--- cf.schmorp.de/server/Changes 2007/05/27 18:06:41 1.16 +++ cf.schmorp.de/server/Changes 2007/06/03 17:07:11 1.19 @@ -1,6 +1,11 @@ Crossfire TRT Server, Maps and Archetypes ChangeLog 2.2 + - fix the magicmap colours. + - optimise map update even more by removing unneeded code and checks. + - decouple map and stats update from pl->ob and use pl->observe instead. + - implement observe command. + - many bugfixes and minor optimisations. 2.1 Sun May 27 04:21:29 CEST 2007 - optimised event invocation (non-wanted events can now be @@ -55,7 +60,7 @@ - per player maps are now marked in the map - maps are saved completely differently now, and much more often. - - rewrote map header parser and writer + - rewrote map header parser and writer, to be much faster. - maps and players are now (in the average case) loaded and saved completely asynchronously, I/O contention will no longer freeze the server.