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root |
1.1 |
Crossfire+ Server ChangeLog |
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root |
1.3 |
2.0 |
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root |
1.1 |
- make coroapi accessible to cf+. |
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- moved map handling logic completely to perl |
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- per player maps are now marked in the map |
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root |
1.2 |
- maps are saved completely differently now, |
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and much more often. |
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root |
1.1 |
- rewrote map header parser and writer |
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pippijn |
1.4 |
- maps and players are now (in the average case) loaded |
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root |
1.2 |
and saved completely asynchronously, I/O contention will no |
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longer freeze the server. |
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pippijn |
1.4 |
- players and maps can be loaded anytime, without the player |
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root |
1.2 |
being logged in. |
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root |
1.1 |
- automatically generate method interfaces for perl from headers |
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- unbundled freezethaw |
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- mostly rewrote common/map.C |
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- completely rewrite server/swap.C |
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- introduced "runtime", the CCT clock (corrected crossfire time) :) |
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- introduced new keyword for map files: file_format_version (integer, server version: 0) |
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- better message for apply failures due to applymode |
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- removed most all of the weather code |
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- unified logging to stderr and file |
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- too many minor changes to document |