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Revision: 1.879
Committed: Mon Jun 10 17:06:31 2024 UTC (4 weeks, 4 days ago) by root
Branch: MAIN
Changes since 1.878: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.869 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2     dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3     modification of dam on items that have no dam, such as non-weapons
4     17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5    
6 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
7 root 1.610
8 root 1.220 Version numbers sort like decimal numbers.
9 root 1.6
10 root 1.841 TODO: trap disarming/finding very little/constant experience?
11 root 1.724 TODO: golem survives "longer" now - too long?
12     TODO: clean up skill handling in kill_object.
13     TODO: mining experience
14     TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
15     TODO: reload_settings
16     TODO: thawer should not next()
17     TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
18     TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
19     TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
20     TODO: cats dimdoor, invoke charm => watch Log-1
21     TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
22     TODO: identify doesn't merge
23 root 1.728 TOOD: apply should only apply one stack items
24 root 1.733 TODO: fixed random maps, e.g. for buildings
25 root 1.724
26 root 1.747 TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
27 root 1.749 TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
28     when trying to load a map that apparently could not been saved during chargen.
29 root 1.753 TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
30 root 1.760 TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
31     TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
32 root 1.794 TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
33 root 1.793 TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
34 root 1.824 TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
35 root 1.753
36 root 1.789 TODO: potionimp/stat potion descriptrions
37 root 1.825 TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
38     TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
39     TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
40 root 1.796 TODO: the sepharoth "Kether"
41 root 1.805 TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
42 root 1.819 TODO: only store face checksums in C++, store everything else in perl
43 root 1.856 TODO: the motd command is missin
44     TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45     if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46     'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47     missile Fire bolt would be invalid. These changes should be reflected in the
48     spell's description.
49     TODO: bowmode threewide (and possibly others) might not properly respect movetype
50     and arrows might end up in places where they shouldn't, e.g. on top of see-through
51     walls.
52     TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
53    
54 root 1.833 TODO: cspm spell arg
55 root 1.875 TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4
56 root 1.843
57 root 1.876 - temporary workaorund for an optimiser bug in gcc 10, optimiisng out
58     memsets used to zero-initialize memory.
59 root 1.872 - (maps) remove random workbench under house in darcap, fix exit and add random
60 root 1.859 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
61     illegal mlab access (ephraim).
62 root 1.860 - (maps) make some containers unstackable that erroneously stackable.
63 root 1.873 - (maps) fix a lot of bogus money/diamond converters in mlab.
64 root 1.872 - (arch) platinum to gold converter was broken in 2008 and paid out
65     one gold for one platinum only. mea culpa.
66 root 1.874 - recipe change: cure blindless potion now takes madman's eye.
67 root 1.862 - detect stackable containers at load time and make each stack a single item
68     (reported by Saiapatsu).
69 root 1.875 - (ipo) corrected "you'Ve got mail" message at login.
70 root 1.867 - refactored the anim frames/facing macros/methods to range check and avoid
71     crashes due to corrupted face numbers (e.g. in T_MATCH).
72     - fix possible animation update bug in hole animations.
73     - fix gate closing not updating the animation bug.
74 root 1.862 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
75 root 1.846 - last remaining BUG (that showed up in the logs for the last years) has
76     been fixed: monsters would snatch arrows/thrown_objs out of the air without
77     stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
78     bolts and thrown objects as NO_PICK temporarily.
79 root 1.847 - since binutils/gcc/etc. conspired to break static archives, converted the server
80     binary build into non-recursive Makefiles without static archives. hell, automake
81 root 1.848 is certainly not ready for non-recursive makes, what a hack :()
82     - use c++11 headers in preference to tr1 ones.
83 root 1.845 - fix odr violation: struct point.
84 root 1.849 - make the code warnigns-clean, for some definition of warnings.
85 root 1.850 - port to g++ 6.
86 root 1.851 - implement keep_suffix meta for cfutil, so files keep their extension.
87 root 1.857 - built-in webserver uses improved content-type detection and uses charset utf-8
88 root 1.852 by default.
89 root 1.853 - do proper etag caching for resources in http server.
90 root 1.854 - fix webserver 304 response, which contained entity-headers, confusing squid.
91 root 1.855 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
92     causing a segfault.
93 root 1.858 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
94     directly referencing freearr_[xy], as the latter is used alot more often then
95     DIRX/DIRY, and this allows us to change freearr_[xy].
96 root 1.864 - tentative port to C++ 17.
97     - fix a potential bug with packet << (const char *)0.
98 root 1.865 - add COPYING.Other.
99     - include libecb and decore compiler.h and other places in preference to it.
100     - include ska's flat_hash_map and use it instead of unordered_map/set.
101 root 1.866 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
102 root 1.868 - level 0 experience valuew as uninitialised. all these years.
103 root 1.870 - run the shstr garbage collector regularly, not only after intern ().
104 root 1.875 - fixed minor undefined behaviour that was unlikely to result in problems.
105 root 1.871 - don't log runtime errors for invalid regexes for the maps command.
106 root 1.878 - (maps) fix elmex school and heaven wall/check_inv move_block values.
107     - (arch) reduce acidpriest and snitchangel experience by 90%, as per
108     discussion with our resident lvl 115 player ap_po.
109 root 1.879 - players at max level would have their experience halved when gaining
110     exp because the difference to the next level would be negative
111     (reported by ap_po).
112 root 1.845
113 root 1.843 3.1 Wed Nov 16 23:17:11 CET 2016
114 root 1.842 - convert to blitz++ 0.10 and later (also requiring c++ 11).
115 root 1.841 - port to perl 5.18 and newer.
116 root 1.844 - switch to xz compressed archives as only dist method.
117     - upgrade to automake 1.15.
118 root 1.724 - (maps) hopefully fix tobias' tower.
119     - (maps) hopefully fix healing potion vendor in arena entrance.
120 elmex 1.730 - (arch) fixed an error in the Gnarg scale mail artifact.
121 root 1.739 - it was possible to unapply or half-unapply cursed items in many
122     cases, which confused players and also player state. fixed.
123 root 1.740 - (arch) remove curse now works more liek idnetify in that it uncurses
124     some items. also, no longer uncurses spells or other invisibles.
125     - (arch) remove curse and identify now treta the marked tiem first.
126 root 1.725 - creators no longer identify objects that shouldn't be identified
127     (such as money, which won't stack afterwards).
128 root 1.742 - (maps) the shady rogue in goths can unapply cursed items for you.
129 root 1.746 - (maps) implement a wilderness town portal.
130 root 1.748 - (arch) set proper(?) int values for all monsters.
131 root 1.751 - (maps) fire5.map could destroy players.
132 root 1.837 - (maps) fix pet arena pit/arena entrace and exits.
133     - clear the spell's applied flag when inscribing scrolls, to make the
134     scrolls mergeable.
135 root 1.791 - redo all build material faces from scratch.
136 root 1.790 - dropall without arguments now drops all containers.
137 root 1.776 - use blitz++ for vector maths (new dependency).
138 root 1.772 - only match archetype names in artifact allowed names.
139 root 1.763 - new command "bumpmsg" that triggers the bump-into-wall messages.
140 root 1.751 - altars with match expressions did not work properly.
141 root 1.750 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
142 root 1.749 - god enemy race check fixed ("god detests your race").
143 root 1.861 - gods erroneously allowed any kind of worshipping race, even
144 root 1.749 ones they hate.
145 root 1.726 - use same default config in code as on gameserver.deliantra.net.
146 root 1.728 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
147 root 1.727 our parser.
148 root 1.767 - generate slightly more special exits and avoid warning.
149 root 1.731 - applying a glowing crystal now gives status messages.
150     - fix a memleak in the random map generator.
151 root 1.875 - rework the random map parameter passing a bit to be extendable.
152 root 1.732 - (random maps) use a nonrecursive algorithm to generate mazes,
153     also, improve the quality of the mazes (no longer will the edges
154     almost always form a passage) and add two new types - "rooms"
155     and "braided".
156 root 1.840 - implement --unique option to reset command.
157 root 1.734 - (random maps) add new "cave" layout, which is much more ...
158     cave-like.
159 root 1.744 - (random maps) new layout style "castle" that generates straighish,
160     rogue-ish maps.
161     - (random maps) new layout style "multiple" that simply mixes multiple
162     different styles in different areas.
163 root 1.735 - roguelike maps sometimes had dead ends due to symmetry settings.
164     - rewrite layout management in the random map generator from the
165     ground up.
166 root 1.736 - fix bug in tausworthe rng initialisation.
167     - switched to the faster and hopefully better quality gfsr{24,55} random
168     number generator, the same algorithm that freeciv apparently uses.
169 root 1.738 - replace unreachable walls in random maps by "blocked", which saves
170     memory and imho looks nicer.
171 root 1.741 - (arch) fix samhlaidh archetype.
172 root 1.751 - fix the "archname" match special function.
173 root 1.748 - add kensler ("better gradient noise") functins, as well as fBm
174     and other fractal algorithms.
175 root 1.754 - one can no longer emote to logged-out players.
176 elmex 1.752 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
177     sacks fit on a tile again.
178 elmex 1.755 - (arch) fixed message of improve wisdom scroll.
179 root 1.762 - (arch) move glyph/magicmap/visibility into .faceinfo files,
180     support background colour for text clients.
181 root 1.763 - (arch) improve automatic name from archname generation.
182 root 1.757 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
183 root 1.758 - support resist_xxx, body_xxx_info and body_xxx_used specials in
184     match expressions.
185 root 1.759 - don't cause an error if a monster tries to cast magic mapping.
186 root 1.761 - sometimes a special exit wasn't placed when it should have been.
187 root 1.763 - make newmapcmd mandatory, remove support for map0/map1.
188 root 1.765 - require EV 4.00.
189 elmex 1.764 - made wording of "use_skill jeweler analyze" a bit more precise.
190 root 1.766 - add perlxsi.c to cleanfiles.
191 elmex 1.768 - (arch) made speed potions easier for now.
192 root 1.769 - the server didn't properly initialise all client skill slots,
193     no known impact.
194 root 1.770 - clean up unused settings, introduce DELIANTRA_DATADIR.
195 elmex 1.771 - (arch) added potion of fortitude to resist fear for the jeweler skill.
196 root 1.773 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
197     a generic table/matrix/palette converter to cfutil.
198 root 1.838 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
199     apparently, in the brewery map).
200 root 1.774 - do not endlessly loop when an optional extension cannot be loaded.
201     - remove limits of 000..999 from worldmap coordinates, support negative
202     coordinates and introduce z-layers - deliantra is now 3d, in yet another
203     sense.
204 root 1.775 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
205     handle generic "world map areas".
206 root 1.777 - dropped micrpather again - we'll do our own implementation when we need it.
207 elmex 1.779 - added is_quad flag.
208     - (arch) added quad archetypes.
209     - made the pickaxe mining tool remove quad walls and floors.
210 root 1.780 - move key_values into their own class, simplifiying lots of code and
211     making it possible to use kv pairs easily for maps and other objects as well.
212 root 1.781 - get rid of get_archetype, finally.
213 root 1.875 - maps no longer get activated when loading, only when a player is "near" them.
214 root 1.783 - maps can now be swapped (not loaded), active and inactive, other states
215     have been removed, and the map "intelligently" changes between active/inactive.
216 root 1.785 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
217 root 1.786 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
218 root 1.787 - server now enforces width/height matches between tiled maps.
219 root 1.788 - fix some off-by-one bugs that presumably created empty rectangles
220     for unordered map walks - which should not cause any real issues.
221 root 1.790 - increase face hashlen to 5 octets from 4, to avoid a collision.
222 root 1.797 - fix output-rate limiting - min/max now use the first argument for the type,
223     as all other similar macros - might cause other breakage...
224 root 1.791 - cfutil no longer creates split tiles multiple times due to a
225     off-by-one bug in comparing mtimes.
226     - cfutil now supports type: prefix to derive faces from other faces, which
227     is used for all build materials currently.
228     - require imagemagick >= 6.6.
229 elmex 1.792 - fixed possible crash due to broken initialisation order of shstr and
230     freed_map, thanks go to Jonathan Neuschäfer for spotting this!
231 root 1.795 - fix the brace command.
232 root 1.799 - implement refcnt_buf.
233     - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
234     codesize decrease. wow.
235 root 1.798 - removed version 1 ext/exti command support.
236 root 1.800 - store meta information in faceinfo->meta unless prepended or empty.
237 root 1.801 - new extension, ota_update, for online updates of the game client.
238 root 1.802 - implement a simpler config value system for extensions that allows
239     config updates without a reload.
240 root 1.803 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
241 root 1.804 - make pick_lock work over map boundaries, and fix a crash while we are
242     at it.
243 root 1.805 - make nekosan more disease-resistant.
244     - new event "infect".
245 root 1.807 - setup protocol packet now supports JSONOBJECT syntax.
246 root 1.808 - implement simple web server, currently to serve facedata for the html5
247     client.
248 root 1.809 - sort faces by name in the server to improve caching locality in clients.
249 root 1.810 - actually prune face checksums (exp_table's checksum was too long).
250 root 1.811 - add skill_info and spell_paths resources to enable caching the info
251     and removing another command.
252 root 1.827 - send completion info to the client.
253 root 1.812 - assume all clients support the deliantra protocol extensions and allow
254     fxix/extcmd and other protocol "extensions" before setup.
255 root 1.813 - implement flash-policy-file server on server socket, to allow flash clients
256     to connect.
257 root 1.815 - implement exti doclet request to request documentation,
258     currently for commands only.
259 root 1.816 - created nickmon extension to monitor nicks.
260 root 1.817 - ix now keeps a copy of the face data while sending, in case the
261     face changes.
262     - do not allocate memory for empty refcnt_bufs.
263     - when faces change, invalidate all clients, not just clients with matching
264     faceset, as faceset only applies to tile resources.
265 root 1.818 - remove dependency on Time::HiRes.
266 root 1.819 - move face data to disk, and load it on each and every access. this saves
267     250mb ram on load, and 130mb ram in general, and only reduces the http
268     server hot cache throughput for faces from ~24000 to ~18000 requests/s
269     on my system. this should make it possible to add a lot more media files
270     in the future, and reduces the memory footprint by the server from 180mb
271     to 60mb ram.
272 root 1.820 - create food/missile will now fail when the mapspace limits are exceeded.
273 root 1.821 - pod processing could deadlock because the child process might try
274 root 1.822 to get a lock.
275     - removed support for ncom packets.
276 root 1.823 - remove drawinfo packets from the server (use msg instead).
277 root 1.828 - skill objects now have their documentation in the msg slot.
278 root 1.875 - no longer allow prefix match when matching spells, spells names must
279 root 1.829 now be written fully.
280 root 1.830 - avoid a deadlock when the incloader is called to load an in-memory
281     file in a child process.
282 root 1.831 - implement spellmon v2 protocol - no spell message.
283 root 1.875 - remove ability to cast/invoke seplls by "count".
284     - the "may" mechanism now supports uuids in addition to nicknames.
285 root 1.834 - implement dm/dmhide in terms of the "may" mechanism, so dm
286     players must now be configured by adding may_command_dm: ["uuid..."]
287     to the config.
288     - remove nowiz command.
289 root 1.835 - change dm hiding - hidden status is no longer respected by spells etc.,
290 root 1.834 it only affects information commands. use observe instead.
291 root 1.835 - automatically send fx for all changed faces, not just for visible tiles.
292 root 1.836 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
293     problems in blitz++.
294 root 1.839 - catch sigfpe in the same way as sigsegv.
295 root 1.724
296 root 1.723 3.0 Sat May 29 23:30:57 CEST 2010
297 root 1.660 - (maps, arch) complete revamping of the transport routes - all cities are
298     now easily reachable, at a price.
299 root 1.583 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
300 elmex 1.575 - (maps) added (navar) gravedigger, that buys players gravestones.
301 root 1.614 - (maps) added the rathouse quest for the shockwave spell in navar
302 elmex 1.630 (by Dustfinger).
303 root 1.681 - (maps) fixed bad floor tile in navar apartment.
304 elmex 1.573 - made (wizard) look_at show also uuids.
305     - added cf::object::find_object_uuid (::find_object already exists!).
306 elmex 1.570 - (maps) added new apartment, made by LinuxLemoner.
307 root 1.614 - (maps) added quest for the mining skill scroll to valleynoy.
308 elmex 1.662 - (maps) added greedy highlevel book shop to heaven town.
309 elmex 1.569 - (arch) added sounds: zombie death, book reading, inscription.
310 elmex 1.568 - (arch) made the hill giants loose more body parts.
311 root 1.578 - (arch, maps) added black unicorn horn, required to access mlab hell.
312 elmex 1.631 - (arch) increased the (possible) number of arrows/bolts found in shops
313     and made them a bit more expensive.
314 root 1.633 - (maps) add more glory hole treasure styles.
315 root 1.654 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
316     in a select number of mlab maps.
317 root 1.667 - (maps) the library should be less of a death trap now.
318     - (maps) exits no longer point to auto-apply exits, most affected
319     maps now have proper doors or a similar solution.
320 root 1.682 - (arch) jumping skill has now physical attacktype.
321 elmex 1.678 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
322 root 1.691 - enter_map did not normalise the map coordinates when the destination
323     space is blocked, causing badness and freezes for the player.
324 root 1.685 - when applying containers, server checks for the key on activate
325     and also allows players to unapply active containers they don't have
326     a key for.
327 root 1.675 - moved formulae, attackmess, artifacts, exp_table, materials and
328     races files to arch, where they belong (exp_table is no longer in
329     confdir but in datadir now!).
330 root 1.677 - jeweler and sound config files are now normal datafiles as well.
331     - quit_character was causing a runtime exception, causing it to not
332 root 1.672 work since 2.93.
333 root 1.671 - entering a map will now respect move_on and other effects,
334     except for auto-apply exits :/
335 root 1.660 - only talk to the items on the nearest mapspace, or, of there
336     are none, to the player, not ALL items in vicinity.
337 root 1.625 - do not update the floorbox while running, to avoid big item
338     updates that cost network bandwidth and processing power.
339 root 1.615 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
340     caused overflows causing monsters to become living deads.
341 root 1.619 - unapply weapons and armour before trying to improve it.
342 root 1.588 - teach the random map generator the ability to read ".rmg" files
343     that specify which actual style map to generate, and use it for
344     the default decorstyle to avoid inappropriate maps to be used.
345 root 1.639 - support (with some limitations) multiple different skills with the
346     same subtype.
347 root 1.651 - fix "nekosan duplication" bug - map swap out was not atomic,
348     so nekosan could end up beign saved AND escaped to another map.
349 root 1.636 - show invisible no longer makes magic mouths visible.
350 root 1.583 - move_type changes (spells, skills etc.) now will correctly
351     take move_on/move_off into account (e.g. buttons).
352 root 1.582 - display (exit) or (random map) in client for those objects.
353 root 1.606 - removed (useless) spell damage columns from spell info and replace
354 root 1.578 it by effective casting level - clients > 2.10 required to display
355     properly.
356 elmex 1.565 - building of levers/doors works again for all kinds of floors.
357 elmex 1.563 - the player can now withdraw and deposit all the available money.
358 root 1.562 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
359     steinwandstadt/celvear.
360 root 1.572 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
361 elmex 1.663 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
362     mostly based on the spell's level in the spellbook.
363 root 1.718 - the music scheduler did not properly send new music on region
364     changes.
365 root 1.669 - (maps) fix some map regions and the region tree.
366     - the server will now be more picky when parsing the regions file.
367 root 1.700 - do not rely on chosen_skill in calc_alch_danger.
368 root 1.655 - improve editor support protocol slightly, provide workarounds for 2.10
369 root 1.566 clients.
370 root 1.690 - follow has been rewritten to be, hopefully, more robust.
371     - follow mode will not be aborted when the follower tries to move.
372 root 1.566 - tcp.ext didn't unbind in reloads.
373     - map-tags.ext didn't properly close the database on reloads.
374 root 1.567 - cfutil skips .-directories when scanning.
375 root 1.571 - build.ext prevents players from building on other player's maps.
376     - rent.ext allows the dm to enter anytime.
377     - NPC_Dialogue adds a new predefined variable, $map.
378     - new "build" event hook.
379 root 1.615 - get rid of archetype min/max values except max_x (which should go, too).
380 elmex 1.579 - added fix_generated_item and cf::object::generate to XS interface.
381 root 1.580 - no longer use uppercase identifiers for saving anywhere, but support
382     them on loading, for old playerfiles and maps.
383 root 1.581 - removed is_legal_2ways_exit - this is apparently dead code, and
384     would be handled differently nowadays anyway.
385 root 1.584 - random map .meta were not being expired at all.
386 root 1.585 - replace move_ob/move_object functiony by the equivalent move method.
387 root 1.586 - update to automake 1.10.
388 elmex 1.587 - invitation to maps with unagressive and friendly monsters doesn't
389     require level 4 anymore.
390 root 1.589 - do not let update_stats muck with the chosen_skill anymore.
391 root 1.590 - monsters now rotate through all skills (in chosen_skill).
392 root 1.591 - fix lots of path-related buffer overflows in the random map generator.
393 root 1.661 - detect/sense curse/magic will no longer work on items that don't
394     need identify.
395 elmex 1.593 - added detect mineral vein spell.
396 root 1.592 - support "wall overlays" in the random map generator - not very generic,
397     used by minable veins.
398 elmex 1.594 - (maps) relocated jeweler town to another directoy.
399 root 1.603 - (arch) implement mining pickaxes and mining skill.
400 root 1.646 - (arch) add missing stonebig_club archetype from cfextended.
401 elmex 1.659 - jeweler skill doesn't diminish input values anymore.
402 elmex 1.696 - jeweler skill is harder to level now, but in exchange item power
403     of the output is only 1/5th (instead of 1/3rd) of ring level.
404 elmex 1.709 - jeweler skill adds the makers name (currently not visible) to the
405     generated ring/amulet.
406 root 1.601 - generate most constants for perl automatically.
407 root 1.595 - properly check for weapon name prefix ("Ragnarok's sword").
408     - when player dies, restore his food to at least 200.
409 root 1.596 - support multiple inheritance for arch sources (inherit a,b,c).
410 root 1.598 - switch to storable-n-format for facedata, for better interoperability.
411 root 1.599 - implement generic "ranged" item framework (pickaxe, fishing rod).
412 root 1.600 - the singing skill actually respects the direction now.
413     - oratory and singing now require a direction.
414 root 1.603 - use_skill now requires that you can actually apply the skill tool.
415 root 1.604 - do not invoke perl on every user command anymore by providing
416 root 1.655 a command and an unknown_command event.
417 root 1.604 - move mark, run, run_stop, fire and fire_stop commands back from
418     perl to C++, for speed reasons (basically undo patchset 1304).
419     - add a client_destroy event, so we don't have to hook the
420     attachable destroy event (which is called much more often).
421 root 1.606 - removed (unused) FLOOR object type.
422 root 1.861 - fix erroneous change_abil messages for rods (and other types).
423 root 1.608 - remove include/commands.h and server/c_new.C, and refactor
424     all into server/commands.C.
425 root 1.609 - save and restore combat/ranged/current slot for players.
426 root 1.610 - the server now batches item's face/fx commands, as opposed
427     to sending one fx per item - helps mostly at connect and
428     with floorbox updates.
429 root 1.611 - implemented ext::player_env::play_music_once $who->contr, "km/...".
430 root 1.614 - the random map generator now supports selecting difficult for
431     more style categories than just monsters (all except fountains
432     apparently).
433 root 1.617 - object serialiser no longer creates empty "owner" references.
434 root 1.620 - make sure failed castings take some time, too, to avoid being
435     smitten by your god.
436     - many more failmsgs and help texts.
437 root 1.622 - support log suspension/resumption, e.g. for defragmenting.
438 root 1.623 - stop thrown objects when their speed goes too low.
439 root 1.624 - log the number of unique logins seen every minute in a compact
440     format (for statistics).
441 root 1.626 - do not send delitem for players.
442 root 1.627 - support static scalar data members properly in genacc now.
443     - implement "simple" freelist management for objects.
444 root 1.628 - recycle object counts now - to support longer uptimes.
445 root 1.632 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
446     function (and yes, 666 is exact!).
447     - random map generator results should now be fully repeatable.
448 elmex 1.635 - fixed possible crash bug in build code.
449 root 1.638 - rename find_marked_object to ->mark and speed up.
450 root 1.640 - player movers properly destroy themselves when used up, instead
451     of leaking.
452 root 1.642 - do not show msg for unidentified objects that need identification.
453 root 1.649 - convert formulae/bookarch/settings file parser to thawer framework.
454 root 1.644 - finally get rid of fgets (..., thawer) and use a much cleaner
455     next_line method.
456 root 1.646 - use nicer file format for exp_table and attackmess
457     (more like other resource files).
458     - make parse errors during server startup fatal.
459 root 1.652 - properly initialise all maptile values in constructor.
460     - improved {link} map.
461 root 1.655 - optional unloadable extensions will not lead to an endless loop.
462 root 1.656 - server will cleanly autorestart when running out of protocol IDs.
463 root 1.658 - use faster and slightly more exact find_dir_2 replacement.
464 elmex 1.664 - building listening books is possible again.
465     - (maps, arch) added archetype for building instructions and replaced
466     the copies of the instructions in the maps with it.
467 elmex 1.666 - (arch) made the spark shower spell available in shops.
468 root 1.670 - don't create a second LOGIN event on character creation.
469 root 1.674 - correctly generate "You paid xyz" message in shops.
470 elmex 1.697 - the shop menu now also displays the (approx) value of the item.
471 elmex 1.710 - added a 'password' command, to let DMs change the password of players
472     more conveniently.
473 root 1.680 - correctly save shopitems string, to avoid parse error when reading
474     saved maps.
475     - logging now differentiates between logging levels better.
476 root 1.684 - speed up get_typedata.
477 root 1.689 - fix deadlock problem during server shutdown/reload.
478 root 1.692 - make ext/checkrusage "more" non-blocking.
479     - use common::sense for extensions.
480     - work around a 50.10.0 utf8 caching bug.
481 root 1.693 - correctly try to load tiled maps in adjacent_map, might fix
482     "no relation to target" bugs.
483 root 1.695 - try to load (pure-)perl modules asynchronously, warn about
484     modules being loaded from the mainloop, pre-load some more
485     core modules so perl doesn't do it later on.
486 root 1.715 - pre-load many of the files perl might load on it's own e.g. when
487     compiling regexes.
488 root 1.701 - make exp_table and materials file reloadable.
489 root 1.702 - made reload_config non-blocking.
490 root 1.875 - the seen command called (blocking) stat() instead of aio_stat,
491 root 1.703 causing server freezes.
492 root 1.704 - store unhashed password, to prepare for safer authentication.
493 root 1.707 - do not log connections from the local host, to help a local
494     watchdog.
495 root 1.714 - fix summon freeze at map borders.
496 root 1.717 - support @group syntax and music config file for music face lists.
497     - run post_init jobs in parallel, they might do I/O.
498 root 1.722 - avoid apply conversion for converters.
499 root 1.562
500 root 1.561 2.93 Sat Feb 13 15:52:36 CET 2010
501 root 1.558 - (maps) fix travel to valdor and back.
502 root 1.545 - do no longer by default eval map cod ein safe compartments
503     (this can be re-enabled using the safe_eval config option).
504 root 1.539 - (maps) fix an apparent crash bug caused by broken generstors
505     in lorak.
506 root 1.559 - fix data corruption issues caused by recursive calls to
507     unordered_mapwalk - now every caller must provide its own
508     buffer.
509 root 1.538 - (maps) improve tindervale maps slightly.
510 root 1.544 - (arch) considerably decrease slag ex price.
511 root 1.540 - (arch) fix filth archetype.
512 root 1.556 - extension dependency resolve was completely broken.
513 root 1.544 - multipart objects would cause save_throw_object to crash - it
514     now acts on the head only.
515 root 1.541 - do not try to connect to an irc server unless explicitly configured.
516 root 1.542 - do not expect decltype() to be available in gcc 4.4.
517 elmex 1.543 - extended the safe perl environment by loops.
518 root 1.547 - (arch) fix "armless cook" facings.
519     - the "experience table" resource item did not have a proper
520     hash associated with it, so updates could not be detected.
521 elmex 1.550 - fixed poison traps in doors.
522 root 1.548 - player->killer_name did not properly flag the name as unicode.
523 root 1.549 - aggressively mark many more methods as utf8 or octet-expecting,
524     and provide a non-destructive SvPVutf8 variant.
525 root 1.554 - do not allow dragon players to change their title via the settings.
526 elmex 1.552 - ratelimited jeweler skill nugget conversion.
527 root 1.551 - under high load, the server stopped swapping out to make
528     the server more responsive, but making it impossible to reduce
529     the load by... swapping out. slot queuing will now always make
530     some progress.
531     - improve the quality of the load-avg calculation.
532 elmex 1.553 - (maps) fixed quest npc in jeweler dungeon quest.
533 root 1.556 - don't fail to write the runtime file if the temporary already exists.
534 root 1.555 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
535     player now.
536 root 1.556 - rewrote hiscore code from scratch to use async I/O, store uuid and
537     timestamp and use a tab in the client to increase awareness.
538 root 1.558 - npc dialog setflag/setsatte now check for defined'ness, so
539     setflag 0 is possible.
540 root 1.560 - make install now deletes old extensions, to ease upgrades in the
541     deliantra vm.
542 root 1.538
543 root 1.537 2.92 Thu Dec 24 04:51:56 CET 2009
544 root 1.532 - the destruction spell could/would corrupt server memory quite often.
545 root 1.530 - logging in only fixed the combat slot when the palyer was loaded from
546     disk, not when it already was in memory.
547 root 1.532 - cede in wait_for_tick* when the tivck is inhibited hopefully
548     avoiding livelock during high-load emergency saves.
549 root 1.530 - logging in did not properly unapply all skills.
550 root 1.531 - (maps) make the invite quest marking much more obvious.
551 root 1.533 - (arch) fix warrior archetype names.
552 root 1.532 - map prefetching never prefetch upwards.
553 root 1.534 - wizpass no longer makes you non-blocking.
554 root 1.536 - (maps) add light to some of the special maps, add troll
555     map.
556 root 1.530
557 root 1.528 2.91 Mon Nov 30 10:18:09 CET 2009
558 root 1.515 - (maps) add gorokh_final mapset from crossfire.
559 root 1.516 - (maps) block most vault-type mlab locations, open up
560     imperial converters for anybody to use.
561 root 1.519 - (maps, arch) replace all permanent stat potions by random
562     variants.
563 root 1.520 - (maps) spread gorokh demon styles more evenly over 1..100.
564 root 1.494 - TRIGGER events got passed a garbage pointer instead of a
565     real player object on player changes.
566 root 1.522 - diseases and maybe other things could sometimes reduce the speed
567     to below MIN_ACTIVE_SPEED, deactivating the monster and causing
568     much grief.
569 root 1.523 - speed_left randomisation was, apparently, totally broken.
570     - introduce FLAG_RANDOM_SPEED instead of using the sign bit
571     of the speed slot internally and in map save files. among other
572     things, this gets rid of all the abs (speed) calls.
573     - reduce map file save files by using abridged keywords aliases.
574 root 1.494 - shop specialisation calculation was totally broken.
575 root 1.495 - nrof/itemcount/volume limits when dropping to the floor are
576     now enforced.
577 root 1.498 - fix magic mapping, which only worked for inate spell casting.
578 root 1.495 - godgiven items will now be explicitly described as such.
579 root 1.524 - (arch) dded a quiver of bolts.
580 root 1.504 - materialnames would change "randomly" on every load, only
581     set the material when the materialname was not set before.
582 root 1.497 - balancing change, halve rod recharge speed (instead
583     of 4.8s, the standard rods now recharge in ~10s. not a solution,
584     but still.
585 root 1.510 - reduce cpu time used for map saving by >>50% by avoiding
586 root 1.509 the costly flag-checking loop in most cases and using a simple
587     repeat-cache for speed_left.
588 root 1.507 - always delay stats update for players on insert/remove till
589     next tick/command, which saves a lot of cpu cycles on drop/take.
590 root 1.514 - add hint about havign to run to attach unaggressive npcs.
591 root 1.494 - pet monster level was not displayed correctly in "showpets index".
592     - clean up floating point conversions and many similar nitpicks.
593 root 1.502 - fix hanuk altar.
594 root 1.504 - overhaul material system to be much faster, and having less bugs, but
595     still having a lot of cruft :/.
596 root 1.502 - add marble shop floor.
597 root 1.494 - move gcc specifics to new file include/compiler.h.
598     - unrecognised cfpod directives could cause undefined behaviour.
599 root 1.505 - added boes' marble shop to steinwandstadt.
600 root 1.495 - pad mapspace to power-of two size for speed/codesize/cache gains.
601     - optimise mapspace updates.
602     - cache volume/items per mapspace.
603 root 1.494 - use fabs, min and max consistently (surprisingly for a code size
604     decrease).
605 elmex 1.500 - fixed a small uncleanlieness in item converters, which might
606     have led to weird item multiplications.
607 root 1.503 - store hash value in shstr, not used by anything, but doesn't use much memory.
608 elmex 1.501 - fixed crash bug in learn_spell command.
609 elmex 1.634 - enhanced output of the mapinfo command.
610 root 1.507 - remove all traces of FLAG_NO_FIX_PLAYER.
611 root 1.510 - avoid sv_derived_from calls (lots of hash lookups) when converting
612     from perl to c++.
613 root 1.506 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
614     and use it in some "inner" loops.
615 root 1.508 - rename flags to attachable_flags to avoid confusion :=).
616 elmex 1.511 - fixed jeweler experience output to not be floating point.
617 elmex 1.512 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
618 root 1.513 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
619 root 1.518 - try to prefetch memory inside process_objects, which can give
620     enourmous speed gains.
621     - make some small optimisation to the process_objects loop.
622 root 1.513 - move facedata chksum calculation into cfutil, make server more flexible
623     handling different chksum lengths.
624     - check for hash collisions in cfutil.
625     - reduce face checksum size from 6 to 4 bytes.
626 root 1.517 - don't crash when a map uses empty sound/sound_destroy/face.
627 root 1.523 - removed weather-specific attributes.
628     - fixed genkeywords dependency.
629     - do not clear "randomitems" slot for world underlays.
630     - use "sl" as short-hand for speed_left in save-files, just to make them
631     smaller.
632 root 1.517 - in general, don't crash on value-less resource file lines
633     anymore, due to get_str never returning a 0-pointer.
634 elmex 1.521 - code cleanup in move_symptom.
635 root 1.527 - removed arch_to_object (replaced it by ->instance ()).
636 root 1.494
637 root 1.493 2.90 Sat Nov 7 15:06:06 CET 2009
638 root 1.481 - some Andrew Madloch wanted, despite being specifically told
639     multiple times that the Deliantra parts additions are under AGPL,
640 root 1.487 lock up the source code of the server within his company.
641 root 1.481 some reorganisations have been done to the sourcecode to make
642     it clearer that this violates the Affero GPL. Help to keep
643     Deliantra free software even for the coming generations
644     and be wary of the promises of Andrew Madloch, he has nothing
645 root 1.487 good in mind for free software.
646 root 1.480 - clarify which files of the server are 100% AGPL.
647 root 1.481 - minor reorganisation, move some GPL code into other files.
648 root 1.483 - implement viewpoint (which is like observe, but only for the map,
649     not stats etc.).
650 root 1.484 - replace magic mapping overlay by a flying bird exposing area
651     on the worldmap (ext/magic_mapping.ext).
652 root 1.485 - @find in npc dialog was useless as the vairbale wasn't accessible.
653     - @find results in npc dialogue is now stored in $find.
654 root 1.458 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
655 root 1.454 - (maps, server) add lostwages and celvear apartments to rent system.
656 root 1.455 - (maps) closed guild houses, this is not scalable, ask your friendly
657     dm instead.
658 root 1.456 - (maps) add town portal to celvear.
659 root 1.473 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
660     mapsets from crossfire, together with associated archetypes.
661 root 1.457 - (maps) add extended region descriptions for some regions from crossfire.
662     - (maps) define a new whalingoutpost region.
663 root 1.467 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
664     and most archetypes that go with them (without stoning and swallow effects),
665     casino tokens and stock certificates are also missing.
666 root 1.476 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
667     and santo dominion.
668 root 1.468 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
669     to go with them. also adjusted archetypes to be more korrekt "gotisch".
670 root 1.487 - doors/containers can now use "match ..." expressions for the slaying field.
671 root 1.460 - properly close client-side dialogue when the player is teleported away.
672 root 1.459 - map-tags did not properly close it's database tables or wait
673     for a quiescent state, causing memory corruption on reload.
674 root 1.454 - support "stat.xyz" accessor in match expressions.
675 root 1.453 - skip /styles and /editor directories in cf::map::static_maps.
676 root 1.462 - implement ->send_big_packet and use it in ext_msg (among other things, this
677     fixes long answers from npc dialogue).
678 root 1.461 - connected magic mouths no longer spill to Log-1, but use the examine tab.
679 root 1.464 - (arch) change marker archetypes to not remove "marker" forces anymore
680     and to not add a "put your code here" force needlessly.
681 root 1.463 - (arch) fix or improve many plurals.
682 root 1.465 - markers do no longer add a force if the slaying field is unset.
683 root 1.466 - sped up search-items implementation, but it's still horrible.
684 root 1.468 - (maps) bigchests are now properly non-unique, per_player and no_reset.
685 root 1.478 - editor_folder can now be used to override whatever cfutil sets, and was
686     used to reogianise the illogical arch tree a bit.
687 root 1.479 - (maps) import most map names from crossfire.
688 root 1.482 - nuke image_sums/image_info subcommands from the protocol.
689 root 1.483 - fly_high movement gives better los, ignoring blocksview.
690 root 1.488 - the addexp command should now honour skill names with spaces.
691 root 1.489 - (arch) add nuke from cfextended to avoid a crash.
692 root 1.491 - (arch) added many more buildable marble floors.
693 root 1.490 - major namespace cleanup: save 45kb by making functions static
694     that were unnecessarily global.
695 root 1.452
696 root 1.451 2.82 Sat Oct 24 03:50:17 CEST 2009
697 root 1.436 - fixed a classical and exploitable stack buffer overflow in the gsay command.
698 root 1.451 - fix a memory buffer overflow in the book code.
699 root 1.429 - add @check, @find npc dialogue commands.
700     - (maps) add a number of town interiors.
701 root 1.445 - (maps) add tindervale the fireborn capitol from cfextended.
702 root 1.451 - (maps) add celvear area from cfextended.
703 sf-marcmagus 1.432 - (server,arch) add a number of inscribables, show their capacity in hint.
704     - (server,maps) fix bug causing some library books not to be chained down,
705     cause Scorn/Navar libraries not to have inscribable books.
706 root 1.437 - (maps) fix bug causing the Greyshield and Greysword to have
707 sf-marcmagus 1.433 inappropriate item power.
708 root 1.448 - (maps) fix intwell balancing issue.
709 root 1.437 - improve the look of generated books.
710 sf-marcmagus 1.438 - make slag no_drop so it can't be dropped from the cauldron.
711     - fix bug where players could bypass no_drop by putting items in containers.
712 root 1.430 - consecutive commands arriving at the same time in the server would be
713     corrupted if the length was >255.
714 root 1.440 - support sub-matches in () inside match expressions, not just conditions.
715 root 1.435 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
716     and perl.
717 root 1.442 - implemented new "match" type that combines both check_inv and pedestal
718     functionality (and more) inside the same object using the match expressions.
719     - create simpler match expression compiles in many common cases.
720 root 1.439 - reduce object size by removing obsolete "seen_by" member.
721 root 1.440 - removed the rather broken make_list_like utility function, taking advantage
722     of the new dynbuf::splice function (which gave an unexpected net win
723     in code size...).
724 root 1.442 - the server will no longer complain (and subtly fail) when an object
725     being removed from a map causes another object to get removed.
726 root 1.441 - banish strncpy from the server, speed up and simplify sending item
727     descriptions to the client considerably.
728 root 1.442 - add new "in head" set modifier for matches.
729     - new BLOCKED_MOVE event added.
730     - mapscript archetype now has activate_on_xxx true by default, as similar
731     connected elements.
732 root 1.448 - (maps) imported all styles from cfextended except
733 root 1.444 floorstyles/land_plots and monsterstyles.
734 root 1.448 - (arch) imported gem treasurelists and archetypes from cfextended.
735 root 1.446 - don't crash when treasure lists are empty / supply new empty
736     treasurelist for randomitems when none can be found.
737     - implement cf::map::static_maps and use it in map-tags.ext.
738 root 1.449 - fix a bug in map-tag scanning when moving tags.
739 root 1.446 - (deliantra.net) improve watchdog to now check both listening ports
740     for a reaction.
741 root 1.447 - implement new "loadall" map loading command, purely for debugging.
742 root 1.429
743 root 1.428 2.81 Mon Oct 12 20:00:18 CEST 2009
744 root 1.396 - display spell description for spellbooks, rods, wands, potion and scrolls,
745     but not horns (to make them more useful for content-creators).
746 root 1.408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
747     2) it skipped spell effects and 3) it didn't handle the case where
748     and object was destroyed while iterating over it correctly. all this
749     allowed players to sometimes walk onto spaces they should not be able to
750     walk on.
751 sf-marcmagus 1.418 - fix an exploit where inscription/marking runes could execute arbitrary code.
752 root 1.399 - examining an object now dumps the serialised object form when the user
753 root 1.404 is a wizard (wizlook).
754 root 1.421 - altars no longer accept unpaid items.
755 root 1.411 - party spells didn't work all that well.
756 root 1.424 - added complex object matching framework (cf::match), and make altars
757     and pedestals use it.
758 root 1.425 - identified skill-tools show what skill they grant.
759 root 1.399 - display the duration of change_ability spells when examining them
760     (missing: protection spells, but they are a hack...).
761 sf-marcmagus 1.420 - improve effectiveness of special foods created by woodsman skill,
762     adding more variety to the different mushrooms.
763 root 1.398 - fix a minor cfpod formatting bug.
764 root 1.399 - do not talk about the hintmode so much - die-hards are expected to find
765     the hintmode setting on the settings page.
766 sf-marcmagus 1.422 - IPO no longer lies about prices; prices tweaked.
767 root 1.427 - clarified that all deliantra-specific parts are under the Affero GPL.
768 root 1.399 - enable the object loader to also dump archetypes.
769 sf-marcmagus 1.414 - (maps) fix guild teleporters to Pupland Terminal.
770 root 1.400 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
771 root 1.402 - force the initial face when loading an object that is time-animated
772     or a monster, so it does not have to be specified anymore.
773 root 1.403 - fix a bug where recasting an ability changing spell could shorten
774     its remaining duration.
775 sf-marcmagus 1.416 - fix pedestal and floor building with builder.
776 root 1.405 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
777 root 1.407 - fix a broken bow-related speed optimisation by using splay - speed
778     up splay operations as well.
779 root 1.409 - use NDI_CLEAR for the body command, and make it use observe.
780 root 1.412 - implement introspection data for C++ classes (%REFLECT).
781 sf-marcmagus 1.418 - (arch) add name_pl fields and documentation for building materials.
782 root 1.415 - (maps) random fountains no longer generate permanent stat increases.
783 root 1.419 - fix transmutation alchemy.
784 root 1.424 - speed up many frequently-invoked C->perl callbacks.
785 root 1.419 - added complex object matching framework, to be used in altars and the like.
786 root 1.426 - switch to YAML::XS from YAML.
787 root 1.396
788 root 1.395 2.80 Tue Sep 15 20:22:31 CEST 2009
789 root 1.392 - fix the "screen stays black on login" bug and remove debug instrumentation
790     that ultimately was not helpful to catch it :)
791 root 1.389 - split outer_env into outer_env and outer_env_self, and fix
792     all callers to use either one or the other, as appropriate. This
793     fixes the (rather fragile) light spell, maybe others.
794     - fixed an overflow and exploit in the bank/payment code.
795     - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
796 elmex 1.384 to explain the skill a bit more.
797 root 1.389 - removed a buggy check for zero attacktype. So that we might find
798 elmex 1.388 the real bugs in the archs/maps/objects.
799 elmex 1.394 - Fixed enabling torches with lighters.
800 elmex 1.387 - (maps) Added Heaven Town region.
801     - (arch+maps) Fixed & normalized warriors on map
802     /quests/peterm/CTower/Barracks.
803 root 1.392 - fix the light spell (and possibly diseases and other lights).
804 elmex 1.388 - (arch) The clawing skill didn't have the physical attacktype.
805 root 1.392 - (maps) make the greenway accessible again - this bug was introduced
806     a long time ago, and similar cases are still to be found in the maps.
807     - make the socket_timeout configurable in the code (but not yet for users).
808 root 1.393 - earth wall health bar is now correct.
809 elmex 1.384
810 root 1.382 2.79 Tue Jul 28 00:56:36 CEST 2009
811 root 1.381 - IO::AIO chaged to using eventfd internally - updated server to not
812     freeze with IO::AIO anymore due this change.
813 root 1.364 - avoid a crash when a player tries to apply a lighter.
814 root 1.376 - allow a spell argument for dimension door.
815 root 1.362 - move shop item listing and some otherstuff into the info tab.
816 root 1.360 - avoid crashes when non-players cast party spells.
817 root 1.358 - fix a crash in get_spell_by_name (for learn_spell).
818 elmex 1.359 - added pyromancer class with graphics (by Job Vranish).
819     - small improvement of the number of potions in shops
820     (by Job Vranish).
821     - added a few party spells (by Job Vranish).
822 root 1.362 - use a common message dynbuf.
823 root 1.364 - destroying tear down objects will now use the full hp range
824     for animation and will only destroy/lastframe when hp < 0.
825     - allow monsters to use earth to dust.
826     - use manhattan distance for get_rangevector_from_mapcoord, just as
827     in get_rangevector.
828     - los updates now correctly take tiled maps into account.
829     - do los updates even on maps without darkness.
830 elmex 1.365 - fixed quiver of holding bolts to be able to hold bolts.
831 root 1.375 - upgrade to IO::AIO 3.21.
832 elmex 1.366 - fixed show invisible, to show objects of type CONTAINER.
833 elmex 1.373 - properly catching exceptions from callback in irc.ext.
834 root 1.377 - fixed a potentially hazardous bug in cfpod regarding Z<>.
835 elmex 1.370 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
836 elmex 1.368 - (arch) added hint about usage to Slag Ex.
837 root 1.378 - (maps) /darcap/quest/water sea1 tile are now passable by players,
838     like the rest.
839 elmex 1.371 - (maps) added /heaven/gem_shop by Boes.
840 root 1.378 - (arch+maps) added rate limited converter and adjusted
841     /elmex/mana_fountain.
842     - store arrow->slaying in custom_name, to get rid of the spellarg slot.
843     - reduce size of casting_time, move_status, attack_movement,
844     last_heal and last_sp slots, squeezing some more space out of struct
845 root 1.379 object, also declare expmul as constant 1.0, as it isn't used
846     anywhere.
847 root 1.358
848 root 1.356 2.78 Sun Apr 5 20:04:29 CEST 2009
849     - fixed bug in alchemy, where finding the right object for enhancements
850     didn't work.
851 root 1.350 - aggressively merge spell effects and do not allow more than 5 spell
852     effects (w.r.t. put_more) per mapspace, to give the server a chance
853     to survive a hundred deathsheads.
854 root 1.346 - correctly clear op->env when inserting onto map, this was a potentially
855     disastrous bug of unfortunately unknown proportions...
856 root 1.347 - fix cone-spell symmetry that was broken for direction 8.
857 root 1.343 - use gender-neutral place descriptions for invite.
858 elmex 1.344 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
859     Thanks go to Lisa Larsen!
860 root 1.356 - remove support for colour reducing 32x32 images (no cfclient support
861     anymore).
862 root 1.354 - actually mention the literacy level when it is too low to learn the spell.
863 root 1.345 - use better dependency tracking for include/keyword.h.
864 root 1.356 - add accept-invitation and suicide to the list of asynchronous commands,
865     so it is possible to invite somebody out of some stck-till-death traps,
866 root 1.346 or simply to commit suicide.
867 root 1.352 - replace the "ignoring delayed commands" message by something more useful
868     (cf. cunning gnome freezeing issue).
869 elmex 1.349 - various fixes for weapon improvements.
870 elmex 1.351 - fixed small bug with handling connect errors in the IRC gateway.
871 root 1.353 - support T and G sequences in cfpod.
872 root 1.343
873 root 1.341 2.77 Sun Feb 1 16:30:48 CET 2009
874 root 1.339 - convert me command from per-map to chat, which makes more sense, also
875     document it.
876 elmex 1.336 - more than one spellbooks of same class can now be given
877     in class selection.
878 elmex 1.337 - adjusted the starting_spell.trs treasure list to the recent
879     spell rebalancements.
880 elmex 1.338 - the IRC gateway filters IRC colors now.
881 elmex 1.336
882 root 1.335 2.76 Sat Jan 17 08:36:51 CET 2009
883 root 1.331 - (arch) fix quiver of Holding Bolts.
884 root 1.332 - applying unpaid items will now examine them.
885 root 1.330 - add "What" column to body command, showing items in that slot.
886 elmex 1.329 - redesigned and rebalanced lamps and torches.
887 root 1.330 - add "..." to item names that have been shortened.
888     - fixed "assign" function that squeezes strings into fixed length.
889 elmex 1.333 - add cursed effect to lamps and (some) torches.
890 elmex 1.334 - fixed bad assigned crafting skills and their tools.
891 root 1.312
892 root 1.327 2.75 Fri Jan 9 16:13:30 CET 2009
893 root 1.326 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
894 root 1.319 - fix a bug in the nimbus extension that allowed players to cheat.
895 root 1.312 - make monster smell logic dependent on their wisdom stat.
896 root 1.324 - put the death reason into a separate tab.
897     - converted "connected" slot to string, cleanly got rid of some ugly
898     hacks such as the path_attuned hack.
899 root 1.312 - introduce shstr_tmp for fast temporary shstr passing.
900     - replace one-at-a-time hash by faster than smaller FNV-1a hash
901     when hashing strings.
902 root 1.324 - sanitized alchemy-like skills and cauldrons to check earlier
903 elmex 1.320 whether the right cauldron is used.
904 root 1.313 - considerably optimise shared string implementation by
905 root 1.316 making its null value a compiletime constant.
906 root 1.314 - use shared string matching insteafd of strcmp in a lot of places,
907     as well as using shstr_cmp to pass shared stringsa round efficiently,
908     for lots of code size savings.
909 elmex 1.315 - monsters which breed new monsters shouldn't breed new monsters when
910     they are sleeping: generators now check for the sleeping flag.
911 root 1.318 - tell gcc not to excessively inline some perl interface functions.
912 root 1.322 - remove marking rune length limit.
913 root 1.323 - fix formatting of cfpod when a verbatim block was following
914     a single newline.
915     - move resistances, statistics and showpets command output into tabs.
916 root 1.326 - implement map scripts that can replace the boulder logic without
917     having to write extensions.
918 root 1.310
919 root 1.309 2.74 Mon Dec 29 15:23:38 CET 2008
920 root 1.302 - fix a longstanding bug that teared multipart monsters
921     at map boundaries apart.
922 root 1.292 - temporarily make permanently invisible player visible when
923     he/she makes noise.
924 root 1.284 - fix being able to see through walls a bit.
925 root 1.303 - improve look at output.
926 root 1.285 - completely replaced the line of sight algorithm with a variant
927     of spiral fov capable of visibility grades and arbitrary
928     shadow angles, that uses less memory and less code.
929     - the new los code supports arbitrary map rectangles and loosens
930 root 1.310 other restrictions of the old code, supporting further optimisations.
931     - update los if blocksview-objects are inserted in a map, not just when
932 root 1.287 removed (e.g. for summon fog).
933 root 1.303 - permanent invisibility doesn't make immune against making noise:
934     implement a noise system that allows monsters to locate the player
935     when he/she makes noise.
936     - implement a primitive smell system that monsters can use to track
937     players.
938 elmex 1.288 - create bomb now also works when casted by door traps.
939 elmex 1.290 - (arch) new torch graphics.
940 root 1.289 - (maps) considerably soften the subway spider.
941 elmex 1.295 - (maps) made the portgate of navar safe ground, to protect
942     the guards from being killed by players.
943 root 1.310 - (maps) lots of tweaks in and around scorn.
944     - (maps) use special non-blocksview jungle, mountain and
945     darkforest freely on the worldmap, to get gradual sight obstacles
946     instead of total blackout in those areas.
947 root 1.289 - no maximum darkness for outdoor maps anymore.
948 root 1.291 - add more hints, fix some messages.
949 root 1.292 - fix a bug: firing rods should tell you something about them.
950     - make light additive even within players.
951 root 1.293 - darken xrays effect a bit.
952     - improve handling of los changes when inserting or removing
953     objects, not perfect yet.
954     - make map darkness signed (formerly unsigned) to allow
955 root 1.294 ambient lighting and centrally manage darkness as an offset.
956     - revamped, fixed and documented the server calendrics, also
957     tell users the current time and data, to improve awareness.
958     - implement proper wizlook flag and handling of wizlook, instead
959     of dumbly just clearing los once.
960 root 1.296 - speed up los code - it's now about 2-3 times as fast as the old one,
961     and has a smaller runtime variance.
962 root 1.297 - daylight/nightfall can now increase/decrease past the natural limit,
963     making them actually useful.
964     - see_in_dark now increases the viewing radius by 3.
965 root 1.304 - implement a fast tiled map iterator and use it in LOS for a 20%
966     speedup, as well as in many other places.
967 root 1.299 - remove support for extended map infos - these are not used
968     by the deliantra client and removing them gives us a 10% speedup
969     when sending map changes.
970 root 1.300 - remove most gcfclient and other client bug workarounds, as well
971     as now obsolete protocol versions, simplying the code.
972 root 1.301 - optimise and simplify generation of random numbers.
973 root 1.303 - correctly provide a non-zero default density for materials, to
974     avoid crashes, fix other bugs in the material handling code.
975     - fix volume calculations.
976     - fix cfpod parsing when multiple verbatim blocks were separated by
977     newlines.
978 root 1.305 - increase monster detection radius from wis/5 to wis/3.
979 root 1.306 - remove old pickup modes.
980     - remove obsolete disarm and search commands (search wasn't working
981     anyways).
982 root 1.308 - fix a crash when an npc applied a sign.
983 root 1.284
984 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
985 root 1.283 - this release is assumed to be very stable.
986     - (maps) radically redesigned and improved tutorial.
987 root 1.280 - directional casting no longer immediately removes the invisible effect.
988 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
989 root 1.272 - fix overflow in lighting calculations.
990     - negative glow radii can no longer cause total darkness.
991 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
992     only maximally-lit ones.
993 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
994     - swashbucklers got the oratory skill now.
995 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
996 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
997 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
998 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
999     (which was probably broken, too).
1000 root 1.281 - support negative glow radii during daytime, too.
1001     - use circular, not rectangular, viewing area.
1002     - use minimum viewing distance of 2 in outdoor maps.
1003     - negative glow is stronger than viewing area or lamps.
1004 root 1.283 - (arch) new darkness spell face.
1005 root 1.272
1006 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
1007     - (maps) completely redesigned scorn.
1008 root 1.269 - "cast light" now works on oneself.
1009 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
1010     negative glow radii again (they were totally broken before).
1011 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
1012 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
1013 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
1014 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
1015 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
1016     back to the player.
1017 root 1.251 - attuned/repell and spell base level system reworked.
1018 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
1019 root 1.247 be less erratic now.
1020 root 1.248 - refuse to write the uuid file if the uuid is zero
1021     (to avoid writing it in early crashes).
1022 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
1023     - speed up emergency_save by not syncing every file separately.
1024     - no longer reattach perl to every object on reload, it's slow, and no longer
1025     necessary since we don't nuke stashes anymore.
1026     - do not bootstrap perl from the commandline args, use separate eval for
1027     better error reporting.
1028 root 1.259 - fix a crash when pushing cone spells met ice attacks.
1029 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
1030 root 1.255 - speed up map refresh in server a bit.
1031 elmex 1.258 - refactored drop code and fixed some programming errors in it.
1032 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
1033 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
1034 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
1035     as the current weight of the inventory.
1036 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
1037     dragonfire has been introduced for the non-dragon players.
1038 root 1.265 - remove unused "tooltype", "start_holding" object slots.
1039     - change "weapontype" object slot to uint8.
1040     - convert "hide" object slot into flag.
1041     - reorder object members for better locality of reference and codesize
1042     decrease.
1043 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
1044 root 1.267 - fix a crash when no skill could be found when killing amonster.
1045 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
1046     every completed aio operation.
1047 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
1048     and update mapspaces if necessary.
1049 root 1.246
1050 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
1051 root 1.241 - removed all command line parsing, only env variables are supported
1052     anymore.
1053 root 1.239 - region-specific monsters will now once more be on the worldmap.
1054 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
1055 root 1.225 would grow out of bounds.
1056 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
1057 root 1.222 - fixed a double-escaping bug in the pod-parser.
1058     - rewrote the cfpod parser in C++.
1059     - hintmode moved to C++, players need to re-set their hintmode if
1060     they dislike "show".
1061 root 1.231 - fix RIP inscription.
1062 root 1.239 - bump login name length from 18 to 20 char max.
1063 root 1.231 - correctly support gender in emotes.
1064     - correctly support gender in the death messages.
1065     - correctly generate death messages for players only when they really die,
1066     with increased information.
1067 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
1068     and data corruption (but apparently was never triggered).
1069 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
1070 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
1071     data corruption bug.
1072 root 1.223 - tweak coredumping/monitoring a bit.
1073 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
1074 root 1.227 - do not crash in the loader when an inventory object could not be loaded
1075     (from a corrupted file).
1076 root 1.241 - redid skills command to send output to proper channel.
1077 root 1.233 - object->map is no longer refcounting.
1078 root 1.228 - add FLAG_DEBUG for internal debugging.
1079 root 1.231 - add NDI_VERBATIM flag to send_msg.
1080 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
1081 root 1.240 - player->exists is no longer a sync_job.
1082 root 1.233 - split login.ext's player scheduler into
1083     it's own player-scheduler.ext extension.
1084 root 1.222
1085 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
1086 root 1.212 - require perl 5.10.
1087 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
1088 root 1.204 - swap player and observed count's on the map when observing.
1089 root 1.205 - add (mostly untested) mapspace perl class and accessors.
1090 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
1091 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
1092     could be found.
1093 root 1.208 - pits now have a configurable "random spread" range and default
1094 root 1.213 to a radius of two now.
1095 root 1.212 - rewrite pay_player_arch.
1096     - use a more stable perl_reload implementation.
1097     - do not use Symbol::delete_package (causes crashes after perl-reload),
1098     use our own, safer, clear_package instead.
1099     - when asynchronously dumping core, close all file handles to allow
1100     the server to restart concurrently.
1101 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
1102     sequences, without double-encoding. it should be faster, too.
1103     - the above fixes wrong display of help tetx and many other issues.
1104 root 1.216 - use lzf and frag packets for large messages for clients supporting them
1105 root 1.218 (0.9976+), use it for long books and other messages.
1106 root 1.210 - eradicate listen command and corresponding code.
1107 root 1.211 - eradicate logs command.
1108 root 1.218 - let the client log into the server log, used for crash backtraces.
1109 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
1110     old style spell objects with the spell magic bullet.
1111 root 1.220 - (arch) fixed skill less rods in the archetypes
1112 root 1.204
1113 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
1114 elmex 1.197 - made jeweler workbench larger and some other minor map
1115     changes in jeweler town.
1116 root 1.196 - fixed wrong item handling in jeweler skill code.
1117 root 1.198 - (arch) use a special "key_random_map" for random map keys
1118     that are used up.
1119 root 1.199 - fix a crash when the player who was observed has logged out long
1120     enough for his region/map to be gone.
1121 root 1.200 - port to g++-4.3's incompatible tr1 changes.
1122 root 1.201 - add some missing dependencies.
1123 root 1.203 - log to /var/log/deliantra/ by default.
1124     - hack observe code to enable smooth movmenet when observing.
1125 elmex 1.195
1126 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
1127 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
1128 root 1.179 - correctly move gsay to the party channel.
1129 root 1.178 - fix a crash when animate weapon was used in some areas.
1130 elmex 1.177 - fixed unnecessary identification of by converters created objects.
1131 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
1132     with NPCs.
1133 elmex 1.175 - (arch) dragon scales got proper type now
1134 root 1.193 - object::decrease would sometimes cause container weights to
1135     be wrong, this has been fixed.
1136 root 1.194 - do not send time updates for newly-seen items.
1137 root 1.185 - thawing an icecube will once more drop its contents to the ground.
1138 root 1.183 - fix cone spells etc. going through walls sometimes.
1139 root 1.186 - fix a weight update bug that sometimes left containers
1140     with wrong weights.
1141 root 1.194 - added auto_apply event and extension for shop tiles.
1142 root 1.172 - work around get_map_flags invoking perl and switching the stack.
1143     - make sure the map is loaded when using a town portal return.
1144 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
1145     where healing spells didn't cost any grace.
1146 root 1.173 - fix starvation kill reason.
1147 root 1.174 - fix pk killer name message.
1148 root 1.189 - don't let people apply signs with @match.
1149 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
1150     what seems to be the biggets memleak in the server).
1151 elmex 1.171
1152 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
1153 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
1154     - use anyevent to manage listen ports (this enables IPv6 support).
1155 root 1.167 - server supports ipv6 client connections now.
1156 root 1.168 - use newly-available Coro::AnyEvent.
1157 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
1158     to let it handle AIO requests.
1159 root 1.167
1160 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
1161 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
1162     processing considerably (especially in the client) and reduces data transfers
1163     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
1164 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
1165     - (map) fixed npc dialogue in pup_land/s_f/special.
1166     - bugfix: fix a crash when a player casts a swarm spell and then logs out
1167     (swarm spells now stay in the player's inventory).
1168 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
1169 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
1170     archetype *archname* (chairs of different facings were merged).
1171     - bugfix: fix a potential crash issue in find_object_name (not used
1172     normally).
1173 root 1.643 - bugfix: locked doors cannot be bashed down by magical means
1174 root 1.164 (destruction, magic missile etc.).
1175 root 1.163 - swarm spells without a direction now use various spiral patterns
1176     instead of being fully random.
1177 root 1.158 - update AnyEvent API to 3.4 and above.
1178 root 1.156
1179 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
1180 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
1181 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
1182 root 1.152 - bugfix: the jumping skill now gives experience for jumping
1183     and for attacking monsters. it also takes about one second to do a jump.
1184 root 1.138 - bugfix: players couldn't starve in 2.53 :(
1185 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
1186 root 1.152 - bugfix: spell effects like word of recall are removed on death.
1187 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
1188     were created outside a map.
1189 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
1190     (fixed by reversing the logic).
1191 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
1192 root 1.153 - bugfix: the random map generator no longer leaks key objects.
1193 root 1.154 - bugfix: support random maps >127x127.
1194 root 1.152 - (maps) fixed the death certificate system in nimbus.
1195 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
1196 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
1197 root 1.147 - (arch) give ball lightning a real name.
1198 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
1199 root 1.155 - support cfpod in ex replies (client item tooltips).
1200 root 1.143 - unapply item in range slow when readying a spell.
1201 root 1.148 - bugfix: account for rounding errors in weight updates.
1202 root 1.139 - remove synchronous mkdir in chargen_race_done.
1203     - fix per-race starting maps.
1204 root 1.142 - check hiscore on suicide and quit as well.
1205 root 1.138 - tell players when they are starving.
1206 root 1.133 - get rid of costly object_from_name conversion for altar effects.
1207     - fix map difficulty calculation for generators.
1208 root 1.146 - slightly more intelligent handling of "is_animated" flag.
1209 root 1.149 - support no_drop map header flag (before it was only available internally).
1210 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
1211 root 1.133
1212 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
1213 root 1.119 - bugfix: custom skill settings were not saved by the server.
1214     - bugfix: remove did not actually remove items from the inventory, leaving
1215 root 1.116 ghost items.
1216 root 1.119 - bugfix: properly update items identified on the ground.
1217 root 1.120 - bugfix: use localtime_r in the logger thread.
1218 root 1.122 - bugfix: player starvation will now give the correct kill reason.
1219     - bugfix: archetype reloads could crash the server.
1220 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
1221 elmex 1.114 player is not logged in.
1222 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
1223 root 1.117 server startup.
1224 root 1.128 - bugfix: fix the door surround check in the random map generator.
1225     - (maps) fix heaven quest difficulty progression.
1226     - (maps) fix some random map styles.
1227     - dropping items a shop is not interested in won't sell them anymore.
1228     - rods and horns with a too low maximum charge allow now at least one discharge.
1229     - implement kill & death statistics.
1230     - random map preparation is no longer synchronous.
1231     - rewrite find_style in perl, no longer does synchronous I/O.
1232     - improve random map specials placement.
1233     - make the killer a real object pointer instead of a string, improved
1234     kill reason messages.
1235 root 1.117 - take advantage of new aio_close and aio_chmod.
1236 root 1.128 - implement archetype::get, object::deep_clone and update callers.
1237 root 1.125 - change_abil is much faster.
1238 root 1.126 - update the floorbox more often to work around the reverses item order
1239     display in clients.
1240 root 1.125 - cleaned up object copying by encapsulating it to a single place.
1241 root 1.126 - add hints to the invite messages.
1242 root 1.127 - rewrote key<->value pair handling.
1243 root 1.128 - use an independent random number generator for the random map generator.
1244 elmex 1.113
1245 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
1246 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
1247     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
1248     - completely automate the weight handling, should fix all weight
1249     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
1250 root 1.103 - reloading archetypes while a user was in the character creation phase
1251     could crash the server.
1252 root 1.106 - fix a nontrivial number of cases of code commented similar
1253     to "is this really correct?", as many of those cases are now handles
1254     automatically by lower level code.
1255     - replace many ad-hoc checks for client visibility by object::visible_to,
1256     should result in broader applicability of functions using it.
1257 root 1.104 - merge items with different arch pointers refering to the same arch
1258     (due to archetype reloads).
1259 root 1.106 - refactored the object remove/insert functions and most related
1260     functions (decrease, split, merge_ob etc.).
1261 root 1.105 - make it compile better on freebsd (reported by pippijn).
1262 root 1.606 - removed GT_UPDATE_INV (no longer applicable).
1263 root 1.108 - fix the longstanding "container stays open" bug.
1264 root 1.107 - improved floorbox updating to be incremental and other protocol
1265     optimisations.
1266     - get rid of update_after_inventory_change and only do update stats
1267     for weight once/tick/player at max.
1268 root 1.109 - rewrite party commands, use party channel.
1269 root 1.103
1270 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
1271 root 1.97 - properly link against libgthread as that is needed to make the slice
1272     allocator thread-safe.
1273 root 1.91 - support perls not compiled with 64 bit support (though this is not a
1274     recommended configuration) (reported by Samuel Gondouin).
1275 root 1.94 - always put godgiven items into the player inventory, never any containers.
1276 root 1.92 - (maps, arch) the scorn go club was founded!
1277 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
1278 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
1279     became a real spell-class.
1280 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
1281     - (arch) considerably strengthened spark shower and destruction.
1282     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
1283     finally reloadable at runtime.
1284     - changed archetype loading algorithm to only require one pass and
1285     use delayed resolving of references.
1286 root 1.101 - examine command now uses the examine infobox.
1287 root 1.102 - implement an "incremental garbage collector" for archetypes.
1288 root 1.98 - enable slice allocator again.
1289 root 1.96 - implement optional free memory poisoning.
1290 root 1.91
1291 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
1292 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
1293 root 1.85 skill.
1294 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
1295     names (also update all maps to use money instead of coins).
1296 root 1.78 - add uuid accessors to perl.
1297     - add coin names and archetype accessors to perl.
1298 root 1.80 - fix runtime uuid file format to use "." instead of ",".
1299 root 1.78 - change perl extensions to not use hardcoded coins and values.
1300 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
1301     and be more parsimonous of uuid usage by the exact value out on exit.
1302 root 1.86 - write log messages in another thread, removing another sync point.
1303     - support multi-line log messages in a nicer way.
1304 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
1305 root 1.81 - fix a minor memleak in the random map generator.
1306     - some parts of the random map generator are not coroutine-safe,
1307     so only call it "single-threaded".
1308     - major cleanup of memory management in random map generator.
1309 root 1.87 - slight refactoring of the random map generator, faster too.
1310 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
1311     bookkeeping bug.
1312 root 1.87 - work around "player is on active list" problem by deactivating player
1313     after loading.
1314 root 1.81 - garbage collect shstr's more evenly and adaptively only when
1315     there have in fact been allocations.
1316 root 1.82 - fix object::insert to do as documented and insert into the env
1317     if necessary.
1318     - fix cf::map::unique_maps.
1319     - fix nrof overflow check in can_merge_slow.
1320     - fix converter code to handle >31 bit values.
1321 elmex 1.83 - added support for the player_sold flag
1322 root 1.84 - converters no longer accept unpaid items.
1323 root 1.88 - canonicalize random map meta files for better unification.
1324 root 1.77
1325 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
1326 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
1327     when mlockall has been used.
1328 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
1329 root 1.72 - use separate thread for ticker timing (and more in the future).
1330     this greatly increases timing accuracy and gets rid of an enourmous
1331     number of gettimeofday calls.
1332 root 1.82 - use a separate thread to signal aio completion, for lower latency.
1333 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
1334 root 1.71
1335 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
1336 root 1.68 - rebalanced default experience table to be more exponential
1337     and much easier up to level ~40, then moderately harder.
1338 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
1339 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
1340     - do not exit on reload/load errors but properly cleanup.
1341 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
1342 root 1.66
1343 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
1344 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
1345     (this fixes the jeweler skill).
1346 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
1347 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
1348 root 1.63 - move tombstone to real map if player died due to cave-in (even if
1349     it has reset, which is better than putting it on the savebed, also as
1350 root 1.321 proof that the player didn't use a savebed).
1351 root 1.59
1352 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
1353 root 1.56 - work around perl bug in configure perl module version check.
1354 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
1355 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
1356 root 1.52 - fix a bug in animate_weapon, causing a crash.
1357 root 1.54 - no longer exit when a coroutine throws an exception.
1358 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
1359 root 1.53 - fix the "<player> is nuts" message.
1360 root 1.58 - fix an exception at logout due to the json_coder being gone.
1361 root 1.43 - upgrade to EV version 2.0 API.
1362 root 1.47 - when players don't apply a savebed correctly but stand above one,
1363     do not move or kill them.
1364 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
1365 root 1.43 - implement generic framework for server-side resource files.
1366     - implement resource file update event.
1367     - hook experience table update into the framework.
1368     - move jeweler.yaml to resources (arch/).
1369 root 1.44 - switch from Crossfire to Deliantra perl module.
1370     - implement json2json arch filter.
1371 root 1.45 - implement widget protocol version 2, support for ui templates.
1372 root 1.54 - mapinfo is now handled fully asynchronously.
1373 root 1.48 - ext/irc: also log irc messages.
1374 root 1.51 - ext/schmorplog: write user stat files asynchronously.
1375 root 1.43
1376 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
1377 elmex 1.41 - limited the number of items that can be picked up and dropped
1378 root 1.42 as temporary measurement against bad performance or dropping things
1379     (this lead to long freezes and triggered the watchdog).
1380 elmex 1.41 - improved the performance of the drop command a bit.
1381 root 1.38 - switch from Event to EV for higher performance, easier usage,
1382     less bugs...
1383 root 1.39 - updated to release version of the gnu affero license.
1384 root 1.38
1385 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
1386 root 1.36 - more thoroughly rename the binaries, contact addresses.
1387     - update the copyrights.
1388 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
1389     crashes.
1390 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
1391     potentially causing crashes.
1392 root 1.35 - assign weapons on user load time, not login-time, avoiding
1393     crashes.
1394    
1395 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
1396 root 1.32 - fixed an important bug that caused passwords to be forgotten.
1397 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
1398     in some of the maps.
1399 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
1400     which is now trivial to do.
1401 root 1.33 - removed all traces of the old (and never working) plug-in interface
1402     (70kb code less on amd64).
1403 root 1.34 - improve/tune scheduling priorities.
1404     - fix some freezing bugs.
1405     - fix a memory corruption problem in dynbuf.printf.
1406     - use channels for chat and many informational commands.
1407     - improved the tutorial.
1408     - create missile is now fixed.
1409     - race fields must now contain archetypes.
1410     - jumping skill now works as advertised.
1411 root 1.31
1412 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
1413 root 1.24 - relicense under the gnu affero license.
1414 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
1415 root 1.24 - implement server-side framework for generic resources.
1416     - use resource framework for server-provided ambient
1417     music.
1418 root 1.27 - save object owners (players only atm).
1419 root 1.24 - replace limited sound api with server-provided sound effects.
1420     - new sc (sound control) protocol command.
1421     - improve fxix protocol to include types.
1422     - exactly fill tcp segments, if possible.
1423     - output-rate is now an upper limit, the server will automatically
1424     (and quite perfectly) adjust to the network conditions, ensuring
1425     low latency even during bulk transfers (music, images, sounds etc.).
1426     - implement server-side widgets (i.e. client widgets controlled
1427     in the server side). this will allow future expansion without
1428     having to upgrade clients.
1429     - implement a (artwork) world map with realtime player position
1430     tracking.
1431     - new and more efficient extcmd (server still supports old extcmd
1432     protocol).
1433 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
1434     calcluation that could be easily exploited by users.
1435     - rebalanced diseases to spread more naturally/evenly.
1436     - completely asynchronous map loading even for tiled maps.
1437 root 1.24 - replace simple messaging protocol with channels carrying metadata
1438     (similar to message types, but more directed at the user).
1439     - reduce command processing latency by a whopping 120ms by
1440     reordering some processing steps inside the server. this directly
1441     reduces lag by 120ms.
1442     - actually send spell faces to the client.
1443 root 1.23 - implement player genders.
1444 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
1445     otherwise return to savebed and possible kill if the log-out
1446     was for too long.
1447     - fast socket-dead detection (kick player after 8 seconds without ack).
1448     - greatly reduce the cpu time needed to draw maps _again_.
1449     - archetypes are now subclasses of objects.
1450     - rebalanced shop greed and approval functions to be more realistic
1451     (and likely match the actual intention).
1452 root 1.23 - implement "crossfire pod" format for messages, with working bold,
1453     italic, gender-specific text, paragraphs etc.
1454 root 1.24 - implemented hint framework, players can opt to receive hints.
1455     - implemented (long) book framework, added some books from the cf wiki.
1456 root 1.23 - implement generic message framework that uses xml, utf8 for the client
1457     protocol and is capable of transmitting generic meta information.
1458 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
1459     - replace the nexus by a per-player tutorial map that teaches stuff
1460     better than the newbie house.
1461 root 1.18 - fix the magicmap colours.
1462 root 1.19 - optimise map update even more by removing unneeded code and checks.
1463     - decouple map and stats update from pl->ob and use pl->observe instead.
1464     - implement observe command.
1465 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
1466     calls with a simple comparison.
1467     - fix a latent crossfire bug that could crash the server because the
1468     map refresh did not update the mapspace.
1469 root 1.24 - support custom keys for regions and maps, regions are now
1470     refcount-managed.
1471     - allow worldmap overlays anywhere in the 000..999 range.
1472     - new system to acquire time slices for background jobs, to reduce
1473     jitter.
1474 root 1.27 - semi-persistent object-referencing framework (currently only players
1475     supported).
1476 root 1.22 - dependency tracking for perl extensions.
1477 root 1.24 - new slag-ex extension for cleaning cauldrons.
1478     - fix invoke result processing.
1479     - there are even less i/o syncpoints in the server now.
1480 root 1.29 - added map-tags extension that scans all maps for object tags
1481     and records them in the database (not used yet).
1482 root 1.28 - metaserver 2 support.
1483 root 1.22 - many more bugfixes and minor optimisations.
1484 root 1.16
1485 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
1486 root 1.14 - optimised event invocation (non-wanted events can now be
1487     skipped with 4-5 inlined instructions).
1488 root 1.12 - complete rewrite of town_portal: it now creates a portal
1489     to the "nearest" town only, travel is only possible
1490 root 1.13 to the town and back, anybody can use it (also removes
1491     one of the remaining syncpoints in the server).
1492 root 1.10 - complete rewrite of the range/attack skill slot system:
1493     there are now two slots, one for combat, one for ranged
1494     attacks.
1495     - introduce the concept of a current weapon (either a ranged
1496     or a combat weapon/skill/tool) and switch between them as
1497     needed.
1498     - rewrite bow code so bows get more useful: apply damage,
1499     attacktype and other stats to the arrows and treat
1500     bows as weapons. also rebalance the missile weapons skill
1501     so its damage increases with level.
1502     - rewrite the complete player speed logic: weapon_speed now
1503     works as documented and there are no unnatural speed boosts.
1504 root 1.6 - implement a utility - cfutil - that simplifies arch and map
1505     installation, replacing the old collect scripts and
1506 root 1.9 simplying deployment by scaling and cutting faces as required.
1507     - simplify the map protocol extensively by taking advantage
1508     of missing bigfaces, speeding up map generation immensely.
1509 root 1.6 - implement inherit keyword allowing archetypes to inherit from
1510     other archetypes.
1511     - rationalise archetype, region and treasurelist file format
1512     into a single file format and make them reloadable asynchronously.
1513 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
1514     reloadable at runtime.
1515 root 1.6 - implement 64x64 faceset support.
1516     - implement fxixsx protocol that saves
1517     a lot of bandwidth over the old image/face/smooth packets
1518 root 1.11 and allows images > packetsize, incremental and background
1519     transfers.
1520 root 1.6 - implement a bandwidth-saving smoothing protocol that works
1521     on a face basis as opposed to a mapspace basis.
1522 root 1.7 - the server can now rate-limit image uploads to not exceed
1523     a certain (client-configurable) speed while guarenteeing full
1524     freedom of movement.
1525 root 1.8 - implement new ex command to request item descriptions.
1526     - implement new msg command for in-game messages with meta
1527     information (using xml).
1528 root 1.9 - enforce utf-8 for all text messages.
1529 root 1.13 - added micropather (not used yet).
1530 root 1.6 - many, many bugfixes.
1531 root 1.1
1532 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
1533 root 1.1 - make coroapi accessible to cf+.
1534     - moved map handling logic completely to perl
1535     - per player maps are now marked in the map
1536 root 1.2 - maps are saved completely differently now,
1537     and much more often.
1538 root 1.17 - rewrote map header parser and writer, to be much faster.
1539 pippijn 1.4 - maps and players are now (in the average case) loaded
1540 root 1.2 and saved completely asynchronously, I/O contention will no
1541     longer freeze the server.
1542 pippijn 1.4 - players and maps can be loaded anytime, without the player
1543 root 1.2 being logged in.
1544 root 1.1 - automatically generate method interfaces for perl from headers
1545     - unbundled freezethaw
1546     - mostly rewrote common/map.C
1547     - completely rewrite server/swap.C
1548     - introduced "runtime", the CCT clock (corrected crossfire time) :)
1549     - introduced new keyword for map files: file_format_version (integer, server version: 0)
1550     - better message for apply failures due to applymode
1551     - removed most all of the weather code
1552     - unified logging to stderr and file
1553     - too many minor changes to document
1554 root 1.615