1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | Version numbers sort like decimal numbers. |
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3 | |
3 | TODO: emergency swap mode is not working |
4 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
4 | TODO: xs-warn doesn't end up in server log. |
5 | - removed all command line parsing, only env variables are supported |
5 | TODO: maybe move gsay to the main chat channel? |
6 | anymore. |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
7 | - region-specific monsters will now once more be on the worldmap. |
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8 | - fix a disastrous "memleak" where temporary memory allocations |
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9 | would grow out of bounds. |
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10 | - server now writes a pidfile and makes sure its alter ego is killed. |
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11 | - fixed a double-escaping bug in the pod-parser. |
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12 | - rewrote the cfpod parser in C++. |
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13 | - hintmode moved to C++, players need to re-set their hintmode if |
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14 | they dislike "show". |
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15 | - fix RIP inscription. |
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16 | - bump login name length from 18 to 20 char max. |
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17 | - correctly support gender in emotes. |
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18 | - correctly support gender in the death messages. |
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19 | - correctly generate death messages for players only when they really die, |
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20 | with increased information. |
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21 | - fix a bug in the dynbuf code that could potentially lead to crashes |
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22 | and data corruption (but apparently was never triggered). |
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23 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
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24 | - make sure Compress::LZF acquires the storable lock, might fix some |
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25 | data corruption bug. |
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26 | - tweak coredumping/monitoring a bit. |
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27 | - completely redid server initialisation to hopefully avoid rare races. |
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28 | - do not crash in the loader when an inventory object could not be loaded |
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29 | (from a corrupted file). |
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30 | - redid skills command to send output to proper channel. |
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31 | - object->map is no longer refcounting. |
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32 | - add FLAG_DEBUG for internal debugging. |
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33 | - add NDI_VERBATIM flag to send_msg. |
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34 | - add perl backtraces to logBacktrace-initiated backtraces. |
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35 | - player->exists is no longer a sync_job. |
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36 | - split login.ext's player scheduler into |
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37 | it's own player-scheduler.ext extension. |
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38 | |
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39 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
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40 | - require perl 5.10. |
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41 | - make nrof signed, so that code that checks for underflow actually works. |
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42 | - swap player and observed count's on the map when observing. |
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43 | - add (mostly untested) mapspace perl class and accessors. |
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44 | - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. |
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45 | - fix a crash in cast_bless (restoration et al.) when no target |
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46 | could be found. |
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47 | - pits now have a configurable "random spread" range and default |
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48 | to a radius of two now. |
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49 | - rewrite pay_player_arch. |
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50 | - use a more stable perl_reload implementation. |
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51 | - do not use Symbol::delete_package (causes crashes after perl-reload), |
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52 | use our own, safer, clear_package instead. |
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53 | - when asynchronously dumping core, close all file handles to allow |
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54 | the server to restart concurrently. |
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55 | - improve the cfpod parser to generate proper xml from proper cfpod |
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56 | sequences, without double-encoding. it should be faster, too. |
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57 | - the above fixes wrong display of help tetx and many other issues. |
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58 | - use lzf and frag packets for large messages for clients supporting them |
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59 | (0.9976+), use it for long books and other messages. |
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60 | - eradicate listen command and corresponding code. |
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61 | - eradicate logs command. |
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62 | - let the client log into the server log, used for crash backtraces. |
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63 | - fixed rods/wands/etc. with randomitem spells on maps, but broke |
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64 | old style spell objects with the spell magic bullet. |
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65 | - (arch) fixed skill less rods in the archetypes |
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66 | |
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67 | 2.61 Sun Aug 3 17:59:50 CEST 2008 |
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68 | - made jeweler workbench larger and some other minor map |
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69 | changes in jeweler town. |
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70 | - fixed wrong item handling in jeweler skill code. |
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71 | - (arch) use a special "key_random_map" for random map keys |
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72 | that are used up. |
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73 | - fix a crash when the player who was observed has logged out long |
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74 | enough for his region/map to be gone. |
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75 | - port to g++-4.3's incompatible tr1 changes. |
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76 | - add some missing dependencies. |
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77 | - log to /var/log/deliantra/ by default. |
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78 | - hack observe code to enable smooth movmenet when observing. |
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79 | |
8 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
80 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
9 | - added auto_apply event and extension for shop tiles |
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10 | - (maps) extension of the jeweler quest/skill/town |
81 | - (maps) extension of the jeweler quest/skill/town |
11 | - correctly move gsay to the party channel. |
82 | - correctly move gsay to the party channel. |
12 | - fix a crash when animate weapon was used in some areas. |
83 | - fix a crash when animate weapon was used in some areas. |
13 | - fixed unnecessary identification of by converters created objects. |
84 | - fixed unnecessary identification of by converters created objects. |
14 | - (maps) tutorial now contains clues about chatting and talking |
85 | - (maps) tutorial now contains clues about chatting and talking |
15 | with NPCs. |
86 | with NPCs. |
16 | - (arch) dragon scales got proper type now |
87 | - (arch) dragon scales got proper type now |
17 | - object::decrease would sometimes cause container weights to |
88 | - object::decrease would sometimes cause container weights to |
18 | be wrong, this has been fixed. |
89 | be wrong, this has been fixed. |
19 | - do not send tiem updates for newly-seen items. |
90 | - do not send time updates for newly-seen items. |
20 | - thawing an icecube will once more drop its contents to the ground. |
91 | - thawing an icecube will once more drop its contents to the ground. |
21 | - fix cone spells etc. going through walls sometimes. |
92 | - fix cone spells etc. going through walls sometimes. |
22 | - fix a weight update bug that sometimes left containers |
93 | - fix a weight update bug that sometimes left containers |
23 | with wrong weights. |
94 | with wrong weights. |
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95 | - added auto_apply event and extension for shop tiles. |
24 | - work around get_map_flags invoking perl and switching the stack. |
96 | - work around get_map_flags invoking perl and switching the stack. |
25 | - make sure the map is loaded when using a town portal return. |
97 | - make sure the map is loaded when using a town portal return. |
26 | - fixed a bug with caching of sp/grace/food points for spells |
98 | - fixed a bug with caching of sp/grace/food points for spells |
27 | where healing spells didn't cost any grace. |
99 | where healing spells didn't cost any grace. |
28 | - fix starvation kill reason. |
100 | - fix starvation kill reason. |
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153 | - properly link against libgthread as that is needed to make the slice |
225 | - properly link against libgthread as that is needed to make the slice |
154 | allocator thread-safe. |
226 | allocator thread-safe. |
155 | - support perls not compiled with 64 bit support (though this is not a |
227 | - support perls not compiled with 64 bit support (though this is not a |
156 | recommended configuration) (reported by Samuel Gondouin). |
228 | recommended configuration) (reported by Samuel Gondouin). |
157 | - always put godgiven items into the player inventory, never any containers. |
229 | - always put godgiven items into the player inventory, never any containers. |
158 | - (arch) |
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159 | - (maps, arch) the scorn go club was founded! |
230 | - (maps, arch) the scorn go club was founded! |
160 | - (arch) do no longer support player abilities, they didn't work anyways. |
231 | - (arch) do no longer support player abilities, they didn't work anyways. |
161 | - (arch) the alchemy spell is now of the alchemy spell school, which |
232 | - (arch) the alchemy spell is now of the alchemy spell school, which |
162 | became a real spell-class. |
233 | became a real spell-class. |
163 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
234 | - (arch) the alchemist class now get an alchemy spell book for new characters. |