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Comparing cf.schmorp.de/maps/start/tutorial_part1.map (file contents):
Revision 1.14 by elmex, Sat Aug 30 11:55:44 2008 UTC vs.
Revision 1.18 by root, Tue Dec 9 02:01:30 2008 UTC

318end 318end
319arch woodfloor 319arch woodfloor
320x 2 320x 2
321y 19 321y 19
322end 322end
323arch wall_1_3 323arch wall_2_1_2
324x 2 324x 2
325y 19 325y 19
326end 326end
327arch evergreen 327arch evergreen
328x 3 328x 3
447end 447end
448arch woodfloor 448arch woodfloor
449x 3 449x 3
450y 14 450y 14
451end 451end
452arch woodfloor2 452arch woodfloor
453x 3 453x 3
454y 15
455end
456arch woodfloor
457x 3
458y 16
459end
460arch woodfloor
461x 3
462y 17
463end
464arch woodfloor
465x 3
466y 18
467end
468arch woodfloor
469x 3
470y 19
471end
472arch wall_1_3
473x 3
474y 19
475end
476arch evergreen
477x 4
478end
479arch grass
480x 4
481y 1
482end
483arch biglake_2_2_3
484x 4
485y 1
486end
487arch grass
488x 4
489y 2
490end
491arch biglake_2_1_1
492x 4
493y 2
494end
495arch grass
496x 4
497y 3
498end
499arch biglake_2_1_1
500x 4
501y 3
502end
503arch grass
504x 4
505y 4
506end
507arch biglake_2_1_1
508x 4
509y 4
510end
511arch grass
512x 4
513y 5
514end
515arch biglake_2_2_4
516x 4
517y 5
518end
519arch grasspond
520x 4
521y 6
522end
523arch woodfloor
524x 4
525y 7
526end
527arch window_win2
528x 4
529y 7
530end
531arch woodfloor
532x 4
533y 8
534end
535arch ruby
536x 4
537y 8
538end
539arch woodfloor
540x 4
541y 9
542end
543arch spikes_closed
544x 4
545y 9
546connected 3
547end
548arch woodfloor
549x 4
550y 10
551end
552arch woodfloor
553x 4
554y 11
555end
556arch woodfloor
557x 4
558y 12
559end
560arch woodfloor
561x 4
562y 13
563end
564arch woodfloor
565x 4
566y 14
567end
568arch woodfloor2
569x 4
454y 15 570y 15
455end 571end
456arch sign 572arch sign
457name Triggering Buttons with Weights 573name Triggering Buttons with Weights
458msg 574msg
459The portal to the south will bring you to the next 575The portal to the south will bring you to the class
460part of this tutorial. 576selection, where you have to choose a class for your
577character.
461 578
462Did you already figure out what the boulder does 579But did you already figure out what the boulder does
463in the north? 580in the north?
464endmsg 581endmsg
465x 3
466y 15
467end
468arch woodfloor2
469x 3
470y 16
471end
472arch woodfloor2
473x 3
474y 17
475end
476arch woodfloor2
477x 3
478y 18
479end
480arch woodfloor2
481x 3
482y 19
483end
484arch exit
485slaying tutorial_part2
486hp 3
487sp 1
488x 3
489y 19
490end
491arch evergreen
492x 4 582x 4
583y 15
493end 584end
494arch grass 585arch woodfloor2
495x 4 586x 4
496y 1 587y 16
497end 588end
498arch biglake_2_2_3 589arch woodfloor2
499x 4 590x 4
500y 1 591y 17
501end 592end
502arch grass
503x 4
504y 2
505end
506arch biglake_2_1_1
507x 4
508y 2
509end
510arch grass
511x 4
512y 3
513end
514arch biglake_2_1_1
515x 4
516y 3
517end
518arch grass
519x 4
520y 4
521end
522arch biglake_2_1_1
523x 4
524y 4
525end
526arch grass
527x 4
528y 5
529end
530arch biglake_2_2_4
531x 4
532y 5
533end
534arch grasspond
535x 4
536y 6
537end
538arch woodfloor 593arch woodfloor2
539x 4
540y 7
541end
542arch window_win2
543x 4
544y 7
545end
546arch woodfloor
547x 4
548y 8
549end
550arch ruby
551x 4
552y 8
553end
554arch woodfloor
555x 4
556y 9
557end
558arch spikes_closed
559x 4
560y 9
561connected 3
562end
563arch woodfloor
564x 4
565y 10
566end
567arch woodfloor
568x 4
569y 11
570end
571arch woodfloor
572x 4
573y 12
574end
575arch woodfloor
576x 4
577y 13
578end
579arch woodfloor
580x 4
581y 14
582end
583arch woodfloor2
584x 4
585y 15
586end
587arch woodfloor
588x 4
589y 16
590end
591arch woodfloor
592x 4
593y 17
594end
595arch woodfloor
596x 4 594x 4
597y 18 595y 18
598end 596end
599arch woodfloor 597arch woodfloor2
600x 4 598x 4
601y 19 599y 19
602end 600end
603arch wall_1_4 601arch exit
602slaying tutorial_class
603hp 4
604sp 1
604x 4 605x 4
605y 19 606y 19
606end 607end
607arch evergreen 608arch evergreen
608x 5 609x 5
991y 2 992y 2
992end 993end
993arch sign 994arch sign
994name Press space bar to read me 995name Press space bar to read me
995msg 996msg
996Welcome to Deliantra! 997T<Welcome to Deliantra!>
997 998
998You are now in the beginner's area, which will 999You are now in the beginner's area, which will
999teach you the fundamentals of playing Deliantra, 1000teach you the fundamentals of playing Deliantra,
1000and prepare you to survive in this vast and 1001and prepare you to survive in this vast and
1001sometimes (uhm, always) dangerous world. 1002sometimes (uhm, always) dangerous world.
1015y 3 1016y 3
1016end 1017end
1017arch sign 1018arch sign
1018name Press space to read me 1019name Press space to read me
1019msg 1020msg
1020=== Commands === 1021T<Basic Commands>
1021 1022
1022There are many commands you can use to 1023There are many commands you can use to
1023do everything from movement to attacking 1024do everything from movement to attacking
1024to casting spells to identifying treasure. Any 1025to casting spells to identifying treasure. Any
1025command in Deliantra can be executed by 1026command in Deliantra can be executed by
1075y 10 1076y 10
1076end 1077end
1077arch sign 1078arch sign
1078name Press space to read me 1079name Press space to read me
1079msg 1080msg
1080=== Movement === 1081T<Movement>
1081 1082
1082You can move in any of eight directions: north, 1083You can move in any of eight directions: north,
1083south, east, west, and the four in between. 1084south, east, west, and the four in between.
1084Pressing a movement key once (or executing a 1085Pressing a movement key once (or executing a
1085movement command) will move you one tile 1086movement command) will move you one tile
1093 1094
1094The four primary directions are bound to the arrow/cursor keys, 1095The four primary directions are bound to the arrow/cursor keys,
1095and all eight directions including diagonals on the numeric keypad. For laptop users 1096and all eight directions including diagonals on the numeric keypad. For laptop users
1096without numeric keypads you can also use B<Alt>-arrow key to get a diagonal movement. 1097without numeric keypads you can also use B<Alt>-arrow key to get a diagonal movement.
1097 1098
1099Now run to the end of this hallway
1098Now run to the end of this hallway (by pressing and holding B<Ctrl-Right-Arrow>), and read 1100(by pressing and holding B<Ctrl-Right-Arrow>), and read
1099the sign there. 1101the sign there.
1100endmsg 1102endmsg
1101x 8 1103x 8
1102y 10 1104y 10
1103end 1105end
1452end 1454end
1453arch woodfloor 1455arch woodfloor
1454x 11 1456x 11
1455y 7 1457y 7
1456end 1458end
1459arch wall_0
1460x 11
1461y 7
1462end
1457arch woodfloor 1463arch woodfloor
1458x 11 1464x 11
1459y 8 1465y 8
1460end 1466end
1461arch woodfloor 1467arch woodfloor
1537y 2 1543y 2
1538end 1544end
1539arch sign 1545arch sign
1540name Food 1546name Food
1541msg 1547msg
1542=== Food ===
1543
1544Eating food is very important. Without food you cannot heal or regenerate magical 1548Eating food is very important. Without food you cannot heal or regenerate magical
1545energy. Go north to learn more about food, and cash in some free food 1549energy. Go east to learn more about food, and cash in some free food
1546at the same time! 1550at the same time!
1547endmsg 1551endmsg
1548x 12 1552x 12
1549y 2 1553y 2
1550end 1554end
1562end 1566end
1563arch woodfloor2 1567arch woodfloor2
1564x 12 1568x 12
1565y 6 1569y 6
1566end 1570end
1567arch magic_mouth 1571arch woodfloor2
1568msg
1569A magic voice says:
1570
1571Here is a note you can pick up and take with you. (You may have already picked it up
1572automatically if your client is set to do that. If so, find it in your inventory and read it by
1573clicking with the middle mouse button or scroll wheel). You may wish
1574to read it first (press B<space> to apply it), and then pick it up (press the B<comma> key or use the B<take> command).
1575Now it will be in your inventory, so you can read it anytime you need to.
1576endmsg
1577x 12 1572x 12
1578y 7 1573y 7
1579end 1574end
1580arch woodfloor2 1575arch woodfloor2
1581x 12
1582y 7
1583end
1584arch note
1585msg
1586Hah! Made you look!
1587
1588You can go to the next sign now :)
1589endmsg
1590x 12
1591y 7
1592identified 1
1593end
1594arch woodfloor
1595x 12 1576x 12
1596y 8 1577y 8
1597end 1578end
1598arch woodfloor 1579arch woodfloor
1599x 12 1580x 12
1699end 1680end
1700arch woodfloor 1681arch woodfloor
1701x 13 1682x 13
1702y 6 1683y 6
1703end 1684end
1704arch woodfloor2 1685arch woodfloor
1705x 13 1686x 13
1706y 7 1687y 7
1707end 1688end
1689arch wall_0
1690x 13
1691y 7
1692end
1708arch woodfloor 1693arch woodfloor2
1709x 13 1694x 13
1710y 8 1695y 8
1711end 1696end
1712arch woodfloor 1697arch woodfloor
1713x 13 1698x 13
1821end 1806end
1822arch woodfloor 1807arch woodfloor
1823x 14 1808x 14
1824y 6 1809y 6
1825end 1810end
1826arch woodfloor2 1811arch woodfloor
1827x 14 1812x 14
1828y 7 1813y 7
1829end 1814end
1830arch woodfloor 1815arch woodfloor2
1831x 14 1816x 14
1832y 8 1817y 8
1833end 1818end
1834arch woodfloor 1819arch woodfloor
1835x 14 1820x 14
1836y 9 1821y 9
1837end 1822end
1838arch wall_2_1_2 1823arch wall_2_1_2
1839x 14 1824x 14
1840y 9 1825y 9
1841end
1842arch magic_mouth
1843msg
1844A sign on the wall says: Slow Down!!
1845endmsg
1846x 14
1847y 10
1848end 1826end
1849arch woodfloor2 1827arch woodfloor2
1850x 14 1828x 14
1851y 10 1829y 10
1852end 1830end
1926end 1904end
1927arch woodfloor 1905arch woodfloor
1928x 15 1906x 15
1929y 5 1907y 5
1930end 1908end
1931arch wall_2_1_2 1909arch wall_3_3
1932x 15 1910x 15
1933y 5 1911y 5
1934end 1912end
1935arch woodfloor 1913arch woodfloor
1936x 15 1914x 15
1937y 6 1915y 6
1938end 1916end
1939arch woodfloor2 1917arch wall_2_1_1
1940x 15 1918x 15
1941y 7 1919y 6
1942end 1920end
1921arch woodfloor
1922x 15
1923y 7
1924end
1925arch wall_1_2
1926x 15
1927y 7
1928end
1943arch woodfloor 1929arch woodfloor2
1944x 15 1930x 15
1945y 8 1931y 8
1946end 1932end
1947arch woodfloor 1933arch woodfloor
1948x 15 1934x 15
2067end 2053end
2068arch wall_2_1_2 2054arch wall_2_1_2
2069x 16 2055x 16
2070y 5 2056y 5
2071end 2057end
2072arch woodfloor 2058arch woodfloor2
2073x 16 2059x 16
2074y 6 2060y 6
2075end 2061end
2076arch woodfloor2 2062arch woodfloor2
2077x 16 2063x 16
2078y 7 2064y 7
2079end 2065end
2080arch woodfloor 2066arch woodfloor2
2081x 16 2067x 16
2082y 8 2068y 8
2083end 2069end
2084arch woodfloor 2070arch woodfloor
2085x 16 2071x 16
2182end 2168end
2183arch wall_2_1_2 2169arch wall_2_1_2
2184x 17 2170x 17
2185y 5 2171y 5
2186end 2172end
2187arch woodfloor 2173arch woodfloor2
2188x 17 2174x 17
2189y 6 2175y 6
2190end 2176end
2191arch woodfloor2 2177arch woodfloor
2192x 17 2178x 17
2193y 7 2179y 7
2194end 2180end
2195arch woodfloor 2181arch wall_2_2_2
2196x 17 2182x 17
2197y 8 2183y 7
2198end 2184end
2199arch woodfloor 2185arch woodfloor
2200x 17 2186x 17
2201y 9 2187y 8
2202end 2188end
2203arch wall_2_1_2 2189arch wall_2_1_1
2190x 17
2191y 8
2192end
2193arch woodfloor
2194x 17
2195y 9
2196end
2197arch wall_3_1
2204x 17 2198x 17
2205y 9 2199y 9
2206end 2200end
2207arch woodfloor2 2201arch woodfloor2
2208x 17 2202x 17
2318end 2312end
2319arch wall_2_1_2 2313arch wall_2_1_2
2320x 18 2314x 18
2321y 5 2315y 5
2322end 2316end
2323arch woodfloor 2317arch woodfloor2
2324x 18 2318x 18
2325y 6 2319y 6
2326end 2320end
2327arch woodfloor2 2321arch woodfloor
2328x 18 2322x 18
2329y 7 2323y 7
2330end 2324end
2331arch woodfloor 2325arch wall_2_2_3
2332x 18 2326x 18
2333y 8 2327y 7
2334end 2328end
2335arch woodfloor 2329arch woodfloor
2336x 18 2330x 18
2337y 9 2331y 8
2338end 2332end
2339arch wall_1_3 2333arch wall_2_1_1
2334x 18
2335y 8
2336end
2337arch woodfloor
2338x 18
2339y 9
2340end
2341arch wall_2_2_4
2340x 18 2342x 18
2341y 9 2343y 9
2342end 2344end
2343arch woodfloor2 2345arch woodfloor2
2344x 18 2346x 18
2428end 2430end
2429arch wall_2_1_2 2431arch wall_2_1_2
2430x 19 2432x 19
2431y 5 2433y 5
2432end 2434end
2433arch woodfloor 2435arch woodfloor2
2434x 19 2436x 19
2435y 6 2437y 6
2436end 2438end
2437arch woodfloor2 2439arch woodfloor2
2438x 19 2440x 19
2449arch woodfloor2 2451arch woodfloor2
2450x 19 2452x 19
2451y 10 2453y 10
2452end 2454end
2453arch sign 2455arch sign
2454name Gathering Information 2456name Movement 2
2455msg 2457msg
2456=== Information === 2458Now practice some more movement in the next room
2457 2459before you read the next sign.
2458There are many sources of information other
2459than signs like this one. Did you see the sign
2460on the wall as you were running here?
2461Sometimes information comes from non-visible
2462sources like that, so always keep your eyes
2463open and don't miss anything that shows up
2464in your B<Messages> window.
2465
2466Information also comes from books, notes, and
2467many other sources. The smallest note can be
2468the first clue to a large treasure or heroic quest,
2469so always gather as much information as possible.
2470Some notes and books you will be able to pick
2471up and take with you, while others will be
2472fixed where they are, but they all may be
2473important to read.
2474
2475It is possible for your character to be unable to read
2476such notes. If that is the case and your INT stat is high enough
2477you cna later learn to read by learning the literacy skill.
2478endmsg 2460endmsg
2479x 19 2461x 19
2480y 10 2462y 10
2481end 2463end
2482arch woodfloor 2464arch woodfloor
2506arch woodfloor2 2488arch woodfloor2
2507x 19 2489x 19
2508y 15 2490y 15
2509end 2491end
2510arch sign 2492arch sign
2511name Traps, and Automatic Doors 2493name Automatic Doors
2512msg 2494msg
2513By the way, it's a good idea to always check
2514for traps before trying to open a door. Do
2515this with the command B<ready_skill find traps> (short B<rsft>, by default
2516bound to the B<Left-Alt-s> key) and then keep firing into the
2517direction where you want to search for traps (by pressing and holding B<Shift> + a direction key, here
2518B<Shift-Right-Arrow>).
2519
2520If you find a trap the server will tell you so and the trap will become visible, you can try to disarm it with
2521B<ready_skill disarm traps> (short B<rsdt>, bound to B<Left-Alt-d>) and again firing
2522into the direction of the trap you found.
2523
2524You can only find and disable traps if you have those skills. If you don't, you should
2525learn them early.
2526
2527Some doors will open when you walk up to them, 2495Some doors will open when you walk up to them,
2528then close after a moment. Be careful not to 2496then close after a moment. Be careful not to
2529get crushed by standing in the doorway 2497get crushed by standing in the doorway
2530too long! 2498too long!
2531endmsg 2499endmsg
2713end 2681end
2714arch woodfloor 2682arch woodfloor
2715x 21 2683x 21
2716y 4 2684y 4
2717end 2685end
2718arch wall_3_3 2686arch wall_2_2_3
2719x 21 2687x 21
2720y 4 2688y 4
2721end 2689end
2722arch woodfloor 2690arch woodfloor
2723x 21 2691x 21
2839end 2807end
2840arch woodfloor 2808arch woodfloor
2841x 22 2809x 22
2842y 4 2810y 4
2843end 2811end
2844arch wall_1_3 2812arch woodfloor
2845x 22 2813x 22
2846y 4 2814y 5
2847end 2815end
2848arch woodfloor 2816arch woodfloor
2849x 22 2817x 22
2850y 5 2818y 6
2851end 2819end
2852arch woodfloor 2820arch woodfloor
2853x 22 2821x 22
2854y 6 2822y 7
2823move_block all
2855end 2824end
2856arch woodfloor 2825arch sign
2826name old man
2827msg
2828@match gate
2829Say the word "open" to get through. Bye now!
2830@match open
2831@trigger 6 1
2832Here you go, have fun!
2833@match *
2834Hi there! If you want to go through the gate, just ask me to open it.
2835endmsg
2836face sage.x11
2857x 22 2837x 22
2858y 7 2838y 7
2839connected 6
2859end 2840end
2860arch woodfloor 2841arch woodfloor
2861x 22 2842x 22
2862y 8 2843y 8
2863end 2844end
2864arch woodfloor 2845arch woodfloor
2865x 22 2846x 22
2866y 9 2847y 9
2848end
2849arch grate_closed_1
2850x 22
2851y 9
2852connected 6
2867end 2853end
2868arch woodfloor 2854arch woodfloor
2869x 22 2855x 22
2870y 10 2856y 10
2871end 2857end
2921end 2907end
2922arch woodfloor2 2908arch woodfloor2
2923x 23 2909x 23
2924y 2 2910y 2
2925end 2911end
2912arch woodfloor2
2913x 23
2914y 3
2915end
2916arch woodfloor2
2917x 23
2918y 4
2919end
2920arch woodfloor2
2921x 23
2922y 5
2923end
2926arch sign 2924arch sign
2927name Bashing Doors 2925name Talking to NPCs
2928msg 2926msg
2929=== Doors === 2927There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2928and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2930 2929
2931There are many kinds of doors in Deliantra. 2930To talk to other players, for example to get help, you can use the B<chat> command, whose text
2932Some doors will open for you, so you can walk 2931is displayed in the B<Chat> tab in the client. All players currently logged in can see that.
2933right through. Ordinary locked doors can be 2932You can simply type B<c some message>+<return> to chat with others without activating the Chat tab.
2934bashed open by attacking them or using 2933There is also the B<shout> command (short "sh") for use in emergencies, and B<say> (short "s")
2935lockpicks. Stronger locked doors may require 2934which all players on a map and all NPCs near you can hear.
2936a certain key, or open when you speak a magic
2937word or activate a certain trigger somewhere.
2938 2935
2939To get through this first door, run into it until 2936You can also get information from non-player characters (NPCs) in the game by talking to them.
2940you break through. If you are too weak it might take a long time. 2937NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2941Either be persistent or create a new character with a higher Strength stat. 2938
2939To talk to the man at the end of this hallway when you're finished reading this,
2940walk up next to him and left-click on him with your mouse.
2941
2942Clicking on NPCs lets you use a dialog window to communicate with the NPC. The say
2943command is more tedious, but works when you can't see the NPC, or you need to say a password.
2944
2945Many NPC have useful information, but they will only tell you about it if you ask the
2946right questions. If the NPC talks to you, look for words in his reply
2947that might be important (often they are underlined), and ask about them.
2948For example, if he says, "Hello, do you have any food?" ask him about food,
2949and he may say something else in response to that.
2950Saying words like quest, key, treasure, and other things you're interested in may
2951start up very interesting conversations!
2952
2953Be careful not to run into friendly NPCs: dead men tell no tales.
2954
2955Now go talk to that old man.
2956
2957If you can't find out what to do, take the short cut behind the back of the man.
2942endmsg 2958endmsg
2943x 23 2959x 23
2944y 2 2960y 5
2945end 2961end
2946arch woodfloor2 2962arch woodfloor2
2947x 23 2963x 23
2948y 3 2964y 6
2949end 2965end
2950arch woodfloor2 2966arch woodfloor2
2951x 23 2967x 23
2952y 4 2968y 7
2953end 2969end
2954arch door_2 2970arch woodfloor2
2955hp 4
2956x 23 2971x 23
2957y 4 2972y 8
2958randomitems
2959end 2973end
2960arch woodfloor2 2974arch woodfloor2
2961x 23 2975x 23
2962y 5 2976y 9
2963end 2977end
2964arch woodfloor2 2978arch grate_closed_1
2965x 23 2979x 23
2966y 6
2967end
2968arch sign
2969name Congrats!
2970msg
2971Doors are stubborn, but at least they do not hit back...
2972endmsg
2973x 23
2974y 6
2975end
2976arch woodfloor2
2977x 23
2978y 7
2979end
2980arch woodfloor2
2981x 23
2982y 8
2983end
2984arch woodfloor2
2985x 23
2986y 9 2980y 9
2981connected 6
2987end 2982end
2988arch woodfloor2 2983arch woodfloor2
2989x 23 2984x 23
2990y 10 2985y 10
2991end 2986end
3049end 3044end
3050arch woodfloor 3045arch woodfloor
3051x 24 3046x 24
3052y 4 3047y 4
3053end 3048end
3054arch wall_1_4 3049arch woodfloor
3055x 24 3050x 24
3056y 4 3051y 5
3057end 3052end
3058arch woodfloor 3053arch woodfloor
3059x 24 3054x 24
3060y 5 3055y 6
3061end 3056end
3062arch woodfloor 3057arch woodfloor
3063x 24 3058x 24
3064y 6 3059y 7
3065end 3060end
3066arch woodfloor 3061arch woodfloor
3067x 24 3062x 24
3068y 7 3063y 8
3069end 3064end
3070arch woodfloor 3065arch woodfloor
3071x 24 3066x 24
3072y 8 3067y 9
3073end 3068end
3074arch woodfloor 3069arch grate_closed_1
3075x 24 3070x 24
3076y 9 3071y 9
3072connected 6
3077end 3073end
3078arch woodfloor 3074arch woodfloor
3079x 24 3075x 24
3080y 10 3076y 10
3081end 3077end
3127end 3123end
3128arch woodfloor 3124arch woodfloor
3129x 25 3125x 25
3130y 1 3126y 1
3131end 3127end
3128arch wall_2_1_1
3129x 25
3130y 1
3131end
3132arch woodfloor
3133x 25
3134y 2
3135end
3132arch window_win1 3136arch window_win1
3133x 25 3137x 25
3134y 1
3135end
3136arch woodfloor
3137x 25
3138y 2 3138y 2
3139end
3140arch woodfloor
3141x 25
3142y 3
3143end
3144arch wall_2_1_1
3145x 25
3146y 3
3147end
3148arch woodfloor
3149x 25
3150y 4
3151end
3152arch wall_2_1_1
3153x 25
3154y 4
3155end
3156arch woodfloor
3157x 25
3158y 5
3159end
3160arch window_win1
3161x 25
3162y 5
3163end
3164arch woodfloor
3165x 25
3166y 6
3139end 3167end
3140arch wall_2_2_1 3168arch wall_2_2_1
3141x 25 3169x 25
3142y 2 3170y 6
3143end 3171end
3144arch woodfloor 3172arch woodfloor
3145x 25 3173x 25
3146y 3 3174y 7
3147end 3175end
3148arch sign_e
3149name Path of the Weak
3150msg
3151Weaklings go this way. Don't give up, try to bash the door first! Give it your best bang!
3152endmsg
3153x 25
3154y 3
3155end
3156arch woodfloor 3176arch woodfloor
3157x 25 3177x 25
3158y 4 3178y 8
3159end 3179end
3180arch wall_1_1
3181x 25
3182y 8
3183end
3184arch woodfloor
3185x 25
3186y 9
3187end
3160arch wall_2_2_3 3188arch wall_2_1_1
3161x 25 3189x 25
3162y 4 3190y 9
3163end 3191end
3164arch woodfloor 3192arch woodfloor
3165x 25 3193x 25
3166y 5 3194y 10
3167end 3195end
3168arch wall_1_2 3196arch wall_1_2
3169x 25 3197x 25
3170y 5 3198y 10
3171end 3199end
3172arch woodfloor 3200arch woodfloor
3173x 25 3201x 25
3174y 6 3202y 11
3175end 3203end
3176arch woodfloor 3204arch woodfloor
3177x 25 3205x 25
3178y 7 3206y 12
3179end 3207end
3180arch wall_2_2_2 3208arch wall_2_2_2
3181x 25 3209x 25
3182y 7 3210y 12
3183end 3211end
3184arch woodfloor 3212arch woodfloor
3185x 25 3213x 25
3186y 8 3214y 13
3215end
3216arch wall_2_1_1
3217x 25
3218y 13
3219end
3220arch woodfloor
3221x 25
3222y 14
3187end 3223end
3188arch window_win1 3224arch window_win1
3189x 25 3225x 25
3190y 8
3191end
3192arch woodfloor
3193x 25
3194y 9
3195end
3196arch wall_2_1_1
3197x 25
3198y 9
3199end
3200arch woodfloor
3201x 25
3202y 10
3203end
3204arch wall_2_1_1
3205x 25
3206y 10
3207end
3208arch woodfloor
3209x 25
3210y 11
3211end
3212arch window_win1
3213x 25
3214y 11
3215end
3216arch woodfloor
3217x 25
3218y 12
3219end
3220arch wall_2_1_1
3221x 25
3222y 12
3223end
3224arch woodfloor
3225x 25
3226y 13
3227end
3228arch wall_2_1_1
3229x 25
3230y 13
3231end
3232arch woodfloor
3233x 25
3234y 14
3235end
3236arch window_win1
3237x 25
3238y 14 3226y 14
3239end 3227end
3240arch woodfloor 3228arch woodfloor
3241x 25 3229x 25
3242y 15 3230y 15
3274end 3262end
3275arch grass 3263arch grass
3276x 26 3264x 26
3277y 1 3265y 1
3278end 3266end
3279arch woodfloor 3267arch grass
3280x 26 3268x 26
3281y 2 3269y 2
3282end
3283arch window_win2
3284x 26
3285y 2
3286end
3287arch woodfloor
3288x 26
3289y 3
3290end
3291arch woodfloor
3292x 26
3293y 4
3294end
3295arch woodfloor
3296x 26
3297y 5
3298end
3299arch woodfloor
3300x 26
3301y 6
3302end
3303arch woodfloor
3304x 26
3305y 7
3306end
3307arch window_win2
3308x 26
3309y 7
3310end
3311arch grass
3312x 26
3313y 8
3314end
3315arch grass
3316x 26
3317y 9
3318end 3270end
3319arch grasspond 3271arch grasspond
3320x 26 3272x 26
3321y 10 3273y 3
3322end 3274end
3323arch grass 3275arch grass
3324x 26 3276x 26
3277y 4
3278end
3279arch grass
3280x 26
3281y 5
3282end
3283arch woodfloor
3284x 26
3285y 6
3286end
3287arch wall_2_1_2
3288x 26
3289y 6
3290end
3291arch woodfloor
3292x 26
3293y 7
3294end
3295arch woodfloor
3296x 26
3297y 8
3298end
3299arch woodfloor
3300x 26
3301y 9
3302end
3303arch woodfloor
3304x 26
3325y 11 3305y 10
3326end 3306end
3327arch grass 3307arch woodfloor
3308x 26
3309y 11
3310end
3311arch woodfloor
3328x 26 3312x 26
3329y 12 3313y 12
3330end 3314end
3315arch wall_2_1_2
3316x 26
3317y 12
3318end
3331arch grass 3319arch grass
3332x 26 3320x 26
3333y 13 3321y 13
3334end 3322end
3335arch flowers_permanent 3323arch flowers_permanent
3369end 3357end
3370arch evergreen 3358arch evergreen
3371x 27 3359x 27
3372y 1 3360y 1
3373end 3361end
3374arch woodfloor 3362arch evergreen
3375x 27 3363x 27
3376y 2 3364y 2
3365end
3366arch evergreen
3367x 27
3368y 3
3369end
3370arch evergreen
3371x 27
3372y 4
3373end
3374arch evergreen
3375x 27
3376y 5
3377end
3378arch woodfloor
3379x 27
3380y 6
3377end 3381end
3378arch wall_2_2_3 3382arch wall_2_2_3
3379x 27 3383x 27
3380y 2 3384y 6
3381end 3385end
3382arch woodfloor 3386arch woodfloor
3383x 27 3387x 27
3384y 3 3388y 7
3385end 3389end
3386arch wall_2_1_1 3390arch wall_2_1_1
3387x 27 3391x 27
3388y 3 3392y 7
3389end 3393end
3390arch woodfloor 3394arch woodfloor
3391x 27 3395x 27
3392y 4 3396y 8
3393end 3397end
3394arch wall_2_1_1 3398arch wall_2_1_1
3395x 27 3399x 27
3396y 4 3400y 8
3397end 3401end
3398arch woodfloor 3402arch woodfloor
3399x 27 3403x 27
3400y 5 3404y 9
3401end 3405end
3402arch wall_2_1_1 3406arch wall_2_1_1
3403x 27 3407x 27
3404y 5 3408y 9
3405end 3409end
3406arch woodfloor 3410arch woodfloor
3407x 27 3411x 27
3408y 6 3412y 10
3409end 3413end
3410arch wall_2_1_1 3414arch wall_2_1_1
3411x 27 3415x 27
3412y 6 3416y 10
3413end 3417end
3414arch woodfloor 3418arch woodfloor
3415x 27 3419x 27
3416y 7 3420y 11
3421end
3422arch wall_2_1_1
3423x 27
3424y 11
3425end
3426arch woodfloor
3427x 27
3428y 12
3417end 3429end
3418arch wall_2_2_4 3430arch wall_2_2_4
3419x 27 3431x 27
3420y 7
3421end
3422arch evergreen
3423x 27
3424y 8
3425end
3426arch evergreen
3427x 27
3428y 9
3429end
3430arch evergreen
3431x 27
3432y 10
3433end
3434arch evergreen
3435x 27
3436y 11
3437end
3438arch evergreen
3439x 27
3440y 12 3432y 12
3441end 3433end
3442arch evergreen 3434arch evergreen
3443x 27 3435x 27
3444y 13 3436y 13

Diff Legend

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