… | |
… | |
4 | TODO: logging/backtrace in non-main contexts cause crashes with glibc 2.7 |
4 | TODO: logging/backtrace in non-main contexts cause crashes with glibc 2.7 |
5 | TODO: perl exceptions inside coroutines exit, which is correct, but unwanted behaviour |
5 | TODO: perl exceptions inside coroutines exit, which is correct, but unwanted behaviour |
6 | TODO: map->at: attempt to copy freed scalar b7d4b48 to b800c38 at warn "FOO$m { ".scalar (@a)." }\n"; |
6 | TODO: map->at: attempt to copy freed scalar b7d4b48 to b800c38 at warn "FOO$m { ".scalar (@a)." }\n"; |
7 | - fix bug in golem move code that would cause a crash at tiling borders. |
7 | - fix bug in golem move code that would cause a crash at tiling borders. |
8 | - fix a freeze bug when looking for an arrow in the inventory. |
8 | - fix a freeze bug when looking for an arrow in the inventory. |
|
|
9 | - fix a bug in animate_weapon, causing a crash. |
9 | - upgrade to EV version 2.0 API. |
10 | - upgrade to EV version 2.0 API. |
10 | - when players don't apply a savebed correctly but stand above one, |
11 | - when players don't apply a savebed correctly but stand above one, |
11 | do not move or kill them. |
12 | do not move or kill them. |
12 | - implement client-side settings page in playerbook (0.9963+ required). |
13 | - implement client-side settings page in playerbook (0.9963+ required). |
13 | - implement generic framework for server-side resource files. |
14 | - implement generic framework for server-side resource files. |