--- cf.schmorp.de/maps/start/tutorial_part1.map 2008/05/10 14:55:06 1.10 +++ cf.schmorp.de/maps/start/tutorial_part1.map 2008/12/23 22:34:52 1.23 @@ -1,7 +1,7 @@ arch map name Tutorial Part1 width 28 -height 20 +height 25 enter_x 8 enter_y 1 per_player 1 @@ -101,9 +101,39 @@ arch woodfloor y 19 end -arch wall_2_2_1 +arch wall_2_1_1 y 19 end +arch woodfloor +y 20 +end +arch wall_2_1_1 +y 20 +end +arch woodfloor +y 21 +end +arch wall_2_1_1 +y 21 +end +arch woodfloor +y 22 +end +arch wall_2_1_1 +y 22 +end +arch woodfloor +y 23 +end +arch wall_2_1_1 +y 23 +end +arch woodfloor +y 24 +end +arch wall_2_2_1 +y 24 +end arch evergreen x 1 end @@ -171,11 +201,6 @@ x 1 y 9 end -arch spikes_closed -x 1 -y 9 -connected 3 -end arch woodfloor x 1 y 10 @@ -184,14 +209,29 @@ x 1 y 11 end +arch spikes_closed +x 1 +y 11 +connected 3 +end arch woodfloor x 1 y 12 end +arch spikes_closed +x 1 +y 12 +connected 3 +end arch woodfloor x 1 y 13 end +arch spikes_closed +x 1 +y 13 +connected 3 +end arch woodfloor x 1 y 14 @@ -216,9 +256,29 @@ x 1 y 19 end +arch woodfloor +x 1 +y 20 +end +arch woodfloor +x 1 +y 21 +end +arch woodfloor +x 1 +y 22 +end +arch woodfloor +x 1 +y 23 +end +arch woodfloor +x 1 +y 24 +end arch wall_2_1_2 x 1 -y 19 +y 24 end arch evergreen x 2 @@ -275,11 +335,6 @@ x 2 y 9 end -arch spikes_closed -x 2 -y 9 -connected 3 -end arch woodfloor x 2 y 10 @@ -288,41 +343,73 @@ x 2 y 11 end +arch swall_2_2_2 +x 2 +y 11 +end arch woodfloor x 2 y 12 end +arch swall_2_1_1 +x 2 +y 12 +end arch woodfloor x 2 y 13 end +arch swall_1_2 +x 2 +y 13 +end arch woodfloor x 2 y 14 end -arch woodfloor +arch woodfloor2 x 2 y 15 end -arch woodfloor +arch woodfloor2 x 2 y 16 end -arch woodfloor +arch woodfloor2 x 2 y 17 end -arch woodfloor +arch woodfloor2 x 2 y 18 end -arch woodfloor +arch woodfloor2 x 2 y 19 end -arch wall_1_3 +arch woodfloor2 x 2 -y 19 +y 20 +end +arch woodfloor2 +x 2 +y 21 +end +arch woodfloor2 +x 2 +y 22 +end +arch woodfloor +x 2 +y 23 +end +arch woodfloor +x 2 +y 24 +end +arch wall_2_1_2 +x 2 +y 24 end arch evergreen x 3 @@ -389,6 +476,8 @@ of these kinds of triggers that might open a way out for you. +(Remember that you can pick up items by +pressing C<,>, the B-key) endmsg x 3 y 8 @@ -397,35 +486,42 @@ x 3 y 9 end -arch spikes_closed +arch woodfloor x 3 -y 9 -connected 3 +y 10 end arch woodfloor x 3 -y 10 +y 11 +end +arch swall_2_1_2 +x 3 +y 11 +end +arch woodfloor +x 3 +y 12 end arch button_plate x 3 -y 10 +y 12 connected 3 end arch woodfloor x 3 -y 11 +y 13 end arch boulder x 3 -y 11 +y 13 end arch woodfloor x 3 -y 12 +y 14 end -arch woodfloor +arch woodfloor2 x 3 -y 13 +y 15 end arch sign name Triggering Buttons with Weights @@ -443,50 +539,47 @@ weak characters can push things if they are persistent. endmsg x 3 -y 13 +y 15 end arch woodfloor x 3 -y 14 +y 16 end -arch woodfloor2 +arch woodfloor x 3 -y 15 +y 17 end -arch sign -name Triggering Buttons with Weights -msg -The portal to the south will bring you to the next -part of this tutorial. - -Did you already figure out what the boulder does -in the north? -endmsg +arch woodfloor x 3 -y 15 +y 18 end -arch woodfloor2 +arch woodfloor x 3 -y 16 +y 19 end -arch woodfloor2 +arch woodfloor x 3 -y 17 +y 20 end -arch woodfloor2 +arch woodfloor x 3 -y 18 +y 21 end arch woodfloor2 x 3 -y 19 +y 22 end -arch exit -slaying tutorial_part2 -hp 3 -sp 1 +arch woodfloor x 3 -y 19 +y 23 +end +arch woodfloor +x 3 +y 24 +end +arch wall_1_3 +x 3 +y 24 end arch evergreen x 4 @@ -555,11 +648,6 @@ x 4 y 9 end -arch spikes_closed -x 4 -y 9 -connected 3 -end arch woodfloor x 4 y 10 @@ -568,14 +656,26 @@ x 4 y 11 end +arch swall_2_2_3 +x 4 +y 11 +end arch woodfloor x 4 y 12 end +arch swall_2_1_1 +x 4 +y 12 +end arch woodfloor x 4 y 13 end +arch swall_1_2 +x 4 +y 13 +end arch woodfloor x 4 y 14 @@ -592,18 +692,70 @@ x 4 y 17 end +arch wall_2_2_2 +x 4 +y 17 +end arch woodfloor x 4 y 18 end +arch wall_2_1_1 +x 4 +y 18 +end arch woodfloor x 4 y 19 end -arch wall_1_4 +arch wall_2_1_1 x 4 y 19 end +arch woodfloor +x 4 +y 20 +end +arch wall_2_2_1 +x 4 +y 20 +end +arch woodfloor +x 4 +y 21 +end +arch woodfloor2 +x 4 +y 22 +end +arch sign +name Next step: Class Selection +msg +The portal to the south will bring you to the class +selection, where you have to choose a class for your +character. + +But did you already figure out what the boulder does +in the north? +endmsg +x 4 +y 22 +end +arch woodfloor2 +x 4 +y 23 +end +arch woodfloor2 +x 4 +y 24 +end +arch exit +slaying tutorial_class +hp 4 +sp 1 +x 4 +y 24 +end arch evergreen x 5 end @@ -663,11 +815,6 @@ x 5 y 9 end -arch spikes_closed -x 5 -y 9 -connected 3 -end arch woodfloor x 5 y 10 @@ -676,14 +823,29 @@ x 5 y 11 end +arch spikes_closed +x 5 +y 11 +connected 3 +end arch woodfloor x 5 y 12 end +arch spikes_closed +x 5 +y 12 +connected 3 +end arch woodfloor x 5 y 13 end +arch spikes_closed +x 5 +y 13 +connected 3 +end arch woodfloor x 5 y 14 @@ -700,17 +862,45 @@ x 5 y 17 end -arch woodfloor +arch wall_2_1_2 +x 5 +y 17 +end +arch grass x 5 y 18 end -arch woodfloor +arch grass x 5 y 19 end -arch wall_2_1_2 +arch woodfloor x 5 -y 19 +y 20 +end +arch window_win2 +x 5 +y 20 +end +arch woodfloor +x 5 +y 21 +end +arch woodfloor +x 5 +y 22 +end +arch woodfloor +x 5 +y 23 +end +arch woodfloor +x 5 +y 24 +end +arch wall_1_4 +x 5 +y 24 end arch evergreen x 6 @@ -755,7 +945,7 @@ x 6 y 7 end -arch window_win2 +arch wall_3_3 x 6 y 7 end @@ -763,31 +953,50 @@ x 6 y 8 end +arch wall_3_2 +x 6 +y 8 +end arch woodfloor x 6 y 9 end -arch spikes_closed +arch wall_3_2 x 6 y 9 -connected 3 end arch woodfloor x 6 y 10 end +arch wall_3_2 +x 6 +y 10 +end arch woodfloor x 6 y 11 end +arch wall_3_2 +x 6 +y 11 +end arch woodfloor x 6 y 12 end +arch wall_3_2 +x 6 +y 12 +end arch woodfloor x 6 y 13 end +arch wall_2_2_1 +x 6 +y 13 +end arch woodfloor x 6 y 14 @@ -804,19 +1013,63 @@ x 6 y 17 end -arch woodfloor +arch window_win2 +x 6 +y 17 +end +arch grass x 6 y 18 end -arch woodfloor +arch phole_1 x 6 -y 19 +y 18 end -arch wall_2_1_2 +arch grass x 6 y 19 end arch woodfloor +x 6 +y 20 +end +arch wall_2_2_3 +x 6 +y 20 +end +arch woodfloor +x 6 +y 21 +end +arch wall_2_1_1 +x 6 +y 21 +end +arch woodfloor +x 6 +y 22 +end +arch window_win1 +x 6 +y 22 +end +arch woodfloor +x 6 +y 23 +end +arch wall_2_1_1 +x 6 +y 23 +end +arch woodfloor +x 6 +y 24 +end +arch wall_2_2_4 +x 6 +y 24 +end +arch woodfloor x 7 end arch wall_2_2_2 @@ -882,7 +1135,7 @@ x 7 y 8 end -arch wall_2_1_1 +arch wall_3_4 x 7 y 8 end @@ -890,7 +1143,7 @@ x 7 y 9 end -arch wall_2_1_1 +arch wall_3_4 x 7 y 9 end @@ -898,7 +1151,7 @@ x 7 y 10 end -arch wall_2_1_1 +arch wall_3_4 x 7 y 10 end @@ -906,7 +1159,7 @@ x 7 y 11 end -arch wall_2_2_1 +arch wall_4 x 7 y 11 end @@ -914,11 +1167,15 @@ x 7 y 12 end +arch wall_4 +x 7 +y 12 +end arch woodfloor x 7 y 13 end -arch wall_2_2_2 +arch wall_3_1 x 7 y 13 end @@ -926,50 +1183,49 @@ x 7 y 14 end -arch wall_2_2_1 -x 7 -y 14 -end arch woodfloor2 x 7 y 15 end -arch button_handle -x 7 -y 15 -connected 5 -end arch woodfloor x 7 y 16 end -arch wall_2_2_2 -x 7 -y 16 -end arch woodfloor x 7 y 17 end -arch wall_2_1_1 +arch wall_2_1_2 x 7 y 17 end -arch woodfloor +arch grass x 7 y 18 end -arch wall_2_1_1 +arch grass x 7 -y 18 +y 19 end -arch woodfloor +arch grass x 7 -y 19 +y 20 end -arch wall_2_2_4 +arch grass x 7 -y 19 +y 21 +end +arch grass +x 7 +y 22 +end +arch grass +x 7 +y 23 +end +arch evergreen +x 7 +y 24 end arch woodfloor x 8 @@ -993,7 +1249,7 @@ arch sign name Press space bar to read me msg -Welcome to Deliantra! +T You are now in the beginner's area, which will teach you the fundamentals of playing Deliantra, @@ -1017,7 +1273,7 @@ arch sign name Press space to read me msg -=== Commands === +T There are many commands you can use to do everything from movement to attacking @@ -1077,7 +1333,7 @@ arch sign name Press space to read me msg -=== Movement === +T You can move in any of eight directions: north, south, east, west, and the four in between. @@ -1095,7 +1351,8 @@ and all eight directions including diagonals on the numeric keypad. For laptop users without numeric keypads you can also use B-arrow key to get a diagonal movement. -Now run to the end of this hallway (by pressing and holding B), and read +Now run to the end of this hallway +(by pressing and holding B), and read the sign there. endmsg x 8 @@ -1105,7 +1362,7 @@ x 8 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 8 y 11 end @@ -1113,11 +1370,15 @@ x 8 y 12 end +arch wall_4 +x 8 +y 12 +end arch woodfloor x 8 y 13 end -arch wall_2_1_2 +arch wall_3_1 x 8 y 13 end @@ -1125,38 +1386,49 @@ x 8 y 14 end -arch wall_2_1_2 -x 8 -y 14 -end arch woodfloor2 x 8 y 15 end -arch grate_closed_2 +arch woodfloor x 8 -y 15 -connected 5 +y 16 end arch woodfloor x 8 -y 16 +y 17 end arch wall_2_1_2 x 8 -y 16 +y 17 end arch grass x 8 -y 17 +y 18 end arch grass x 8 -y 18 +y 19 +end +arch grass +x 8 +y 20 +end +arch grass +x 8 +y 21 +end +arch grass +x 8 +y 22 +end +arch grass +x 8 +y 23 end arch evergreen x 8 -y 19 +y 24 end arch woodfloor x 9 @@ -1244,7 +1516,7 @@ x 9 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 9 y 11 end @@ -1252,11 +1524,15 @@ x 9 y 12 end +arch wall_3_4 +x 9 +y 12 +end arch woodfloor x 9 y 13 end -arch wall_2_2_3 +arch wall_2_2_4 x 9 y 13 end @@ -1264,33 +1540,19 @@ x 9 y 14 end -arch wall_2_2_4 -x 9 -y 14 -end arch woodfloor2 x 9 y 15 end -arch button_handle -name handle (press space to apply) -x 9 -y 15 -connected 5 -end arch woodfloor x 9 y 16 end -arch wall_2_2_3 -x 9 -y 16 -end arch woodfloor x 9 y 17 end -arch wall_2_2_1 +arch window_win2 x 9 y 17 end @@ -1298,10 +1560,30 @@ x 9 y 18 end -arch evergreen +arch grass x 9 y 19 end +arch grass +x 9 +y 20 +end +arch grass +x 9 +y 21 +end +arch grass +x 9 +y 22 +end +arch grass +x 9 +y 23 +end +arch evergreen +x 9 +y 24 +end arch woodfloor x 10 end @@ -1324,7 +1606,7 @@ x 10 y 4 end -arch wall_2_1_2 +arch wall_3_3 x 10 y 4 end @@ -1332,7 +1614,7 @@ x 10 y 5 end -arch wall_2_1_2 +arch wall_3_1 x 10 y 5 end @@ -1372,14 +1654,6 @@ x 10 y 12 end -arch sign_w -name Trouble with the Lever? -msg -If you have trouble with the lever you can go this way. -endmsg -x 10 -y 12 -end arch woodfloor x 10 y 13 @@ -1408,10 +1682,30 @@ x 10 y 18 end -arch evergreen +arch grass x 10 y 19 end +arch grass +x 10 +y 20 +end +arch grass +x 10 +y 21 +end +arch grass +x 10 +y 22 +end +arch grass +x 10 +y 23 +end +arch evergreen +x 10 +y 24 +end arch woodfloor x 11 end @@ -1454,6 +1748,10 @@ x 11 y 7 end +arch wall_0 +x 11 +y 7 +end arch woodfloor x 11 y 8 @@ -1474,7 +1772,7 @@ x 11 y 11 end -arch wall_3_3 +arch wall_2_1_2 x 11 y 11 end @@ -1482,15 +1780,11 @@ x 11 y 12 end -arch wall_2_1_1 -x 11 -y 12 -end arch woodfloor x 11 y 13 end -arch wall_2_2_1 +arch wall_2_2_2 x 11 y 13 end @@ -1498,19 +1792,32 @@ x 11 y 14 end +arch wall_2_2_1 +x 11 +y 14 +end arch woodfloor2 x 11 y 15 end +arch button_handle +x 11 +y 15 +connected 5 +end arch woodfloor x 11 y 16 end +arch wall_2_2_2 +x 11 +y 16 +end arch woodfloor x 11 y 17 end -arch window_win2 +arch wall_2_2_4 x 11 y 17 end @@ -1518,10 +1825,38 @@ x 11 y 18 end -arch evergreen +arch grass x 11 y 19 end +arch grass +x 11 +y 20 +end +arch tree7 +x 11 +y 20 +end +arch grasspond +x 11 +y 21 +end +arch grass +x 11 +y 22 +end +arch bird +x 11 +y 22 +end +arch grass +x 11 +y 23 +end +arch evergreen +x 11 +y 24 +end arch woodfloor x 12 end @@ -1539,10 +1874,8 @@ arch sign name Food msg -=== Food === - Eating food is very important. Without food you cannot heal or regenerate magical -energy. Go north to learn more about food, and cash in some free food +energy. Go east to learn more about food, and cash in some free food at the same time! endmsg x 12 @@ -1564,34 +1897,11 @@ x 12 y 6 end -arch magic_mouth -msg -A magic voice says: - -Here is a note you can pick up and take with you. (You may have already picked it up -automatically if your client is set to do that. If so, find it in your inventory and read it by -clicking with the middle mouse button or scroll wheel). You may wish -to read it first (press B to apply it), and then pick it up (press the B key or use the B command). -Now it will be in your inventory, so you can read it anytime you need to. -endmsg -x 12 -y 7 -end arch woodfloor2 x 12 y 7 end -arch note -msg -Hah! Made you look! - -You can go to the next sign now :) -endmsg -x 12 -y 7 -identified 1 -end -arch woodfloor +arch woodfloor2 x 12 y 8 end @@ -1623,7 +1933,7 @@ x 12 y 13 end -arch wall_2_1_2 +arch wall_3_3 x 12 y 13 end @@ -1631,27 +1941,28 @@ x 12 y 14 end +arch wall_3_1 +x 12 +y 14 +end arch woodfloor2 x 12 y 15 end -arch sign -name Levers -msg -Some gates and doors are opened by levers. Apply (press space bar) the lever to your south to continue. -endmsg +arch grate_closed_2 x 12 y 15 +connected 5 end arch woodfloor x 12 y 16 end -arch woodfloor +arch wall_2_1_2 x 12 -y 17 +y 16 end -arch wall_2_1_2 +arch grass x 12 y 17 end @@ -1659,10 +1970,38 @@ x 12 y 18 end -arch evergreen +arch grass x 12 y 19 end +arch grass +x 12 +y 20 +end +arch grass +x 12 +y 21 +end +arch biglake_2_2_2 +x 12 +y 21 +end +arch grass +x 12 +y 22 +end +arch biglake_2_2_1 +x 12 +y 22 +end +arch grass +x 12 +y 23 +end +arch evergreen +x 12 +y 24 +end arch woodfloor x 13 end @@ -1701,11 +2040,15 @@ x 13 y 6 end -arch woodfloor2 +arch woodfloor x 13 y 7 end -arch woodfloor +arch wall_0 +x 13 +y 7 +end +arch woodfloor2 x 13 y 8 end @@ -1737,7 +2080,7 @@ x 13 y 13 end -arch wall_2_1_2 +arch wall_2_2_3 x 13 y 13 end @@ -1745,19 +2088,33 @@ x 13 y 14 end +arch wall_2_2_4 +x 13 +y 14 +end arch woodfloor2 x 13 y 15 end +arch button_handle +name handle (press space to apply) +x 13 +y 15 +connected 5 +end arch woodfloor x 13 y 16 end +arch wall_2_2_3 +x 13 +y 16 +end arch woodfloor x 13 y 17 end -arch window_win2 +arch wall_2_2_1 x 13 y 17 end @@ -1765,10 +2122,46 @@ x 13 y 18 end -arch evergreen +arch grass x 13 y 19 end +arch grass +x 13 +y 20 +end +arch biglake_2_2_2 +x 13 +y 20 +end +arch grass +x 13 +y 21 +end +arch biglake_4 +x 13 +y 21 +end +arch grass +x 13 +y 22 +end +arch biglake_4 +x 13 +y 22 +end +arch grass +x 13 +y 23 +end +arch biglake_2_2_1 +x 13 +y 23 +end +arch evergreen +x 13 +y 24 +end arch woodfloor x 14 end @@ -1781,12 +2174,12 @@ end arch magic_mouth msg -A message scrawled on the wall says: +A message scrawled on the floor says: This is a standard food. You can apply it while -it's on the ground, the same way you apply +it's on the ground (B-key), the same way you apply signs and other objects, or you can pick it up -and take it with you. +(by pressing C<,>, the B-key) and take it with you. endmsg x 14 y 2 @@ -1807,7 +2200,7 @@ x 14 y 4 end -arch wall_2_1_2 +arch wall_3_3 x 14 y 4 end @@ -1815,7 +2208,7 @@ x 14 y 5 end -arch wall_2_1_2 +arch wall_3_1 x 14 y 5 end @@ -1823,11 +2216,11 @@ x 14 y 6 end -arch woodfloor2 +arch woodfloor x 14 y 7 end -arch woodfloor +arch woodfloor2 x 14 y 8 end @@ -1839,13 +2232,6 @@ x 14 y 9 end -arch magic_mouth -msg -A sign on the wall says: Slow Down!! -endmsg -x 14 -y 10 -end arch woodfloor2 x 14 y 10 @@ -1862,11 +2248,15 @@ x 14 y 12 end -arch woodfloor +arch sign_w +name Trouble with the Lever? +msg +If you have trouble with the lever you can go this way. +endmsg x 14 -y 13 +y 12 end -arch wall_2_1_2 +arch woodfloor x 14 y 13 end @@ -1894,10 +2284,46 @@ x 14 y 18 end -arch evergreen +arch grass x 14 y 19 end +arch grass +x 14 +y 20 +end +arch biglake_2_2_3 +x 14 +y 20 +end +arch grass +x 14 +y 21 +end +arch biglake_4 +x 14 +y 21 +end +arch grass +x 14 +y 22 +end +arch biglake_4 +x 14 +y 22 +end +arch grass +x 14 +y 23 +end +arch biglake_3_1 +x 14 +y 23 +end +arch evergreen +x 14 +y 24 +end arch woodfloor x 15 end @@ -1908,19 +2334,6 @@ x 15 y 1 end -arch magic_mouth -msg -A message scrawled on the wall says: - -There are many types of food you can eat. -Be careful, though: food that you find may be -poisonous, so to be safe, don't eat food until -you've identified it. (More on identifying items -later.) -endmsg -x 15 -y 2 -end arch woodfloor2 x 15 y 2 @@ -1933,7 +2346,7 @@ x 15 y 4 end -arch wall_2_1_2 +arch wall_3_3 x 15 y 4 end @@ -1941,7 +2354,7 @@ x 15 y 5 end -arch wall_2_1_2 +arch wall_4 x 15 y 5 end @@ -1949,12 +2362,20 @@ x 15 y 6 end -arch woodfloor2 +arch wall_2_1_1 x 15 -y 7 +y 6 end arch woodfloor x 15 +y 7 +end +arch wall_1_2 +x 15 +y 7 +end +arch woodfloor2 +x 15 y 8 end arch woodfloor @@ -1973,7 +2394,7 @@ x 15 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 15 y 11 end @@ -1981,11 +2402,15 @@ x 15 y 12 end +arch wall_3_2 +x 15 +y 12 +end arch woodfloor x 15 y 13 end -arch wall_2_2_3 +arch wall_2_2_1 x 15 y 13 end @@ -1993,33 +2418,27 @@ x 15 y 14 end -arch wall_2_2_1 -x 15 -y 14 -end arch woodfloor2 x 15 y 15 end -arch button_trigger +arch sign +name Levers +msg +Some gates and doors are opened by levers. Apply (press space bar) the lever to your south to continue. +endmsg x 15 y 15 -invisible 1 -connected 2 end arch woodfloor x 15 y 16 end -arch wall_2_2_2 -x 15 -y 16 -end arch woodfloor x 15 y 17 end -arch wall_2_2_4 +arch window_win2 x 15 y 17 end @@ -2027,10 +2446,42 @@ x 15 y 18 end -arch evergreen +arch grass x 15 y 19 end +arch grass +x 15 +y 20 +end +arch grass +x 15 +y 21 +end +arch biglake_2_1_2 +x 15 +y 21 +end +arch grasspond +x 15 +y 22 +end +arch biglake_3_3 +x 15 +y 22 +end +arch grass +x 15 +y 23 +end +arch biglake_3_1 +x 15 +y 23 +end +arch evergreen +x 15 +y 24 +end arch woodfloor x 16 end @@ -2043,13 +2494,15 @@ end arch magic_mouth msg -A message scrawled on the wall says: +A message scrawled on the floor says: There are many types of food you can eat. Be careful, though: food that you find may be poisonous, so to be safe, don't eat food until you've identified it. (More on identifying items later.) + +You can pick it up by pressing C<,> (the B-key). endmsg x 16 y 2 @@ -2070,7 +2523,7 @@ x 16 y 4 end -arch wall_2_1_2 +arch wall_3_3 x 16 y 4 end @@ -2078,11 +2531,11 @@ x 16 y 5 end -arch wall_2_1_2 +arch wall_3_1 x 16 y 5 end -arch woodfloor +arch woodfloor2 x 16 y 6 end @@ -2090,7 +2543,7 @@ x 16 y 7 end -arch woodfloor +arch woodfloor2 x 16 y 8 end @@ -2110,7 +2563,7 @@ x 16 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 16 y 11 end @@ -2118,15 +2571,19 @@ x 16 y 12 end +arch wall_4 +x 16 +y 12 +end arch woodfloor x 16 y 13 end -arch woodfloor +arch wall_3_1 x 16 -y 14 +y 13 end -arch wall_2_1_2 +arch woodfloor x 16 y 14 end @@ -2134,34 +2591,61 @@ x 16 y 15 end -arch igateTrg2 +arch woodfloor x 16 -y 15 -connected 2 +y 16 end arch woodfloor x 16 -y 16 +y 17 end arch wall_2_1_2 x 16 -y 16 +y 17 end arch grass x 16 -y 17 +y 18 end -arch flowers_permanent +arch grass x 16 -y 17 +y 19 end arch grass x 16 -y 18 +y 20 +end +arch bird +x 16 +y 20 +end +arch grass +x 16 +y 21 +end +arch biglake_2_1_2 +x 16 +y 21 +end +arch grass +x 16 +y 22 +end +arch biglake_3_3 +x 16 +y 22 +end +arch grass +x 16 +y 23 +end +arch biglake_2_2_4 +x 16 +y 23 end arch evergreen x 16 -y 19 +y 24 end arch woodfloor x 17 @@ -2173,10 +2657,6 @@ x 17 y 1 end -arch magic_mouth -x 17 -y 2 -end arch woodfloor2 x 17 y 2 @@ -2189,7 +2669,7 @@ x 17 y 4 end -arch wall_2_1_2 +arch wall_3_3 x 17 y 4 end @@ -2197,15 +2677,19 @@ x 17 y 5 end -arch wall_2_1_2 +arch wall_3_1 x 17 y 5 end -arch woodfloor +arch woodfloor2 x 17 y 6 end -arch woodfloor2 +arch woodfloor +x 17 +y 7 +end +arch wall_2_2_2 x 17 y 7 end @@ -2213,11 +2697,15 @@ x 17 y 8 end +arch wall_2_1_1 +x 17 +y 8 +end arch woodfloor x 17 y 9 end -arch wall_2_1_2 +arch wall_3_1 x 17 y 9 end @@ -2229,7 +2717,7 @@ x 17 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 17 y 11 end @@ -2237,11 +2725,15 @@ x 17 y 12 end +arch wall_4 +x 17 +y 12 +end arch woodfloor x 17 y 13 end -arch wall_2_2_2 +arch wall_4 x 17 y 13 end @@ -2249,7 +2741,7 @@ x 17 y 14 end -arch wall_2_2_4 +arch wall_2_2_1 x 17 y 14 end @@ -2267,7 +2759,7 @@ x 17 y 16 end -arch wall_2_2_3 +arch wall_2_2_2 x 17 y 16 end @@ -2275,7 +2767,7 @@ x 17 y 17 end -arch wall_2_2_1 +arch wall_2_2_4 x 17 y 17 end @@ -2283,10 +2775,42 @@ x 17 y 18 end -arch evergreen +arch grass x 17 y 19 end +arch grass +x 17 +y 20 +end +arch grass +x 17 +y 21 +end +arch biglake_2_2_3 +x 17 +y 21 +end +arch grass +x 17 +y 22 +end +arch biglake_2_2_4 +x 17 +y 22 +end +arch grass +x 17 +y 23 +end +arch tree7 +x 17 +y 23 +end +arch evergreen +x 17 +y 24 +end arch woodfloor x 18 end @@ -2299,11 +2823,13 @@ end arch magic_mouth msg -A message scrawled on the wall says: +A message scrawled on the floor says: When you kill monsters, sometimes they leave body parts behind, and these can be taken and eaten also. + +You can pick it up by pressing C<,> (the B-key). endmsg x 18 y 2 @@ -2325,7 +2851,7 @@ x 18 y 4 end -arch wall_2_1_2 +arch wall_3_3 x 18 y 4 end @@ -2333,15 +2859,19 @@ x 18 y 5 end -arch wall_2_1_2 +arch wall_3_1 x 18 y 5 end -arch woodfloor +arch woodfloor2 x 18 y 6 end -arch woodfloor2 +arch woodfloor +x 18 +y 7 +end +arch wall_2_2_3 x 18 y 7 end @@ -2349,11 +2879,15 @@ x 18 y 8 end +arch wall_2_1_1 +x 18 +y 8 +end arch woodfloor x 18 y 9 end -arch wall_1_3 +arch wall_2_2_4 x 18 y 9 end @@ -2365,7 +2899,7 @@ x 18 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 18 y 11 end @@ -2373,11 +2907,15 @@ x 18 y 12 end +arch wall_4 +x 18 +y 12 +end arch woodfloor x 18 y 13 end -arch wall_2_1_2 +arch wall_4 x 18 y 13 end @@ -2385,19 +2923,32 @@ x 18 y 14 end +arch wall_3_1 +x 18 +y 14 +end arch woodfloor2 x 18 y 15 end +arch igateTrg2 +x 18 +y 15 +connected 2 +end arch woodfloor x 18 y 16 end -arch woodfloor +arch wall_2_1_2 +x 18 +y 16 +end +arch grass x 18 y 17 end -arch wall_2_1_2 +arch flowers_permanent x 18 y 17 end @@ -2409,10 +2960,34 @@ x 18 y 18 end -arch evergreen +arch grass x 18 y 19 end +arch grass +x 18 +y 20 +end +arch grass +x 18 +y 21 +end +arch tree7 +x 18 +y 21 +end +arch grass +x 18 +y 22 +end +arch grass +x 18 +y 23 +end +arch evergreen +x 18 +y 24 +end arch woodfloor x 19 end @@ -2435,7 +3010,7 @@ x 19 y 4 end -arch wall_2_1_2 +arch wall_3_3 x 19 y 4 end @@ -2443,11 +3018,11 @@ x 19 y 5 end -arch wall_2_1_2 +arch wall_3_1 x 19 y 5 end -arch woodfloor +arch woodfloor2 x 19 y 6 end @@ -2468,30 +3043,10 @@ y 10 end arch sign -name Gathering Information +name Movement 2 msg -=== Information === - -There are many sources of information other -than signs like this one. Did you see the sign -on the wall as you were running here? -Sometimes information comes from non-visible -sources like that, so always keep your eyes -open and don't miss anything that shows up -in your B window. - -Information also comes from books, notes, and -many other sources. The smallest note can be -the first clue to a large treasure or heroic quest, -so always gather as much information as possible. -Some notes and books you will be able to pick -up and take with you, while others will be -fixed where they are, but they all may be -important to read. - -It is possible for your character to be unable to read -such notes. If that is the case and your INT stat is high enough -you cna later learn to read by learning the literacy skill. +Now practice some more movement in the next room +before you read the next sign. endmsg x 19 y 10 @@ -2500,7 +3055,7 @@ x 19 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 19 y 11 end @@ -2508,11 +3063,15 @@ x 19 y 12 end +arch wall_4 +x 19 +y 12 +end arch woodfloor x 19 y 13 end -arch wall_2_1_2 +arch wall_4 x 19 y 13 end @@ -2520,44 +3079,33 @@ x 19 y 14 end +arch wall_2_2_4 +x 19 +y 14 +end arch woodfloor2 x 19 y 15 end -arch sign -name Traps, and Automatic Doors -msg -By the way, it's a good idea to always check -for traps before trying to open a door. Do -this with the command B (short B, by default -bound to the B key) and then keep firing into the -direction where you want to search for traps (by pressing and holding B + a direction key, here -B). - -If you find a trap the server will tell you so and the trap will become visible, you can try to disarm it with -B (short B, bound to B) and again firing -into the direction of the trap you found. - -You can only find and disable traps if you have those skills. If you don't, you should -learn them early. - -Some doors will open when you walk up to them, -then close after a moment. Be careful not to -get crushed by standing in the doorway -too long! -endmsg +arch button_trigger x 19 y 15 +invisible 1 +connected 2 end arch woodfloor x 19 y 16 end +arch wall_2_2_3 +x 19 +y 16 +end arch woodfloor x 19 y 17 end -arch window_win2 +arch wall_2_2_1 x 19 y 17 end @@ -2565,10 +3113,30 @@ x 19 y 18 end -arch evergreen +arch grass x 19 y 19 end +arch grass +x 19 +y 20 +end +arch grass +x 19 +y 21 +end +arch grass +x 19 +y 22 +end +arch grass +x 19 +y 23 +end +arch evergreen +x 19 +y 24 +end arch woodfloor x 20 end @@ -2580,28 +3148,31 @@ y 1 end arch magic_mouth -x 20 -y 2 -end -arch woodfloor2 -x 20 -y 2 -end -arch waybread msg -A message scrawled on the wall says: +A message scrawled on the floor says: Waybreads are the MRE (Meals-Ready-to-Eat) of Deliantra. They weigh very little but pack -a large food value. They are much more +a large food value. They are much more expensive than normal food, but when you can afford them, they are the best food to take on long trips or dungeon excursions, since their light weight won't slow you down. + +You can pick it up by pressing C<,> (the B-key) and eat +it later by applying it from your inventory in the B. endmsg x 20 y 2 end +arch woodfloor2 +x 20 +y 2 +end +arch waybread +x 20 +y 2 +end arch woodfloor x 20 y 3 @@ -2610,7 +3181,7 @@ x 20 y 4 end -arch wall_2_1_2 +arch wall_3_3 x 20 y 4 end @@ -2618,7 +3189,7 @@ x 20 y 5 end -arch wall_2_2_3 +arch wall_4 x 20 y 5 end @@ -2626,7 +3197,7 @@ x 20 y 6 end -arch wall_2_1_1 +arch wall_3_2 x 20 y 6 end @@ -2634,7 +3205,7 @@ x 20 y 7 end -arch wall_2_1_1 +arch wall_3_2 x 20 y 7 end @@ -2642,7 +3213,7 @@ x 20 y 8 end -arch wall_2_1_1 +arch wall_3_2 x 20 y 8 end @@ -2650,7 +3221,7 @@ x 20 y 9 end -arch wall_2_1_1 +arch wall_3_2 x 20 y 9 end @@ -2658,7 +3229,7 @@ x 20 y 10 end -arch wall_2_1_1 +arch wall_3_2 x 20 y 10 end @@ -2666,7 +3237,7 @@ x 20 y 11 end -arch wall_2_2_4 +arch wall_4 x 20 y 11 end @@ -2674,11 +3245,15 @@ x 20 y 12 end +arch wall_4 +x 20 +y 12 +end arch woodfloor x 20 y 13 end -arch wall_2_1_2 +arch wall_3_1 x 20 y 13 end @@ -2706,10 +3281,30 @@ x 20 y 18 end -arch evergreen +arch grasspond x 20 y 19 end +arch grass +x 20 +y 20 +end +arch grass +x 20 +y 21 +end +arch grass +x 20 +y 22 +end +arch grass +x 20 +y 23 +end +arch evergreen +x 20 +y 24 +end arch woodfloor x 21 end @@ -2732,7 +3327,7 @@ x 21 y 4 end -arch wall_3_3 +arch wall_2_2_3 x 21 y 4 end @@ -2740,7 +3335,7 @@ x 21 y 5 end -arch wall_2_1_1 +arch wall_3_4 x 21 y 5 end @@ -2748,7 +3343,7 @@ x 21 y 6 end -arch wall_2_1_1 +arch wall_3_4 x 21 y 6 end @@ -2756,7 +3351,7 @@ x 21 y 7 end -arch wall_2_1_1 +arch wall_3_4 x 21 y 7 end @@ -2764,7 +3359,7 @@ x 21 y 8 end -arch wall_2_1_1 +arch wall_3_4 x 21 y 8 end @@ -2772,7 +3367,7 @@ x 21 y 9 end -arch wall_2_1_1 +arch wall_3_4 x 21 y 9 end @@ -2780,7 +3375,7 @@ x 21 y 10 end -arch wall_2_1_1 +arch wall_3_4 x 21 y 10 end @@ -2788,7 +3383,7 @@ x 21 y 11 end -arch wall_2_1_1 +arch wall_3_4 x 21 y 11 end @@ -2796,7 +3391,7 @@ x 21 y 12 end -arch wall_2_1_1 +arch wall_3_4 x 21 y 12 end @@ -2832,10 +3427,30 @@ x 21 y 18 end -arch evergreen +arch grass x 21 y 19 end +arch grass +x 21 +y 20 +end +arch grass +x 21 +y 21 +end +arch grass +x 21 +y 22 +end +arch grass +x 21 +y 23 +end +arch evergreen +x 21 +y 24 +end arch woodfloor x 22 end @@ -2858,10 +3473,6 @@ x 22 y 4 end -arch wall_1_3 -x 22 -y 4 -end arch woodfloor x 22 y 5 @@ -2873,6 +3484,23 @@ arch woodfloor x 22 y 7 +move_block all +end +arch sign +name old man +msg +@match gate +Say the word "open" to get through. Bye now! +@match open +@trigger 6 1 +Here you go, have fun! +@match * +Hi there! If you want to go through the gate, just ask me to open it. +endmsg +face sage.x11 +x 22 +y 7 +connected 6 end arch woodfloor x 22 @@ -2882,6 +3510,11 @@ x 22 y 9 end +arch grate_closed_1 +x 22 +y 9 +connected 6 +end arch woodfloor x 22 y 10 @@ -2922,10 +3555,34 @@ x 22 y 18 end -arch evergreen +arch grass x 22 y 19 end +arch grass +x 22 +y 20 +end +arch grasspond +x 22 +y 21 +end +arch grass +x 22 +y 22 +end +arch grass +x 22 +y 23 +end +arch tree7 +x 22 +y 23 +end +arch evergreen +x 22 +y 24 +end arch woodfloor x 23 end @@ -2940,26 +3597,6 @@ x 23 y 2 end -arch sign -name Bashing Doors -msg -=== Doors === - -There are many kinds of doors in Deliantra. -Some doors will open for you, so you can walk -right through. Ordinary locked doors can be -bashed open by attacking them or using -lockpicks. Stronger locked doors may require -a certain key, or open when you speak a magic -word or activate a certain trigger somewhere. - -To get through this first door, run into it until -you break through. If you are too weak it might take a long time. -Either be persistent or create a new character with a higher Strength stat. -endmsg -x 23 -y 2 -end arch woodfloor2 x 23 y 3 @@ -2968,25 +3605,51 @@ x 23 y 4 end -arch door_2 -hp 4 -x 23 -y 4 -end arch woodfloor2 x 23 y 5 end -arch woodfloor2 -x 23 -y 6 -end arch sign -name Congrats! +name Talking to NPCs msg -Doors are stubborn, but at least they do not hit back... +There are two different types of "people" in the game: PCs (player characters, i.e. other players) +and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :) + +To talk to other players, for example to get help, you can use the B command, whose text +is displayed in the B tab in the client. All players currently logged in can see that. +You can simply type B+ to chat with others without activating the Chat tab. +There is also the B command (short "sh") for use in emergencies, and B (short "s") +which all players on a map and all NPCs near you can hear. + +You can also get information from non-player characters (NPCs) in the game by talking to them. +NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. + +To talk to the man at the end of this hallway when you're finished reading this, +walk up next to him and left-click on him with your mouse. + +Clicking on NPCs lets you use a dialog window to communicate with the NPC. The say +command is more tedious, but works when you can't see the NPC, or you need to say a password. + +Many NPC have useful information, but they will only tell you about it if you ask the +right questions. If the NPC talks to you, look for words in his reply +that might be important (often they are underlined), and ask about them. +For example, if he says, "Hello, do you have any food?" ask him about food, +and he may say something else in response to that. +Saying words like quest, key, treasure, and other things you're interested in may +start up very interesting conversations! + +Be careful not to run into friendly NPCs: dead men tell no tales. + +Now go talk to that old man. (Remember: B on him while standing +next to him to start the conversation!) + +If you can't find out what to do, take the short cut behind the back of the man. endmsg x 23 +y 5 +end +arch woodfloor2 +x 23 y 6 end arch woodfloor2 @@ -3001,6 +3664,11 @@ x 23 y 9 end +arch grate_closed_1 +x 23 +y 9 +connected 6 +end arch woodfloor2 x 23 y 10 @@ -3025,6 +3693,19 @@ x 23 y 15 end +arch sign +name Automatic Doors +msg +Some doors will open when you walk up to them, +then close after a moment. + +Be careful with some automatic doors, they close when you +are still in the doorway. So take care not to get crushed by them +by standing in the doorway too long! +endmsg +x 23 +y 15 +end arch woodfloor x 23 y 16 @@ -3041,10 +3722,30 @@ x 23 y 18 end -arch evergreen +arch grass x 23 y 19 end +arch grass +x 23 +y 20 +end +arch grass +x 23 +y 21 +end +arch grass +x 23 +y 22 +end +arch grass +x 23 +y 23 +end +arch evergreen +x 23 +y 24 +end arch woodfloor x 24 end @@ -3067,10 +3768,6 @@ x 24 y 4 end -arch wall_1_4 -x 24 -y 4 -end arch woodfloor x 24 y 5 @@ -3091,6 +3788,11 @@ x 24 y 9 end +arch grate_closed_1 +x 24 +y 9 +connected 6 +end arch woodfloor x 24 y 10 @@ -3131,10 +3833,38 @@ x 24 y 18 end -arch evergreen +arch grass x 24 y 19 end +arch grass +x 24 +y 20 +end +arch tree7 +x 24 +y 20 +end +arch grass +x 24 +y 21 +end +arch bird +x 24 +y 21 +end +arch grass +x 24 +y 22 +end +arch grass +x 24 +y 23 +end +arch evergreen +x 24 +y 24 +end arch woodfloor x 25 end @@ -3145,7 +3875,7 @@ x 25 y 1 end -arch window_win1 +arch wall_2_1_1 x 25 y 1 end @@ -3153,7 +3883,7 @@ x 25 y 2 end -arch wall_2_2_1 +arch window_win1 x 25 y 2 end @@ -3161,11 +3891,7 @@ x 25 y 3 end -arch sign_e -name Path of the Weak -msg -Weaklings go this way. Don't give up, try to bash the door first! Give it your best bang! -endmsg +arch wall_2_1_1 x 25 y 3 end @@ -3173,7 +3899,7 @@ x 25 y 4 end -arch wall_2_2_3 +arch wall_2_1_1 x 25 y 4 end @@ -3181,7 +3907,7 @@ x 25 y 5 end -arch wall_1_2 +arch window_win1 x 25 y 5 end @@ -3189,11 +3915,24 @@ x 25 y 6 end +arch wall_2_2_1 +x 25 +y 6 +end arch woodfloor x 25 y 7 end -arch wall_2_2_2 +arch sign_e +name This way if you are stuck! +msg +If you can't get the old man to open the +gates, you might want to ask other players +via the 'Chat' tab how to talk to NPCs. + +Or maybe you can find a hint about that +on the previous sign. +endmsg x 25 y 7 end @@ -3201,7 +3940,7 @@ x 25 y 8 end -arch window_win1 +arch wall_1_1 x 25 y 8 end @@ -3217,7 +3956,7 @@ x 25 y 10 end -arch wall_2_1_1 +arch wall_1_2 x 25 y 10 end @@ -3225,15 +3964,11 @@ x 25 y 11 end -arch window_win1 -x 25 -y 11 -end arch woodfloor x 25 y 12 end -arch wall_2_1_1 +arch wall_2_2_2 x 25 y 12 end @@ -3281,10 +4016,30 @@ x 25 y 18 end -arch evergreen +arch grass x 25 y 19 end +arch grass +x 25 +y 20 +end +arch grass +x 25 +y 21 +end +arch grass +x 25 +y 22 +end +arch grasspond +x 25 +y 23 +end +arch evergreen +x 25 +y 24 +end arch evergreen x 26 end @@ -3292,23 +4047,19 @@ x 26 y 1 end -arch woodfloor -x 26 -y 2 -end -arch window_win2 +arch grass x 26 y 2 end -arch woodfloor +arch grasspond x 26 y 3 end -arch woodfloor +arch grass x 26 y 4 end -arch woodfloor +arch grass x 26 y 5 end @@ -3316,31 +4067,35 @@ x 26 y 6 end -arch woodfloor +arch wall_2_1_2 x 26 -y 7 +y 6 end -arch window_win2 +arch woodfloor x 26 y 7 end -arch grass +arch woodfloor x 26 y 8 end -arch grass +arch woodfloor x 26 y 9 end -arch grasspond +arch woodfloor x 26 y 10 end -arch grass +arch woodfloor x 26 y 11 end -arch grass +arch woodfloor +x 26 +y 12 +end +arch wall_2_1_2 x 26 y 12 end @@ -3376,10 +4131,30 @@ x 26 y 18 end -arch evergreen +arch grass x 26 y 19 end +arch grass +x 26 +y 20 +end +arch grass +x 26 +y 21 +end +arch grass +x 26 +y 22 +end +arch grass +x 26 +y 23 +end +arch evergreen +x 26 +y 24 +end arch evergreen x 27 end @@ -3387,99 +4162,123 @@ x 27 y 1 end -arch woodfloor +arch evergreen x 27 y 2 end +arch evergreen +x 27 +y 3 +end +arch evergreen +x 27 +y 4 +end +arch evergreen +x 27 +y 5 +end +arch woodfloor +x 27 +y 6 +end arch wall_2_2_3 x 27 -y 2 +y 6 end arch woodfloor x 27 -y 3 +y 7 end arch wall_2_1_1 x 27 -y 3 +y 7 end arch woodfloor x 27 -y 4 +y 8 end arch wall_2_1_1 x 27 -y 4 +y 8 end arch woodfloor x 27 -y 5 +y 9 end arch wall_2_1_1 x 27 -y 5 +y 9 end arch woodfloor x 27 -y 6 +y 10 end arch wall_2_1_1 x 27 -y 6 +y 10 end arch woodfloor x 27 -y 7 +y 11 +end +arch wall_2_1_1 +x 27 +y 11 +end +arch woodfloor +x 27 +y 12 end arch wall_2_2_4 x 27 -y 7 +y 12 end arch evergreen x 27 -y 8 +y 13 end arch evergreen x 27 -y 9 +y 14 end arch evergreen x 27 -y 10 +y 15 end arch evergreen x 27 -y 11 +y 16 end arch evergreen x 27 -y 12 +y 17 end arch evergreen x 27 -y 13 +y 18 end arch evergreen x 27 -y 14 +y 19 end arch evergreen x 27 -y 15 +y 20 end arch evergreen x 27 -y 16 +y 21 end arch evergreen x 27 -y 17 +y 22 end arch evergreen x 27 -y 18 +y 23 end arch evergreen x 27 -y 19 +y 24 end