--- cf.schmorp.de/maps/start/tutorial_part1.map 2008/08/30 07:04:29 1.13 +++ cf.schmorp.de/maps/start/tutorial_part1.map 2008/12/09 11:42:56 1.20 @@ -1,7 +1,7 @@ arch map name Tutorial Part1 width 28 -height 20 +height 25 enter_x 8 enter_y 1 per_player 1 @@ -101,9 +101,39 @@ arch woodfloor y 19 end -arch wall_2_2_1 +arch wall_2_1_1 y 19 end +arch woodfloor +y 20 +end +arch wall_2_1_1 +y 20 +end +arch woodfloor +y 21 +end +arch wall_2_1_1 +y 21 +end +arch woodfloor +y 22 +end +arch wall_2_1_1 +y 22 +end +arch woodfloor +y 23 +end +arch wall_2_1_1 +y 23 +end +arch woodfloor +y 24 +end +arch wall_2_2_1 +y 24 +end arch evergreen x 1 end @@ -171,11 +201,6 @@ x 1 y 9 end -arch spikes_closed -x 1 -y 9 -connected 3 -end arch woodfloor x 1 y 10 @@ -184,14 +209,29 @@ x 1 y 11 end +arch spikes_closed +x 1 +y 11 +connected 3 +end arch woodfloor x 1 y 12 end +arch spikes_closed +x 1 +y 12 +connected 3 +end arch woodfloor x 1 y 13 end +arch spikes_closed +x 1 +y 13 +connected 3 +end arch woodfloor x 1 y 14 @@ -216,9 +256,29 @@ x 1 y 19 end +arch woodfloor +x 1 +y 20 +end +arch woodfloor +x 1 +y 21 +end +arch woodfloor +x 1 +y 22 +end +arch woodfloor +x 1 +y 23 +end +arch woodfloor +x 1 +y 24 +end arch wall_2_1_2 x 1 -y 19 +y 24 end arch evergreen x 2 @@ -275,11 +335,6 @@ x 2 y 9 end -arch spikes_closed -x 2 -y 9 -connected 3 -end arch woodfloor x 2 y 10 @@ -288,41 +343,73 @@ x 2 y 11 end +arch swall_2_2_2 +x 2 +y 11 +end arch woodfloor x 2 y 12 end +arch swall_2_1_1 +x 2 +y 12 +end arch woodfloor x 2 y 13 end +arch swall_1_2 +x 2 +y 13 +end arch woodfloor x 2 y 14 end -arch woodfloor +arch woodfloor2 x 2 y 15 end -arch woodfloor +arch woodfloor2 x 2 y 16 end -arch woodfloor +arch woodfloor2 x 2 y 17 end -arch woodfloor +arch woodfloor2 x 2 y 18 end -arch woodfloor +arch woodfloor2 x 2 y 19 end -arch wall_1_3 +arch woodfloor2 x 2 -y 19 +y 20 +end +arch woodfloor2 +x 2 +y 21 +end +arch woodfloor2 +x 2 +y 22 +end +arch woodfloor +x 2 +y 23 +end +arch woodfloor +x 2 +y 24 +end +arch wall_2_1_2 +x 2 +y 24 end arch evergreen x 3 @@ -397,35 +484,42 @@ x 3 y 9 end -arch spikes_closed +arch woodfloor x 3 -y 9 -connected 3 +y 10 end arch woodfloor x 3 -y 10 +y 11 +end +arch swall_2_1_2 +x 3 +y 11 +end +arch woodfloor +x 3 +y 12 end arch button_plate x 3 -y 10 +y 12 connected 3 end arch woodfloor x 3 -y 11 +y 13 end arch boulder x 3 -y 11 +y 13 end arch woodfloor x 3 -y 12 +y 14 end -arch woodfloor +arch woodfloor2 x 3 -y 13 +y 15 end arch sign name Triggering Buttons with Weights @@ -443,50 +537,47 @@ weak characters can push things if they are persistent. endmsg x 3 -y 13 +y 15 end arch woodfloor x 3 -y 14 +y 16 end -arch woodfloor2 +arch woodfloor x 3 -y 15 +y 17 end -arch sign -name Triggering Buttons with Weights -msg -The portal to the south will bring you to the next -part of this tutorial. - -Did you already figure out what the boulder does -in the north? -endmsg +arch woodfloor x 3 -y 15 +y 18 end -arch woodfloor2 +arch woodfloor x 3 -y 16 +y 19 end -arch woodfloor2 +arch woodfloor x 3 -y 17 +y 20 end -arch woodfloor2 +arch woodfloor x 3 -y 18 +y 21 end arch woodfloor2 x 3 -y 19 +y 22 end -arch exit -slaying tutorial_part2 -hp 3 -sp 1 +arch woodfloor x 3 -y 19 +y 23 +end +arch woodfloor +x 3 +y 24 +end +arch wall_1_3 +x 3 +y 24 end arch evergreen x 4 @@ -555,11 +646,6 @@ x 4 y 9 end -arch spikes_closed -x 4 -y 9 -connected 3 -end arch woodfloor x 4 y 10 @@ -568,14 +654,26 @@ x 4 y 11 end +arch swall_2_2_3 +x 4 +y 11 +end arch woodfloor x 4 y 12 end +arch swall_2_1_1 +x 4 +y 12 +end arch woodfloor x 4 y 13 end +arch swall_1_2 +x 4 +y 13 +end arch woodfloor x 4 y 14 @@ -592,18 +690,66 @@ x 4 y 17 end +arch wall_2_2_2 +x 4 +y 17 +end arch woodfloor x 4 y 18 end +arch wall_2_1_1 +x 4 +y 18 +end arch woodfloor x 4 y 19 end -arch wall_1_4 +arch wall_2_2_1 x 4 y 19 end +arch woodfloor +x 4 +y 20 +end +arch woodfloor +x 4 +y 21 +end +arch woodfloor2 +x 4 +y 22 +end +arch sign +name Triggering Buttons with Weights +msg +The portal to the south will bring you to the class +selection, where you have to choose a class for your +character. + +But did you already figure out what the boulder does +in the north? +endmsg +x 4 +y 22 +end +arch woodfloor2 +x 4 +y 23 +end +arch woodfloor2 +x 4 +y 24 +end +arch exit +slaying tutorial_class +hp 4 +sp 1 +x 4 +y 24 +end arch evergreen x 5 end @@ -663,11 +809,6 @@ x 5 y 9 end -arch spikes_closed -x 5 -y 9 -connected 3 -end arch woodfloor x 5 y 10 @@ -676,14 +817,29 @@ x 5 y 11 end +arch spikes_closed +x 5 +y 11 +connected 3 +end arch woodfloor x 5 y 12 end +arch spikes_closed +x 5 +y 12 +connected 3 +end arch woodfloor x 5 y 13 end +arch spikes_closed +x 5 +y 13 +connected 3 +end arch woodfloor x 5 y 14 @@ -700,7 +856,11 @@ x 5 y 17 end -arch woodfloor +arch wall_2_1_2 +x 5 +y 17 +end +arch grass x 5 y 18 end @@ -712,6 +872,30 @@ x 5 y 19 end +arch woodfloor +x 5 +y 20 +end +arch woodfloor +x 5 +y 21 +end +arch woodfloor +x 5 +y 22 +end +arch woodfloor +x 5 +y 23 +end +arch woodfloor +x 5 +y 24 +end +arch wall_1_4 +x 5 +y 24 +end arch evergreen x 6 end @@ -755,7 +939,7 @@ x 6 y 7 end -arch window_win2 +arch wall_3_3 x 6 y 7 end @@ -763,31 +947,50 @@ x 6 y 8 end +arch wall_2_1_1 +x 6 +y 8 +end arch woodfloor x 6 y 9 end -arch spikes_closed +arch wall_2_1_1 x 6 y 9 -connected 3 end arch woodfloor x 6 y 10 end +arch wall_2_1_1 +x 6 +y 10 +end arch woodfloor x 6 y 11 end +arch wall_2_1_1 +x 6 +y 11 +end arch woodfloor x 6 y 12 end +arch wall_2_1_1 +x 6 +y 12 +end arch woodfloor x 6 y 13 end +arch wall_2_2_1 +x 6 +y 13 +end arch woodfloor x 6 y 14 @@ -804,7 +1007,15 @@ x 6 y 17 end -arch woodfloor +arch window_win2 +x 6 +y 17 +end +arch grass +x 6 +y 18 +end +arch phole_1 x 6 y 18 end @@ -812,11 +1023,35 @@ x 6 y 19 end -arch wall_2_1_2 +arch window_win2 x 6 y 19 end arch woodfloor +x 6 +y 20 +end +arch woodfloor +x 6 +y 21 +end +arch woodfloor +x 6 +y 22 +end +arch woodfloor +x 6 +y 23 +end +arch woodfloor +x 6 +y 24 +end +arch wall_2_1_2 +x 6 +y 24 +end +arch woodfloor x 7 end arch wall_2_2_2 @@ -918,7 +1153,7 @@ x 7 y 13 end -arch wall_2_2_2 +arch wall_2_1_2 x 7 y 13 end @@ -926,50 +1161,57 @@ x 7 y 14 end -arch wall_2_2_1 -x 7 -y 14 -end arch woodfloor2 x 7 y 15 end -arch button_handle +arch woodfloor x 7 -y 15 -connected 5 +y 16 end arch woodfloor x 7 -y 16 +y 17 end -arch wall_2_2_2 +arch wall_2_1_2 x 7 -y 16 +y 17 +end +arch grass +x 7 +y 18 end arch woodfloor x 7 -y 17 +y 19 end -arch wall_2_1_1 +arch wall_2_1_2 x 7 -y 17 +y 19 end arch woodfloor x 7 -y 18 +y 20 end -arch wall_2_1_1 +arch woodfloor x 7 -y 18 +y 21 end arch woodfloor x 7 -y 19 +y 22 end -arch wall_2_2_4 +arch woodfloor x 7 -y 19 +y 23 +end +arch woodfloor +x 7 +y 24 +end +arch wall_2_1_2 +x 7 +y 24 end arch woodfloor x 8 @@ -993,7 +1235,7 @@ arch sign name Press space bar to read me msg -Welcome to Deliantra! +T You are now in the beginner's area, which will teach you the fundamentals of playing Deliantra, @@ -1017,7 +1259,7 @@ arch sign name Press space to read me msg -=== Commands === +T There are many commands you can use to do everything from movement to attacking @@ -1077,7 +1319,7 @@ arch sign name Press space to read me msg -=== Movement === +T You can move in any of eight directions: north, south, east, west, and the four in between. @@ -1095,7 +1337,8 @@ and all eight directions including diagonals on the numeric keypad. For laptop users without numeric keypads you can also use B-arrow key to get a diagonal movement. -Now run to the end of this hallway (by pressing and holding B), and read +Now run to the end of this hallway +(by pressing and holding B), and read the sign there. endmsg x 8 @@ -1125,28 +1368,19 @@ x 8 y 14 end -arch wall_2_1_2 -x 8 -y 14 -end arch woodfloor2 x 8 y 15 end -arch grate_closed_2 -x 8 -y 15 -connected 5 -end arch woodfloor x 8 y 16 end -arch wall_2_1_2 +arch woodfloor x 8 -y 16 +y 17 end -arch grass +arch wall_2_1_2 x 8 y 17 end @@ -1154,11 +1388,55 @@ x 8 y 18 end -arch evergreen +arch woodfloor +x 8 +y 19 +end +arch wall_2_2_3 x 8 y 19 end arch woodfloor +x 8 +y 20 +end +arch wall_2_1_1 +x 8 +y 20 +end +arch woodfloor +x 8 +y 21 +end +arch window_win1 +x 8 +y 21 +end +arch woodfloor +x 8 +y 22 +end +arch wall_2_1_1 +x 8 +y 22 +end +arch woodfloor +x 8 +y 23 +end +arch wall_2_1_1 +x 8 +y 23 +end +arch woodfloor +x 8 +y 24 +end +arch wall_2_2_4 +x 8 +y 24 +end +arch woodfloor x 9 end arch wall_3_3 @@ -1244,7 +1522,7 @@ x 9 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 9 y 11 end @@ -1252,11 +1530,15 @@ x 9 y 12 end +arch wall_2_1_1 +x 9 +y 12 +end arch woodfloor x 9 y 13 end -arch wall_2_2_3 +arch wall_2_2_4 x 9 y 13 end @@ -1264,33 +1546,19 @@ x 9 y 14 end -arch wall_2_2_4 -x 9 -y 14 -end arch woodfloor2 x 9 y 15 end -arch button_handle -name handle (press space to apply) -x 9 -y 15 -connected 5 -end arch woodfloor x 9 y 16 end -arch wall_2_2_3 -x 9 -y 16 -end arch woodfloor x 9 y 17 end -arch wall_2_2_1 +arch window_win2 x 9 y 17 end @@ -1298,10 +1566,30 @@ x 9 y 18 end -arch evergreen +arch grass x 9 y 19 end +arch grass +x 9 +y 20 +end +arch grass +x 9 +y 21 +end +arch grass +x 9 +y 22 +end +arch grass +x 9 +y 23 +end +arch evergreen +x 9 +y 24 +end arch woodfloor x 10 end @@ -1372,14 +1660,6 @@ x 10 y 12 end -arch sign_w -name Trouble with the Lever? -msg -If you have trouble with the lever you can go this way. -endmsg -x 10 -y 12 -end arch woodfloor x 10 y 13 @@ -1408,10 +1688,30 @@ x 10 y 18 end -arch evergreen +arch grass x 10 y 19 end +arch grass +x 10 +y 20 +end +arch grass +x 10 +y 21 +end +arch grass +x 10 +y 22 +end +arch grass +x 10 +y 23 +end +arch evergreen +x 10 +y 24 +end arch woodfloor x 11 end @@ -1454,6 +1754,10 @@ x 11 y 7 end +arch wall_0 +x 11 +y 7 +end arch woodfloor x 11 y 8 @@ -1474,7 +1778,7 @@ x 11 y 11 end -arch wall_3_3 +arch wall_2_1_2 x 11 y 11 end @@ -1482,15 +1786,11 @@ x 11 y 12 end -arch wall_2_1_1 -x 11 -y 12 -end arch woodfloor x 11 y 13 end -arch wall_2_2_1 +arch wall_2_2_2 x 11 y 13 end @@ -1498,19 +1798,32 @@ x 11 y 14 end +arch wall_2_2_1 +x 11 +y 14 +end arch woodfloor2 x 11 y 15 end +arch button_handle +x 11 +y 15 +connected 5 +end arch woodfloor x 11 y 16 end +arch wall_2_2_2 +x 11 +y 16 +end arch woodfloor x 11 y 17 end -arch window_win2 +arch wall_3_1 x 11 y 17 end @@ -1518,10 +1831,38 @@ x 11 y 18 end -arch evergreen +arch grass x 11 y 19 end +arch grass +x 11 +y 20 +end +arch tree7 +x 11 +y 20 +end +arch grasspond +x 11 +y 21 +end +arch grass +x 11 +y 22 +end +arch bird +x 11 +y 22 +end +arch grass +x 11 +y 23 +end +arch evergreen +x 11 +y 24 +end arch woodfloor x 12 end @@ -1539,10 +1880,8 @@ arch sign name Food msg -=== Food === - Eating food is very important. Without food you cannot heal or regenerate magical -energy. Go north to learn more about food, and cash in some free food +energy. Go east to learn more about food, and cash in some free food at the same time! endmsg x 12 @@ -1564,34 +1903,11 @@ x 12 y 6 end -arch magic_mouth -msg -A magic voice says: - -Here is a note you can pick up and take with you. (You may have already picked it up -automatically if your client is set to do that. If so, find it in your inventory and read it by -clicking with the middle mouse button or scroll wheel). You may wish -to read it first (press B to apply it), and then pick it up (press the B key or use the B command). -Now it will be in your inventory, so you can read it anytime you need to. -endmsg -x 12 -y 7 -end arch woodfloor2 x 12 y 7 end -arch note -msg -Hah! Made you look! - -You can go to the next sign now :) -endmsg -x 12 -y 7 -identified 1 -end -arch woodfloor +arch woodfloor2 x 12 y 8 end @@ -1631,22 +1947,27 @@ x 12 y 14 end +arch wall_2_1_2 +x 12 +y 14 +end arch woodfloor2 x 12 y 15 end -arch sign -name Levers -msg -Some gates and doors are opened by levers. Apply (press space bar) the lever to your south to continue. -endmsg +arch grate_closed_2 x 12 y 15 +connected 5 end arch woodfloor x 12 y 16 end +arch wall_2_1_2 +x 12 +y 16 +end arch woodfloor x 12 y 17 @@ -1659,10 +1980,38 @@ x 12 y 18 end -arch evergreen +arch grass x 12 y 19 end +arch grass +x 12 +y 20 +end +arch grass +x 12 +y 21 +end +arch biglake_2_2_2 +x 12 +y 21 +end +arch grass +x 12 +y 22 +end +arch biglake_2_2_1 +x 12 +y 22 +end +arch grass +x 12 +y 23 +end +arch evergreen +x 12 +y 24 +end arch woodfloor x 13 end @@ -1701,11 +2050,15 @@ x 13 y 6 end -arch woodfloor2 +arch woodfloor x 13 y 7 end -arch woodfloor +arch wall_0 +x 13 +y 7 +end +arch woodfloor2 x 13 y 8 end @@ -1737,7 +2090,7 @@ x 13 y 13 end -arch wall_2_1_2 +arch wall_2_2_3 x 13 y 13 end @@ -1745,19 +2098,33 @@ x 13 y 14 end +arch wall_2_2_4 +x 13 +y 14 +end arch woodfloor2 x 13 y 15 end +arch button_handle +name handle (press space to apply) +x 13 +y 15 +connected 5 +end arch woodfloor x 13 y 16 end +arch wall_2_2_3 +x 13 +y 16 +end arch woodfloor x 13 y 17 end -arch window_win2 +arch wall_3_1 x 13 y 17 end @@ -1765,10 +2132,46 @@ x 13 y 18 end -arch evergreen +arch grass x 13 y 19 end +arch grass +x 13 +y 20 +end +arch biglake_2_2_2 +x 13 +y 20 +end +arch grass +x 13 +y 21 +end +arch biglake_4 +x 13 +y 21 +end +arch grass +x 13 +y 22 +end +arch biglake_4 +x 13 +y 22 +end +arch grass +x 13 +y 23 +end +arch biglake_2_2_1 +x 13 +y 23 +end +arch evergreen +x 13 +y 24 +end arch woodfloor x 14 end @@ -1823,11 +2226,11 @@ x 14 y 6 end -arch woodfloor2 +arch woodfloor x 14 y 7 end -arch woodfloor +arch woodfloor2 x 14 y 8 end @@ -1839,13 +2242,6 @@ x 14 y 9 end -arch magic_mouth -msg -A sign on the wall says: Slow Down!! -endmsg -x 14 -y 10 -end arch woodfloor2 x 14 y 10 @@ -1862,11 +2258,15 @@ x 14 y 12 end -arch woodfloor +arch sign_w +name Trouble with the Lever? +msg +If you have trouble with the lever you can go this way. +endmsg x 14 -y 13 +y 12 end -arch wall_2_1_2 +arch woodfloor x 14 y 13 end @@ -1894,10 +2294,46 @@ x 14 y 18 end -arch evergreen +arch grass x 14 y 19 end +arch grass +x 14 +y 20 +end +arch biglake_2_2_3 +x 14 +y 20 +end +arch grass +x 14 +y 21 +end +arch biglake_4 +x 14 +y 21 +end +arch grass +x 14 +y 22 +end +arch biglake_4 +x 14 +y 22 +end +arch grass +x 14 +y 23 +end +arch biglake_3_1 +x 14 +y 23 +end +arch evergreen +x 14 +y 24 +end arch woodfloor x 15 end @@ -1928,7 +2364,7 @@ x 15 y 5 end -arch wall_2_1_2 +arch wall_3_3 x 15 y 5 end @@ -1936,12 +2372,20 @@ x 15 y 6 end -arch woodfloor2 +arch wall_2_1_1 x 15 -y 7 +y 6 end arch woodfloor x 15 +y 7 +end +arch wall_1_2 +x 15 +y 7 +end +arch woodfloor2 +x 15 y 8 end arch woodfloor @@ -1960,7 +2404,7 @@ x 15 y 11 end -arch wall_2_1_2 +arch wall_3_3 x 15 y 11 end @@ -1968,11 +2412,15 @@ x 15 y 12 end +arch wall_2_1_1 +x 15 +y 12 +end arch woodfloor x 15 y 13 end -arch wall_2_2_3 +arch wall_2_2_1 x 15 y 13 end @@ -1980,33 +2428,27 @@ x 15 y 14 end -arch wall_2_2_1 -x 15 -y 14 -end arch woodfloor2 x 15 y 15 end -arch button_trigger +arch sign +name Levers +msg +Some gates and doors are opened by levers. Apply (press space bar) the lever to your south to continue. +endmsg x 15 y 15 -invisible 1 -connected 2 end arch woodfloor x 15 y 16 end -arch wall_2_2_2 -x 15 -y 16 -end arch woodfloor x 15 y 17 end -arch wall_2_2_4 +arch window_win2 x 15 y 17 end @@ -2014,10 +2456,42 @@ x 15 y 18 end -arch evergreen +arch grass x 15 y 19 end +arch grass +x 15 +y 20 +end +arch grass +x 15 +y 21 +end +arch biglake_2_1_2 +x 15 +y 21 +end +arch grasspond +x 15 +y 22 +end +arch biglake_3_3 +x 15 +y 22 +end +arch grass +x 15 +y 23 +end +arch biglake_3_1 +x 15 +y 23 +end +arch evergreen +x 15 +y 24 +end arch woodfloor x 16 end @@ -2069,7 +2543,7 @@ x 16 y 5 end -arch woodfloor +arch woodfloor2 x 16 y 6 end @@ -2077,7 +2551,7 @@ x 16 y 7 end -arch woodfloor +arch woodfloor2 x 16 y 8 end @@ -2109,11 +2583,11 @@ x 16 y 13 end -arch woodfloor +arch wall_2_1_2 x 16 -y 14 +y 13 end -arch wall_2_1_2 +arch woodfloor x 16 y 14 end @@ -2121,34 +2595,61 @@ x 16 y 15 end -arch igateTrg2 +arch woodfloor x 16 -y 15 -connected 2 +y 16 end arch woodfloor x 16 -y 16 +y 17 end arch wall_2_1_2 x 16 -y 16 +y 17 end arch grass x 16 -y 17 +y 18 end -arch flowers_permanent +arch grass x 16 -y 17 +y 19 end arch grass x 16 -y 18 +y 20 +end +arch bird +x 16 +y 20 +end +arch grass +x 16 +y 21 +end +arch biglake_2_1_2 +x 16 +y 21 +end +arch grass +x 16 +y 22 +end +arch biglake_3_3 +x 16 +y 22 +end +arch grass +x 16 +y 23 +end +arch biglake_2_2_4 +x 16 +y 23 end arch evergreen x 16 -y 19 +y 24 end arch woodfloor x 17 @@ -2184,11 +2685,15 @@ x 17 y 5 end -arch woodfloor +arch woodfloor2 x 17 y 6 end -arch woodfloor2 +arch woodfloor +x 17 +y 7 +end +arch wall_2_2_2 x 17 y 7 end @@ -2196,11 +2701,15 @@ x 17 y 8 end +arch wall_2_1_1 +x 17 +y 8 +end arch woodfloor x 17 y 9 end -arch wall_2_1_2 +arch wall_3_1 x 17 y 9 end @@ -2224,7 +2733,7 @@ x 17 y 13 end -arch wall_2_2_2 +arch wall_2_2_3 x 17 y 13 end @@ -2232,7 +2741,7 @@ x 17 y 14 end -arch wall_2_2_4 +arch wall_2_2_1 x 17 y 14 end @@ -2250,7 +2759,7 @@ x 17 y 16 end -arch wall_2_2_3 +arch wall_2_2_2 x 17 y 16 end @@ -2258,7 +2767,7 @@ x 17 y 17 end -arch wall_2_2_1 +arch wall_2_2_4 x 17 y 17 end @@ -2266,10 +2775,42 @@ x 17 y 18 end -arch evergreen +arch grass x 17 y 19 end +arch grass +x 17 +y 20 +end +arch grass +x 17 +y 21 +end +arch biglake_2_2_3 +x 17 +y 21 +end +arch grass +x 17 +y 22 +end +arch biglake_2_2_4 +x 17 +y 22 +end +arch grass +x 17 +y 23 +end +arch tree7 +x 17 +y 23 +end +arch evergreen +x 17 +y 24 +end arch woodfloor x 18 end @@ -2320,11 +2861,15 @@ x 18 y 5 end -arch woodfloor +arch woodfloor2 x 18 y 6 end -arch woodfloor2 +arch woodfloor +x 18 +y 7 +end +arch wall_2_2_3 x 18 y 7 end @@ -2332,11 +2877,15 @@ x 18 y 8 end +arch wall_2_1_1 +x 18 +y 8 +end arch woodfloor x 18 y 9 end -arch wall_1_3 +arch wall_2_2_4 x 18 y 9 end @@ -2360,11 +2909,11 @@ x 18 y 13 end -arch wall_2_1_2 +arch woodfloor x 18 -y 13 +y 14 end -arch woodfloor +arch wall_2_1_2 x 18 y 14 end @@ -2372,15 +2921,24 @@ x 18 y 15 end +arch igateTrg2 +x 18 +y 15 +connected 2 +end arch woodfloor x 18 y 16 end -arch woodfloor +arch wall_2_1_2 +x 18 +y 16 +end +arch grass x 18 y 17 end -arch wall_2_1_2 +arch flowers_permanent x 18 y 17 end @@ -2392,10 +2950,34 @@ x 18 y 18 end -arch evergreen +arch grass x 18 y 19 end +arch grass +x 18 +y 20 +end +arch grass +x 18 +y 21 +end +arch tree7 +x 18 +y 21 +end +arch grass +x 18 +y 22 +end +arch grass +x 18 +y 23 +end +arch evergreen +x 18 +y 24 +end arch woodfloor x 19 end @@ -2430,7 +3012,7 @@ x 19 y 5 end -arch woodfloor +arch woodfloor2 x 19 y 6 end @@ -2451,30 +3033,10 @@ y 10 end arch sign -name Gathering Information +name Movement 2 msg -=== Information === - -There are many sources of information other -than signs like this one. Did you see the sign -on the wall as you were running here? -Sometimes information comes from non-visible -sources like that, so always keep your eyes -open and don't miss anything that shows up -in your B window. - -Information also comes from books, notes, and -many other sources. The smallest note can be -the first clue to a large treasure or heroic quest, -so always gather as much information as possible. -Some notes and books you will be able to pick -up and take with you, while others will be -fixed where they are, but they all may be -important to read. - -It is possible for your character to be unable to read -such notes. If that is the case and your INT stat is high enough -you cna later learn to read by learning the literacy skill. +Now practice some more movement in the next room +before you read the next sign. endmsg x 19 y 10 @@ -2495,7 +3057,7 @@ x 19 y 13 end -arch wall_2_1_2 +arch wall_2_2_2 x 19 y 13 end @@ -2503,44 +3065,33 @@ x 19 y 14 end +arch wall_2_2_4 +x 19 +y 14 +end arch woodfloor2 x 19 y 15 end -arch sign -name Traps, and Automatic Doors -msg -By the way, it's a good idea to always check -for traps before trying to open a door. Do -this with the command B (short B, by default -bound to the B key) and then keep firing into the -direction where you want to search for traps (by pressing and holding B + a direction key, here -B). - -If you find a trap the server will tell you so and the trap will become visible, you can try to disarm it with -B (short B, bound to B) and again firing -into the direction of the trap you found. - -You can only find and disable traps if you have those skills. If you don't, you should -learn them early. - -Some doors will open when you walk up to them, -then close after a moment. Be careful not to -get crushed by standing in the doorway -too long! -endmsg +arch button_trigger x 19 y 15 +invisible 1 +connected 2 end arch woodfloor x 19 y 16 end +arch wall_2_2_3 +x 19 +y 16 +end arch woodfloor x 19 y 17 end -arch window_win2 +arch wall_2_2_1 x 19 y 17 end @@ -2548,10 +3099,30 @@ x 19 y 18 end -arch evergreen +arch grass x 19 y 19 end +arch grass +x 19 +y 20 +end +arch grass +x 19 +y 21 +end +arch grass +x 19 +y 22 +end +arch grass +x 19 +y 23 +end +arch evergreen +x 19 +y 24 +end arch woodfloor x 20 end @@ -2689,10 +3260,30 @@ x 20 y 18 end -arch evergreen +arch grasspond x 20 y 19 end +arch grass +x 20 +y 20 +end +arch grass +x 20 +y 21 +end +arch grass +x 20 +y 22 +end +arch grass +x 20 +y 23 +end +arch evergreen +x 20 +y 24 +end arch woodfloor x 21 end @@ -2715,7 +3306,7 @@ x 21 y 4 end -arch wall_3_3 +arch wall_2_2_3 x 21 y 4 end @@ -2815,10 +3406,30 @@ x 21 y 18 end -arch evergreen +arch grass x 21 y 19 end +arch grass +x 21 +y 20 +end +arch grass +x 21 +y 21 +end +arch grass +x 21 +y 22 +end +arch grass +x 21 +y 23 +end +arch evergreen +x 21 +y 24 +end arch woodfloor x 22 end @@ -2841,10 +3452,6 @@ x 22 y 4 end -arch wall_1_3 -x 22 -y 4 -end arch woodfloor x 22 y 5 @@ -2856,6 +3463,23 @@ arch woodfloor x 22 y 7 +move_block all +end +arch sign +name old man +msg +@match gate +Say the word "open" to get through. Bye now! +@match open +@trigger 6 1 +Here you go, have fun! +@match * +Hi there! If you want to go through the gate, just ask me to open it. +endmsg +face sage.x11 +x 22 +y 7 +connected 6 end arch woodfloor x 22 @@ -2865,6 +3489,11 @@ x 22 y 9 end +arch grate_closed_1 +x 22 +y 9 +connected 6 +end arch woodfloor x 22 y 10 @@ -2905,10 +3534,34 @@ x 22 y 18 end -arch evergreen +arch grass x 22 y 19 end +arch grass +x 22 +y 20 +end +arch grasspond +x 22 +y 21 +end +arch grass +x 22 +y 22 +end +arch grass +x 22 +y 23 +end +arch tree7 +x 22 +y 23 +end +arch evergreen +x 22 +y 24 +end arch woodfloor x 23 end @@ -2923,26 +3576,6 @@ x 23 y 2 end -arch sign -name Bashing Doors -msg -=== Doors === - -There are many kinds of doors in Deliantra. -Some doors will open for you, so you can walk -right through. Ordinary locked doors can be -bashed open by attacking them or using -lockpicks. Stronger locked doors may require -a certain key, or open when you speak a magic -word or activate a certain trigger somewhere. - -To get through this first door, run into it until -you break through. If you are too weak it might take a long time. -Either be persistent or create a new character with a higher Strength stat. -endmsg -x 23 -y 2 -end arch woodfloor2 x 23 y 3 @@ -2951,25 +3584,51 @@ x 23 y 4 end -arch door_2 -hp 4 -x 23 -y 4 -end arch woodfloor2 x 23 y 5 end -arch woodfloor2 -x 23 -y 6 -end arch sign -name Congrats! +name Talking to NPCs msg -Doors are stubborn, but at least they do not hit back... +There are two different types of "people" in the game: PCs (player characters, i.e. other players) +and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :) + +To talk to other players, for example to get help, you can use the B command, whose text +is displayed in the B tab in the client. All players currently logged in can see that. +You can simply type B+ to chat with others without activating the Chat tab. +There is also the B command (short "sh") for use in emergencies, and B (short "s") +which all players on a map and all NPCs near you can hear. + +You can also get information from non-player characters (NPCs) in the game by talking to them. +NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. + +To talk to the man at the end of this hallway when you're finished reading this, +walk up next to him and left-click on him with your mouse. + +Clicking on NPCs lets you use a dialog window to communicate with the NPC. The say +command is more tedious, but works when you can't see the NPC, or you need to say a password. + +Many NPC have useful information, but they will only tell you about it if you ask the +right questions. If the NPC talks to you, look for words in his reply +that might be important (often they are underlined), and ask about them. +For example, if he says, "Hello, do you have any food?" ask him about food, +and he may say something else in response to that. +Saying words like quest, key, treasure, and other things you're interested in may +start up very interesting conversations! + +Be careful not to run into friendly NPCs: dead men tell no tales. + +Now go talk to that old man. (Remember: B on him while standing +next to him to start the conversation!) + +If you can't find out what to do, take the short cut behind the back of the man. endmsg x 23 +y 5 +end +arch woodfloor2 +x 23 y 6 end arch woodfloor2 @@ -2984,6 +3643,11 @@ x 23 y 9 end +arch grate_closed_1 +x 23 +y 9 +connected 6 +end arch woodfloor2 x 23 y 10 @@ -3008,6 +3672,19 @@ x 23 y 15 end +arch sign +name Automatic Doors +msg +Some doors will open when you walk up to them, +then close after a moment. + +Be careful with some automatic doors, they close when you +are still in the doorway. So take care not to get crushed by them +by standing in the doorway too long! +endmsg +x 23 +y 15 +end arch woodfloor x 23 y 16 @@ -3024,10 +3701,30 @@ x 23 y 18 end -arch evergreen +arch grass x 23 y 19 end +arch grass +x 23 +y 20 +end +arch grass +x 23 +y 21 +end +arch grass +x 23 +y 22 +end +arch grass +x 23 +y 23 +end +arch evergreen +x 23 +y 24 +end arch woodfloor x 24 end @@ -3050,10 +3747,6 @@ x 24 y 4 end -arch wall_1_4 -x 24 -y 4 -end arch woodfloor x 24 y 5 @@ -3074,6 +3767,11 @@ x 24 y 9 end +arch grate_closed_1 +x 24 +y 9 +connected 6 +end arch woodfloor x 24 y 10 @@ -3114,10 +3812,38 @@ x 24 y 18 end -arch evergreen +arch grass x 24 y 19 end +arch grass +x 24 +y 20 +end +arch tree7 +x 24 +y 20 +end +arch grass +x 24 +y 21 +end +arch bird +x 24 +y 21 +end +arch grass +x 24 +y 22 +end +arch grass +x 24 +y 23 +end +arch evergreen +x 24 +y 24 +end arch woodfloor x 25 end @@ -3128,7 +3854,7 @@ x 25 y 1 end -arch window_win1 +arch wall_2_1_1 x 25 y 1 end @@ -3136,7 +3862,7 @@ x 25 y 2 end -arch wall_2_2_1 +arch window_win1 x 25 y 2 end @@ -3144,11 +3870,7 @@ x 25 y 3 end -arch sign_e -name Path of the Weak -msg -Weaklings go this way. Don't give up, try to bash the door first! Give it your best bang! -endmsg +arch wall_2_1_1 x 25 y 3 end @@ -3156,7 +3878,7 @@ x 25 y 4 end -arch wall_2_2_3 +arch wall_2_1_1 x 25 y 4 end @@ -3164,7 +3886,7 @@ x 25 y 5 end -arch wall_1_2 +arch window_win1 x 25 y 5 end @@ -3172,11 +3894,24 @@ x 25 y 6 end +arch wall_2_2_1 +x 25 +y 6 +end arch woodfloor x 25 y 7 end -arch wall_2_2_2 +arch sign_e +name This way if you are stuck! +msg +If you can't get the old man to open the +gates, you might want to ask other players +via the 'Chat' tab how to talk to NPCs. + +Or maybe you can find a hint about that +on the previous sign. +endmsg x 25 y 7 end @@ -3184,7 +3919,7 @@ x 25 y 8 end -arch window_win1 +arch wall_1_1 x 25 y 8 end @@ -3200,7 +3935,7 @@ x 25 y 10 end -arch wall_2_1_1 +arch wall_1_2 x 25 y 10 end @@ -3208,15 +3943,11 @@ x 25 y 11 end -arch window_win1 -x 25 -y 11 -end arch woodfloor x 25 y 12 end -arch wall_2_1_1 +arch wall_2_2_2 x 25 y 12 end @@ -3264,10 +3995,30 @@ x 25 y 18 end -arch evergreen +arch grass x 25 y 19 end +arch grass +x 25 +y 20 +end +arch grass +x 25 +y 21 +end +arch grass +x 25 +y 22 +end +arch grasspond +x 25 +y 23 +end +arch evergreen +x 25 +y 24 +end arch evergreen x 26 end @@ -3275,23 +4026,19 @@ x 26 y 1 end -arch woodfloor -x 26 -y 2 -end -arch window_win2 +arch grass x 26 y 2 end -arch woodfloor +arch grasspond x 26 y 3 end -arch woodfloor +arch grass x 26 y 4 end -arch woodfloor +arch grass x 26 y 5 end @@ -3299,31 +4046,35 @@ x 26 y 6 end -arch woodfloor +arch wall_2_1_2 x 26 -y 7 +y 6 end -arch window_win2 +arch woodfloor x 26 y 7 end -arch grass +arch woodfloor x 26 y 8 end -arch grass +arch woodfloor x 26 y 9 end -arch grasspond +arch woodfloor x 26 y 10 end -arch grass +arch woodfloor x 26 y 11 end -arch grass +arch woodfloor +x 26 +y 12 +end +arch wall_2_1_2 x 26 y 12 end @@ -3359,10 +4110,30 @@ x 26 y 18 end -arch evergreen +arch grass x 26 y 19 end +arch grass +x 26 +y 20 +end +arch grass +x 26 +y 21 +end +arch grass +x 26 +y 22 +end +arch grass +x 26 +y 23 +end +arch evergreen +x 26 +y 24 +end arch evergreen x 27 end @@ -3370,99 +4141,123 @@ x 27 y 1 end -arch woodfloor +arch evergreen x 27 y 2 end +arch evergreen +x 27 +y 3 +end +arch evergreen +x 27 +y 4 +end +arch evergreen +x 27 +y 5 +end +arch woodfloor +x 27 +y 6 +end arch wall_2_2_3 x 27 -y 2 +y 6 end arch woodfloor x 27 -y 3 +y 7 end arch wall_2_1_1 x 27 -y 3 +y 7 end arch woodfloor x 27 -y 4 +y 8 end arch wall_2_1_1 x 27 -y 4 +y 8 end arch woodfloor x 27 -y 5 +y 9 end arch wall_2_1_1 x 27 -y 5 +y 9 end arch woodfloor x 27 -y 6 +y 10 end arch wall_2_1_1 x 27 -y 6 +y 10 end arch woodfloor x 27 -y 7 +y 11 +end +arch wall_2_1_1 +x 27 +y 11 +end +arch woodfloor +x 27 +y 12 end arch wall_2_2_4 x 27 -y 7 +y 12 end arch evergreen x 27 -y 8 +y 13 end arch evergreen x 27 -y 9 +y 14 end arch evergreen x 27 -y 10 +y 15 end arch evergreen x 27 -y 11 +y 16 end arch evergreen x 27 -y 12 +y 17 end arch evergreen x 27 -y 13 +y 18 end arch evergreen x 27 -y 14 +y 19 end arch evergreen x 27 -y 15 +y 20 end arch evergreen x 27 -y 16 +y 21 end arch evergreen x 27 -y 17 +y 22 end arch evergreen x 27 -y 18 +y 23 end arch evergreen x 27 -y 19 +y 24 end