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16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
17 | TODO: coro/anyevent/ioaio releasen |
17 | TODO: coro/anyevent/ioaio releasen |
18 | - the "worldmaps sometimes are block" bug is finally fixed. |
18 | - the "worldmaps sometimes are block" bug is finally fixed. |
19 | - the "player objects are referenced in _GENxx globals" bug has finally |
19 | - the "player objects are referenced in _GENxx globals" bug has finally |
20 | been fixed, by not relying on buggy perl internals when serialising. |
20 | been fixed, by not relying on buggy perl internals when serialising. |
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21 | - fixed a long standing bug in the anvil converters in armour shops. |
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22 | - items shops weren't interested in don't vanish anymore, and are given |
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23 | back to the player. |
21 | - attuned/repell and spell base level system reworked. |
24 | - attuned/repell and spell base level system reworked. |
22 | - rewrote skill cache (last_skill_ob) system and usage - might |
25 | - rewrote skill cache (last_skill_ob) system and usage - might |
23 | be less erratic now. |
26 | be less erratic now. |
24 | - refuse to write the uuid file if the uuid is zero |
27 | - refuse to write the uuid file if the uuid is zero |
25 | (to avoid writing it in early crashes). |
28 | (to avoid writing it in early crashes). |