--- cf.schmorp.de/maps/start/tutorial_part2.map 2008/05/07 16:42:16 1.9 +++ cf.schmorp.de/maps/start/tutorial_part2.map 2008/11/19 07:49:30 1.15 @@ -1,9 +1,13 @@ arch map name Tutorial Part 2 -width 25 +width 29 height 22 enter_x 3 enter_y 1 +msg +- 2008-07-03 10:39:33 CEST by elmex: +Added old man and info sign about chatting. +endmsg per_player 1 end arch woodfloor @@ -64,16 +68,16 @@ arch wall_2_2_1 y 9 end -arch woodfloor +arch evergreen y 10 end -arch woodfloor +arch evergreen y 11 end -arch woodfloor +arch evergreen y 12 end -arch woodfloor +arch evergreen y 13 end arch woodfloor @@ -175,23 +179,27 @@ x 1 y 9 end -arch wall_2_1_2 +arch window_win2 x 1 y 9 end -arch woodfloor +arch grass x 1 y 10 end -arch woodfloor +arch grasspond x 1 y 11 end -arch woodfloor +arch grass x 1 y 12 end -arch woodfloor +arch bird +x 1 +y 12 +end +arch grass x 1 y 13 end @@ -199,7 +207,7 @@ x 1 y 14 end -arch wall_2_1_2 +arch window_win2 x 1 y 14 end @@ -297,7 +305,7 @@ x 2 y 10 end -arch wall_2_1_1 +arch window_win1 x 2 y 10 end @@ -305,7 +313,7 @@ x 2 y 11 end -arch wall_2_1_1 +arch window_win1 x 2 y 11 end @@ -313,7 +321,7 @@ x 2 y 12 end -arch wall_2_1_1 +arch window_win1 x 2 y 12 end @@ -321,7 +329,7 @@ x 2 y 13 end -arch wall_2_1_1 +arch window_win1 x 2 y 13 end @@ -381,7 +389,7 @@ end arch exit slaying tutorial_part1 -hp 3 +hp 4 sp 18 x 3 end @@ -871,6 +879,7 @@ hp 40 x 6 y 11 +randomitems end arch woodfloor x 6 @@ -2448,7 +2457,7 @@ x 18 y 4 end -arch wall_3_4 +arch wall_4 x 18 y 4 end @@ -2468,6 +2477,7 @@ hp 4 x 18 y 6 +randomitems end arch woodfloor x 18 @@ -2581,6 +2591,10 @@ x 19 y 4 end +arch wall_2_1_2 +x 19 +y 4 +end arch woodfloor x 19 y 5 @@ -2671,6 +2685,46 @@ x 20 y 2 end +arch sign +name Talking to NPCs +msg +=== Talking to People === + +There are two different types of "people" in the game: PCs (player characters, i.e. other players) +and NPCs (non-player-characters, your typical dumb computer-automated pseudo persons :) + +To talk to other players, for example to get help, you can use the B command, whose text +is displayed in the B tab in the client. All players currently logged in can see that. +You can simply type B+ to chat with others without activating the Chat tab. +There is also the B command (short "sh") for use in emergencies, and B (short "s") +which all players on a map and all NPCs near you can hear. + +You can also get information from non-player characters (NPCs) in the game by talking to them. +NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space. + +To talk to the man at the end of this hallway when you're finished reading this, +walk up next to him and left-click on him with your mouse. + +Clicking on NPCs lets you use a dialog window to communicate with the NPC. The say +command is more tedious, but works when you can't see the NPC, or you need to say a password. + +Many NPC have useful information, but they will only tell you about it if you ask the +right questions. If the NPC talks to you, look for words in his reply +that might be important (often they are underlined), and ask about them. +For example, if he says, "Hello, do you have any food?" ask him about food, +and he may say something else in response to that. +Saying words like quest, key, treasure, and other things you're interested in may +start up very interesting conversations! + +Be careful not to run into friendly NPCs: dead men tell no tales. + +Now go talk to that old man. + +If you can't find out what to do, take the short cut behind the back of the man. +endmsg +x 20 +y 2 +end arch woodfloor x 20 y 3 @@ -2679,6 +2733,10 @@ x 20 y 4 end +arch wall_1_3 +x 20 +y 4 +end arch woodfloor x 20 y 5 @@ -2839,6 +2897,11 @@ x 21 y 4 end +arch grate_closed_1 +x 21 +y 4 +connected 2 +end arch woodfloor x 21 y 5 @@ -2901,6 +2964,11 @@ x 22 y 4 end +arch grate_closed_1 +x 22 +y 4 +connected 2 +end arch woodfloor2 x 22 y 5 @@ -2954,6 +3022,22 @@ arch woodfloor x 23 y 2 +move_block all +end +arch sign +name old man +msg +@match gate +Say the word "open" to get through. Bye now! +@match open +@trigger 2 1 +Here you go, have fun! +@match * +Hi there! If you want to go through the gate, just ask me to open it. +endmsg +face sage.x11 +x 23 +y 2 end arch woodfloor x 23 @@ -2963,6 +3047,11 @@ x 23 y 4 end +arch grate_closed_1 +x 23 +y 4 +connected 2 +end arch woodfloor x 23 y 5 @@ -3006,22 +3095,18 @@ arch woodfloor x 24 end -arch wall_2_2_3 +arch wall_2_1_2 x 24 end arch woodfloor x 24 y 1 end -arch wall_2_1_1 -x 24 -y 1 -end arch woodfloor x 24 y 2 end -arch wall_2_1_1 +arch wall_1_1 x 24 y 2 end @@ -3053,7 +3138,7 @@ x 24 y 6 end -arch wall_2_1_1 +arch wall_1_2 x 24 y 6 end @@ -3061,15 +3146,11 @@ x 24 y 7 end -arch wall_2_1_1 -x 24 -y 7 -end arch woodfloor x 24 y 8 end -arch wall_2_1_1 +arch wall_2_2_2 x 24 y 8 end @@ -3113,3 +3194,115 @@ x 24 y 13 end +arch woodfloor +x 25 +end +arch wall_2_1_2 +x 25 +end +arch woodfloor +x 25 +y 1 +end +arch woodfloor +x 25 +y 2 +end +arch woodfloor +x 25 +y 3 +end +arch woodfloor +x 25 +y 4 +end +arch woodfloor +x 25 +y 5 +end +arch woodfloor +x 25 +y 6 +end +arch woodfloor +x 25 +y 7 +end +arch woodfloor +x 25 +y 8 +end +arch wall_2_1_2 +x 25 +y 8 +end +arch woodfloor +x 26 +end +arch wall_2_2_3 +x 26 +end +arch woodfloor +x 26 +y 1 +end +arch wall_2_1_1 +x 26 +y 1 +end +arch woodfloor +x 26 +y 2 +end +arch wall_2_1_1 +x 26 +y 2 +end +arch woodfloor +x 26 +y 3 +end +arch wall_2_1_1 +x 26 +y 3 +end +arch woodfloor +x 26 +y 4 +end +arch wall_2_1_1 +x 26 +y 4 +end +arch woodfloor +x 26 +y 5 +end +arch wall_2_1_1 +x 26 +y 5 +end +arch woodfloor +x 26 +y 6 +end +arch wall_2_1_1 +x 26 +y 6 +end +arch woodfloor +x 26 +y 7 +end +arch wall_2_1_1 +x 26 +y 7 +end +arch woodfloor +x 26 +y 8 +end +arch wall_2_2_4 +x 26 +y 8 +end