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16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
17 | TODO: coro/anyevent/ioaio releasen |
17 | TODO: coro/anyevent/ioaio releasen |
18 | - the "worldmaps sometimes are block" bug is finally fixed. |
18 | - the "worldmaps sometimes are block" bug is finally fixed. |
19 | - the "player objects are referenced in _GENxx globals" bug has finally |
19 | - the "player objects are referenced in _GENxx globals" bug has finally |
20 | been fixed, by not relying on buggy perl internals when serialising. |
20 | been fixed, by not relying on buggy perl internals when serialising. |
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21 | - fixed a long standing bug in the anvil converters in armour shops. |
21 | - items shops weren't interested in don't vanish anymore, and are given |
22 | - items shops weren't interested in don't vanish anymore, and are given |
22 | back to the player. |
23 | back to the player. |
23 | - attuned/repell and spell base level system reworked. |
24 | - attuned/repell and spell base level system reworked. |
24 | - rewrote skill cache (last_skill_ob) system and usage - might |
25 | - rewrote skill cache (last_skill_ob) system and usage - might |
25 | be less erratic now. |
26 | be less erratic now. |
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31 | necessary since we don't nuke stashes anymore. |
32 | necessary since we don't nuke stashes anymore. |
32 | - do not bootstrap perl from the commandline args, use separate eval for |
33 | - do not bootstrap perl from the commandline args, use separate eval for |
33 | better error reporting. |
34 | better error reporting. |
34 | - pre-cache perl extension files on reload to speed up the reload. |
35 | - pre-cache perl extension files on reload to speed up the reload. |
35 | - speed up map refresh in server a bit. |
36 | - speed up map refresh in server a bit. |
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37 | - refactored drop code and fixed some programming errors in it. |
36 | |
38 | |
37 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
39 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
38 | - removed all command line parsing, only env variables are supported |
40 | - removed all command line parsing, only env variables are supported |
39 | anymore. |
41 | anymore. |
40 | - region-specific monsters will now once more be on the worldmap. |
42 | - region-specific monsters will now once more be on the worldmap. |