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14 | ghost items. |
14 | ghost items. |
15 | - bugfix: properly update items identified on the ground. |
15 | - bugfix: properly update items identified on the ground. |
16 | - bugfix: use localtime_r in the logger thread. |
16 | - bugfix: use localtime_r in the logger thread. |
17 | - bugfix: player starvation will now give the correct kill reason. |
17 | - bugfix: player starvation will now give the correct kill reason. |
18 | - bugfix: archetype reloads could crash the server. |
18 | - bugfix: archetype reloads could crash the server. |
19 | - implement kill & death statistics. |
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20 | - make the killer a real object pointer instead of a string. |
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21 | - dropping items a shop is not interested in won't sell them anymore. |
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22 | - bugfix: the mailscrolls are now correctly handed out even when the destination |
19 | - bugfix: the mailscrolls are now correctly handed out even when the destination |
23 | player is not logged in. |
20 | player is not logged in. |
24 | - rods and horns with a too low maximum charge allow now at least one discharge. |
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25 | - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at |
21 | - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at |
26 | server startup. |
22 | server startup. |
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23 | - bugfix: fix the door surround check in the random map generator. |
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24 | - (maps) fix heaven quest difficulty progression. |
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25 | - (maps) fix some random map styles. |
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26 | - dropping items a shop is not interested in won't sell them anymore. |
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27 | - rods and horns with a too low maximum charge allow now at least one discharge. |
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28 | - implement kill & death statistics. |
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29 | - random map preparation is no longer synchronous. |
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30 | - rewrite find_style in perl, no longer does synchronous I/O. |
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31 | - improve random map specials placement. |
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32 | - make the killer a real object pointer instead of a string, improved |
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33 | kill reason messages. |
27 | - take advantage of new aio_close and aio_chmod. |
34 | - take advantage of new aio_close and aio_chmod. |
28 | - implement archetype::get. |
35 | - implement archetype::get, object::deep_clone and update callers. |
29 | - change_abil is much faster. |
36 | - change_abil is much faster. |
30 | - update the floorbox more often to work around the reverses item order |
37 | - update the floorbox more often to work around the reverses item order |
31 | display in clients. |
38 | display in clients. |
32 | - cleaned up object copying by encapsulating it to a single place. |
39 | - cleaned up object copying by encapsulating it to a single place. |
33 | - add hints to the invite messages. |
40 | - add hints to the invite messages. |
34 | - rewrote key<->value pair handling. |
41 | - rewrote key<->value pair handling. |
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42 | - use an independent random number generator for the random map generator. |
35 | |
43 | |
36 | 2.52 Thu Apr 24 11:47:19 CEST 2008 |
44 | 2.52 Thu Apr 24 11:47:19 CEST 2008 |
37 | - completely automate the item add/delete on remove/insert. this should fix |
45 | - completely automate the item add/delete on remove/insert. this should fix |
38 | all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) |
46 | all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) |
39 | - completely automate the weight handling, should fix all weight |
47 | - completely automate the weight handling, should fix all weight |