… | |
… | |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
6 | TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} |
7 | TODO: inscription cannot be readied. |
7 | TODO: inscription cannot be readied. |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
8 | TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
9 | TODO: reasy_skill find traps does nto unapply the range slot item (bow) |
10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
10 | TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? |
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11 | TODO: worldmaps still get loaded on startup before the gridmap is ready |
11 | |
12 | |
12 | TODO: coro rfeleasen |
13 | TODO: look into monster widths again? |
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14 | TODO: cats light witrh JP_5 put light into caster. |
13 | TODO: strange rign oif acid artifact description/story looks weird. |
15 | TODO: strange rign oif acid artifact description/story looks weird. |
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16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
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17 | TODO: coro/anyevent/ioaio releasen |
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18 | - the "worldmaps sometimes are block" bug is finally fixed. |
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19 | - the "player objects are referenced in _GENxx globals" bug has finally |
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20 | been fixed, by not relying on buggy perl internals when serialising. |
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21 | - attuned/repell and spell base level system reworked. |
14 | - rewrote skill cache (last_skill_ob) system and usage - might |
22 | - rewrote skill cache (last_skill_ob) system and usage - might |
15 | be less erratic now- |
23 | be less erratic now. |
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24 | - refuse to write the uuid file if the uuid is zero |
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25 | (to avoid writing it in early crashes). |
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26 | - pathsync the directory after saving a file for added slowdown^Wsafety. |
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27 | - speed up emergency_save by not syncing every file separately. |
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28 | - no longer reattach perl to every object on reload, it's slow, and no longer |
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29 | necessary since we don't nuke stashes anymore. |
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30 | - do not bootstrap perl from the commandline args, use separate eval for |
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31 | better error reporting. |
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32 | - pre-cache perl extension files on reload to speed up the reload. |
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33 | - speed up map refresh in server a bit. |
16 | |
34 | |
17 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
35 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
18 | - removed all command line parsing, only env variables are supported |
36 | - removed all command line parsing, only env variables are supported |
19 | anymore. |
37 | anymore. |
20 | - region-specific monsters will now once more be on the worldmap. |
38 | - region-specific monsters will now once more be on the worldmap. |