1 |
root |
1.6 |
Crossfire TRT Server ChangeLog |
2 |
|
|
|
3 |
|
|
2.1 |
4 |
|
|
- implement a utility - cfutil - that simplifies arch and map |
5 |
|
|
installation, replacing the old collect scripts and |
6 |
root |
1.9 |
simplying deployment by scaling and cutting faces as required. |
7 |
|
|
- simplify the map protocol extensively by taking advantage |
8 |
|
|
of missing bigfaces, speeding up map generation immensely. |
9 |
root |
1.6 |
- implement inherit keyword allowing archetypes to inherit from |
10 |
|
|
other archetypes. |
11 |
|
|
- rationalise archetype, region and treasurelist file format |
12 |
|
|
into a single file format and make them reloadable asynchronously. |
13 |
root |
1.9 |
- make the worldmap, facedata (smoothing, faces, magicmap) |
14 |
|
|
reloadable at runtime. |
15 |
root |
1.6 |
- implement 64x64 faceset support. |
16 |
|
|
- implement fxixsx protocol that saves |
17 |
|
|
a lot of bandwidth over the old image/face/smooth packets |
18 |
|
|
and allows images > packetsize. |
19 |
|
|
- implement a bandwidth-saving smoothing protocol that works |
20 |
|
|
on a face basis as opposed to a mapspace basis. |
21 |
root |
1.7 |
- the server can now rate-limit image uploads to not exceed |
22 |
|
|
a certain (client-configurable) speed while guarenteeing full |
23 |
|
|
freedom of movement. |
24 |
root |
1.8 |
- implement new ex command to request item descriptions. |
25 |
|
|
- implement new msg command for in-game messages with meta |
26 |
|
|
information (using xml). |
27 |
root |
1.9 |
- enforce utf-8 for all text messages. |
28 |
root |
1.6 |
- many, many bugfixes. |
29 |
root |
1.1 |
|
30 |
root |
1.5 |
2.0 Tue Mar 6 15:22:53 CET 2007 |
31 |
root |
1.1 |
- make coroapi accessible to cf+. |
32 |
|
|
- moved map handling logic completely to perl |
33 |
|
|
- per player maps are now marked in the map |
34 |
root |
1.2 |
- maps are saved completely differently now, |
35 |
|
|
and much more often. |
36 |
root |
1.1 |
- rewrote map header parser and writer |
37 |
pippijn |
1.4 |
- maps and players are now (in the average case) loaded |
38 |
root |
1.2 |
and saved completely asynchronously, I/O contention will no |
39 |
|
|
longer freeze the server. |
40 |
pippijn |
1.4 |
- players and maps can be loaded anytime, without the player |
41 |
root |
1.2 |
being logged in. |
42 |
root |
1.1 |
- automatically generate method interfaces for perl from headers |
43 |
|
|
- unbundled freezethaw |
44 |
|
|
- mostly rewrote common/map.C |
45 |
|
|
- completely rewrite server/swap.C |
46 |
|
|
- introduced "runtime", the CCT clock (corrected crossfire time) :) |
47 |
|
|
- introduced new keyword for map files: file_format_version (integer, server version: 0) |
48 |
|
|
- better message for apply failures due to applymode |
49 |
|
|
- removed most all of the weather code |
50 |
|
|
- unified logging to stderr and file |
51 |
|
|
- too many minor changes to document |