--- cf.schmorp.de/maps/start/tutorial_part1.map 2007/10/22 16:53:32 1.1 +++ cf.schmorp.de/maps/start/tutorial_part1.map 2008/12/09 11:42:56 1.20 @@ -1,6 +1,10 @@ arch map -width 26 -height 20 +name Tutorial Part1 +width 28 +height 25 +enter_x 8 +enter_y 1 +per_player 1 end arch evergreen end @@ -97,9 +101,39 @@ arch woodfloor y 19 end -arch wall_2_2_1 +arch wall_2_1_1 y 19 end +arch woodfloor +y 20 +end +arch wall_2_1_1 +y 20 +end +arch woodfloor +y 21 +end +arch wall_2_1_1 +y 21 +end +arch woodfloor +y 22 +end +arch wall_2_1_1 +y 22 +end +arch woodfloor +y 23 +end +arch wall_2_1_1 +y 23 +end +arch woodfloor +y 24 +end +arch wall_2_2_1 +y 24 +end arch evergreen x 1 end @@ -167,11 +201,6 @@ x 1 y 9 end -arch spikes_closed -x 1 -y 9 -connected 3 -end arch woodfloor x 1 y 10 @@ -180,14 +209,29 @@ x 1 y 11 end +arch spikes_closed +x 1 +y 11 +connected 3 +end arch woodfloor x 1 y 12 end +arch spikes_closed +x 1 +y 12 +connected 3 +end arch woodfloor x 1 y 13 end +arch spikes_closed +x 1 +y 13 +connected 3 +end arch woodfloor x 1 y 14 @@ -212,9 +256,29 @@ x 1 y 19 end +arch woodfloor +x 1 +y 20 +end +arch woodfloor +x 1 +y 21 +end +arch woodfloor +x 1 +y 22 +end +arch woodfloor +x 1 +y 23 +end +arch woodfloor +x 1 +y 24 +end arch wall_2_1_2 x 1 -y 19 +y 24 end arch evergreen x 2 @@ -227,26 +291,14 @@ x 2 y 1 end -arch grass -x 2 -y 2 -end arch biglake_2_1_1 x 2 y 2 end -arch grass -x 2 -y 3 -end arch biglake_2_1_1 x 2 y 3 end -arch grass -x 2 -y 4 -end arch biglake_2_1_1 x 2 y 4 @@ -283,11 +335,6 @@ x 2 y 9 end -arch spikes_closed -x 2 -y 9 -connected 3 -end arch woodfloor x 2 y 10 @@ -296,41 +343,73 @@ x 2 y 11 end +arch swall_2_2_2 +x 2 +y 11 +end arch woodfloor x 2 y 12 end +arch swall_2_1_1 +x 2 +y 12 +end arch woodfloor x 2 y 13 end +arch swall_1_2 +x 2 +y 13 +end arch woodfloor x 2 y 14 end -arch woodfloor +arch woodfloor2 x 2 y 15 end -arch woodfloor +arch woodfloor2 x 2 y 16 end -arch woodfloor +arch woodfloor2 x 2 y 17 end -arch woodfloor +arch woodfloor2 x 2 y 18 end -arch woodfloor +arch woodfloor2 x 2 y 19 end -arch wall_1_3 +arch woodfloor2 x 2 -y 19 +y 20 +end +arch woodfloor2 +x 2 +y 21 +end +arch woodfloor2 +x 2 +y 22 +end +arch woodfloor +x 2 +y 23 +end +arch woodfloor +x 2 +y 24 +end +arch wall_2_1_2 +x 2 +y 24 end arch evergreen x 3 @@ -343,26 +422,14 @@ x 3 y 1 end -arch grass -x 3 -y 2 -end arch biglake_2_1_1 x 3 y 2 end -arch grass -x 3 -y 3 -end arch biglake_2_1_1 x 3 y 3 end -arch grass -x 3 -y 4 -end arch biglake_2_1_1 x 3 y 4 @@ -383,6 +450,10 @@ x 3 y 6 end +arch bird +x 3 +y 6 +end arch woodfloor x 3 y 7 @@ -413,103 +484,100 @@ x 3 y 9 end -arch spikes_closed +arch woodfloor x 3 -y 9 -connected 3 +y 10 end arch woodfloor x 3 -y 10 +y 11 +end +arch swall_2_1_2 +x 3 +y 11 +end +arch woodfloor +x 3 +y 12 end arch button_plate x 3 -y 10 +y 12 connected 3 end arch woodfloor x 3 -y 11 +y 13 end arch boulder x 3 -y 11 +y 13 end arch woodfloor x 3 -y 12 +y 14 end -arch woodfloor +arch woodfloor2 x 3 -y 13 +y 15 end arch sign name Triggering Buttons with Weights msg Sometimes large buttons in the floor can -be activated by a large weight. Run into this -boulder (B) to push it onto the button to your -west, and see what happens. +be activated by pushing a large a large weight on them. Run into this +boulder (B) to push it onto the button to the north, +and see what happens. -Boulders and other "rollable" items like barrels can only be pushed, +Boulders and other "movable" items like barrels can only be pushed, never pulled, so be careful not to push them into corners from where -you won't be able to move them to their destination. +you won't be able to move out. If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even weak characters can push things if they are persistent. endmsg x 3 -y 13 +y 15 end arch woodfloor x 3 -y 14 +y 16 end arch woodfloor x 3 -y 15 +y 17 end arch woodfloor x 3 -y 16 +y 18 end arch woodfloor x 3 -y 17 +y 19 end -arch sign -name Triggering Buttons with Weights -msg -The door in the south will bring you to the next -part of this tutorial. - -Did you already figure out what the boulder does -in the north? -endmsg +arch woodfloor x 3 -y 17 +y 20 end arch woodfloor x 3 -y 18 +y 21 end -arch exit -slaying tutorial_part2 -hp 3 -sp 0 +arch woodfloor2 x 3 -y 19 +y 22 end arch woodfloor x 3 -y 19 +y 23 end -arch oakdoor -slaying tutorial_part2 -hp 3 -sp 0 +arch woodfloor x 3 -y 19 +y 24 +end +arch wall_1_3 +x 3 +y 24 end arch evergreen x 4 @@ -570,14 +638,13 @@ x 4 y 8 end -arch woodfloor +arch ruby x 4 -y 9 +y 8 end -arch spikes_closed +arch woodfloor x 4 y 9 -connected 3 end arch woodfloor x 4 @@ -587,19 +654,31 @@ x 4 y 11 end +arch swall_2_2_3 +x 4 +y 11 +end arch woodfloor x 4 y 12 end +arch swall_2_1_1 +x 4 +y 12 +end arch woodfloor x 4 y 13 end +arch swall_1_2 +x 4 +y 13 +end arch woodfloor x 4 y 14 end -arch woodfloor +arch woodfloor2 x 4 y 15 end @@ -611,18 +690,66 @@ x 4 y 17 end +arch wall_2_2_2 +x 4 +y 17 +end arch woodfloor x 4 y 18 end +arch wall_2_1_1 +x 4 +y 18 +end arch woodfloor x 4 y 19 end -arch wall_1_4 +arch wall_2_2_1 x 4 y 19 end +arch woodfloor +x 4 +y 20 +end +arch woodfloor +x 4 +y 21 +end +arch woodfloor2 +x 4 +y 22 +end +arch sign +name Triggering Buttons with Weights +msg +The portal to the south will bring you to the class +selection, where you have to choose a class for your +character. + +But did you already figure out what the boulder does +in the north? +endmsg +x 4 +y 22 +end +arch woodfloor2 +x 4 +y 23 +end +arch woodfloor2 +x 4 +y 24 +end +arch exit +slaying tutorial_class +hp 4 +sp 1 +x 4 +y 24 +end arch evergreen x 5 end @@ -646,6 +773,10 @@ x 5 y 3 end +arch bee +x 5 +y 3 +end arch grasspond x 5 y 4 @@ -678,11 +809,6 @@ x 5 y 9 end -arch spikes_closed -x 5 -y 9 -connected 3 -end arch woodfloor x 5 y 10 @@ -691,19 +817,34 @@ x 5 y 11 end +arch spikes_closed +x 5 +y 11 +connected 3 +end arch woodfloor x 5 y 12 end +arch spikes_closed +x 5 +y 12 +connected 3 +end arch woodfloor x 5 y 13 end +arch spikes_closed +x 5 +y 13 +connected 3 +end arch woodfloor x 5 y 14 end -arch woodfloor +arch woodfloor2 x 5 y 15 end @@ -715,7 +856,11 @@ x 5 y 17 end -arch woodfloor +arch wall_2_1_2 +x 5 +y 17 +end +arch grass x 5 y 18 end @@ -728,56 +873,65 @@ y 19 end arch woodfloor -x 6 +x 5 +y 20 end -arch wall_2_2_2 -x 6 +arch woodfloor +x 5 +y 21 end arch woodfloor +x 5 +y 22 +end +arch woodfloor +x 5 +y 23 +end +arch woodfloor +x 5 +y 24 +end +arch wall_1_4 +x 5 +y 24 +end +arch evergreen x 6 -y 1 end -arch wall_2_1_1 +arch grass x 6 y 1 end -arch woodfloor +arch bird x 6 -y 2 +y 1 end -arch window_win1 +arch grasspond x 6 y 2 end -arch woodfloor +arch grass x 6 y 3 end -arch window_win1 +arch flowers_permanent x 6 y 3 end -arch woodfloor -x 6 -y 4 -end -arch wall_2_1_1 +arch grass x 6 y 4 end -arch woodfloor +arch grass x 6 y 5 end -arch wall_2_1_1 +arch flowers_permanent x 6 y 5 end -arch woodfloor -x 6 -y 6 -end -arch wall_2_1_1 +arch grass x 6 y 6 end @@ -785,7 +939,7 @@ x 6 y 7 end -arch wall_3_4 +arch wall_3_3 x 6 y 7 end @@ -841,7 +995,7 @@ x 6 y 14 end -arch woodfloor +arch woodfloor2 x 6 y 15 end @@ -853,7 +1007,15 @@ x 6 y 17 end -arch woodfloor +arch window_win2 +x 6 +y 17 +end +arch grass +x 6 +y 18 +end +arch phole_1 x 6 y 18 end @@ -861,60 +1023,128 @@ x 6 y 19 end -arch wall_2_1_2 +arch window_win2 x 6 y 19 end arch woodfloor -x 7 +x 6 +y 20 +end +arch woodfloor +x 6 +y 21 +end +arch woodfloor +x 6 +y 22 +end +arch woodfloor +x 6 +y 23 +end +arch woodfloor +x 6 +y 24 end arch wall_2_1_2 +x 6 +y 24 +end +arch woodfloor +x 7 +end +arch wall_2_2_2 x 7 end arch woodfloor x 7 y 1 end +arch wall_2_1_1 +x 7 +y 1 +end arch woodfloor x 7 y 2 end +arch wall_2_1_1 +x 7 +y 2 +end arch woodfloor x 7 y 3 end +arch wall_2_1_1 +x 7 +y 3 +end arch woodfloor x 7 y 4 end +arch window_win1 +x 7 +y 4 +end arch woodfloor x 7 y 5 end +arch window_win1 +x 7 +y 5 +end arch woodfloor x 7 y 6 end +arch window_win1 +x 7 +y 6 +end arch woodfloor x 7 y 7 end +arch wall_3_4 +x 7 +y 7 +end arch woodfloor x 7 y 8 end +arch wall_2_1_1 +x 7 +y 8 +end arch woodfloor x 7 y 9 end +arch wall_2_1_1 +x 7 +y 9 +end arch woodfloor x 7 y 10 end +arch wall_2_1_1 +x 7 +y 10 +end arch woodfloor x 7 y 11 end +arch wall_2_2_1 +x 7 +y 11 +end arch woodfloor x 7 y 12 @@ -923,7 +1153,7 @@ x 7 y 13 end -arch wall_3_3 +arch wall_2_1_2 x 7 y 13 end @@ -931,46 +1161,57 @@ x 7 y 14 end -arch wall_2_2_1 +arch woodfloor2 x 7 -y 14 +y 15 end arch woodfloor x 7 -y 15 +y 16 end -arch button_handle +arch woodfloor x 7 -y 15 -connected 5 +y 17 +end +arch wall_2_1_2 +x 7 +y 17 +end +arch grass +x 7 +y 18 end arch woodfloor x 7 -y 16 +y 19 end -arch wall_2_2_2 +arch wall_2_1_2 x 7 -y 16 +y 19 end arch woodfloor x 7 -y 17 +y 20 end -arch wall_2_2_1 +arch woodfloor x 7 -y 17 +y 21 end arch woodfloor x 7 -y 18 +y 22 end arch woodfloor x 7 -y 19 +y 23 +end +arch woodfloor +x 7 +y 24 end arch wall_2_1_2 x 7 -y 19 +y 24 end arch woodfloor x 8 @@ -978,7 +1219,7 @@ arch wall_2_1_2 x 8 end -arch woodfloor +arch woodfloor2 x 8 y 1 end @@ -987,14 +1228,14 @@ x 8 y 1 end -arch woodfloor +arch woodfloor2 x 8 y 2 end arch sign name Press space bar to read me msg -Welcome to Deliantra! +T You are now in the beginner's area, which will teach you the fundamentals of playing Deliantra, @@ -1011,14 +1252,14 @@ x 8 y 2 end -arch woodfloor +arch woodfloor2 x 8 y 3 end arch sign name Press space to read me msg -=== Commands === +T There are many commands you can use to do everything from movement to attacking @@ -1027,8 +1268,8 @@ simply typing it in and pressing B+B. So to move southeast, for example, you could type -B< >>. To read this sign, you could type -B< >>. These "long-form" commands are +B<< southeast >>. To read this sign, you could type +B<< apply sign >>. These "long-form" commands are always available for everything you can do in the game. @@ -1037,7 +1278,7 @@ many commands are bound to keys by default. You can also enter commands by typing their initials. For example, -instead of typing B< >>, you can type B<< se >> (note the lack of the space). +instead of typing B<< southeast >>, you can type B<< se >> (note the lack of the space). Instead of typing B you can usually type B and so on. You can also create your own keybindings, for example to use spells, items or skills. To do that, you @@ -1047,42 +1288,38 @@ x 8 y 3 end -arch woodfloor +arch woodfloor2 x 8 y 4 end -arch woodfloor +arch woodfloor2 x 8 y 5 end -arch woodfloor +arch woodfloor2 x 8 y 6 end -arch woodfloor +arch woodfloor2 x 8 y 7 end -arch woodfloor +arch woodfloor2 x 8 y 8 end -arch woodfloor +arch woodfloor2 x 8 y 9 end -arch woodfloor +arch woodfloor2 x 8 y 10 end -arch woodfloor -x 8 -y 11 -end arch sign name Press space to read me msg -=== Movement === +T You can move in any of eight directions: north, south, east, west, and the four in between. @@ -1100,10 +1337,19 @@ and all eight directions including diagonals on the numeric keypad. For laptop users without numeric keypads you can also use B-arrow key to get a diagonal movement. -Now run to the end of this hallway (by pressing and holding B), and read +Now run to the end of this hallway +(by pressing and holding B), and read the sign there. endmsg x 8 +y 10 +end +arch woodfloor +x 8 +y 11 +end +arch wall_2_1_2 +x 8 y 11 end arch woodfloor @@ -1122,90 +1368,153 @@ x 8 y 14 end +arch woodfloor2 +x 8 +y 15 +end +arch woodfloor +x 8 +y 16 +end +arch woodfloor +x 8 +y 17 +end arch wall_2_1_2 x 8 -y 14 +y 17 +end +arch grass +x 8 +y 18 end arch woodfloor x 8 -y 15 +y 19 end -arch grate_closed_2 +arch wall_2_2_3 x 8 -y 15 -connected 5 +y 19 end arch woodfloor x 8 -y 16 +y 20 end -arch wall_2_1_2 +arch wall_2_1_1 x 8 -y 16 +y 20 end arch woodfloor x 8 -y 17 +y 21 end -arch wall_2_1_2 +arch window_win1 x 8 -y 17 +y 21 end arch woodfloor x 8 -y 18 +y 22 +end +arch wall_2_1_1 +x 8 +y 22 end arch woodfloor x 8 -y 19 +y 23 end -arch wall_2_1_2 +arch wall_2_1_1 x 8 -y 19 +y 23 +end +arch woodfloor +x 8 +y 24 +end +arch wall_2_2_4 +x 8 +y 24 end arch woodfloor x 9 end -arch wall_2_1_2 +arch wall_3_3 x 9 end arch woodfloor x 9 y 1 end +arch wall_2_1_1 +x 9 +y 1 +end arch woodfloor x 9 y 2 end +arch wall_2_1_1 +x 9 +y 2 +end arch woodfloor x 9 y 3 end +arch wall_2_1_1 +x 9 +y 3 +end arch woodfloor x 9 y 4 end +arch wall_3_2 +x 9 +y 4 +end arch woodfloor x 9 y 5 end +arch wall_3_2 +x 9 +y 5 +end arch woodfloor x 9 y 6 end +arch wall_2_1_1 +x 9 +y 6 +end arch woodfloor x 9 y 7 end +arch wall_2_1_1 +x 9 +y 7 +end arch woodfloor x 9 y 8 end +arch wall_2_1_1 +x 9 +y 8 +end arch woodfloor x 9 y 9 end -arch woodfloor +arch wall_2_2_1 +x 9 +y 9 +end +arch woodfloor2 x 9 y 10 end @@ -1213,83 +1522,85 @@ x 9 y 11 end -arch woodfloor +arch wall_3_3 x 9 -y 12 +y 11 end arch woodfloor x 9 -y 13 +y 12 end -arch wall_3_3 +arch wall_2_1_1 x 9 -y 13 +y 12 end arch woodfloor x 9 -y 14 +y 13 end arch wall_2_2_4 x 9 -y 14 +y 13 end arch woodfloor x 9 -y 15 +y 14 end -arch button_handle -name handle (press space to apply) +arch woodfloor2 x 9 y 15 -connected 5 end arch woodfloor x 9 y 16 end -arch wall_2_2_3 -x 9 -y 16 -end arch woodfloor x 9 y 17 end -arch wall_2_2_4 +arch window_win2 x 9 y 17 end -arch woodfloor +arch grass x 9 y 18 end -arch woodfloor +arch grass x 9 y 19 end -arch wall_2_1_2 +arch grass x 9 -y 19 +y 20 end -arch woodfloor -x 10 +arch grass +x 9 +y 21 end -arch wall_3_3 -x 10 +arch grass +x 9 +y 22 +end +arch grass +x 9 +y 23 +end +arch evergreen +x 9 +y 24 end arch woodfloor x 10 -y 1 end -arch wall_2_1_1 +arch wall_2_1_2 x 10 -y 1 end arch woodfloor x 10 -y 2 +y 1 end -arch wall_2_1_1 +arch woodfloor x 10 y 2 end @@ -1297,15 +1608,11 @@ x 10 y 3 end -arch wall_2_1_1 -x 10 -y 3 -end arch woodfloor x 10 y 4 end -arch wall_3_2 +arch wall_2_1_2 x 10 y 4 end @@ -1313,7 +1620,7 @@ x 10 y 5 end -arch wall_3_2 +arch wall_2_1_2 x 10 y 5 end @@ -1321,35 +1628,23 @@ x 10 y 6 end -arch wall_2_1_1 -x 10 -y 6 -end arch woodfloor x 10 y 7 end -arch wall_2_1_1 -x 10 -y 7 -end arch woodfloor x 10 y 8 end -arch wall_2_1_1 -x 10 -y 8 -end arch woodfloor x 10 y 9 end -arch wall_2_2_1 +arch wall_2_1_2 x 10 y 9 end -arch woodfloor +arch woodfloor2 x 10 y 10 end @@ -1357,15 +1652,15 @@ x 10 y 11 end -arch woodfloor +arch wall_2_1_2 x 10 -y 12 +y 11 end arch woodfloor x 10 -y 13 +y 12 end -arch wall_2_1_2 +arch woodfloor x 10 y 13 end @@ -1373,7 +1668,7 @@ x 10 y 14 end -arch woodfloor +arch woodfloor2 x 10 y 15 end @@ -1385,17 +1680,37 @@ x 10 y 17 end -arch woodfloor +arch wall_2_1_2 +x 10 +y 17 +end +arch grass x 10 y 18 end -arch woodfloor +arch grass x 10 y 19 end -arch wall_2_1_2 +arch grass x 10 -y 19 +y 20 +end +arch grass +x 10 +y 21 +end +arch grass +x 10 +y 22 +end +arch grass +x 10 +y 23 +end +arch evergreen +x 10 +y 24 end arch woodfloor x 11 @@ -1419,7 +1734,7 @@ x 11 y 4 end -arch wall_2_1_2 +arch wall_2_2_3 x 11 y 4 end @@ -1427,7 +1742,7 @@ x 11 y 5 end -arch wall_2_1_2 +arch wall_2_2_4 x 11 y 5 end @@ -1439,6 +1754,10 @@ x 11 y 7 end +arch wall_0 +x 11 +y 7 +end arch woodfloor x 11 y 8 @@ -1451,7 +1770,7 @@ x 11 y 9 end -arch woodfloor +arch woodfloor2 x 11 y 10 end @@ -1459,6 +1778,10 @@ x 11 y 11 end +arch wall_2_1_2 +x 11 +y 11 +end arch woodfloor x 11 y 12 @@ -1467,7 +1790,7 @@ x 11 y 13 end -arch wall_2_1_2 +arch wall_2_2_2 x 11 y 13 end @@ -1475,29 +1798,70 @@ x 11 y 14 end -arch woodfloor +arch wall_2_2_1 +x 11 +y 14 +end +arch woodfloor2 x 11 y 15 end +arch button_handle +x 11 +y 15 +connected 5 +end arch woodfloor x 11 y 16 end +arch wall_2_2_2 +x 11 +y 16 +end arch woodfloor x 11 y 17 end -arch woodfloor +arch wall_3_1 +x 11 +y 17 +end +arch grass x 11 y 18 end -arch woodfloor +arch grass x 11 y 19 end -arch wall_2_1_2 +arch grass x 11 -y 19 +y 20 +end +arch tree7 +x 11 +y 20 +end +arch grasspond +x 11 +y 21 +end +arch grass +x 11 +y 22 +end +arch bird +x 11 +y 22 +end +arch grass +x 11 +y 23 +end +arch evergreen +x 11 +y 24 end arch woodfloor x 12 @@ -1509,51 +1873,41 @@ x 12 y 1 end -arch woodfloor +arch woodfloor2 x 12 y 2 end arch sign name Food msg -=== Food === - Eating food is very important. Without food you cannot heal or regenerate magical -energy. Go north to learn more about food, and cash in some free food +energy. Go east to learn more about food, and cash in some free food at the same time! endmsg x 12 y 2 end -arch woodfloor +arch woodfloor2 x 12 y 3 end -arch woodfloor +arch woodfloor2 x 12 y 4 end -arch wall_2_2_3 -x 12 -y 4 -end -arch woodfloor +arch woodfloor2 x 12 y 5 end -arch wall_2_2_4 -x 12 -y 5 -end -arch woodfloor +arch woodfloor2 x 12 y 6 end -arch woodfloor +arch woodfloor2 x 12 y 7 end -arch woodfloor +arch woodfloor2 x 12 y 8 end @@ -1565,7 +1919,7 @@ x 12 y 9 end -arch woodfloor +arch woodfloor2 x 12 y 10 end @@ -1573,6 +1927,10 @@ x 12 y 11 end +arch wall_2_1_2 +x 12 +y 11 +end arch woodfloor x 12 y 12 @@ -1589,37 +1947,70 @@ x 12 y 14 end -arch woodfloor +arch wall_2_1_2 +x 12 +y 14 +end +arch woodfloor2 x 12 y 15 end -arch sign -name Levers -msg -Some gates and doors are opened by levers. Apply (press space bar) the lever to your south to continue. -endmsg +arch grate_closed_2 x 12 y 15 +connected 5 end arch woodfloor x 12 y 16 end +arch wall_2_1_2 +x 12 +y 16 +end arch woodfloor x 12 y 17 end -arch woodfloor +arch wall_2_1_2 +x 12 +y 17 +end +arch grass x 12 y 18 end -arch woodfloor +arch grass x 12 y 19 end -arch wall_2_1_2 +arch grass x 12 -y 19 +y 20 +end +arch grass +x 12 +y 21 +end +arch biglake_2_2_2 +x 12 +y 21 +end +arch grass +x 12 +y 22 +end +arch biglake_2_2_1 +x 12 +y 22 +end +arch grass +x 12 +y 23 +end +arch evergreen +x 12 +y 24 end arch woodfloor x 13 @@ -1631,7 +2022,7 @@ x 13 y 1 end -arch woodfloor +arch woodfloor2 x 13 y 2 end @@ -1643,42 +2034,31 @@ x 13 y 4 end +arch wall_2_2_2 +x 13 +y 4 +end arch woodfloor x 13 y 5 end -arch woodfloor +arch wall_2_2_1 x 13 -y 6 +y 5 end -arch magic_mouth -msg -A magic voice says: - -Here is a note you can pick up and take with you. (You may have already picked it up -automatically if your client is set to do that. If so, find it in your inventory and read it by -clicking with the middle mouse button or scroll wheel). You may wish -to read it first (press B to apply it), and then pick it up (press the B key or use the B command). -Now it will be in your inventory, so you can read it anytime you need to. -endmsg +arch woodfloor x 13 -y 7 +y 6 end arch woodfloor x 13 y 7 end -arch note -msg -Hah! Made you look! - -You can go to the next sign now :) -endmsg +arch wall_0 x 13 y 7 -identified 1 end -arch woodfloor +arch woodfloor2 x 13 y 8 end @@ -1690,7 +2070,7 @@ x 13 y 9 end -arch woodfloor +arch woodfloor2 x 13 y 10 end @@ -1698,6 +2078,10 @@ x 13 y 11 end +arch wall_2_1_2 +x 13 +y 11 +end arch woodfloor x 13 y 12 @@ -1706,7 +2090,7 @@ x 13 y 13 end -arch wall_2_1_2 +arch wall_2_2_3 x 13 y 13 end @@ -1714,29 +2098,79 @@ x 13 y 14 end -arch woodfloor +arch wall_2_2_4 +x 13 +y 14 +end +arch woodfloor2 x 13 y 15 end +arch button_handle +name handle (press space to apply) +x 13 +y 15 +connected 5 +end arch woodfloor x 13 y 16 end +arch wall_2_2_3 +x 13 +y 16 +end arch woodfloor x 13 y 17 end -arch woodfloor +arch wall_3_1 +x 13 +y 17 +end +arch grasspond x 13 y 18 end -arch woodfloor +arch grass x 13 y 19 end -arch wall_2_1_2 +arch grass x 13 -y 19 +y 20 +end +arch biglake_2_2_2 +x 13 +y 20 +end +arch grass +x 13 +y 21 +end +arch biglake_4 +x 13 +y 21 +end +arch grass +x 13 +y 22 +end +arch biglake_4 +x 13 +y 22 +end +arch grass +x 13 +y 23 +end +arch biglake_2_2_1 +x 13 +y 23 +end +arch evergreen +x 13 +y 24 end arch woodfloor x 14 @@ -1750,7 +2184,7 @@ end arch magic_mouth msg -A message scrawled on the wall says: +A message scrawled on the floor says: This is a standard food. You can apply it while it's on the ground, the same way you apply @@ -1760,7 +2194,7 @@ x 14 y 2 end -arch woodfloor +arch woodfloor2 x 14 y 2 end @@ -1776,7 +2210,7 @@ x 14 y 4 end -arch wall_2_2_2 +arch wall_2_1_2 x 14 y 4 end @@ -1784,7 +2218,7 @@ x 14 y 5 end -arch wall_2_2_1 +arch wall_2_1_2 x 14 y 5 end @@ -1796,7 +2230,7 @@ x 14 y 7 end -arch woodfloor +arch woodfloor2 x 14 y 8 end @@ -1808,52 +2242,39 @@ x 14 y 9 end -arch magic_mouth -msg -A sign on the wall says: Slow Down!! -endmsg +arch woodfloor2 x 14 y 10 end arch woodfloor x 14 -y 10 +y 11 end -arch magic_mouth -msg -A sign on the wall says: Slow Down!! -endmsg +arch wall_2_1_2 x 14 y 11 end arch woodfloor x 14 -y 11 +y 12 end -arch magic_mouth +arch sign_w +name Trouble with the Lever? msg -A sign on the wall says: Slow Down!! +If you have trouble with the lever you can go this way. endmsg x 14 y 12 end arch woodfloor x 14 -y 12 -end -arch woodfloor -x 14 -y 13 -end -arch wall_2_1_2 -x 14 y 13 end arch woodfloor x 14 y 14 end -arch woodfloor +arch woodfloor2 x 14 y 15 end @@ -1865,17 +2286,53 @@ x 14 y 17 end -arch woodfloor +arch wall_2_1_2 +x 14 +y 17 +end +arch grass x 14 y 18 end -arch woodfloor +arch grass x 14 y 19 end -arch wall_2_1_2 +arch grass x 14 -y 19 +y 20 +end +arch biglake_2_2_3 +x 14 +y 20 +end +arch grass +x 14 +y 21 +end +arch biglake_4 +x 14 +y 21 +end +arch grass +x 14 +y 22 +end +arch biglake_4 +x 14 +y 22 +end +arch grass +x 14 +y 23 +end +arch biglake_3_1 +x 14 +y 23 +end +arch evergreen +x 14 +y 24 end arch woodfloor x 15 @@ -1887,20 +2344,7 @@ x 15 y 1 end -arch magic_mouth -msg -A message scrawled on the wall says: - -There are many types of food you can eat. -Be careful, though: food that you find may be -poisonous, so to be safe, don't eat food until -you've identified it. (More on identifying items -later.) -endmsg -x 15 -y 2 -end -arch woodfloor +arch woodfloor2 x 15 y 2 end @@ -1920,7 +2364,7 @@ x 15 y 5 end -arch wall_2_1_2 +arch wall_3_3 x 15 y 5 end @@ -1928,11 +2372,19 @@ x 15 y 6 end +arch wall_2_1_1 +x 15 +y 6 +end arch woodfloor x 15 y 7 end -arch woodfloor +arch wall_1_2 +x 15 +y 7 +end +arch woodfloor2 x 15 y 8 end @@ -1944,7 +2396,7 @@ x 15 y 9 end -arch woodfloor +arch woodfloor2 x 15 y 10 end @@ -1952,15 +2404,23 @@ x 15 y 11 end +arch wall_3_3 +x 15 +y 11 +end arch woodfloor x 15 y 12 end +arch wall_2_1_1 +x 15 +y 12 +end arch woodfloor x 15 y 13 end -arch wall_3_3 +arch wall_2_2_1 x 15 y 13 end @@ -1968,51 +2428,69 @@ x 15 y 14 end -arch wall_2_2_1 -x 15 -y 14 -end -arch woodfloor +arch woodfloor2 x 15 y 15 end -arch button_trigger +arch sign +name Levers +msg +Some gates and doors are opened by levers. Apply (press space bar) the lever to your south to continue. +endmsg x 15 y 15 -invisible 1 -connected 2 end arch woodfloor x 15 y 16 end -arch wall_2_2_2 -x 15 -y 16 -end arch woodfloor x 15 y 17 end -arch wall_2_1_1 +arch window_win2 x 15 y 17 end -arch woodfloor +arch grasspond x 15 y 18 end -arch wall_2_1_1 +arch grass x 15 -y 18 +y 19 end -arch woodfloor +arch grass x 15 -y 19 +y 20 end -arch wall_2_2_4 +arch grass x 15 -y 19 +y 21 +end +arch biglake_2_1_2 +x 15 +y 21 +end +arch grasspond +x 15 +y 22 +end +arch biglake_3_3 +x 15 +y 22 +end +arch grass +x 15 +y 23 +end +arch biglake_3_1 +x 15 +y 23 +end +arch evergreen +x 15 +y 24 end arch woodfloor x 16 @@ -2026,7 +2504,7 @@ end arch magic_mouth msg -A message scrawled on the wall says: +A message scrawled on the floor says: There are many types of food you can eat. Be careful, though: food that you find may be @@ -2037,7 +2515,7 @@ x 16 y 2 end -arch woodfloor +arch woodfloor2 x 16 y 2 end @@ -2065,15 +2543,15 @@ x 16 y 5 end -arch woodfloor +arch woodfloor2 x 16 y 6 end -arch woodfloor +arch woodfloor2 x 16 y 7 end -arch woodfloor +arch woodfloor2 x 16 y 8 end @@ -2085,7 +2563,7 @@ x 16 y 9 end -arch woodfloor +arch woodfloor2 x 16 y 10 end @@ -2093,6 +2571,10 @@ x 16 y 11 end +arch wall_2_1_2 +x 16 +y 11 +end arch woodfloor x 16 y 12 @@ -2109,39 +2591,66 @@ x 16 y 14 end -arch wall_2_1_2 -x 16 -y 14 -end -arch woodfloor +arch woodfloor2 x 16 y 15 end -arch igateTrg2 -x 16 -y 15 -connected 2 -end arch woodfloor x 16 y 16 end -arch wall_2_1_2 +arch woodfloor x 16 -y 16 +y 17 end -arch woodfloor +arch wall_2_1_2 x 16 y 17 end -arch woodfloor +arch grass x 16 y 18 end -arch woodfloor +arch grass x 16 y 19 end +arch grass +x 16 +y 20 +end +arch bird +x 16 +y 20 +end +arch grass +x 16 +y 21 +end +arch biglake_2_1_2 +x 16 +y 21 +end +arch grass +x 16 +y 22 +end +arch biglake_3_3 +x 16 +y 22 +end +arch grass +x 16 +y 23 +end +arch biglake_2_2_4 +x 16 +y 23 +end +arch evergreen +x 16 +y 24 +end arch woodfloor x 17 end @@ -2152,11 +2661,7 @@ x 17 y 1 end -arch magic_mouth -x 17 -y 2 -end -arch woodfloor +arch woodfloor2 x 17 y 2 end @@ -2180,7 +2685,7 @@ x 17 y 5 end -arch woodfloor +arch woodfloor2 x 17 y 6 end @@ -2188,19 +2693,27 @@ x 17 y 7 end +arch wall_2_2_2 +x 17 +y 7 +end arch woodfloor x 17 y 8 end +arch wall_2_1_1 +x 17 +y 8 +end arch woodfloor x 17 y 9 end -arch wall_1_3 +arch wall_3_1 x 17 y 9 end -arch woodfloor +arch woodfloor2 x 17 y 10 end @@ -2208,6 +2721,10 @@ x 17 y 11 end +arch wall_2_1_2 +x 17 +y 11 +end arch woodfloor x 17 y 12 @@ -2216,7 +2733,7 @@ x 17 y 13 end -arch wall_3_3 +arch wall_2_2_3 x 17 y 13 end @@ -2224,11 +2741,11 @@ x 17 y 14 end -arch wall_2_2_4 +arch wall_2_2_1 x 17 y 14 end -arch woodfloor +arch woodfloor2 x 17 y 15 end @@ -2242,7 +2759,7 @@ x 17 y 16 end -arch wall_2_2_3 +arch wall_2_2_2 x 17 y 16 end @@ -2250,25 +2767,49 @@ x 17 y 17 end -arch wall_2_1_1 +arch wall_2_2_4 x 17 y 17 end -arch woodfloor +arch grass x 17 y 18 end -arch wall_2_1_1 +arch grass x 17 -y 18 +y 19 end -arch woodfloor +arch grass x 17 -y 19 +y 20 end -arch wall_2_2_1 +arch grass x 17 -y 19 +y 21 +end +arch biglake_2_2_3 +x 17 +y 21 +end +arch grass +x 17 +y 22 +end +arch biglake_2_2_4 +x 17 +y 22 +end +arch grass +x 17 +y 23 +end +arch tree7 +x 17 +y 23 +end +arch evergreen +x 17 +y 24 end arch woodfloor x 18 @@ -2282,7 +2823,7 @@ end arch magic_mouth msg -A message scrawled on the wall says: +A message scrawled on the floor says: When you kill monsters, sometimes they leave body parts behind, and these can be taken and @@ -2291,7 +2832,7 @@ x 18 y 2 end -arch woodfloor +arch woodfloor2 x 18 y 2 end @@ -2320,7 +2861,7 @@ x 18 y 5 end -arch woodfloor +arch woodfloor2 x 18 y 6 end @@ -2328,15 +2869,27 @@ x 18 y 7 end +arch wall_2_2_3 +x 18 +y 7 +end arch woodfloor x 18 y 8 end +arch wall_2_1_1 +x 18 +y 8 +end arch woodfloor x 18 y 9 end -arch woodfloor +arch wall_2_2_4 +x 18 +y 9 +end +arch woodfloor2 x 18 y 10 end @@ -2344,6 +2897,10 @@ x 18 y 11 end +arch wall_2_1_2 +x 18 +y 11 +end arch woodfloor x 18 y 12 @@ -2352,38 +2909,75 @@ x 18 y 13 end -arch wall_2_1_2 +arch woodfloor x 18 -y 13 +y 14 end -arch woodfloor +arch wall_2_1_2 x 18 y 14 end -arch woodfloor +arch woodfloor2 x 18 y 15 end +arch igateTrg2 +x 18 +y 15 +connected 2 +end arch woodfloor x 18 y 16 end -arch woodfloor +arch wall_2_1_2 +x 18 +y 16 +end +arch grass x 18 y 17 end -arch woodfloor +arch flowers_permanent +x 18 +y 17 +end +arch grass x 18 y 18 end -arch woodfloor +arch flowers_permanent x 18 -y 19 +y 18 end -arch wall_2_1_2 +arch grass x 18 y 19 end +arch grass +x 18 +y 20 +end +arch grass +x 18 +y 21 +end +arch tree7 +x 18 +y 21 +end +arch grass +x 18 +y 22 +end +arch grass +x 18 +y 23 +end +arch evergreen +x 18 +y 24 +end arch woodfloor x 19 end @@ -2394,7 +2988,7 @@ x 19 y 1 end -arch woodfloor +arch woodfloor2 x 19 y 2 end @@ -2418,23 +3012,32 @@ x 19 y 5 end -arch woodfloor +arch woodfloor2 x 19 y 6 end -arch woodfloor +arch woodfloor2 x 19 y 7 end -arch woodfloor +arch woodfloor2 x 19 y 8 end -arch woodfloor +arch woodfloor2 x 19 y 9 end -arch woodfloor +arch woodfloor2 +x 19 +y 10 +end +arch sign +name Movement 2 +msg +Now practice some more movement in the next room +before you read the next sign. +endmsg x 19 y 10 end @@ -2442,32 +3045,7 @@ x 19 y 11 end -arch sign -name Gathering Information -msg -=== Information === - -There are many sources of information other -than signs like this one. Did you see the sign -on the wall as you were running here? -Sometimes information comes from non-visible -sources like that, so always keep your eyes -open and don't miss anything that shows up -in your B window. - -Information also comes from books, notes, and -many other sources. The smallest note can be -the first clue to a large treasure or heroic quest, -so always gather as much information as possible. -Some notes and books you will be able to pick -up and take with you, while others will be -fixed where they are, but they all may be -important to read. - -It is possible for your character to be unable to read -such notes. If that is the case and your INT stat is high enough -you cna later learn to read by learning the literacy skill. -endmsg +arch wall_2_1_2 x 19 y 11 end @@ -2479,7 +3057,7 @@ x 19 y 13 end -arch wall_2_1_2 +arch wall_2_2_2 x 19 y 13 end @@ -2487,54 +3065,63 @@ x 19 y 14 end -arch woodfloor +arch wall_2_2_4 +x 19 +y 14 +end +arch woodfloor2 x 19 y 15 end -arch sign -name Traps, and Automatic Doors -msg -By the way, it's a good idea to always check -for traps before trying to open a door. Do -this with the command B (short B, by default -bound to the B key) and then keep firing into the -direction where you want to search for traps (by pressing and holding B + a direction key, here -B). - -If you find a trap the server will tell you so and the trap will become visible, you can try to disarm it with -B (short B, bound to B) and again firing -into the direction of the trap you found. - -You can only find and disable traps if you have those skills. If you don't, you should -learn them early. - -Some doors will open when you walk up to them, -then close after a moment. Be careful not to -get crushed by standing in the doorway -too long! -endmsg +arch button_trigger x 19 y 15 +invisible 1 +connected 2 end arch woodfloor x 19 y 16 end +arch wall_2_2_3 +x 19 +y 16 +end arch woodfloor x 19 y 17 end -arch woodfloor +arch wall_2_2_1 +x 19 +y 17 +end +arch grass x 19 y 18 end -arch woodfloor +arch grass x 19 y 19 end -arch wall_2_1_2 +arch grass x 19 -y 19 +y 20 +end +arch grass +x 19 +y 21 +end +arch grass +x 19 +y 22 +end +arch grass +x 19 +y 23 +end +arch evergreen +x 19 +y 24 end arch woodfloor x 20 @@ -2547,16 +3134,8 @@ y 1 end arch magic_mouth -x 20 -y 2 -end -arch woodfloor -x 20 -y 2 -end -arch waybread msg -A message scrawled on the wall says: +A message scrawled on the floor says: Waybreads are the MRE (Meals-Ready-to-Eat) of Deliantra. They weigh very little but pack @@ -2569,6 +3148,14 @@ x 20 y 2 end +arch woodfloor2 +x 20 +y 2 +end +arch waybread +x 20 +y 2 +end arch woodfloor x 20 y 3 @@ -2585,7 +3172,7 @@ x 20 y 5 end -arch wall_2_1_2 +arch wall_2_2_3 x 20 y 5 end @@ -2593,26 +3180,50 @@ x 20 y 6 end +arch wall_2_1_1 +x 20 +y 6 +end arch woodfloor x 20 y 7 end +arch wall_2_1_1 +x 20 +y 7 +end arch woodfloor x 20 y 8 end +arch wall_2_1_1 +x 20 +y 8 +end arch woodfloor x 20 y 9 end +arch wall_2_1_1 +x 20 +y 9 +end arch woodfloor x 20 y 10 end +arch wall_2_1_1 +x 20 +y 10 +end arch woodfloor x 20 y 11 end +arch wall_2_2_4 +x 20 +y 11 +end arch woodfloor x 20 y 12 @@ -2629,7 +3240,7 @@ x 20 y 14 end -arch woodfloor +arch woodfloor2 x 20 y 15 end @@ -2641,17 +3252,37 @@ x 20 y 17 end -arch woodfloor +arch wall_2_1_2 +x 20 +y 17 +end +arch grass x 20 y 18 end -arch woodfloor +arch grasspond x 20 y 19 end -arch wall_2_1_2 +arch grass x 20 -y 19 +y 20 +end +arch grass +x 20 +y 21 +end +arch grass +x 20 +y 22 +end +arch grass +x 20 +y 23 +end +arch evergreen +x 20 +y 24 end arch woodfloor x 21 @@ -2663,7 +3294,7 @@ x 21 y 1 end -arch woodfloor +arch woodfloor2 x 21 y 2 end @@ -2675,7 +3306,7 @@ x 21 y 4 end -arch wall_3_3 +arch wall_2_2_3 x 21 y 4 end @@ -2683,7 +3314,7 @@ x 21 y 5 end -arch wall_3_4 +arch wall_2_1_1 x 21 y 5 end @@ -2755,7 +3386,7 @@ x 21 y 14 end -arch woodfloor +arch woodfloor2 x 21 y 15 end @@ -2763,33 +3394,41 @@ x 21 y 16 end -arch wall_1_1 -x 21 -y 16 -end arch woodfloor x 21 y 17 end -arch wall_2_1_1 +arch window_win2 x 21 y 17 end -arch woodfloor +arch grass x 21 y 18 end -arch wall_2_1_1 +arch grass x 21 -y 18 +y 19 end -arch woodfloor +arch grass x 21 -y 19 +y 20 end -arch wall_3_1 +arch grass x 21 -y 19 +y 21 +end +arch grass +x 21 +y 22 +end +arch grass +x 21 +y 23 +end +arch evergreen +x 21 +y 24 end arch woodfloor x 22 @@ -2801,7 +3440,7 @@ x 22 y 1 end -arch woodfloor +arch woodfloor2 x 22 y 2 end @@ -2813,10 +3452,6 @@ x 22 y 4 end -arch wall_1_3 -x 22 -y 4 -end arch woodfloor x 22 y 5 @@ -2828,6 +3463,23 @@ arch woodfloor x 22 y 7 +move_block all +end +arch sign +name old man +msg +@match gate +Say the word "open" to get through. Bye now! +@match open +@trigger 6 1 +Here you go, have fun! +@match * +Hi there! If you want to go through the gate, just ask me to open it. +endmsg +face sage.x11 +x 22 +y 7 +connected 6 end arch woodfloor x 22 @@ -2837,6 +3489,11 @@ x 22 y 9 end +arch grate_closed_1 +x 22 +y 9 +connected 6 +end arch woodfloor x 22 y 10 @@ -2857,7 +3514,7 @@ x 22 y 14 end -arch woodfloor +arch woodfloor2 x 22 y 15 end @@ -2869,17 +3526,41 @@ x 22 y 17 end -arch woodfloor +arch wall_2_1_2 +x 22 +y 17 +end +arch grass x 22 y 18 end -arch woodfloor +arch grass x 22 y 19 end -arch wall_2_1_2 +arch grass x 22 -y 19 +y 20 +end +arch grasspond +x 22 +y 21 +end +arch grass +x 22 +y 22 +end +arch grass +x 22 +y 23 +end +arch tree7 +x 22 +y 23 +end +arch evergreen +x 22 +y 24 end arch woodfloor x 23 @@ -2891,99 +3572,115 @@ x 23 y 1 end -arch woodfloor +arch woodfloor2 x 23 y 2 end -arch sign -name Bashing Doors -msg -=== Doors === - -There are many kinds of doors in Deliantra. -Some doors will open for you, so you can walk -right through. Ordinary locked doors can be -bashed open by attacking them or using -lockpicks. Stronger locked doors may require -a certain key, or open when you speak a magic -word or activate a certain trigger somewhere. - -To get through this first door, run into it until -you break through. If you are too weak it might take a long time. -Either be persistent or create a new character with a higher Strength stat. -endmsg -x 23 -y 2 -end -arch woodfloor +arch woodfloor2 x 23 y 3 end -arch woodfloor +arch woodfloor2 x 23 y 4 end -arch door_2 -hp 4 +arch woodfloor2 x 23 -y 4 +y 5 end -arch woodfloor +arch sign +name Talking to NPCs +msg +There are two different types of "people" in the game: PCs (player characters, i.e. other players) +and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :) + +To talk to other players, for example to get help, you can use the B command, whose text +is displayed in the B tab in the client. All players currently logged in can see that. +You can simply type B+ to chat with others without activating the Chat tab. +There is also the B command (short "sh") for use in emergencies, and B (short "s") +which all players on a map and all NPCs near you can hear. + +You can also get information from non-player characters (NPCs) in the game by talking to them. +NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. + +To talk to the man at the end of this hallway when you're finished reading this, +walk up next to him and left-click on him with your mouse. + +Clicking on NPCs lets you use a dialog window to communicate with the NPC. The say +command is more tedious, but works when you can't see the NPC, or you need to say a password. + +Many NPC have useful information, but they will only tell you about it if you ask the +right questions. If the NPC talks to you, look for words in his reply +that might be important (often they are underlined), and ask about them. +For example, if he says, "Hello, do you have any food?" ask him about food, +and he may say something else in response to that. +Saying words like quest, key, treasure, and other things you're interested in may +start up very interesting conversations! + +Be careful not to run into friendly NPCs: dead men tell no tales. + +Now go talk to that old man. (Remember: B on him while standing +next to him to start the conversation!) + +If you can't find out what to do, take the short cut behind the back of the man. +endmsg x 23 y 5 end -arch woodfloor +arch woodfloor2 x 23 y 6 end -arch woodfloor +arch woodfloor2 x 23 y 7 end -arch woodfloor +arch woodfloor2 x 23 y 8 end -arch woodfloor +arch woodfloor2 x 23 y 9 end -arch woodfloor +arch grate_closed_1 +x 23 +y 9 +connected 6 +end +arch woodfloor2 x 23 y 10 end -arch woodfloor +arch woodfloor2 x 23 y 11 end -arch woodfloor +arch woodfloor2 x 23 y 12 end -arch woodfloor +arch woodfloor2 x 23 y 13 end -arch woodfloor +arch woodfloor2 x 23 y 14 end -arch woodfloor +arch woodfloor2 x 23 y 15 end arch sign -name Traps, and Automatic Doors +name Automatic Doors msg -After you have learned now the very basics -of finding your way through the world of Deliantra -you can walk through the vortex in the south -to be teleported to the "Beginners House" in Scorn, -one of the main cities in Deliantra. - -You can always come back here later and finish -the tutorial and learn more. It's recommended -to finish this tutorial if you are new to this game. +Some doors will open when you walk up to them, +then close after a moment. + +Be careful with some automatic doors, they close when you +are still in the doorway. So take care not to get crushed by them +by standing in the doorway too long! endmsg x 23 y 15 @@ -2996,28 +3693,37 @@ x 23 y 17 end -arch exit -slaying /scorn/misc/beginners -msg -Good luck! -endmsg -hp 15 -sp 28 +arch window_win2 x 23 y 17 -damned 1 end -arch woodfloor +arch grasspond x 23 y 18 end -arch woodfloor +arch grass x 23 y 19 end -arch wall_2_1_2 +arch grass x 23 -y 19 +y 20 +end +arch grass +x 23 +y 21 +end +arch grass +x 23 +y 22 +end +arch grass +x 23 +y 23 +end +arch evergreen +x 23 +y 24 end arch woodfloor x 24 @@ -3041,10 +3747,6 @@ x 24 y 4 end -arch wall_1_4 -x 24 -y 4 -end arch woodfloor x 24 y 5 @@ -3065,6 +3767,11 @@ x 24 y 9 end +arch grate_closed_1 +x 24 +y 9 +connected 6 +end arch woodfloor x 24 y 10 @@ -3097,17 +3804,45 @@ x 24 y 17 end -arch woodfloor +arch wall_2_1_2 +x 24 +y 17 +end +arch grass x 24 y 18 end -arch woodfloor +arch grass x 24 y 19 end -arch wall_2_1_2 +arch grass x 24 -y 19 +y 20 +end +arch tree7 +x 24 +y 20 +end +arch grass +x 24 +y 21 +end +arch bird +x 24 +y 21 +end +arch grass +x 24 +y 22 +end +arch grass +x 24 +y 23 +end +arch evergreen +x 24 +y 24 end arch woodfloor x 25 @@ -3127,7 +3862,7 @@ x 25 y 2 end -arch wall_2_1_1 +arch window_win1 x 25 y 2 end @@ -3143,7 +3878,7 @@ x 25 y 4 end -arch wall_3_4 +arch wall_2_1_1 x 25 y 4 end @@ -3151,7 +3886,7 @@ x 25 y 5 end -arch wall_2_1_1 +arch window_win1 x 25 y 5 end @@ -3159,7 +3894,7 @@ x 25 y 6 end -arch wall_2_1_1 +arch wall_2_2_1 x 25 y 6 end @@ -3167,7 +3902,16 @@ x 25 y 7 end -arch wall_2_1_1 +arch sign_e +name This way if you are stuck! +msg +If you can't get the old man to open the +gates, you might want to ask other players +via the 'Chat' tab how to talk to NPCs. + +Or maybe you can find a hint about that +on the previous sign. +endmsg x 25 y 7 end @@ -3175,7 +3919,7 @@ x 25 y 8 end -arch wall_2_1_1 +arch wall_1_1 x 25 y 8 end @@ -3191,7 +3935,7 @@ x 25 y 10 end -arch wall_2_1_1 +arch wall_1_2 x 25 y 10 end @@ -3199,15 +3943,11 @@ x 25 y 11 end -arch wall_2_1_1 -x 25 -y 11 -end arch woodfloor x 25 y 12 end -arch wall_2_1_1 +arch wall_2_2_2 x 25 y 12 end @@ -3223,7 +3963,7 @@ x 25 y 14 end -arch wall_2_1_1 +arch window_win1 x 25 y 14 end @@ -3247,23 +3987,277 @@ x 25 y 17 end -arch wall_2_1_1 +arch wall_2_2_4 x 25 y 17 end -arch woodfloor +arch grass x 25 y 18 end -arch wall_2_1_1 +arch grass x 25 -y 18 +y 19 end -arch woodfloor +arch grass +x 25 +y 20 +end +arch grass +x 25 +y 21 +end +arch grass +x 25 +y 22 +end +arch grasspond +x 25 +y 23 +end +arch evergreen x 25 +y 24 +end +arch evergreen +x 26 +end +arch grass +x 26 +y 1 +end +arch grass +x 26 +y 2 +end +arch grasspond +x 26 +y 3 +end +arch grass +x 26 +y 4 +end +arch grass +x 26 +y 5 +end +arch woodfloor +x 26 +y 6 +end +arch wall_2_1_2 +x 26 +y 6 +end +arch woodfloor +x 26 +y 7 +end +arch woodfloor +x 26 +y 8 +end +arch woodfloor +x 26 +y 9 +end +arch woodfloor +x 26 +y 10 +end +arch woodfloor +x 26 +y 11 +end +arch woodfloor +x 26 +y 12 +end +arch wall_2_1_2 +x 26 +y 12 +end +arch grass +x 26 +y 13 +end +arch flowers_permanent +x 26 +y 13 +end +arch grass +x 26 +y 14 +end +arch grass +x 26 +y 15 +end +arch grass +x 26 +y 16 +end +arch grass +x 26 +y 17 +end +arch bird +x 26 +y 17 +end +arch grass +x 26 +y 18 +end +arch grass +x 26 y 19 end +arch grass +x 26 +y 20 +end +arch grass +x 26 +y 21 +end +arch grass +x 26 +y 22 +end +arch grass +x 26 +y 23 +end +arch evergreen +x 26 +y 24 +end +arch evergreen +x 27 +end +arch evergreen +x 27 +y 1 +end +arch evergreen +x 27 +y 2 +end +arch evergreen +x 27 +y 3 +end +arch evergreen +x 27 +y 4 +end +arch evergreen +x 27 +y 5 +end +arch woodfloor +x 27 +y 6 +end +arch wall_2_2_3 +x 27 +y 6 +end +arch woodfloor +x 27 +y 7 +end +arch wall_2_1_1 +x 27 +y 7 +end +arch woodfloor +x 27 +y 8 +end +arch wall_2_1_1 +x 27 +y 8 +end +arch woodfloor +x 27 +y 9 +end +arch wall_2_1_1 +x 27 +y 9 +end +arch woodfloor +x 27 +y 10 +end +arch wall_2_1_1 +x 27 +y 10 +end +arch woodfloor +x 27 +y 11 +end +arch wall_2_1_1 +x 27 +y 11 +end +arch woodfloor +x 27 +y 12 +end arch wall_2_2_4 -x 25 +x 27 +y 12 +end +arch evergreen +x 27 +y 13 +end +arch evergreen +x 27 +y 14 +end +arch evergreen +x 27 +y 15 +end +arch evergreen +x 27 +y 16 +end +arch evergreen +x 27 +y 17 +end +arch evergreen +x 27 +y 18 +end +arch evergreen +x 27 y 19 end +arch evergreen +x 27 +y 20 +end +arch evergreen +x 27 +y 21 +end +arch evergreen +x 27 +y 22 +end +arch evergreen +x 27 +y 23 +end +arch evergreen +x 27 +y 24 +end