--- cf.schmorp.de/maps/start/tutorial_part1.map 2007/10/23 10:33:47 1.3 +++ cf.schmorp.de/maps/start/tutorial_part1.map 2008/12/09 02:10:21 1.19 @@ -1,9 +1,10 @@ arch map name Tutorial Part1 -width 26 +width 28 height 20 enter_x 8 enter_y 1 +per_player 1 end arch evergreen end @@ -230,26 +231,14 @@ x 2 y 1 end -arch grass -x 2 -y 2 -end arch biglake_2_1_1 x 2 y 2 end -arch grass -x 2 -y 3 -end arch biglake_2_1_1 x 2 y 3 end -arch grass -x 2 -y 4 -end arch biglake_2_1_1 x 2 y 4 @@ -331,7 +320,7 @@ x 2 y 19 end -arch wall_1_3 +arch wall_2_1_2 x 2 y 19 end @@ -346,26 +335,14 @@ x 3 y 1 end -arch grass -x 3 -y 2 -end arch biglake_2_1_1 x 3 y 2 end -arch grass -x 3 -y 3 -end arch biglake_2_1_1 x 3 y 3 end -arch grass -x 3 -y 4 -end arch biglake_2_1_1 x 3 y 4 @@ -386,6 +363,10 @@ x 3 y 6 end +arch bird +x 3 +y 6 +end arch woodfloor x 3 y 7 @@ -450,13 +431,13 @@ name Triggering Buttons with Weights msg Sometimes large buttons in the floor can -be activated by a large weight. Run into this -boulder (B) to push it onto the button to your -west, and see what happens. +be activated by pushing a large a large weight on them. Run into this +boulder (B) to push it onto the button to the north, +and see what happens. -Boulders and other "rollable" items like barrels can only be pushed, +Boulders and other "movable" items like barrels can only be pushed, never pulled, so be careful not to push them into corners from where -you won't be able to move them to their destination. +you won't be able to move out. If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even weak characters can push things if they are persistent. @@ -480,18 +461,6 @@ x 3 y 17 end -arch sign -name Triggering Buttons with Weights -msg -The door in the south will bring you to the next -part of this tutorial. - -Did you already figure out what the boulder does -in the north? -endmsg -x 3 -y 17 -end arch woodfloor x 3 y 18 @@ -500,11 +469,7 @@ x 3 y 19 end -arch exit -slaying tutorial_part2 -face oakdoor.x11 -hp 3 -sp 0 +arch wall_1_3 x 3 y 19 end @@ -567,6 +532,10 @@ x 4 y 8 end +arch ruby +x 4 +y 8 +end arch woodfloor x 4 y 9 @@ -596,27 +565,43 @@ x 4 y 14 end -arch woodfloor +arch woodfloor2 x 4 y 15 end -arch woodfloor +arch sign +name Triggering Buttons with Weights +msg +The portal to the south will bring you to the class +selection, where you have to choose a class for your +character. + +But did you already figure out what the boulder does +in the north? +endmsg +x 4 +y 15 +end +arch woodfloor2 x 4 y 16 end -arch woodfloor +arch woodfloor2 x 4 y 17 end -arch woodfloor +arch woodfloor2 x 4 y 18 end -arch woodfloor +arch woodfloor2 x 4 y 19 end -arch wall_1_4 +arch exit +slaying tutorial_class +hp 4 +sp 1 x 4 y 19 end @@ -643,6 +628,10 @@ x 5 y 3 end +arch bee +x 5 +y 3 +end arch grasspond x 5 y 4 @@ -700,7 +689,7 @@ x 5 y 14 end -arch woodfloor +arch woodfloor2 x 5 y 15 end @@ -731,6 +720,10 @@ x 6 y 1 end +arch bird +x 6 +y 1 +end arch grasspond x 6 y 2 @@ -800,7 +793,7 @@ x 6 y 14 end -arch woodfloor +arch woodfloor2 x 6 y 15 end @@ -842,7 +835,7 @@ x 7 y 2 end -arch window_win1 +arch wall_2_1_1 x 7 y 2 end @@ -850,7 +843,7 @@ x 7 y 3 end -arch window_win1 +arch wall_2_1_1 x 7 y 3 end @@ -858,7 +851,7 @@ x 7 y 4 end -arch wall_2_1_1 +arch window_win1 x 7 y 4 end @@ -866,7 +859,7 @@ x 7 y 5 end -arch wall_2_1_1 +arch window_win1 x 7 y 5 end @@ -874,7 +867,7 @@ x 7 y 6 end -arch wall_2_1_1 +arch window_win1 x 7 y 6 end @@ -914,7 +907,7 @@ x 7 y 11 end -arch wall_3_2 +arch wall_2_2_1 x 7 y 11 end @@ -922,15 +915,11 @@ x 7 y 12 end -arch wall_3_2 -x 7 -y 12 -end arch woodfloor x 7 y 13 end -arch wall_2_1_1 +arch wall_2_2_2 x 7 y 13 end @@ -942,7 +931,7 @@ x 7 y 14 end -arch woodfloor +arch woodfloor2 x 7 y 15 end @@ -963,7 +952,7 @@ x 7 y 17 end -arch wall_2_2_1 +arch wall_2_1_1 x 7 y 17 end @@ -971,11 +960,15 @@ x 7 y 18 end +arch wall_2_1_1 +x 7 +y 18 +end arch woodfloor x 7 y 19 end -arch wall_2_1_2 +arch wall_2_2_4 x 7 y 19 end @@ -985,7 +978,7 @@ arch wall_2_1_2 x 8 end -arch woodfloor +arch woodfloor2 x 8 y 1 end @@ -994,14 +987,14 @@ x 8 y 1 end -arch woodfloor +arch woodfloor2 x 8 y 2 end arch sign name Press space bar to read me msg -Welcome to Deliantra! +T You are now in the beginner's area, which will teach you the fundamentals of playing Deliantra, @@ -1018,14 +1011,14 @@ x 8 y 2 end -arch woodfloor +arch woodfloor2 x 8 y 3 end arch sign name Press space to read me msg -=== Commands === +T There are many commands you can use to do everything from movement to attacking @@ -1034,8 +1027,8 @@ simply typing it in and pressing B+B. So to move southeast, for example, you could type -B< >>. To read this sign, you could type -B< >>. These "long-form" commands are +B<< southeast >>. To read this sign, you could type +B<< apply sign >>. These "long-form" commands are always available for everything you can do in the game. @@ -1044,7 +1037,7 @@ many commands are bound to keys by default. You can also enter commands by typing their initials. For example, -instead of typing B< >>, you can type B<< se >> (note the lack of the space). +instead of typing B<< southeast >>, you can type B<< se >> (note the lack of the space). Instead of typing B you can usually type B and so on. You can also create your own keybindings, for example to use spells, items or skills. To do that, you @@ -1054,38 +1047,38 @@ x 8 y 3 end -arch woodfloor +arch woodfloor2 x 8 y 4 end -arch woodfloor +arch woodfloor2 x 8 y 5 end -arch woodfloor +arch woodfloor2 x 8 y 6 end -arch woodfloor +arch woodfloor2 x 8 y 7 end -arch woodfloor +arch woodfloor2 x 8 y 8 end -arch woodfloor +arch woodfloor2 x 8 y 9 end -arch woodfloor +arch woodfloor2 x 8 y 10 end arch sign name Press space to read me msg -=== Movement === +T You can move in any of eight directions: north, south, east, west, and the four in between. @@ -1103,7 +1096,8 @@ and all eight directions including diagonals on the numeric keypad. For laptop users without numeric keypads you can also use B-arrow key to get a diagonal movement. -Now run to the end of this hallway (by pressing and holding B), and read +Now run to the end of this hallway +(by pressing and holding B), and read the sign there. endmsg x 8 @@ -1121,11 +1115,11 @@ x 8 y 12 end -arch wall_2_1_2 +arch woodfloor x 8 -y 12 +y 13 end -arch woodfloor +arch wall_2_1_2 x 8 y 13 end @@ -1137,7 +1131,7 @@ x 8 y 14 end -arch woodfloor +arch woodfloor2 x 8 y 15 end @@ -1154,23 +1148,15 @@ x 8 y 16 end -arch woodfloor -x 8 -y 17 -end -arch wall_2_1_2 +arch grass x 8 y 17 end -arch woodfloor +arch grass x 8 y 18 end -arch woodfloor -x 8 -y 19 -end -arch wall_2_1_2 +arch evergreen x 8 y 19 end @@ -1252,7 +1238,7 @@ x 9 y 9 end -arch woodfloor +arch woodfloor2 x 9 y 10 end @@ -1268,15 +1254,11 @@ x 9 y 12 end -arch wall_3_3 -x 9 -y 12 -end arch woodfloor x 9 y 13 end -arch wall_2_1_1 +arch wall_2_2_3 x 9 y 13 end @@ -1288,7 +1270,7 @@ x 9 y 14 end -arch woodfloor +arch woodfloor2 x 9 y 15 end @@ -1310,19 +1292,15 @@ x 9 y 17 end -arch wall_2_2_4 +arch wall_2_2_1 x 9 y 17 end -arch woodfloor +arch grass x 9 y 18 end -arch woodfloor -x 9 -y 19 -end -arch wall_2_1_2 +arch evergreen x 9 y 19 end @@ -1380,7 +1358,7 @@ x 10 y 9 end -arch woodfloor +arch woodfloor2 x 10 y 10 end @@ -1396,7 +1374,11 @@ x 10 y 12 end -arch wall_2_1_2 +arch sign_w +name Trouble with the Lever? +msg +If you have trouble with the lever you can go this way. +endmsg x 10 y 12 end @@ -1408,7 +1390,7 @@ x 10 y 14 end -arch woodfloor +arch woodfloor2 x 10 y 15 end @@ -1420,15 +1402,15 @@ x 10 y 17 end -arch woodfloor +arch wall_2_1_2 x 10 -y 18 +y 17 end -arch woodfloor +arch grass x 10 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 10 y 19 end @@ -1454,7 +1436,7 @@ x 11 y 4 end -arch wall_2_1_2 +arch wall_2_2_3 x 11 y 4 end @@ -1462,7 +1444,7 @@ x 11 y 5 end -arch wall_2_1_2 +arch wall_2_2_4 x 11 y 5 end @@ -1474,6 +1456,10 @@ x 11 y 7 end +arch wall_0 +x 11 +y 7 +end arch woodfloor x 11 y 8 @@ -1486,7 +1472,7 @@ x 11 y 9 end -arch woodfloor +arch woodfloor2 x 11 y 10 end @@ -1494,7 +1480,7 @@ x 11 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 11 y 11 end @@ -1502,7 +1488,7 @@ x 11 y 12 end -arch wall_2_1_2 +arch wall_2_1_1 x 11 y 12 end @@ -1510,11 +1496,15 @@ x 11 y 13 end +arch wall_2_2_1 +x 11 +y 13 +end arch woodfloor x 11 y 14 end -arch woodfloor +arch woodfloor2 x 11 y 15 end @@ -1526,15 +1516,15 @@ x 11 y 17 end -arch woodfloor +arch window_win2 x 11 -y 18 +y 17 end -arch woodfloor +arch grass x 11 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 11 y 19 end @@ -1548,51 +1538,41 @@ x 12 y 1 end -arch woodfloor +arch woodfloor2 x 12 y 2 end arch sign name Food msg -=== Food === - Eating food is very important. Without food you cannot heal or regenerate magical -energy. Go north to learn more about food, and cash in some free food +energy. Go east to learn more about food, and cash in some free food at the same time! endmsg x 12 y 2 end -arch woodfloor +arch woodfloor2 x 12 y 3 end -arch woodfloor -x 12 -y 4 -end -arch wall_2_2_3 +arch woodfloor2 x 12 y 4 end -arch woodfloor +arch woodfloor2 x 12 y 5 end -arch wall_2_2_4 -x 12 -y 5 -end -arch woodfloor +arch woodfloor2 x 12 y 6 end -arch woodfloor +arch woodfloor2 x 12 y 7 end -arch woodfloor +arch woodfloor2 x 12 y 8 end @@ -1604,7 +1584,7 @@ x 12 y 9 end -arch woodfloor +arch woodfloor2 x 12 y 10 end @@ -1620,11 +1600,11 @@ x 12 y 12 end -arch wall_2_1_2 +arch woodfloor x 12 -y 12 +y 13 end -arch woodfloor +arch wall_2_1_2 x 12 y 13 end @@ -1632,7 +1612,7 @@ x 12 y 14 end -arch woodfloor +arch woodfloor2 x 12 y 15 end @@ -1652,15 +1632,15 @@ x 12 y 17 end -arch woodfloor +arch wall_2_1_2 x 12 -y 18 +y 17 end -arch woodfloor +arch grass x 12 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 12 y 19 end @@ -1674,7 +1654,7 @@ x 13 y 1 end -arch woodfloor +arch woodfloor2 x 13 y 2 end @@ -1686,42 +1666,31 @@ x 13 y 4 end +arch wall_2_2_2 +x 13 +y 4 +end arch woodfloor x 13 y 5 end -arch woodfloor +arch wall_2_2_1 x 13 -y 6 +y 5 end -arch magic_mouth -msg -A magic voice says: - -Here is a note you can pick up and take with you. (You may have already picked it up -automatically if your client is set to do that. If so, find it in your inventory and read it by -clicking with the middle mouse button or scroll wheel). You may wish -to read it first (press B to apply it), and then pick it up (press the B key or use the B command). -Now it will be in your inventory, so you can read it anytime you need to. -endmsg +arch woodfloor x 13 -y 7 +y 6 end arch woodfloor x 13 y 7 end -arch note -msg -Hah! Made you look! - -You can go to the next sign now :) -endmsg +arch wall_0 x 13 y 7 -identified 1 end -arch woodfloor +arch woodfloor2 x 13 y 8 end @@ -1733,7 +1702,7 @@ x 13 y 9 end -arch woodfloor +arch woodfloor2 x 13 y 10 end @@ -1749,11 +1718,11 @@ x 13 y 12 end -arch wall_2_1_2 +arch woodfloor x 13 -y 12 +y 13 end -arch woodfloor +arch wall_2_1_2 x 13 y 13 end @@ -1761,7 +1730,7 @@ x 13 y 14 end -arch woodfloor +arch woodfloor2 x 13 y 15 end @@ -1773,15 +1742,15 @@ x 13 y 17 end -arch woodfloor +arch window_win2 x 13 -y 18 +y 17 end -arch woodfloor +arch grasspond x 13 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 13 y 19 end @@ -1797,7 +1766,7 @@ end arch magic_mouth msg -A message scrawled on the wall says: +A message scrawled on the floor says: This is a standard food. You can apply it while it's on the ground, the same way you apply @@ -1807,7 +1776,7 @@ x 14 y 2 end -arch woodfloor +arch woodfloor2 x 14 y 2 end @@ -1823,7 +1792,7 @@ x 14 y 4 end -arch wall_2_2_2 +arch wall_2_1_2 x 14 y 4 end @@ -1831,7 +1800,7 @@ x 14 y 5 end -arch wall_2_2_1 +arch wall_2_1_2 x 14 y 5 end @@ -1843,7 +1812,7 @@ x 14 y 7 end -arch woodfloor +arch woodfloor2 x 14 y 8 end @@ -1855,14 +1824,7 @@ x 14 y 9 end -arch magic_mouth -msg -A sign on the wall says: Slow Down!! -endmsg -x 14 -y 10 -end -arch woodfloor +arch woodfloor2 x 14 y 10 end @@ -1878,11 +1840,11 @@ x 14 y 12 end -arch wall_2_1_2 +arch woodfloor x 14 -y 12 +y 13 end -arch woodfloor +arch wall_2_1_2 x 14 y 13 end @@ -1890,7 +1852,7 @@ x 14 y 14 end -arch woodfloor +arch woodfloor2 x 14 y 15 end @@ -1902,15 +1864,15 @@ x 14 y 17 end -arch woodfloor +arch wall_2_1_2 x 14 -y 18 +y 17 end -arch woodfloor +arch grass x 14 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 14 y 19 end @@ -1924,20 +1886,7 @@ x 15 y 1 end -arch magic_mouth -msg -A message scrawled on the wall says: - -There are many types of food you can eat. -Be careful, though: food that you find may be -poisonous, so to be safe, don't eat food until -you've identified it. (More on identifying items -later.) -endmsg -x 15 -y 2 -end -arch woodfloor +arch woodfloor2 x 15 y 2 end @@ -1957,7 +1906,7 @@ x 15 y 5 end -arch wall_2_1_2 +arch wall_3_3 x 15 y 5 end @@ -1965,11 +1914,19 @@ x 15 y 6 end +arch wall_2_1_1 +x 15 +y 6 +end arch woodfloor x 15 y 7 end -arch woodfloor +arch wall_1_2 +x 15 +y 7 +end +arch woodfloor2 x 15 y 8 end @@ -1981,7 +1938,7 @@ x 15 y 9 end -arch woodfloor +arch woodfloor2 x 15 y 10 end @@ -1997,15 +1954,11 @@ x 15 y 12 end -arch wall_3_3 -x 15 -y 12 -end arch woodfloor x 15 y 13 end -arch wall_2_1_1 +arch wall_2_2_3 x 15 y 13 end @@ -2017,7 +1970,7 @@ x 15 y 14 end -arch woodfloor +arch woodfloor2 x 15 y 15 end @@ -2039,23 +1992,15 @@ x 15 y 17 end -arch wall_2_1_1 +arch wall_2_2_4 x 15 y 17 end -arch woodfloor -x 15 -y 18 -end -arch wall_2_1_1 +arch grasspond x 15 y 18 end -arch woodfloor -x 15 -y 19 -end -arch wall_2_2_4 +arch evergreen x 15 y 19 end @@ -2071,7 +2016,7 @@ end arch magic_mouth msg -A message scrawled on the wall says: +A message scrawled on the floor says: There are many types of food you can eat. Be careful, though: food that you find may be @@ -2082,7 +2027,7 @@ x 16 y 2 end -arch woodfloor +arch woodfloor2 x 16 y 2 end @@ -2110,15 +2055,15 @@ x 16 y 5 end -arch woodfloor +arch woodfloor2 x 16 y 6 end -arch woodfloor +arch woodfloor2 x 16 y 7 end -arch woodfloor +arch woodfloor2 x 16 y 8 end @@ -2130,7 +2075,7 @@ x 16 y 9 end -arch woodfloor +arch woodfloor2 x 16 y 10 end @@ -2146,10 +2091,6 @@ x 16 y 12 end -arch wall_2_1_2 -x 16 -y 12 -end arch woodfloor x 16 y 13 @@ -2162,7 +2103,7 @@ x 16 y 14 end -arch woodfloor +arch woodfloor2 x 16 y 15 end @@ -2179,15 +2120,19 @@ x 16 y 16 end -arch woodfloor +arch grass x 16 y 17 end -arch woodfloor +arch flowers_permanent +x 16 +y 17 +end +arch grass x 16 y 18 end -arch woodfloor +arch evergreen x 16 y 19 end @@ -2201,11 +2146,7 @@ x 17 y 1 end -arch magic_mouth -x 17 -y 2 -end -arch woodfloor +arch woodfloor2 x 17 y 2 end @@ -2229,7 +2170,7 @@ x 17 y 5 end -arch woodfloor +arch woodfloor2 x 17 y 6 end @@ -2237,19 +2178,27 @@ x 17 y 7 end +arch wall_2_2_2 +x 17 +y 7 +end arch woodfloor x 17 y 8 end +arch wall_2_1_1 +x 17 +y 8 +end arch woodfloor x 17 y 9 end -arch wall_2_1_2 +arch wall_3_1 x 17 y 9 end -arch woodfloor +arch woodfloor2 x 17 y 10 end @@ -2265,15 +2214,11 @@ x 17 y 12 end -arch wall_3_3 -x 17 -y 12 -end arch woodfloor x 17 y 13 end -arch wall_2_1_1 +arch wall_2_2_2 x 17 y 13 end @@ -2285,7 +2230,7 @@ x 17 y 14 end -arch woodfloor +arch woodfloor2 x 17 y 15 end @@ -2307,23 +2252,15 @@ x 17 y 17 end -arch wall_2_1_1 +arch wall_2_2_1 x 17 y 17 end -arch woodfloor -x 17 -y 18 -end -arch wall_2_1_1 +arch grass x 17 y 18 end -arch woodfloor -x 17 -y 19 -end -arch wall_2_2_1 +arch evergreen x 17 y 19 end @@ -2339,7 +2276,7 @@ end arch magic_mouth msg -A message scrawled on the wall says: +A message scrawled on the floor says: When you kill monsters, sometimes they leave body parts behind, and these can be taken and @@ -2348,7 +2285,7 @@ x 18 y 2 end -arch woodfloor +arch woodfloor2 x 18 y 2 end @@ -2377,7 +2314,7 @@ x 18 y 5 end -arch woodfloor +arch woodfloor2 x 18 y 6 end @@ -2385,19 +2322,27 @@ x 18 y 7 end +arch wall_2_2_3 +x 18 +y 7 +end arch woodfloor x 18 y 8 end +arch wall_2_1_1 +x 18 +y 8 +end arch woodfloor x 18 y 9 end -arch wall_1_3 +arch wall_2_2_4 x 18 y 9 end -arch woodfloor +arch woodfloor2 x 18 y 10 end @@ -2413,11 +2358,11 @@ x 18 y 12 end -arch wall_2_1_2 +arch woodfloor x 18 -y 12 +y 13 end -arch woodfloor +arch wall_2_1_2 x 18 y 13 end @@ -2425,7 +2370,7 @@ x 18 y 14 end -arch woodfloor +arch woodfloor2 x 18 y 15 end @@ -2437,15 +2382,19 @@ x 18 y 17 end -arch woodfloor +arch wall_2_1_2 +x 18 +y 17 +end +arch grass x 18 y 18 end -arch woodfloor +arch flowers_permanent x 18 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 18 y 19 end @@ -2459,7 +2408,7 @@ x 19 y 1 end -arch woodfloor +arch woodfloor2 x 19 y 2 end @@ -2483,51 +2432,31 @@ x 19 y 5 end -arch woodfloor +arch woodfloor2 x 19 y 6 end -arch woodfloor +arch woodfloor2 x 19 y 7 end -arch woodfloor +arch woodfloor2 x 19 y 8 end -arch woodfloor +arch woodfloor2 x 19 y 9 end -arch woodfloor +arch woodfloor2 x 19 y 10 end arch sign -name Gathering Information +name Movement 2 msg -=== Information === - -There are many sources of information other -than signs like this one. Did you see the sign -on the wall as you were running here? -Sometimes information comes from non-visible -sources like that, so always keep your eyes -open and don't miss anything that shows up -in your B window. - -Information also comes from books, notes, and -many other sources. The smallest note can be -the first clue to a large treasure or heroic quest, -so always gather as much information as possible. -Some notes and books you will be able to pick -up and take with you, while others will be -fixed where they are, but they all may be -important to read. - -It is possible for your character to be unable to read -such notes. If that is the case and your INT stat is high enough -you cna later learn to read by learning the literacy skill. +Now practice some more movement in the next room +before you read the next sign. endmsg x 19 y 10 @@ -2544,11 +2473,11 @@ x 19 y 12 end -arch wall_2_1_2 +arch woodfloor x 19 -y 12 +y 13 end -arch woodfloor +arch wall_2_1_2 x 19 y 13 end @@ -2556,27 +2485,13 @@ x 19 y 14 end -arch woodfloor +arch woodfloor2 x 19 y 15 end arch sign -name Traps, and Automatic Doors +name Automatic Doors msg -By the way, it's a good idea to always check -for traps before trying to open a door. Do -this with the command B (short B, by default -bound to the B key) and then keep firing into the -direction where you want to search for traps (by pressing and holding B + a direction key, here -B). - -If you find a trap the server will tell you so and the trap will become visible, you can try to disarm it with -B (short B, bound to B) and again firing -into the direction of the trap you found. - -You can only find and disable traps if you have those skills. If you don't, you should -learn them early. - Some doors will open when you walk up to them, then close after a moment. Be careful not to get crushed by standing in the doorway @@ -2593,15 +2508,15 @@ x 19 y 17 end -arch woodfloor +arch window_win2 x 19 -y 18 +y 17 end -arch woodfloor +arch grass x 19 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 19 y 19 end @@ -2616,16 +2531,8 @@ y 1 end arch magic_mouth -x 20 -y 2 -end -arch woodfloor -x 20 -y 2 -end -arch waybread msg -A message scrawled on the wall says: +A message scrawled on the floor says: Waybreads are the MRE (Meals-Ready-to-Eat) of Deliantra. They weigh very little but pack @@ -2638,6 +2545,14 @@ x 20 y 2 end +arch woodfloor2 +x 20 +y 2 +end +arch waybread +x 20 +y 2 +end arch woodfloor x 20 y 3 @@ -2710,11 +2625,11 @@ x 20 y 12 end -arch wall_2_1_2 +arch woodfloor x 20 -y 12 +y 13 end -arch woodfloor +arch wall_2_1_2 x 20 y 13 end @@ -2722,7 +2637,7 @@ x 20 y 14 end -arch woodfloor +arch woodfloor2 x 20 y 15 end @@ -2734,15 +2649,15 @@ x 20 y 17 end -arch woodfloor +arch wall_2_1_2 x 20 -y 18 +y 17 end -arch woodfloor +arch grass x 20 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 20 y 19 end @@ -2756,7 +2671,7 @@ x 21 y 1 end -arch woodfloor +arch woodfloor2 x 21 y 2 end @@ -2768,7 +2683,7 @@ x 21 y 4 end -arch wall_3_3 +arch wall_2_2_3 x 21 y 4 end @@ -2832,7 +2747,7 @@ x 21 y 12 end -arch wall_3_4 +arch wall_2_1_1 x 21 y 12 end @@ -2840,7 +2755,7 @@ x 21 y 13 end -arch wall_2_1_1 +arch wall_2_2_4 x 21 y 13 end @@ -2848,11 +2763,7 @@ x 21 y 14 end -arch wall_1_2 -x 21 -y 14 -end -arch woodfloor +arch woodfloor2 x 21 y 15 end @@ -2860,31 +2771,19 @@ x 21 y 16 end -arch wall_1_1 -x 21 -y 16 -end arch woodfloor x 21 y 17 end -arch wall_2_1_1 +arch window_win2 x 21 y 17 end -arch woodfloor -x 21 -y 18 -end -arch wall_2_1_1 +arch grass x 21 y 18 end -arch woodfloor -x 21 -y 19 -end -arch wall_3_1 +arch evergreen x 21 y 19 end @@ -2898,7 +2797,7 @@ x 22 y 1 end -arch woodfloor +arch woodfloor2 x 22 y 2 end @@ -2910,10 +2809,6 @@ x 22 y 4 end -arch wall_1_3 -x 22 -y 4 -end arch woodfloor x 22 y 5 @@ -2925,6 +2820,23 @@ arch woodfloor x 22 y 7 +move_block all +end +arch sign +name old man +msg +@match gate +Say the word "open" to get through. Bye now! +@match open +@trigger 6 1 +Here you go, have fun! +@match * +Hi there! If you want to go through the gate, just ask me to open it. +endmsg +face sage.x11 +x 22 +y 7 +connected 6 end arch woodfloor x 22 @@ -2934,6 +2846,11 @@ x 22 y 9 end +arch grate_closed_1 +x 22 +y 9 +connected 6 +end arch woodfloor x 22 y 10 @@ -2954,7 +2871,7 @@ x 22 y 14 end -arch woodfloor +arch woodfloor2 x 22 y 15 end @@ -2966,15 +2883,15 @@ x 22 y 17 end -arch woodfloor +arch wall_2_1_2 x 22 -y 18 +y 17 end -arch woodfloor +arch grass x 22 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 22 y 19 end @@ -2988,100 +2905,102 @@ x 23 y 1 end -arch woodfloor -x 23 -y 2 -end -arch sign -name Bashing Doors -msg -=== Doors === - -There are many kinds of doors in Deliantra. -Some doors will open for you, so you can walk -right through. Ordinary locked doors can be -bashed open by attacking them or using -lockpicks. Stronger locked doors may require -a certain key, or open when you speak a magic -word or activate a certain trigger somewhere. - -To get through this first door, run into it until -you break through. If you are too weak it might take a long time. -Either be persistent or create a new character with a higher Strength stat. -endmsg +arch woodfloor2 x 23 y 2 end -arch woodfloor +arch woodfloor2 x 23 y 3 end -arch woodfloor +arch woodfloor2 x 23 y 4 end -arch door_2 -hp 4 +arch woodfloor2 x 23 -y 4 +y 5 end -arch woodfloor +arch sign +name Talking to NPCs +msg +There are two different types of "people" in the game: PCs (player characters, i.e. other players) +and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :) + +To talk to other players, for example to get help, you can use the B command, whose text +is displayed in the B tab in the client. All players currently logged in can see that. +You can simply type B+ to chat with others without activating the Chat tab. +There is also the B command (short "sh") for use in emergencies, and B (short "s") +which all players on a map and all NPCs near you can hear. + +You can also get information from non-player characters (NPCs) in the game by talking to them. +NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. + +To talk to the man at the end of this hallway when you're finished reading this, +walk up next to him and left-click on him with your mouse. + +Clicking on NPCs lets you use a dialog window to communicate with the NPC. The say +command is more tedious, but works when you can't see the NPC, or you need to say a password. + +Many NPC have useful information, but they will only tell you about it if you ask the +right questions. If the NPC talks to you, look for words in his reply +that might be important (often they are underlined), and ask about them. +For example, if he says, "Hello, do you have any food?" ask him about food, +and he may say something else in response to that. +Saying words like quest, key, treasure, and other things you're interested in may +start up very interesting conversations! + +Be careful not to run into friendly NPCs: dead men tell no tales. + +Now go talk to that old man. + +If you can't find out what to do, take the short cut behind the back of the man. +endmsg x 23 y 5 end -arch woodfloor +arch woodfloor2 x 23 y 6 end -arch woodfloor +arch woodfloor2 x 23 y 7 end -arch woodfloor +arch woodfloor2 x 23 y 8 end -arch woodfloor +arch woodfloor2 x 23 y 9 end -arch woodfloor +arch grate_closed_1 +x 23 +y 9 +connected 6 +end +arch woodfloor2 x 23 y 10 end -arch woodfloor +arch woodfloor2 x 23 y 11 end -arch woodfloor +arch woodfloor2 x 23 y 12 end -arch woodfloor +arch woodfloor2 x 23 y 13 end -arch woodfloor +arch woodfloor2 x 23 y 14 end -arch woodfloor -x 23 -y 15 -end -arch sign -name Traps, and Automatic Doors -msg -After you have learned now the very basics -of finding your way through the world of Deliantra -you can walk through the vortex in the south -to be teleported to the "Beginners House" in Scorn, -one of the main cities in Deliantra. - -You can always come back here later and finish -the tutorial and learn more. It's recommended -to finish this tutorial if you are new to this game. -endmsg +arch woodfloor2 x 23 y 15 end @@ -3093,26 +3012,15 @@ x 23 y 17 end -arch exit -slaying /scorn/misc/beginners -msg -Good luck! -endmsg -hp 15 -sp 28 +arch window_win2 x 23 y 17 -damned 1 end -arch woodfloor +arch grasspond x 23 y 18 end -arch woodfloor -x 23 -y 19 -end -arch wall_2_1_2 +arch evergreen x 23 y 19 end @@ -3138,10 +3046,6 @@ x 24 y 4 end -arch wall_1_4 -x 24 -y 4 -end arch woodfloor x 24 y 5 @@ -3162,6 +3066,11 @@ x 24 y 9 end +arch grate_closed_1 +x 24 +y 9 +connected 6 +end arch woodfloor x 24 y 10 @@ -3194,15 +3103,15 @@ x 24 y 17 end -arch woodfloor +arch wall_2_1_2 x 24 -y 18 +y 17 end -arch woodfloor +arch grass x 24 -y 19 +y 18 end -arch wall_2_1_2 +arch evergreen x 24 y 19 end @@ -3224,7 +3133,7 @@ x 25 y 2 end -arch wall_2_1_1 +arch window_win1 x 25 y 2 end @@ -3240,7 +3149,7 @@ x 25 y 4 end -arch wall_3_4 +arch wall_2_1_1 x 25 y 4 end @@ -3248,7 +3157,7 @@ x 25 y 5 end -arch wall_2_1_1 +arch window_win1 x 25 y 5 end @@ -3256,7 +3165,7 @@ x 25 y 6 end -arch wall_2_1_1 +arch wall_2_2_1 x 25 y 6 end @@ -3264,7 +3173,16 @@ x 25 y 7 end -arch wall_2_1_1 +arch sign_e +name This way if you are stuck! +msg +If you can't get the old man to open the +gates, you might want to ask other players +via the 'Chat' tab how to talk to NPCs. + +Or maybe you can find a hint about that +on the previous sign. +endmsg x 25 y 7 end @@ -3272,7 +3190,7 @@ x 25 y 8 end -arch wall_2_1_1 +arch wall_1_1 x 25 y 8 end @@ -3288,7 +3206,7 @@ x 25 y 10 end -arch wall_2_1_1 +arch wall_1_2 x 25 y 10 end @@ -3296,15 +3214,11 @@ x 25 y 11 end -arch wall_2_1_1 -x 25 -y 11 -end arch woodfloor x 25 y 12 end -arch wall_2_1_1 +arch wall_2_2_2 x 25 y 12 end @@ -3320,7 +3234,7 @@ x 25 y 14 end -arch wall_2_1_1 +arch window_win1 x 25 y 14 end @@ -3344,23 +3258,217 @@ x 25 y 17 end -arch wall_2_1_1 +arch wall_2_2_4 x 25 y 17 end -arch woodfloor +arch grass x 25 y 18 end -arch wall_2_1_1 +arch evergreen x 25 -y 18 +y 19 +end +arch evergreen +x 26 +end +arch grass +x 26 +y 1 +end +arch grass +x 26 +y 2 +end +arch grasspond +x 26 +y 3 +end +arch grass +x 26 +y 4 +end +arch grass +x 26 +y 5 end arch woodfloor -x 25 +x 26 +y 6 +end +arch wall_2_1_2 +x 26 +y 6 +end +arch woodfloor +x 26 +y 7 +end +arch woodfloor +x 26 +y 8 +end +arch woodfloor +x 26 +y 9 +end +arch woodfloor +x 26 +y 10 +end +arch woodfloor +x 26 +y 11 +end +arch woodfloor +x 26 +y 12 +end +arch wall_2_1_2 +x 26 +y 12 +end +arch grass +x 26 +y 13 +end +arch flowers_permanent +x 26 +y 13 +end +arch grass +x 26 +y 14 +end +arch grass +x 26 +y 15 +end +arch grass +x 26 +y 16 +end +arch grass +x 26 +y 17 +end +arch bird +x 26 +y 17 +end +arch grass +x 26 +y 18 +end +arch evergreen +x 26 y 19 end +arch evergreen +x 27 +end +arch evergreen +x 27 +y 1 +end +arch evergreen +x 27 +y 2 +end +arch evergreen +x 27 +y 3 +end +arch evergreen +x 27 +y 4 +end +arch evergreen +x 27 +y 5 +end +arch woodfloor +x 27 +y 6 +end +arch wall_2_2_3 +x 27 +y 6 +end +arch woodfloor +x 27 +y 7 +end +arch wall_2_1_1 +x 27 +y 7 +end +arch woodfloor +x 27 +y 8 +end +arch wall_2_1_1 +x 27 +y 8 +end +arch woodfloor +x 27 +y 9 +end +arch wall_2_1_1 +x 27 +y 9 +end +arch woodfloor +x 27 +y 10 +end +arch wall_2_1_1 +x 27 +y 10 +end +arch woodfloor +x 27 +y 11 +end +arch wall_2_1_1 +x 27 +y 11 +end +arch woodfloor +x 27 +y 12 +end arch wall_2_2_4 -x 25 +x 27 +y 12 +end +arch evergreen +x 27 +y 13 +end +arch evergreen +x 27 +y 14 +end +arch evergreen +x 27 +y 15 +end +arch evergreen +x 27 +y 16 +end +arch evergreen +x 27 +y 17 +end +arch evergreen +x 27 +y 18 +end +arch evergreen +x 27 y 19 end