1 | Crossfire TRT Server, Maps and Archetypes ChangeLog. |
1 | Crossfire TRT Server, Maps and Archetypes ChangeLog. |
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3 | 2.2 |
3 | 2.2 |
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4 | - relicense under the gnu affero license. |
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5 | - implement server-side framework for generic resources. |
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6 | - use resource framework for server-provided ambient |
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7 | music. |
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8 | - replace limited sound api with server-provided sound effects. |
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9 | - new sc (sound control) protocol command. |
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10 | - improve fxix protocol to include types. |
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11 | - exactly fill tcp segments, if possible. |
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12 | - output-rate is now an upper limit, the server will automatically |
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13 | (and quite perfectly) adjust to the network conditions, ensuring |
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14 | low latency even during bulk transfers (music, images, sounds etc.). |
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15 | - implement server-side widgets (i.e. client widgets controlled |
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16 | in the server side). this will allow future expansion without |
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17 | having to upgrade clients. |
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18 | - implement a (artwork) world map with realtime player position |
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19 | tracking. |
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20 | - new and more efficient extcmd (server still supports old extcmd |
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21 | protocol). |
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22 | - replace simple messaging protocol with channels carrying metadata |
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23 | (similar to message types, but more directed at the user). |
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24 | - reduce command processing latency by a whopping 120ms by |
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25 | reordering some processing steps inside the server. this directly |
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26 | reduces lag by 120ms. |
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27 | - actually send spell faces to the client. |
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28 | - implement player genders. |
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29 | - unclean logout/login results in: nothing if map hasn't reset, |
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30 | otherwise return to savebed and possible kill if the log-out |
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31 | was for too long. |
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32 | - fast socket-dead detection (kick player after 8 seconds without ack). |
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33 | - greatly reduce the cpu time needed to draw maps _again_. |
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34 | - archetypes are now subclasses of objects. |
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35 | - rebalanced shop greed and approval functions to be more realistic |
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36 | (and likely match the actual intention). |
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37 | - implement "crossfire pod" format for messages, with working bold, |
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38 | italic, gender-specific text, paragraphs etc. |
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39 | - implemented hint framework, players can opt to receive hints. |
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40 | - implemented (long) book framework, added some books from the cf wiki. |
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41 | - implement generic message framework that uses xml, utf8 for the client |
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42 | protocol and is capable of transmitting generic meta information. |
4 | - implement (in a suboptimal way) per-player instantiated maps. |
43 | - implement (in a suboptimal way) per-player instantiated maps. |
5 | - replace the nexus by a per-player tutorial map that teaches stuff |
44 | - replace the nexus by a per-player tutorial map that teaches stuff |
6 | better than the newbie house. |
45 | better than the newbie house. |
7 | - fix the magicmap colours. |
46 | - fix the magicmap colours. |
8 | - optimise map update even more by removing unneeded code and checks. |
47 | - optimise map update even more by removing unneeded code and checks. |
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10 | - implement observe command. |
49 | - implement observe command. |
11 | - major speed up in map refresh by replacing most get_map_from_coord |
50 | - major speed up in map refresh by replacing most get_map_from_coord |
12 | calls with a simple comparison. |
51 | calls with a simple comparison. |
13 | - fix a latent crossfire bug that could crash the server because the |
52 | - fix a latent crossfire bug that could crash the server because the |
14 | map refresh did not update the mapspace. |
53 | map refresh did not update the mapspace. |
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54 | - support custom keys for regions and maps, regions are now |
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55 | refcount-managed. |
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56 | - allow worldmap overlays anywhere in the 000..999 range. |
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57 | - new system to acquire time slices for background jobs, to reduce |
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58 | jitter. |
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59 | - implement new observe command. |
15 | - dependency tracking for perl extensions. |
60 | - dependency tracking for perl extensions. |
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61 | - new slag-ex extension for cleaning cauldrons. |
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62 | - server clamps some stats now to avoid over/underflow. |
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63 | - fix invoke result processing. |
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64 | - there are even less i/o syncpoints in the server now. |
16 | - many more bugfixes and minor optimisations. |
65 | - many more bugfixes and minor optimisations. |
17 | |
66 | |
18 | 2.1 Sun May 27 04:21:29 CEST 2007 |
67 | 2.1 Sun May 27 04:21:29 CEST 2007 |
19 | - optimised event invocation (non-wanted events can now be |
68 | - optimised event invocation (non-wanted events can now be |
20 | skipped with 4-5 inlined instructions). |
69 | skipped with 4-5 inlined instructions). |