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4 | TODO: emergency swap mode is not working |
4 | TODO: emergency swap mode is not working |
5 | |
5 | |
6 | syncpoints: rules, news, motd, crossfiremail |
6 | syncpoints: rules, news, motd, crossfiremail |
7 | ""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... |
7 | ""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc... |
8 | |
8 | |
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9 | TODO: you have to unapply the jumping first before you cna raedy spell... |
9 | 2.54 |
10 | 2.54 |
10 | - change floorbox item ordering to enable more efficient protocol and to |
11 | - change floorbox item ordering to enable more efficient protocol and to |
11 | stay in sync with the 0.9971 client update which also reverses ordering. |
12 | stay in sync with the 0.9971 client update which also reverses ordering. |
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13 | - bugfix: the jumping skill now gives experience for jumping |
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14 | and for attacking monsters. it also takes about one second to do a jump. |
12 | - bugfix: players couldn't starve in 2.53 :( |
15 | - bugfix: players couldn't starve in 2.53 :( |
13 | - (maps) fixed the death certificate system in nimbus |
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14 | - bugfix: correctly send the client a del_spell when a spell gets removed. |
16 | - bugfix: correctly send the client a del_spell when a spell gets removed. |
15 | - bugfix: spell effects like word fo recall are removed when dieing. |
17 | - bugfix: spell effects like word of recall are removed on death. |
16 | - bugfix: fix a crash when objects with treasure on top (ground...) |
18 | - bugfix: fix a crash when objects with treasure on top (ground...) |
17 | were created outside a map. |
19 | were created outside a map. |
18 | - bugfix: couldn't apply inventory items when levitating, but ground items |
20 | - bugfix: couldn't apply inventory items when levitating, but ground items |
19 | (fixed by reversing the logic). |
21 | (fixed by reversing the logic). |
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22 | - bugfix: fixed a mismatched '"' in the debugging description of objects |
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23 | - bugfix: the random map generator no longer leaks key objects. |
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24 | - (maps) fixed the death certificate system in nimbus. |
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25 | - (maps( rebalance onefang, build a road to onefang, temporarily closed zorn. |
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26 | - (arch) the material 'wood' was undefined, it's now a burnable material. |
20 | - (arch) give ball lightning a real name. |
27 | - (arch) give ball lightning a real name. |
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28 | - (arch) fixed material of bones (was 'wood', is now 'bone') |
21 | - unapply item in range slow when readying a spell. |
29 | - unapply item in range slow when readying a spell. |
22 | - bugfix: account for rounding errors in weight updates. |
30 | - bugfix: account for rounding errors in weight updates. |
23 | - remove synchronous mkdir in chargen_race_done. |
31 | - remove synchronous mkdir in chargen_race_done. |
24 | - fix per-race starting maps. |
32 | - fix per-race starting maps. |
25 | - check hiscore on suicide and quit as well. |
33 | - check hiscore on suicide and quit as well. |
26 | - tell players when they are starving. |
34 | - tell players when they are starving. |
27 | - get rid of costly object_from_name conversion for altar effects. |
35 | - get rid of costly object_from_name conversion for altar effects. |
28 | - fix map difficulty calculation for generators. |
36 | - fix map difficulty calculation for generators. |
29 | - slightly more intelligent handling of "is_animated" flag. |
37 | - slightly more intelligent handling of "is_animated" flag. |
30 | - support no_drop map header flag (before it was only available internally). |
38 | - support no_drop map header flag (before it was only available internally). |
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39 | - make random-map-generated keys crumble after one hour, use more unique slaying. |
31 | |
40 | |
32 | 2.53 Sun May 4 17:32:48 CEST 2008 |
41 | 2.53 Sun May 4 17:32:48 CEST 2008 |
33 | - bugfix: custom skill settings were not saved by the server. |
42 | - bugfix: custom skill settings were not saved by the server. |
34 | - bugfix: remove did not actually remove items from the inventory, leaving |
43 | - bugfix: remove did not actually remove items from the inventory, leaving |
35 | ghost items. |
44 | ghost items. |