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Comparing cf.schmorp.de/maps/start/tutorial_part2.map (file contents):
Revision 1.10 by root, Sat May 10 14:55:06 2008 UTC vs.
Revision 1.16 by root, Mon Dec 8 21:14:20 2008 UTC

1arch map 1arch map
2name Tutorial Part 2 2name Tutorial Part 2
3width 25 3width 29
4height 22 4height 22
5enter_x 3 5enter_x 3
6enter_y 1 6enter_y 1
7msg
8- 2008-07-03 10:39:33 CEST by elmex:
9Added old man and info sign about chatting.
10endmsg
7per_player 1 11per_player 1
8end 12end
9arch woodfloor 13arch woodfloor
10end 14end
11arch wall_2_2_2 15arch wall_2_2_2
382end 386end
383arch woodfloor2 387arch woodfloor2
384x 3 388x 3
385end 389end
386arch exit 390arch exit
387slaying tutorial_part1 391slaying tutorial_class
388hp 3 392hp 4
389sp 18 393sp 14
390x 3 394x 3
391end 395end
392arch woodfloor2 396arch woodfloor2
393x 3 397x 3
394y 1 398y 1
873end 877end
874arch door_1 878arch door_1
875hp 40 879hp 40
876x 6 880x 6
877y 11 881y 11
882randomitems
878end 883end
879arch woodfloor 884arch woodfloor
880x 6 885x 6
881y 12 886y 12
882end 887end
2450end 2455end
2451arch woodfloor 2456arch woodfloor
2452x 18 2457x 18
2453y 4 2458y 4
2454end 2459end
2455arch wall_3_4 2460arch wall_4
2456x 18 2461x 18
2457y 4 2462y 4
2458end 2463end
2459arch woodfloor 2464arch woodfloor
2460x 18 2465x 18
2470end 2475end
2471arch door_1 2476arch door_1
2472hp 4 2477hp 4
2473x 18 2478x 18
2474y 6 2479y 6
2480randomitems
2475end 2481end
2476arch woodfloor 2482arch woodfloor
2477x 18 2483x 18
2478y 7 2484y 7
2479end 2485end
2583end 2589end
2584arch woodfloor 2590arch woodfloor
2585x 19 2591x 19
2586y 4 2592y 4
2587end 2593end
2594arch wall_2_1_2
2595x 19
2596y 4
2597end
2588arch woodfloor 2598arch woodfloor
2589x 19 2599x 19
2590y 5 2600y 5
2591end 2601end
2592arch woodfloor 2602arch woodfloor
2673end 2683end
2674arch woodfloor2 2684arch woodfloor2
2675x 20 2685x 20
2676y 2 2686y 2
2677end 2687end
2688arch sign
2689name Talking to NPCs
2690msg
2691=== Talking to People ===
2692
2693There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2694and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2695
2696To talk to other players, for example to get help, you can use the B<chat> command, whose text
2697is displayed in the B<Chat> tab in the client. All players currently logged in can see that.
2698You can simply type B<c some message>+<return> to chat with others without activating the Chat tab.
2699There is also the B<shout> command (short "sh") for use in emergencies, and B<say> (short "s")
2700which all players on a map and all NPCs near you can hear.
2701
2702You can also get information from non-player characters (NPCs) in the game by talking to them.
2703NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2704
2705To talk to the man at the end of this hallway when you're finished reading this,
2706walk up next to him and left-click on him with your mouse.
2707
2708Clicking on NPCs lets you use a dialog window to communicate with the NPC. The say
2709command is more tedious, but works when you can't see the NPC, or you need to say a password.
2710
2711Many NPC have useful information, but they will only tell you about it if you ask the
2712right questions. If the NPC talks to you, look for words in his reply
2713that might be important (often they are underlined), and ask about them.
2714For example, if he says, "Hello, do you have any food?" ask him about food,
2715and he may say something else in response to that.
2716Saying words like quest, key, treasure, and other things you're interested in may
2717start up very interesting conversations!
2718
2719Be careful not to run into friendly NPCs: dead men tell no tales.
2720
2721Now go talk to that old man.
2722
2723If you can't find out what to do, take the short cut behind the back of the man.
2724endmsg
2725x 20
2726y 2
2727end
2678arch woodfloor 2728arch woodfloor
2679x 20 2729x 20
2680y 3 2730y 3
2681end 2731end
2682arch woodfloor 2732arch woodfloor
2733x 20
2734y 4
2735end
2736arch wall_1_3
2683x 20 2737x 20
2684y 4 2738y 4
2685end 2739end
2686arch woodfloor 2740arch woodfloor
2687x 20 2741x 20
2841end 2895end
2842arch woodfloor 2896arch woodfloor
2843x 21 2897x 21
2844y 4 2898y 4
2845end 2899end
2900arch grate_closed_1
2901x 21
2902y 4
2903connected 2
2904end
2846arch woodfloor 2905arch woodfloor
2847x 21 2906x 21
2848y 5 2907y 5
2849end 2908end
2850arch woodfloor 2909arch woodfloor
2903end 2962end
2904arch woodfloor2 2963arch woodfloor2
2905x 22 2964x 22
2906y 4 2965y 4
2907end 2966end
2967arch grate_closed_1
2968x 22
2969y 4
2970connected 2
2971end
2908arch woodfloor2 2972arch woodfloor2
2909x 22 2973x 22
2910y 5 2974y 5
2911end 2975end
2912arch woodfloor2 2976arch woodfloor2
2956y 1 3020y 1
2957end 3021end
2958arch woodfloor 3022arch woodfloor
2959x 23 3023x 23
2960y 2 3024y 2
3025move_block all
3026end
3027arch sign
3028name old man
3029msg
3030@match gate
3031Say the word "open" to get through. Bye now!
3032@match open
3033@trigger 2 1
3034Here you go, have fun!
3035@match *
3036Hi there! If you want to go through the gate, just ask me to open it.
3037endmsg
3038face sage.x11
3039x 23
3040y 2
2961end 3041end
2962arch woodfloor 3042arch woodfloor
2963x 23 3043x 23
2964y 3 3044y 3
2965end 3045end
2966arch woodfloor 3046arch woodfloor
2967x 23 3047x 23
2968y 4 3048y 4
2969end 3049end
3050arch grate_closed_1
3051x 23
3052y 4
3053connected 2
3054end
2970arch woodfloor 3055arch woodfloor
2971x 23 3056x 23
2972y 5 3057y 5
2973end 3058end
2974arch woodfloor 3059arch woodfloor
3008y 13 3093y 13
3009end 3094end
3010arch woodfloor 3095arch woodfloor
3011x 24 3096x 24
3012end 3097end
3013arch wall_2_2_3 3098arch wall_2_1_2
3014x 24 3099x 24
3015end 3100end
3016arch woodfloor 3101arch woodfloor
3017x 24 3102x 24
3018y 1 3103y 1
3019end 3104end
3020arch wall_2_1_1 3105arch woodfloor
3021x 24 3106x 24
3022y 1
3023end
3024arch woodfloor
3025x 24
3026y 2 3107y 2
3027end 3108end
3028arch wall_2_1_1 3109arch wall_1_1
3029x 24 3110x 24
3030y 2 3111y 2
3031end 3112end
3032arch woodfloor 3113arch woodfloor
3033x 24 3114x 24
3055end 3136end
3056arch woodfloor 3137arch woodfloor
3057x 24 3138x 24
3058y 6 3139y 6
3059end 3140end
3060arch wall_2_1_1 3141arch wall_1_2
3061x 24 3142x 24
3062y 6 3143y 6
3063end 3144end
3064arch woodfloor 3145arch woodfloor
3065x 24 3146x 24
3066y 7 3147y 7
3067end 3148end
3068arch wall_2_1_1 3149arch woodfloor
3069x 24 3150x 24
3070y 7
3071end
3072arch woodfloor
3073x 24
3074y 8 3151y 8
3075end 3152end
3076arch wall_2_1_1 3153arch wall_2_2_2
3077x 24 3154x 24
3078y 8 3155y 8
3079end 3156end
3080arch woodfloor 3157arch woodfloor
3081x 24 3158x 24
3115end 3192end
3116arch wall_2_2_4 3193arch wall_2_2_4
3117x 24 3194x 24
3118y 13 3195y 13
3119end 3196end
3197arch woodfloor
3198x 25
3199end
3200arch wall_2_1_2
3201x 25
3202end
3203arch woodfloor
3204x 25
3205y 1
3206end
3207arch woodfloor
3208x 25
3209y 2
3210end
3211arch woodfloor
3212x 25
3213y 3
3214end
3215arch woodfloor
3216x 25
3217y 4
3218end
3219arch woodfloor
3220x 25
3221y 5
3222end
3223arch woodfloor
3224x 25
3225y 6
3226end
3227arch woodfloor
3228x 25
3229y 7
3230end
3231arch woodfloor
3232x 25
3233y 8
3234end
3235arch wall_2_1_2
3236x 25
3237y 8
3238end
3239arch woodfloor
3240x 26
3241end
3242arch wall_2_2_3
3243x 26
3244end
3245arch woodfloor
3246x 26
3247y 1
3248end
3249arch wall_2_1_1
3250x 26
3251y 1
3252end
3253arch woodfloor
3254x 26
3255y 2
3256end
3257arch wall_2_1_1
3258x 26
3259y 2
3260end
3261arch woodfloor
3262x 26
3263y 3
3264end
3265arch wall_2_1_1
3266x 26
3267y 3
3268end
3269arch woodfloor
3270x 26
3271y 4
3272end
3273arch wall_2_1_1
3274x 26
3275y 4
3276end
3277arch woodfloor
3278x 26
3279y 5
3280end
3281arch wall_2_1_1
3282x 26
3283y 5
3284end
3285arch woodfloor
3286x 26
3287y 6
3288end
3289arch wall_2_1_1
3290x 26
3291y 6
3292end
3293arch woodfloor
3294x 26
3295y 7
3296end
3297arch wall_2_1_1
3298x 26
3299y 7
3300end
3301arch woodfloor
3302x 26
3303y 8
3304end
3305arch wall_2_2_4
3306x 26
3307y 8
3308end

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