1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
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2 | Version numbers sort like decimal numbers. |
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3 | TODO: emergency swap mode is not working |
4 | TODO: emergency swap mode is not working |
4 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: xs-warn doesn't end up in server log. |
5 | TODO: maybe move gsay to the main chat channel? |
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6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
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7 | TODO: inscription cannot be readied. |
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8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
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9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
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10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
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11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
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13 | TODO: cats light witrh JP_5 put light into caster. |
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14 | TODO: strange rign oif acid artifact description/story looks weird. |
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15 | TODO: destry(true) should be the default, trace code in map::insert? |
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16 | - the "worldmaps sometimes are block" bug is finally fixed. |
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17 | - the "player objects are referenced in _GENxx globals" has finally |
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18 | been fixed, by not relying on buggy perl internals when serialising. |
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19 | - attuned/repell and spell base level system reworked. |
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20 | - rewrote skill cache (last_skill_ob) system and usage - might |
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21 | be less erratic now. |
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22 | - refuse to write the uuid file if the uuid is zero |
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23 | (to avoid writing it in early crashes). |
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24 | - pathsync the directory after savign a file for added slowdown^Wsafety. |
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25 | |
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26 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
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27 | - removed all command line parsing, only env variables are supported |
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28 | anymore. |
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29 | - region-specific monsters will now once more be on the worldmap. |
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30 | - fix a disastrous "memleak" where temporary memory allocations |
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31 | would grow out of bounds. |
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32 | - server now writes a pidfile and makes sure its alter ego is killed. |
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33 | - fixed a double-escaping bug in the pod-parser. |
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34 | - rewrote the cfpod parser in C++. |
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35 | - hintmode moved to C++, players need to re-set their hintmode if |
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36 | they dislike "show". |
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37 | - fix RIP inscription. |
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38 | - bump login name length from 18 to 20 char max. |
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39 | - correctly support gender in emotes. |
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40 | - correctly support gender in the death messages. |
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41 | - correctly generate death messages for players only when they really die, |
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42 | with increased information. |
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43 | - fix a bug in the dynbuf code that could potentially lead to crashes |
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44 | and data corruption (but apparently was never triggered). |
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45 | - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
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46 | - make sure Compress::LZF acquires the storable lock, might fix some |
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47 | data corruption bug. |
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48 | - tweak coredumping/monitoring a bit. |
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49 | - completely redid server initialisation to hopefully avoid rare races. |
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50 | - do not crash in the loader when an inventory object could not be loaded |
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51 | (from a corrupted file). |
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52 | - redid skills command to send output to proper channel. |
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53 | - object->map is no longer refcounting. |
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54 | - add FLAG_DEBUG for internal debugging. |
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55 | - add NDI_VERBATIM flag to send_msg. |
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56 | - add perl backtraces to logBacktrace-initiated backtraces. |
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57 | - player->exists is no longer a sync_job. |
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58 | - split login.ext's player scheduler into |
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59 | it's own player-scheduler.ext extension. |
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60 | |
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61 | 2.7 Sun Sep 7 16:32:03 CEST 2008 |
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62 | - require perl 5.10. |
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63 | - make nrof signed, so that code that checks for underflow actually works. |
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64 | - swap player and observed count's on the map when observing. |
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65 | - add (mostly untested) mapspace perl class and accessors. |
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66 | - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. |
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67 | - fix a crash in cast_bless (restoration et al.) when no target |
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68 | could be found. |
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69 | - pits now have a configurable "random spread" range and default |
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70 | to a radius of two now. |
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71 | - rewrite pay_player_arch. |
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72 | - use a more stable perl_reload implementation. |
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73 | - do not use Symbol::delete_package (causes crashes after perl-reload), |
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74 | use our own, safer, clear_package instead. |
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75 | - when asynchronously dumping core, close all file handles to allow |
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76 | the server to restart concurrently. |
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77 | - improve the cfpod parser to generate proper xml from proper cfpod |
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78 | sequences, without double-encoding. it should be faster, too. |
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79 | - the above fixes wrong display of help tetx and many other issues. |
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80 | - use lzf and frag packets for large messages for clients supporting them |
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81 | (0.9976+), use it for long books and other messages. |
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82 | - eradicate listen command and corresponding code. |
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83 | - eradicate logs command. |
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84 | - let the client log into the server log, used for crash backtraces. |
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85 | - fixed rods/wands/etc. with randomitem spells on maps, but broke |
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86 | old style spell objects with the spell magic bullet. |
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87 | - (arch) fixed skill less rods in the archetypes |
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88 | |
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89 | 2.61 Sun Aug 3 17:59:50 CEST 2008 |
8 | - made jeweler workbench larger and some other minor map |
90 | - made jeweler workbench larger and some other minor map |
9 | changes in jeweler town. |
91 | changes in jeweler town. |
10 | - fixed wrong item handling in jeweler skill code. |
92 | - fixed wrong item handling in jeweler skill code. |
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93 | - (arch) use a special "key_random_map" for random map keys |
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94 | that are used up. |
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95 | - fix a crash when the player who was observed has logged out long |
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96 | enough for his region/map to be gone. |
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97 | - port to g++-4.3's incompatible tr1 changes. |
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98 | - add some missing dependencies. |
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99 | - log to /var/log/deliantra/ by default. |
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100 | - hack observe code to enable smooth movmenet when observing. |
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101 | |
12 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
102 | 2.6 Sun Jul 20 18:58:08 CEST 2008 |
13 | - (maps) extension of the jeweler quest/skill/town |
103 | - (maps) extension of the jeweler quest/skill/town |
14 | - correctly move gsay to the party channel. |
104 | - correctly move gsay to the party channel. |
15 | - fix a crash when animate weapon was used in some areas. |
105 | - fix a crash when animate weapon was used in some areas. |
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157 | - properly link against libgthread as that is needed to make the slice |
247 | - properly link against libgthread as that is needed to make the slice |
158 | allocator thread-safe. |
248 | allocator thread-safe. |
159 | - support perls not compiled with 64 bit support (though this is not a |
249 | - support perls not compiled with 64 bit support (though this is not a |
160 | recommended configuration) (reported by Samuel Gondouin). |
250 | recommended configuration) (reported by Samuel Gondouin). |
161 | - always put godgiven items into the player inventory, never any containers. |
251 | - always put godgiven items into the player inventory, never any containers. |
162 | - (arch) |
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163 | - (maps, arch) the scorn go club was founded! |
252 | - (maps, arch) the scorn go club was founded! |
164 | - (arch) do no longer support player abilities, they didn't work anyways. |
253 | - (arch) do no longer support player abilities, they didn't work anyways. |
165 | - (arch) the alchemy spell is now of the alchemy spell school, which |
254 | - (arch) the alchemy spell is now of the alchemy spell school, which |
166 | became a real spell-class. |
255 | became a real spell-class. |
167 | - (arch) the alchemist class now get an alchemy spell book for new characters. |
256 | - (arch) the alchemist class now get an alchemy spell book for new characters. |