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13 | TODO: look into monster widths again? |
13 | TODO: look into monster widths again? |
14 | TODO: cats light witrh JP_5 put light into caster. |
14 | TODO: cats light witrh JP_5 put light into caster. |
15 | TODO: strange rign oif acid artifact description/story looks weird. |
15 | TODO: strange rign oif acid artifact description/story looks weird. |
16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
16 | TODO: destry_inv() should destroy, drop_inv_to_ground method? |
17 | TODO: no detah messages for arena anymore |
17 | TODO: no detah messages for arena anymore |
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18 | TODO: palyerdialog doesn't autoclose when too far away |
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19 | TODO: remove curse should *maybe* work on players themselves |
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20 | TODO: remove curse in glyph/rune doesn't have any effect? |
18 | - the "worldmaps sometimes are black" bug is finally fixed. |
21 | - the "worldmaps sometimes are black" bug is finally fixed. |
19 | - the "player objects are referenced in _GENxx globals" bug has finally |
22 | - the "player objects are referenced in _GENxx globals" bug has finally |
20 | been fixed, by not relying on buggy perl internals when serialising. |
23 | been fixed, by not relying on buggy perl internals when serialising. |
21 | - fixed a long standing bug in the anvil converters in armour shops. |
24 | - fixed a long standing bug in the anvil converters in armour shops. |
22 | - items shops weren't interested in don't vanish anymore, and are given |
25 | - items shops weren't interested in don't vanish anymore, and are given |
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38 | - refactored drop code and fixed some programming errors in it. |
41 | - refactored drop code and fixed some programming errors in it. |
39 | - fixed small regression in 'Slag Ex' potion extension. |
42 | - fixed small regression in 'Slag Ex' potion extension. |
40 | - fixed a bug where some objects couldn't cross map tile boundaries. |
43 | - fixed a bug where some objects couldn't cross map tile boundaries. |
41 | - fixed a bug with weight update of the player, the client showed -0.0 |
44 | - fixed a bug with weight update of the player, the client showed -0.0 |
42 | as the current weight of the inventory. |
45 | as the current weight of the inventory. |
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46 | - (arch) the dragonbreath spell is level 12 again, but the high level spell |
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47 | dragonfire has been introduced for the non-dragon players. |
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48 | - remove unused "tooltype", "start_holding" object slots. |
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49 | - change "weapontype" object slot to uint8. |
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50 | - convert "hide" object slot into flag. |
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51 | - reorder object members for better locality of reference and codesize |
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52 | decrease. |
43 | |
53 | |
44 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
54 | 2.71 Tue Sep 23 07:02:23 CEST 2008 |
45 | - removed all command line parsing, only env variables are supported |
55 | - removed all command line parsing, only env variables are supported |
46 | anymore. |
56 | anymore. |
47 | - region-specific monsters will now once more be on the worldmap. |
57 | - region-specific monsters will now once more be on the worldmap. |