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4 | a while (used up?) they seem to be gone from the inv but the client doesn't know about that. |
4 | a while (used up?) they seem to be gone from the inv but the client doesn't know about that. |
5 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
5 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
6 | |
6 | |
7 | - support perls not compiled with 64 bit support (though this is not a |
7 | - support perls not compiled with 64 bit support (though this is not a |
8 | recommended configuration) (reported by Samuel Gondouin). |
8 | recommended configuration) (reported by Samuel Gondouin). |
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9 | - match archetypes by name, not by ptr, in treasure.C, this makes archetypes |
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10 | finally reloadable at runtime. |
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11 | - always put godgiven items into the player inventory, never any containers. |
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12 | - changed archetype loading algorithm to only require one pass and |
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13 | use delayed resolving of references. |
9 | - enable slice allocator again. |
14 | - enable slice allocator again. |
10 | - (maps, arch) the scorn go club was founded! |
15 | - (maps, arch) the scorn go club was founded! |
11 | - (arch) do no longer support player abilities, they didn't work anyways. |
16 | - (arch) do no longer support player abilities, they didn't work anyways. |
12 | |
17 | |
13 | 2.5 Wed Apr 16 15:06:53 CEST 2008 |
18 | 2.5 Wed Apr 16 15:06:53 CEST 2008 |