1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | Version numbers sort like decimal numbers. |
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3 | |
3 | TODO: emergency swap mode is not working |
4 | TODO: emergency swap mode is not working |
4 | TODO: improve repelled message to include the full equation |
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5 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: xs-warn doesn't end up in server log. |
6 | TODO: splitting objects with attachments doesn't work |
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7 | TODO: nimbus angel apply => @match |
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8 | TODO: maybe move gsay to the main chat channel? |
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9 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
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7 | TODO: inscription cannot be readied. |
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8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
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9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
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10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
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11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
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12 | |
11 | - added auto_apply event and extension for shop tiles |
13 | TODO: look into monster widths again? |
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14 | TODO: cats light witrh JP_5 put light into caster. |
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15 | TODO: strange rign oif acid artifact description/story looks weird. |
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16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
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17 | TODO: no detah messages for arena anymore |
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18 | - the "worldmaps sometimes are black" bug is finally fixed. |
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19 | - the "player objects are referenced in _GENxx globals" bug has finally |
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20 | been fixed, by not relying on buggy perl internals when serialising. |
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21 | - fixed a long standing bug in the anvil converters in armour shops. |
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22 | - items shops weren't interested in don't vanish anymore, and are given |
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23 | back to the player. |
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24 | - attuned/repell and spell base level system reworked. |
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25 | - rewrote skill cache (last_skill_ob) system and usage - might |
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26 | be less erratic now. |
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27 | - refuse to write the uuid file if the uuid is zero |
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28 | (to avoid writing it in early crashes). |
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29 | - pathsync the directory after saving a file for added slowdown^Wsafety. |
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30 | - speed up emergency_save by not syncing every file separately. |
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31 | - no longer reattach perl to every object on reload, it's slow, and no longer |
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32 | necessary since we don't nuke stashes anymore. |
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33 | - do not bootstrap perl from the commandline args, use separate eval for |
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34 | better error reporting. |
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35 | - fix a crash when pushing cone spells met ice attacks. |
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36 | - pre-cache perl extension files on reload to speed up the reload. |
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37 | - speed up map refresh in server a bit. |
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38 | - refactored drop code and fixed some programming errors in it. |
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39 | - fixed small regression in 'Slag Ex' potion extension. |
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40 | - fixed a bug where some objects couldn't cross map tile boundaries. |
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41 | - fixed a bug with weight update of the player, the client showed -0.0 |
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42 | as the current weight of the inventory. |
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43 | |
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44 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
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45 | - removed all command line parsing, only env variables are supported |
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46 | anymore. |
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47 | - region-specific monsters will now once more be on the worldmap. |
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48 | - fix a disastrous "memleak" where temporary memory allocations |
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49 | would grow out of bounds. |
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50 | - server now writes a pidfile and makes sure its alter ego is killed. |
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51 | - fixed a double-escaping bug in the pod-parser. |
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52 | - rewrote the cfpod parser in C++. |
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53 | - hintmode moved to C++, players need to re-set their hintmode if |
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54 | they dislike "show". |
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55 | - fix RIP inscription. |
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56 | - bump login name length from 18 to 20 char max. |
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57 | - correctly support gender in emotes. |
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58 | - correctly support gender in the death messages. |
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59 | - correctly generate death messages for players only when they really die, |
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60 | with increased information. |
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61 | - fix a bug in the dynbuf code that could potentially lead to crashes |
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62 | and data corruption (but apparently was never triggered). |
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63 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
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64 | - make sure Compress::LZF acquires the storable lock, might fix some |
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65 | data corruption bug. |
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66 | - tweak coredumping/monitoring a bit. |
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67 | - completely redid server initialisation to hopefully avoid rare races. |
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68 | - do not crash in the loader when an inventory object could not be loaded |
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69 | (from a corrupted file). |
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70 | - redid skills command to send output to proper channel. |
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71 | - object->map is no longer refcounting. |
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72 | - add FLAG_DEBUG for internal debugging. |
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73 | - add NDI_VERBATIM flag to send_msg. |
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74 | - add perl backtraces to logBacktrace-initiated backtraces. |
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75 | - player->exists is no longer a sync_job. |
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76 | - split login.ext's player scheduler into |
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77 | it's own player-scheduler.ext extension. |
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78 | |
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79 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
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80 | - require perl 5.10. |
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81 | - make nrof signed, so that code that checks for underflow actually works. |
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82 | - swap player and observed count's on the map when observing. |
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83 | - add (mostly untested) mapspace perl class and accessors. |
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84 | - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. |
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85 | - fix a crash in cast_bless (restoration et al.) when no target |
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86 | could be found. |
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87 | - pits now have a configurable "random spread" range and default |
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88 | to a radius of two now. |
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89 | - rewrite pay_player_arch. |
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90 | - use a more stable perl_reload implementation. |
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91 | - do not use Symbol::delete_package (causes crashes after perl-reload), |
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92 | use our own, safer, clear_package instead. |
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93 | - when asynchronously dumping core, close all file handles to allow |
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94 | the server to restart concurrently. |
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95 | - improve the cfpod parser to generate proper xml from proper cfpod |
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96 | sequences, without double-encoding. it should be faster, too. |
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97 | - the above fixes wrong display of help tetx and many other issues. |
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98 | - use lzf and frag packets for large messages for clients supporting them |
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99 | (0.9976+), use it for long books and other messages. |
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100 | - eradicate listen command and corresponding code. |
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101 | - eradicate logs command. |
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102 | - let the client log into the server log, used for crash backtraces. |
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103 | - fixed rods/wands/etc. with randomitem spells on maps, but broke |
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104 | old style spell objects with the spell magic bullet. |
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105 | - (arch) fixed skill less rods in the archetypes |
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106 | |
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107 | 2.61 Sun Aug 3 17:59:50 CEST 2008 |
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108 | - made jeweler workbench larger and some other minor map |
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109 | changes in jeweler town. |
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110 | - fixed wrong item handling in jeweler skill code. |
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111 | - (arch) use a special "key_random_map" for random map keys |
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112 | that are used up. |
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113 | - fix a crash when the player who was observed has logged out long |
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114 | enough for his region/map to be gone. |
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115 | - port to g++-4.3's incompatible tr1 changes. |
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116 | - add some missing dependencies. |
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117 | - log to /var/log/deliantra/ by default. |
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118 | - hack observe code to enable smooth movmenet when observing. |
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119 | |
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120 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
12 | - (maps) extension of the jeweler quest/skill/town |
121 | - (maps) extension of the jeweler quest/skill/town |
13 | - correctly move gsay to the party channel. |
122 | - correctly move gsay to the party channel. |
14 | - fix a crash when animate weapon was used in some areas. |
123 | - fix a crash when animate weapon was used in some areas. |
15 | - fixed unnecessary identification of by converters created objects. |
124 | - fixed unnecessary identification of by converters created objects. |
16 | - (maps) tutorial now contains clues about chatting and talking |
125 | - (maps) tutorial now contains clues about chatting and talking |
17 | with NPCs. |
126 | with NPCs. |
18 | - (arch) dragon scales got proper type now |
127 | - (arch) dragon scales got proper type now |
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128 | - object::decrease would sometimes cause container weights to |
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129 | be wrong, this has been fixed. |
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130 | - do not send time updates for newly-seen items. |
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131 | - thawing an icecube will once more drop its contents to the ground. |
19 | - fix cone spells etc. going through walls sometimes. |
132 | - fix cone spells etc. going through walls sometimes. |
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133 | - fix a weight update bug that sometimes left containers |
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134 | with wrong weights. |
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135 | - added auto_apply event and extension for shop tiles. |
20 | - work around get_map_flags invoking perl and switching the stack. |
136 | - work around get_map_flags invoking perl and switching the stack. |
21 | - make sure the map is loaded when using a town portal return. |
137 | - make sure the map is loaded when using a town portal return. |
22 | - fixed a bug with caching of sp/grace/food points for spells |
138 | - fixed a bug with caching of sp/grace/food points for spells |
23 | where healing spells didn't cost any grace. |
139 | where healing spells didn't cost any grace. |
24 | - fix starvation kill reason. |
140 | - fix starvation kill reason. |
25 | - fix pk killer name message. |
141 | - fix pk killer name message. |
26 | - add support for berkeley db 4.7. |
142 | - don't let people apply signs with @match. |
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143 | - add support for berkeley db 4.7 (the new BDB module also fixes |
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144 | what seems to be the biggets memleak in the server). |
27 | |
145 | |
28 | 2.56 Wed Jun 4 10:50:40 CEST 2008 |
146 | 2.56 Wed Jun 4 10:50:40 CEST 2008 |
29 | - require Coro 4.73 which contains an important performance-bugfix. |
147 | - require Coro 4.73 which contains an important performance-bugfix. |
30 | - use anyevent to manage listen ports (this enables IPv6 support). |
148 | - use anyevent to manage listen ports (this enables IPv6 support). |
31 | - server supports ipv6 client connections now. |
149 | - server supports ipv6 client connections now. |
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147 | - properly link against libgthread as that is needed to make the slice |
265 | - properly link against libgthread as that is needed to make the slice |
148 | allocator thread-safe. |
266 | allocator thread-safe. |
149 | - support perls not compiled with 64 bit support (though this is not a |
267 | - support perls not compiled with 64 bit support (though this is not a |
150 | recommended configuration) (reported by Samuel Gondouin). |
268 | recommended configuration) (reported by Samuel Gondouin). |
151 | - always put godgiven items into the player inventory, never any containers. |
269 | - always put godgiven items into the player inventory, never any containers. |
152 | - (arch) |
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153 | - (maps, arch) the scorn go club was founded! |
270 | - (maps, arch) the scorn go club was founded! |
154 | - (arch) do no longer support player abilities, they didn't work anyways. |
271 | - (arch) do no longer support player abilities, they didn't work anyways. |
155 | - (arch) the alchemy spell is now of the alchemy spell school, which |
272 | - (arch) the alchemy spell is now of the alchemy spell school, which |
156 | became a real spell-class. |
273 | became a real spell-class. |
157 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
274 | - (arch) the alchemist class now get an alchemy spell book for new characters. |