1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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3 | TODO: ridify us from FLAG_NO_FIX_PLAYER |
3 | TODO: ridify us from FLAG_NO_FIX_PLAYER |
4 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
4 | TODO: dragons should not be able to change their title via the settings tab in playerbook |
5 | TODO: emergency swap mode is not working |
5 | TODO: emergency swap mode is not working |
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6 | 08:43:44 -cfbot:#cf- [Larvae] when I had a devourerbow equipped, and then readied |
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7 | some spellcasting. if I then started using karate, I would get all the |
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8 | stateffects from the bow |
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10 | 2.53 |
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11 | - fix a bug where remove did not actually remove items from the inventory, leaving |
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12 | ghost items. |
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13 | - dropping items a shop is not interested in won't sell them anymore. |
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14 | - the mailscrolls are now correctly handed out even when the destination |
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15 | player is not logged in. |
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16 | - rods and horns with a too low maximum charge allow now at least one discharge. |
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17 | - make list_logins non-blocking (glaring oversight). this caused the lag at |
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18 | server startup. |
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19 | - take advantage of new aio_close and aio_chmod. |
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21 | 2.52 Thu Apr 24 11:47:19 CEST 2008 |
7 | - completely automate the item add/delete on remove/insert. this should fix |
22 | - completely automate the item add/delete on remove/insert. this should fix |
8 | all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) |
23 | all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) |
9 | - completely automate the weight handling, should fix all weight |
24 | - completely automate the weight handling, should fix all weight |
10 | accounting bugs caused by sloppy coding, as sloppy coding is now correct :) |
25 | accounting bugs caused by sloppy coding, as sloppy coding is now correct :) |
11 | - reloading archetypes while a user was in the character creation phase |
26 | - reloading archetypes while a user was in the character creation phase |