magic schools, and so the magic classes are the most -numerous and diverse group. From pure magic users such as summoners or -evokers to mixed classes such as the Warlock you can find almost anything. - -It can be useful to have a fighting skill, so beginning players might do well in selecting -a class that can use a weapon. -endmsg +arch footpath_2_1_2 x 31 y 4 -move_on all end arch grass x 31 @@ -3500,6 +3601,11 @@ x 31 y 12 end +arch sign_w +name Left Please +x 31 +y 12 +end arch footpath_2_1_2 x 31 y 13 @@ -3532,6 +3638,10 @@ x 32 y 3 end +arch swall_2_1_2 +x 32 +y 3 +end arch footpath_2_1_2 x 32 y 4 @@ -3545,37 +3655,35 @@ y 6 end arch sign -name Sorcerer +name Pyromancer msg -Your study of magic has been -obsessive. Your frequent practice -has greatly enhanced your powers, and -your intellect has been sharpened -enormously by your quest for ever -better ways to channel energies. +You've been obsessed with fire and magic +ever since you were a child. As time grew +on you've learned to master both. -However, you've totally neglected to -learn to use weaponry, and you're -soft and weak. Barbarians used to -push you around on the street until -you blasted one's leg off with a -lightning bolt. You reflected later -on the stupidity of this, because you -could by no means have blasted his -friends, too. Fortunately, they ran -off. +You've never learned to use magic +innately, but instead rely on a magic +talisman to channel mana for you. -You resolved to learn how to -take out a whole group of barbarians -before losing your temper again. +The your fire spells have imprinted +themselves somewhat on your talisman, +making it good for those and less +useful for anything else. -Your study of magic and magical -devices allows you to notice when an -object has a magical aura, and you -can often fathom the purpose of -magical devices. +You've had some training in the use of one handed weapons +to help defend yourself, but you tend +to leave most of the fighting to +others, so your physical training has +been somewhat lacking. -This is a relatively difficult class to play. +You have not been trained in +religious devotion: however, you +come from a religious family and will +have no particular difficulty taking +up the service of a god. + +This is a relatively good class for beginning players +who are mainly interested in magic. endmsg x 32 y 6 @@ -3614,7 +3722,8 @@ sp 12 x 32 y 9 -arch sorcerer_class +carrying 70000 +arch pyromancer_class end end arch grass @@ -3622,8 +3731,7 @@ y 10 move_block all end -arch sorcerer_class -face sorcerer.x51 +arch pyromancer_class x 32 y 10 end @@ -3667,10 +3775,18 @@ x 33 y 2 end +arch grasspond +x 33 +y 2 +end arch grass x 33 y 3 end +arch swall_2_1_2 +x 33 +y 3 +end arch footpath_2_1_2 x 33 y 4 @@ -3759,6 +3875,10 @@ x 34 y 3 end +arch swall_2_1_2 +x 34 +y 3 +end arch footpath_2_1_2 x 34 y 4 @@ -3772,28 +3892,35 @@ y 6 end arch sign -name Summoner +name Sorcerer msg -You've had more of an emphasis on -physical training than most -spellcasters, at the expense of less -time spent on casting spells. - -You've never learned to use magic innately, -but instead rely on a magic talisman -to channel mana for you. +Your study of magic has been +obsessive. Your frequent practice +has greatly enhanced your powers, and +your intellect has been sharpened +enormously by your quest for ever +better ways to channel energies. -Your work has leaned heavily toward the art of -summoning creatures to help you in a -fight, and your talisman has become -attuned to that. That attunement, -however, makes it harder for you to -reject unwanted creatures. +However, you've totally neglected to +learn to use weaponry, and you're +soft and weak. Barbarians used to +push you around on the street until +you blasted one's leg off with a +lightning bolt. You reflected later +on the stupidity of this, because you +could by no means have blasted his +friends, too. Fortunately, they ran +off. -You've also had a reasonable education in -religious devotion. +You resolved to learn how to +take out a whole group of barbarians +before losing your temper again. -You can make use of one handed weapons, if need be. +Your study of magic and magical +devices allows you to notice when an +object has a magical aura, and you +can often fathom the purpose of +magical devices. This is a relatively difficult class to play. endmsg @@ -3834,7 +3961,7 @@ sp 12 x 34 y 9 -arch summoner_class +arch sorcerer_class end end arch grass @@ -3842,8 +3969,8 @@ y 10 move_block all end -arch summoner_class -face wizard_yellow.x51 +arch sorcerer_class +face sorcerer.x51 x 34 y 10 end @@ -3891,6 +4018,10 @@ x 35 y 3 end +arch swall_2_1_2 +x 35 +y 3 +end arch footpath_2_1_2 x 35 y 4 @@ -3947,6 +4078,11 @@ x 35 y 12 end +arch sign_w +name Left Please +x 35 +y 12 +end arch footpath_2_1_2 x 35 y 13 @@ -3979,7 +4115,11 @@ x 36 y 3 end -arch footpath_1_3 +arch swall_2_1_2 +x 36 +y 3 +end +arch footpath_2_1_2 x 36 y 4 end @@ -3992,34 +4132,30 @@ y 6 end arch sign -name Alchemist +name Summoner msg -Your specialty is magical devices and -concoctions, but you've also had some -training in one handed weapons, so that you can -fend off townsfolk angered by the -vile reeks that frequently emanate -from your workshop. +You've had more of an emphasis on +physical training than most +spellcasters, at the expense of less +time spent on casting spells. -Searching for the perfect recipes and -trying to recover lost knowledge has -sharpened your wits considerably. +You've never learned to use magic innately, +but instead rely on a magic talisman +to channel mana for you. -However, this has left little time for -physical training, and your sedentary -lifestyle has weakened you very much. +Your work has leaned heavily toward the art of +summoning creatures to help you in a +fight, and your talisman has become +attuned to that. That attunement, +however, makes it harder for you to +reject unwanted creatures. -Your dependence on magical devices -extends to the use of a talisman to -channel mana. The talisman has -become attuned to detonation and -transmutation because of the way you -have used it. +You've also had a reasonable education in +religious devotion. -Your ability to create, uhm, "gold" out of anything -is always a good way to impress townsfolk. +You can make use of one handed weapons, if need be. -This is a difficult class to play. +This is a relatively difficult class to play. endmsg x 36 y 6 @@ -4058,7 +4194,7 @@ sp 12 x 36 y 9 -arch alchemist_class +arch summoner_class end end arch grass @@ -4066,7 +4202,8 @@ y 10 move_block all end -arch alchemist_class +arch summoner_class +face wizard_yellow.x51 x 36 y 10 end @@ -4082,7 +4219,7 @@ x 36 y 12 end -arch footpath_1_3 +arch footpath_2_1_2 x 36 y 13 end @@ -4106,27 +4243,19 @@ x 37 y 1 end -arch swall_1_1 -x 37 -y 1 -end arch grass x 37 y 2 end -arch swall_2_1_1 -x 37 -y 2 -end arch grass x 37 y 3 end -arch swall_1_2 +arch swall_2_1_2 x 37 y 3 end -arch grass +arch footpath_2_1_2 x 37 y 4 end @@ -4134,23 +4263,15 @@ x 37 y 5 end -arch swall_1_1 -x 37 -y 5 -end arch grass x 37 y 6 end -arch swall_2_1_1 -x 37 -y 6 -end arch grass x 37 y 7 end -arch swall_2_1_1 +arch swall_1_1 x 37 y 7 end @@ -4190,12 +4311,7 @@ x 37 y 12 end -arch sign_w -name Left Please -x 37 -y 12 -end -arch grass +arch footpath_2_1_2 x 37 y 13 end @@ -4227,23 +4343,13 @@ x 38 y 3 end -arch grass +arch swall_2_1_2 x 38 -y 4 +y 3 end -arch sign -name Hall of Do not Use :) -msg -Also known as the Hall of Special Tastes. - -Some people prefer to play classes, just like their god created them, without the -burden of a so-called "class" forced onto them. - -By choosing to go through this exit, your character will not be changed in any way. -endmsg +arch footpath_2_1_2 x 38 y 4 -move_on all end arch grass x 38 @@ -4254,10 +4360,34 @@ y 6 end arch sign -name Classless +name Alchemist msg -Step onto this exit only if you are sure you do not want or need a class. Beginning players -are advised to choose a class, however. +Your specialty is magical devices and +concoctions, but you've also had some +training in one handed weapons, so that you can +fend off townsfolk angered by the +vile reeks that frequently emanate +from your workshop. + +Searching for the perfect recipes and +trying to recover lost knowledge has +sharpened your wits considerably. + +However, this has left little time for +physical training, and your sedentary +lifestyle has weakened you very much. + +Your dependence on magical devices +extends to the use of a talisman to +channel mana. The talisman has +become attuned to detonation and +transmutation because of the way you +have used it. + +Your ability to create, uhm, "gold" out of anything +is always a good way to impress townsfolk. + +This is a difficult class to play. endmsg x 38 y 6 @@ -4290,20 +4420,21 @@ x 38 y 9 end -arch exit +arch player_changer slaying /start/tutorial_class hp 38 sp 12 x 38 y 9 -damned 1 +arch alchemist_class +end end arch grass x 38 y 10 move_block all end -arch minesweeper-unknown +arch alchemist_class x 38 y 10 end @@ -4319,7 +4450,7 @@ x 38 y 12 end -arch grass +arch footpath_2_1_2 x 38 y 13 end @@ -4343,31 +4474,19 @@ x 39 y 1 end -arch wall_1_1 -x 39 -y 1 -end arch grass x 39 y 2 end -arch wall_2_1_1 -x 39 -y 2 -end arch grass x 39 y 3 end -arch wall_2_1_1 +arch swall_2_1_2 x 39 y 3 end -arch grass -x 39 -y 4 -end -arch wall_2_1_1 +arch footpath_1_3 x 39 y 4 end @@ -4375,7 +4494,7 @@ x 39 y 5 end -arch wall_2_1_1 +arch swall_1_1 x 39 y 5 end @@ -4383,7 +4502,7 @@ x 39 y 6 end -arch wall_2_1_1 +arch swall_2_1_1 x 39 y 6 end @@ -4391,7 +4510,7 @@ x 39 y 7 end -arch wall_2_1_1 +arch swall_2_1_1 x 39 y 7 end @@ -4399,7 +4518,7 @@ x 39 y 8 end -arch wall_2_1_1 +arch swall_2_1_1 x 39 y 8 end @@ -4407,7 +4526,7 @@ x 39 y 9 end -arch wall_2_1_1 +arch swall_2_1_1 x 39 y 9 end @@ -4415,7 +4534,7 @@ x 39 y 10 end -arch wall_2_1_1 +arch swall_2_1_1 x 39 y 10 end @@ -4423,43 +4542,315 @@ x 39 y 11 end -arch wall_2_1_1 +arch swall_3_1 x 39 y 11 end -arch swall_1_3_half +arch grass x 39 -y 11 +y 12 +end +arch sign_w +name Left Please +x 39 +y 12 +end +arch footpath_2_1_2 +x 39 +y 13 end arch grass x 39 +y 14 +end +arch grass +x 39 +y 15 +end +arch wall_2_1_2 +x 39 +y 15 +end +arch evergreen +x 40 +move_block all +end +arch grass +x 40 +y 1 +end +arch grass +x 40 +y 2 +end +arch grass +x 40 +y 3 +end +arch swall_2_1_2 +x 40 +y 3 +end +arch grass +x 40 +y 4 +end +arch sign +name Hall of Do not Use +msg +Also known as the Hall of Special Tastes. + +Some people prefer to play classless, just like their god created them, without the +burden of a so-called "class" forced onto them. + +B + +By choosing to go through this exit, your character will not be changed in any way. +This makes gameplay extremely hard, as many very basic skills are missing. +endmsg +x 40 +y 4 +move_on all +end +arch grass +x 40 +y 5 +end +arch grass +x 40 +y 6 +end +arch sign +name Classless +msg +B + +B +endmsg +x 40 +y 6 +move_on all +end +arch magic_mouth +msg +A voice says: + +B + +If you really want to play classless, despite the drawbacks, say C (use the C command +or the C tab). +endmsg +x 40 +y 7 +connected 17 +end +arch magic_ear +msg +@match I know +Ok, you wanted it that way! +endmsg +x 40 +y 7 +connected 17 +end +arch grass +x 40 +y 7 +end +arch button_small +x 40 +y 8 +connected 17 +end +arch grass +x 40 +y 8 +end +arch grate_closed_1 +x 40 +y 8 +connected 17 +end +arch grass +x 40 +y 9 +end +arch exit +slaying /start/tutorial_class +hp 40 +sp 12 +x 40 +y 9 +damned 1 +end +arch grass +x 40 +y 10 +move_block all +end +arch minesweeper-unknown +x 40 +y 10 +end +arch grass +x 40 +y 11 +end +arch swall_2_1_2 +x 40 +y 11 +end +arch grass +x 40 y 12 end +arch footpath_1_3 +x 40 +y 13 +end +arch grass +x 40 +y 14 +end +arch grass +x 40 +y 15 +end +arch wall_2_1_2 +x 40 +y 15 +end +arch evergreen +x 41 +move_block all +end +arch grass +x 41 +y 1 +end +arch wall_1_1 +x 41 +y 1 +end +arch grass +x 41 +y 2 +end arch wall_2_1_1 -x 39 +x 41 +y 2 +end +arch grass +x 41 +y 3 +end +arch wall_2_1_1 +x 41 +y 3 +end +arch swall_1_3_half +x 41 +y 3 +end +arch grass +x 41 +y 4 +end +arch wall_2_1_1 +x 41 +y 4 +end +arch grass +x 41 +y 5 +end +arch wall_2_1_1 +x 41 +y 5 +end +arch grass +x 41 +y 6 +end +arch wall_2_1_1 +x 41 +y 6 +end +arch grass +x 41 +y 7 +end +arch wall_2_1_1 +x 41 +y 7 +end +arch grass +x 41 +y 8 +end +arch wall_2_1_1 +x 41 +y 8 +end +arch grass +x 41 +y 9 +end +arch wall_2_1_1 +x 41 +y 9 +end +arch grass +x 41 +y 10 +end +arch wall_2_1_1 +x 41 +y 10 +end +arch grass +x 41 +y 11 +end +arch wall_2_1_1 +x 41 +y 11 +end +arch swall_1_3_half +x 41 +y 11 +end +arch grass +x 41 +y 12 +end +arch wall_2_1_1 +x 41 y 12 end arch grass -x 39 +x 41 y 13 end arch wall_2_1_1 -x 39 +x 41 y 13 end arch grass -x 39 +x 41 y 14 end arch wall_2_1_1 -x 39 +x 41 y 14 end arch grass -x 39 +x 41 y 15 end arch wall_3_4 -x 39 +x 41 y 15 end